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Interests & Hobbies: Nitro R/C *56k=BAD idea* Goto Page: 1 2 [>] [»|]

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Skibidi-Bobbidi-Boo
Crew

Dangerous Animal

PostPosted: Sat Nov 17, 2007 2:21 pm


Got the CG skills?

A radio-controlled car (R/C car) is a powered model car driven from a distance using a radio control system. Inputs from joysticks (or a wheel and a trigger) on a transmitter are sent to the car's on-board receiver. The receiver interprets the radio signals and sends electrical pulses to the servo and electronic speed controller, making the model turn its wheels and the motor run. Radio-controlled cars can range from simple "stop and go" toys to competitive racing models, which feature all the complexity and adjustability of their full-size counterparts. Building, driving, and modifying radio-controlled car kits is a popular hobby



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PostPosted: Sat Nov 17, 2007 2:27 pm


Got the CG skills?

Radio-controlled (or R/C) cars are usually categorized as either "toy" or "hobby" grade. Remote-controlled vehicles differ from radio-controlled by the presence of a wire cable connecting the transmitter and the car, limiting their movement. This article focuses on the radio-controlled vehicle category, both toy and hobby grades.

Cars are powered by various sources. Electric cars are powered by small but powerful electric motors and rechargeable nickel-cadmium(NI-CAD), nickel metal hydride(NI-MH), or lithium polymer cells(li-po). There are also brushed or brushless electric motors. (fast and HOLY ****)

Most fuel-powered models use glow plug engines, small internal combustion engines fueled by a special mixture of nitromethane, methanol, and oil (in most cases a blend of castor oil and synthetic oil)*one mouthful=DEAD*.

These are referred to as "nitro" cars. Recently, exceptionally large models have been introduced that are powered by small gasoline engines, similar to weedwhacker motors, which use a mix of oil and gasoline. (these are usually WAY OVER weight and VERY slow 25-30mph)

Electric cars are generally considered easier for the novice to work with compared to fuel-driven models, but can be equally as complex at the higher budget and skill levels.

In both of these categories, both on-road and off-road vehicles are available. Off-road models, which are built with fully-functional off-road suspensions, can be used on various types of terrain. In comparison, on-road cars, which generally have a limited or non-existent suspension, are strictly limited to smooth, paved surfaces.



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Skibidi-Bobbidi-Boo
Crew

Dangerous Animal


Skibidi-Bobbidi-Boo
Crew

Dangerous Animal

PostPosted: Sat Nov 17, 2007 2:31 pm


All hobby-grade radio-controlled cars require regular maintenance to ensure smooth and trouble-free operation. In comparison, cheaper "toy-grade" cars, found in discount and consumer electronics stores, are generally un-serviceable. For those interested in mechanics, this maintenance provides an interesting adjunct to the hobby. Due to their modular construction, in the event that parts of a hobby-grade radio-control car breaks or wears out, they can be replaced individually. The availability of many replacement and high-performance parts for hobby-grade model vehicles allows them to be extensively upgraded (sometimes, to the extent of having no original parts remaining of the vehicle); in comparison, parts are generally impossible to find for toy-grade model cars. In recognition of this distinction, Radio Shack released the popular XMODS and ZipZaps toy cars; these are mid-grade cars which can be tuned, modified, and repaired, although still to a lesser degree than hobby-grade vehicles. Their recently released "Pro-Pulse" cars, lower quality clones of the hobby class Associated RC18MT and RC18B, have many upgrade parts available such as aluminum alloy parts and upgrade motors, but little original parts support.

In recent years, hobby-grade "ready-to-run" (or "RTR") models have become available from every major manufacturer of radio-controlled cars, attracting many hobbyists who would otherwise have purchased a pre-assembled car. Vehicles of this type need little or no final assembly and in many cases, the bodies are shipped painted and trimmed, requiring little work from the owner before they can be used (other than purchasing and installing batteries). A number of cars and trucks are presently available only in ready-to-run form, such as the Traxxas Revo, a nitro powered model truck. The growing popularity of the RTR vehicle has prompted manufacturers to introduce kit versions of their RTR cars that include factory upgrades but have no radio gear installed and often no motor or speed controller(ESC=electric car BRAIN).
PostPosted: Sat Nov 17, 2007 2:35 pm


Fuel-powered engines allow model cars to reach impressive speeds unmodified(45+MPH). Maximum power is generally achieved at medium to high speeds, and a slightly slower throttle response than electrically powered vehicles is to be expected. Electric motors effectively produces instantaneous torque, where nitro engines, like full-sized gasoline engines, take time for the engine to spool up and for the clutch to engage. Nitro- (and fuel) powered cars may be refueled and returned to action in a few seconds, as opposed to electrics needing to remove the body shell and battery fasteners to replace a discharged battery. Nitro cars are completely air cooled, and may be run continuously with no need to take breaks for cooling down. Nitro cars tend to be larger than electric cars on average, because affordable high-performance electronics are only generally available in 1:10 scale and smaller. However, scale equivalents do exist in both nitro and electric forms, such as the (AE) RC10T4 and the GT2.

Nitro-powered cars operate like full-sized fuel vehicles more than their electric counterparts do. The sound of the engine and design of the drive train are main selling points to nitro enthusiasts. However, their exhaust contains unburned oil, which usually ends up coating the chassis. This, in turn, requires more cleaning than an electric-powered equivalent. Cleaning is usually achieved by the use of compressed air blowers and solvents (such as denatured alcohol). Tuning a fuel-powered vehicle requires learning to maintain optimum performance and fuel economy(because at $20+ a GALLON you want as much as yo can get out of it), and to minimize engine wear and overheating, even in ready-to-run vehicles.

Because of higher stock performance and their ability to be driven for longer periods of time, mechanical wear in nitro vehicles is generally greater than in electric vehicles. In addition, the increased speed and weight of fuel-powered vehicles generally lead to higher speed collisions, causing greater damage to the collided vehicles, and a greater degree of safety concern needs to be taken into account. However, nitro vehicles are more durable due to stronger components to sustain the greater stresses of more power.(LOTS OF METAL)

Skibidi-Bobbidi-Boo
Crew

Dangerous Animal


Skibidi-Bobbidi-Boo
Crew

Dangerous Animal

PostPosted: Sat Nov 17, 2007 2:42 pm


Fuel powered models utilize a servo for throttle and braking control; rotation of the servo in one direction will cause the throttle on the carburetor to open, providing more air and fuel mixture to the internal combustion engine. Rotation of the servo in the other direction causes torque to be applied to a piece which causes friction with the braking material. The brake is located on the driveshaft and stops only two wheels on a two-wheel drive car and all four wheels on a four-wheel drive car.

Fuel engine sizes most often range between .12-.21 cubic inches. This is due to restrictions by the main sanctioning bodies for radio-controlled racing. Many "outlaw" engines are manufactured larger than these, mainly intended for vehicles which will not be used in sanctioned races and therefore do not need to comply with these regulations. Engine size is related to the class of car; 1/10th scale on and off road vehicles usually are equipped with .12-.18 cubic inch engines, with 1/8th scale vehicles using .21-.50 cubic inch engines

Math C.I=CC

Small block
.12=1.2cc
.15=1.5cc
.18=1.8cc

BIG block
.21=2.1-3.5cc
.26=3.5cc
.28=4.5cc
.32=5.0cc
.50=8.0cc

and a bit of o.0 RPM math

the average .21 nitro engines peak RPM is between 30,000-34,000 RPM

and the average MAX RPM on a full sized engine is only about 5,000-7,000RPM
PostPosted: Sat Nov 17, 2007 2:48 pm


NOW FOR SOME R/C history


The beginnings of model racing

Small, nitromethane-powered engines originally entered the market in the 1940s. At the time, there was insufficient technology to control an engine-powered model car other than on a tether. "Tether cars", or "spin dizzies", were capable of speeds upwards of 70 mph (113 km/h), but merely ran in a circle from the tether. In the late 1960s, the first miniaturized solid state radio control systems became available, which allowed a model car to have servo-controlled steering, throttle, and brake functionality that could be remotely controlled from a radio-control transmitter unit. This allowed model cars to be able to run on a racetrack with the ability for precise control in a similar manner as with a full-sized vehicle.


Pricing a car setup
this may acually shock some of you!!!


the average Nitro powered R/C lets say a 1/8th nitro Tuggy (OFNA jammin X1-crt) will cost you about $500+ from a hobby shop.+ then you have to buy Fuel $19-30 A GALLON a battery pack(1500MAh hump pack $19.99) and charger $40.00 with a RTR kit your going to want a BETTER radio so new radio gear (spectrum 2.4GHz) $300, after the engine break-in you`ll most likely need new tires ($60-100 for all 4) and a few weeks later your nice new body will be torn to shreds so a new body $20-30.After ALL that you`ve spent $958 + Tax on an R/c car, and thats CHEAP compared to what some pro racers pay for a car(but they have sponsors that buy their cars)




AND PICS FINALLY


A 1/10th nitro Stadium truck compared to a 1/8th nitro buggy
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1/8 nitro buggy with a .28
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1/10th Nitro Stadium truck with a .15
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Skibidi-Bobbidi-Boo
Crew

Dangerous Animal


Skibidi-Bobbidi-Boo
Crew

Dangerous Animal

PostPosted: Sun Nov 18, 2007 4:21 am


And those are BOTH my cars 4laugh
PostPosted: Sun Nov 18, 2007 2:14 pm


and ! shall not read that! muhahahahaha!!

Fallen Rebirth
Crew


Skibidi-Bobbidi-Boo
Crew

Dangerous Animal

PostPosted: Sun Nov 18, 2007 4:20 pm


Fallen Rebirth
and ! shall not read that! muhahahahaha!!


I figured YOU wouldn't dramallama
PostPosted: Mon Nov 19, 2007 2:40 pm


neutral how dare you [/disgust]

The one that never was
Captain

Dapper Noob

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Skibidi-Bobbidi-Boo
Crew

Dangerous Animal

PostPosted: Tue Nov 20, 2007 4:26 am


The one that never was
neutral how dare you [/disgust]


neutral i know
PostPosted: Tue Nov 20, 2007 10:40 am


User Image - Blocked by "Display Image" Settings. Click to show. *disgust* User Image

The one that never was
Captain

Dapper Noob

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itxploded

PostPosted: Tue May 13, 2008 7:52 pm


very nice ofna i cant say so for the traxxas nitro sport
PostPosted: Wed May 14, 2008 1:30 pm


you need to post pics of the maxx im uploading pics right now mrgreen

mine cool
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xd

itxploded


Skibidi-Bobbidi-Boo
Crew

Dangerous Animal

PostPosted: Wed May 14, 2008 4:47 pm


Dressed Fur-prom

Very coolieo ITX

here ish the maxx
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Come yiff with me in hell would you?
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