1. All Gaia rules apply.
2. All guild rules apply.
3. I will add rules if I think of them.
4. PM all profiles.
5. When using "Email" Follow the format below in the PMs.
EX:
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Subeject: Choices
Sender: Breck
Message here
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Open Servers: Delta
ProfileGuide:
Gaia name:
Username:
Lvl: (Do not excede 15 unless I have approved it)
Class:
Weapons:
Job:
Personality:
Epitaph Summoner: yes/ no
Avatar:
Appearance:
Username:
Lvl: (Do not excede 15 unless I have approved it)
Class:
Weapons:
Job:
Personality:
Epitaph Summoner: yes/ no
Avatar:
Appearance:
Avatars:
1. Skeith, the Terror of Death
Skill: Reaper
2. Innis, the Mirage of Deceit
Skill: None yet
3. Magus, the Propagation
Skill: Propaganda
4. Fidchell, the Prophet
Skill: None yet
5. Gorre, the Machinator
Skill: Gemini
6. Macha, the Temptress
Skill: Bewitching Wind
7. Tarvos, the Avenger
Skill: Shield
8. Corbenik, the Rebirth
Skill: Atonement
Classess:
1. Twin Blades: Characters that wield Dual swords. They are famous for their rapid combos and speed.
2. Blade Brandier: Samurai type characters that use one single blade. Their well balanced stats make them both easy and a challenge to use. Players who master a Blade Brandier Character are highly formidable opponents.
3. Shadow Warlocks: Use spell books called Grimores to cast many offensive spells. Their physical stats are relatively low but their magical att. and def. become high if well trained.
4. Harvest Cleric: These characters specialize in healing magic and are always useful to have in a party. They can also learn some black magic.
5. Steam Gunner: Steam gunners use swords that are equipped with a gun. They have incredible range and amazing accuracy.
6. Tribal Grappler: Tribal Grapplers fight with their fists, they often wear guantlets with blades and have unique hand and foot combinations.
7. Flick Reapers: Flick Reapers are Scythe users. Their long arm attacks are good for knocking back enemies and striking several enemies at once.
8. Edge Punisher: Edge Punishers use giant buster swords to fight. They have high attack and defense but lack in speed.
9. Lord Partisan: Partisans use Lances to fight and wear heavy armour. They are the slowest class but their incredible defenses make them an almost impenetrable wall.
10. Adept Rogue: Rogues are able to eventually weild all weapons with training; however, since they practice every art, they are not as specialized as other classes.
11. Macabre Dancer: Macabre Dancers fight with two fans, similiar to twin blades. However, they can also master some black magic.
Classes added specifically for this RP
Long Arm: Long arm weidlers are skilled at using halberds and spears. They have similar perameters as Flick reapers but are not as resilient to magic attacks.
Mega Bomber: The Mega bomber is a class extension only applicable to characters who were first Steam Gunners. Mega Bombers weild large guns similar to bazookas that are mounted and fired from the player's shoulder. Bomber guns fire just that, bombs, and are great long range attacks that can hit several enemies at once. *Bomber class is obtained through a special event only*
Whip Weilder: Whip weilders are assassin type characters that use whips and chain whips in battle. They have the third highest range ability but aren't always efficient in close combat. Some whips are often equipped with blades and spears at the end.
The Three Factions
Arvakv The Innovators (Humans)
With their steam technology and innovative way of thinking, the Arvakv are represented by the symbol of the shining sun. Hailing from the Eternal City of Mac Anu and the Dual City of Breg Epona they are guided by a young man named Ishmeal. When they discovered how to harness the energy of Chim chims, they developed steam based technology and magic became old fashioned and obsolete to them. They directly oppose the Ogmios for their “Stubborn and closed-mindedness” and exchange steam technology with the Teutates for help manufacturing weapons.
The humans are a highly adaptable race with average perameters all around. Their adaptability allows them to specialize in a number of jobs.
Ogmios the Conservatives (Beasts)
Ogmios is composed of Beasts with their crest technology and conservative ways. Ogmios is represented by a great gate and a magic circle. They believe the humans are fools for pushing their limits with their steam technology and thus believe it safest to cling to the ancient ways. Ogmios hail from the Celestial City of Dol Dona and their leader is a Tu tribe female name Bipu Bapu. They directly oppose the Arvakv and echange crest technology with the Teutaues for manpower. The Ogmios are divided into three tribes based on appearance and perameters.
Yu Tribe
The Yu Tribe are made up of beasts with large bodies, that most often look like boars or bulls. They have bodies of steel with a high physical defense and offense but are unskilled and very weak against magic.
Lei Tribe
The Lei tribe looks the most human in proportion and physical features. They too are well adaptable and have average abilities, but their defense is lower than a human’s.
Tu Tribe
The Tu Tribe have very small bodies and possess high wisdom and magical abilities. But since they’re bodies are so fragile they are highly weak against physical attacks. That does not mean to take them lightly! The Tu Tribe are quick and not so easy to pin down.
Teutates the Pursuers (Beasts and humans)
A mixed force of humans and beasts with a pure hunger for power. Their symbol is the roaring lion and the staff. The Teutates built the Warring City of Lumina Cloth and a human male named Al Azif is their leader. They hold alliances with both the Arvakv and the Ogmios in order to gain the benefits of both of the factions.



