Think about it, a Redwall Real Time Stratagy Game.
There could be 3 factions.
Woodlanders
Vermin
Reptiles
The woodlanders side would start in a walled castle, not unlike Redwall Abby, and be able to build within the castle space.
Vermin begin in a fort with wooden stake walls.
Reptiles would be the only faction without walls, but they can build traps and their units are aquatic.
Heroes
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Factions can have 1 hero per game, they can revive and level that hero.
Units for each faction:
Woodlanders
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Barracks- Mouse solider, Hedgehog (Hedgehogs do damage to melee attackers over time), Mouse healer
Tree hall- Squirrel archer (Squirrel archers can garrison in trees and attack)
Mole Workshop- Mole enginers (Dig traps and tunnels)
Otter pond- (All otter units are aquatic) Otter javleneer (Cannot garrison in trees, Short range) Otter slinger (miss occasionly, fast build, low damage)
Badger camp- Badger fighter (Strong and expensive, can only have 6, immune to slings)
Hare barracks- Hare footfighter (Low damage, high chance to dodge attacks) Long Patrol Hare (Heavy armor, immune to slings)
Shrew Hut- Shrew solider (Weak unit, best in numbers or ambushes and can hide near trees)
Vermin
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Rat pit- Rat soliders and Rat archers (Weak units, cheap and best used in numbers)
Stoat camp- Stoat slingers (like otter slingers, but can evade melee attacks)
Weasel barracks- Weasel spearmen (good vs Badgers, Wolverines, and snakes) Ferrets (can evade attacks)
Wolverine cave- Wolverines (simmular to Badgers, can only have 6)
Fox tribe- Fox archer, Fox healer,
Reptiles
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(few heroes)
Frog pool- Frog solider, Toad slinger (Frogs and Toads have excellant armor)
Rocky crag- Lizard spearman (good vs. Badgers, Wolverines, and Snakes)
Snake's lair- Snakes (can only have 6, poisen attack, stuns units with fear)
Docks- (can be built outside the castle, but only on water) Eel, Pike, and sharks (can only have 1 shark)
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Tell me if I was missing anything.
Once Upon a Time: A Guild of Redwall
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