The battle system is a fun new way to fight. There will be sertant ways of fighting. First off, each player has 2 dice, 1 defense dice and 1 attack dice. As you progress in fighting other people you will lvl up, you may increase 1 of your dice's up one lvl. Such if you have 1 four sided dice, it becomes 1 six sided dice, these is the same withe defense.

Character Stats
Your character starts with 2 four sided dice, one for defense and one for attack. Your health will be determinded by the lvl of your dice. For instince, if you have a four sided dice and an eight sided dice your health is determind like this. 4+8=12/2(for each dice). Your health is 6

I hope you all have fun with this new battle system, but before you do all this you must create a character in the rpg profiles and complete the acadamy test with them, once you do this you may choose your village and start praticing.

Praticing Items.
There are several practice items thaat can be used for training, each one has a designated health, but no attack or deffense. Before you start tell what training equipment you are attacking. You just keep attacking it untill its health reaches 0, once you defeate it tell one of the vice-captains or me that you did and where the sparring took place. After sertant kills you will lvl up, these are the health of the equipment.

Punching block. 15 health (1/4 experience to another lvl)
Water Clone: 30 health (1/2 experience to another lvl)
Shadow Clone: 45 health (3/4 experience to another lvl)
Battaling bot: 60 health (1 lvl up)
Brick wall: 80 health (1 1/2 lvl up)
Gaint battle stone: 150 health (3 lvl's up)

Remember, if you start attacking state who it is you are attacking, once you attack once you have to wait till they defend, to calculate damege, use this.

Damage calculater:
In order to determin how much damage is cause you take what the defender roled and subtract it by what the attacker roled, if it results in a negative, then the defender takes that amount of damage. If the result is a possitive then the damage is gone, no damage was taken. Now, once the attacker attacked and the defender defended, then the defender gets to attack, then so on and so forth. The battle is over when one player reaches 0 health, then they are not killed but nocked out, if the player gets -10 health then he or she dies. If the player stays in the battle after 0 health it could reasult in death. In order to leave, just state it and say you surrender.

Healing
In order to heal you must post however many times you need. For example, if you have 0 out of 6 health, you must post in your main village.

Hope you guys have fun