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Naxum
Captain

PostPosted: Mon Sep 17, 2007 4:58 pm


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Battle for Bass'ken lake open now!

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---Choose your spawn point:---


Alpha: A little cottage that can provide little support, good for snipers.

Beta: A larger cottage providing more cover, good for infantry.

Charlie: Good for all, and the mission objective.

---Mission objectives:---


1. Protect point Charlie at all costs.

a. Protect point Beta.

b. Protect point Alpha.

---Classes:---


1. Infantry - [Weapons: 1, 3, 4] - Choose 2.

Better Shot.
a. Dice Rolls 1 - 2 are automatic kill shots.
b. It takes two 5 rolls to down you.


2. Medic - [Weapons: 3, 6, 4] - Choose 2.

Heals Downed Units.
a. Heals a unit near you that is downed or 'dead'.
b. You can heal yourself for a 'downed' shot (5).


3. Sniper - [Weapons: 2, 4, 6] - Choose 2.

Head Shot.
a. Insta-Head Shot for any roll 1 - 2.
b. You down someone with a 4 Roll.


4. Engineer - [Weapons: 1, 5, 3] - Choose 2.

Power Shot.
a. Any roll 1 - 2 kills the person while 4 downs one, and kills another.
b. One shot a tank with any grenade roll of 3 - 4.


---Weapons:---

1. M-16 Rifle

2. Sniper Rifle

3. Shotgun

4. M-9 SideArm

5. Bazooka

6. M-4 Light Rifle

---Rolling:---


Here's the rules for firing your weapons:

Weapons 1, 2, 3, 4, and 6. - [Roll a 6 sided die]

Roll a 1: You kill the enemy.
Roll a 2: You down the enemy [Unless you have a special ability]
Roll a 3: You miss the enemy.
Roll a 4: The enemy misses you.
Roll a 5: The enemy downs you. [ You need to be healed] [Unless you have special ability] [You may not fire]
Roll a 6: The enemy 'kills' you. [You may be revived by a medic, or use one of your 3 respawns]


Weapons 5, and Grenade. - [Roll a 4 Sided die]

Roll a 1: Perfect Shot - Tank / 2 Infantry killed.
Roll a 2: Miss - Tank 1/2 Destroyed / 1 Infantry killed.
Roll a 3: Miss.
Roll a 4: Back fire - you need to be healed.

---Reply with:---


Reply to this topic with your character's name, class, spawn point, and weapon.

Officers will be chosen in the battles, you all start as private.
PostPosted: Fri Sep 21, 2007 1:05 pm


Name: Nexus.
Class: Medic.
Weapons: M-4, Shotgun.
Spawn Point: Charlie.

Naxum
Captain


Naxum
Captain

PostPosted: Fri Sep 21, 2007 1:16 pm


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This map will be constantly updated.
PostPosted: Fri Sep 21, 2007 6:50 pm


Name: Dejavu.
Class: Engineer
Weapons: Shotgun, M-16
Spawn Point: Beta

CrazyFlyingToast
Crew


~[]~Tears For Fears~[]~

PostPosted: Fri Sep 21, 2007 9:39 pm


Name: Diakenrai
Class: Sniper
Weapon: Sniper,m 4
Spawn: Charlie
PostPosted: Sat Sep 22, 2007 6:13 am


Name: Aster
Class: Infantry
Weapon: Rifle, Shotgun
Spawn: Alpha

salamencebag91
Crew

Axelstar
Vice Captain

PostPosted: Sat Sep 22, 2007 10:47 am


Name:Echidna
Class:Infantry
Weapons: M-16, Shotgun
Spawn:Alpha
PostPosted: Sat Sep 22, 2007 5:32 pm


~[]~Tears For Fears~[]~
Name: Diakenrai
Class: Sniper
Weapon: Sniper,m 16
Spawn: Charlie


Snipers can't have M-16s, they can only have M-4s. (There's really no difference).

Naxum
Captain


Xevren

PostPosted: Sat Sep 22, 2007 5:45 pm


Name:Nervex
Class:Infantry
Weapons:M-16 Rifle, M-9 sidearm
Spawn:Beta
PostPosted: Sun Sep 23, 2007 6:05 pm


*radios to point charlie* "This is point alpha. we're gonna set down some suppression fire to keep their heads down while your sniper picks em off. got it? over." *says* "Alrite nerves, lets prarie dog these freaks!"

Axelstar
Vice Captain


~[]~Tears For Fears~[]~

PostPosted: Mon Sep 24, 2007 4:44 pm


(occ: how do oyu fire you cant roll)
Axelstar rolled 1 6-sided dice: 6 Total: 6 (1-6)
PostPosted: Mon Sep 24, 2007 6:25 pm


(what? ya you can.)
"Alright you bastards!!!!! Eat My Lead!!!!"

Axelstar
Vice Captain


Axelstar
Vice Captain

PostPosted: Mon Sep 24, 2007 6:28 pm


(lol)
*urgh* "They got me good,but i think i'll make it." *uses 1 respawn*
salamencebag91 rolled 1 6-sided dice: 6 Total: 6 (1-6)
PostPosted: Mon Sep 24, 2007 7:04 pm


Here we go!!!

salamencebag91
Crew

Axelstar
Vice Captain

PostPosted: Tue Sep 25, 2007 11:52 am


"Medic!!!!!" (use a respawn.)
Reply
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