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Posted: Sat Nov 27, 2004 4:59 pm
I do not have the time to run an rpg myself, so I'm locking this and leaving it up as an example for other rpg creators. I do apologize for this, but I really don't have time to maintain an rpg.Okay, with the help of Asaki, I have come up with an rpg for this guild. Be sure to READ EVERYTHING. There is a ton of necessary info in these first few posts. You need to follow all directions and create your character acordingly, or I'll ignor the character. As a note on the characters, we will be using our own original characters (details listed further down). Any use of the EQ/Ghost characters will be controlled by the players. Keep them in character and you can move them around as needed (though please try to keep any romantic situations to a minumum. I do not want squabbles over characters). If you have any questions or comments, you can bring them up in the RPG/Game ideas thread. Here are the rules and the navigation info for the rpg.Rules 1. Like allways, follow the TOS, GGN, and keep things pg-13. 2. NO Godmoding (pm me if you don't know what this is). 3. No flaming 4. This is an rpg so please do not just chat. 5. Use more than 3 sentances per post; some exceptions do aply (pm me if you need further explanation). This is to keep the rpg from going too fast. 6. If two people are on at the same time and are being fairly active, please leave a summary of events before you get off (this pertains whenever two people make 3+ pages of story, though try to avoid this as much as possable). 7. Use a story format for your posts and it's helpfull to follow this genral code for posting (ie. text one colour, thoughts italic, and speach another colour):Sara walked into her house, "I'm back." She anounced. Sara put her bag down on the floor and shivered, Brr. It's cold in here. She thought as she turned on the heater. 8. Read all posts/summaries and follow the storyline. 9. Limit your use of emoticons. 10. Please post in the normal size font rather than small. I ask this because there are some people that have trouble reading smaller fonts.Navigation Post 1: RPG rules and general explanation Post 2: Abilities Post 3: Character classes Post 4: Status posting instructions Post 5: Story Post 6: Character listings Post 7: Reserved Post 8: Reserved
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Posted: Sat Nov 27, 2004 5:24 pm
Ability List Here is a list of abilities you can select for your character. Please note that there are restrictions on their use and on who can use what (explained further in the character section). I will add abilites as they are needed (this will depened on participation *choughrecrutepeoplecough*).
Sight This is just a basic ability to see and hear ghosts. This ability doesn't allow you to do more than see them or hear them, so ghosts can not harm you, and you can not harm them, unless it's psychological. Sight is usually inherent in shamans. A handy ability for performing exorcisms and doesn't cause you become tired from using it since it's a natural ability, but it does have its draw backs. Ghosts can be helpfull or mischevious. They can also have some pretty gruesome apperances and can apear anywhere. Shaman: Can use this ability as a natural talent and therefore allows for another ability to be possesed; except for Sensability. Bap. Human: Can earn usage of this ability, but won't have the capability to learn anything else. Human: Can not posess this ability Ghost: Natural ability Spirit: Natural ability
Sensability The alternate to Sight. Sensability is the ability to feel the presence of ghosts, but you can not see them. This is a trait commonly found in humans. You know there's something there, but there is no way for you or it to interact. Humans often find this ability a nusance and it can cause extreme paranoia. A shaman, however, use the ability to locate ghosts. You can't see the ghost, but you'll know where it is. This is sometimes favorable to being able to see the ghost as not all ghosts have an attractive aperance. Shaman: Can use this ability as a natural talent and therefore allows for another ability to be possesed; except for Sight. Bap. Human: Can have this as a natural ability unless they learn Sight. Human: Can posess this ability Ghost: Have this ability to a small extent. Spirit: Natural ability
Channeling A usefull, though often annoying gift. A shaman can use this abitlity to channel spirits into them and allow them to convey a message to a human. Its a very usefull way to make money, and can allow you to make some interesting friends. The draw back is that when you are possesed you have absolutly no controll over your body and without proper training you can be vulnerable to any possesion. If one is possesed for too long, their body becomes very weak. You also must have some one available to exorcise the ghost because often times they don't want to leave your body. Shaman: Can use this ability, though it is taxing. Bap. Human: Can use a small bit of this ability to channel a specific type of ghost. Human: Can not posses this ability. Ghost: Can not posses this ability. Spirit: Can not posses this ability.
Exorcism A usefull and exhasting ability. Exorcism uses your life energy to expell/repel ghosts. This can be done through any object (ie. weapons, talisman, touch, etc). The usefullness is that you can 'physically' hurt a ghost. The downside is that it's a very taxing abillity, and if you become too exhasted, you become an easy target for ghosts. The ability of exorcism allows you to harm ghosts, and allows them to harm you as well. Shaman: Can use this ability, though it is taxing. Bap. Human: Can use a small bit of this ability to exorcise weak ghosts using a specific object Human: Can not use this ability. Ghost: Can not use this ability. Spirit: Can use this ability, though it is taxing.
Absorbtion An unusuall and often rewarding ability. Absorbtion allows you to abosorb a ghosts energy. This energy can then be manifested into a physical form (ie weapon) or usable talent (ie. sudden expertise in dance). The down sides are that you must learn to harness the excess energy or it'll just make you hyper, and once you have used your five minutes of alloted time, you will be both physically and mentally exhasted. Shaman: Can use this ability, though it's the most taxing of abilities Bap. Human: Can not use this ability Human: Can not use this ability Ghost: Can use this ability, though it is taxing Spirit: Can use this ability
Telekenisis A rare and often usefull ability. Telekenisis uses your life energy to manipulate objects at will. You can move them or bend and shape them. The draw back to this is that it is very mentally tiering, and if you were to lose your concentration you or someone close to you could get seriously hurt. Over use of this ability will result in temporarily disabling headaches and possably commas (sleep for ghosts). Shaman: Can not use this ability Bap. Human: Can learn this ability Human: Can not use this Ghost: Can use this ability, though it takes practice Spirit: Can use this ability, though it takes practice
Talasmin/Charms These are wards and such made by shamans. They have the ability to repel or attract ghosts. Talasmin/Charms were originally made to keep evil spirits away from humans, but they can also be used to evict a ghost from a persons body, and can be used to harm vicious ghosts. Shaman: Can not use these Bap. Human: Can use these Human: Can use these Ghost: Can not use these Spirit: Can not use these
Recovory A highly usefull ability. Recovory allows the user to recover their health, or the health of someone they choose. The downside is that you have to be consious to use the ability (ie. you get shot and loose consiousness, your ability doesn't automaticly kick in) you also have to have a decent medical knowledge. If you are a ghost, the amount of damage you can heal on a living person and the speed at which you recover depends on the amount of spirit energy you have. Shaman: Can not use this ability Bap. Human: Can learn this ability Human: Can use this ability to the extent of healing minor cuts and bruses Ghost: Can use this ability acording to spirit energy Spirit: Can use this ability acording to spirit energy
Possesion Using another persons body can me usefull in many ways. If you wish to convey a message to someone you can use anothers body to do it, or you can kill a person by possesing them and making them walk off a cliff. The downside is that it uses a great deal of energy and makes you vulnerable to exorcism. Shaman: Can not use this ability Bap. Human: Can not use this ability Human: Can not use this ability Ghost: Can use this ability Spirit: Can not use this ability
Telepathy A usefull ability when you are otherwise unable to comunicate. It is easy to learn and requires little to no energy. The only problem with it is that if you aren't carefull the people around you will be able to hear every one of your thoughts. Shaman: Can not use this ability Bap. Human: Can not use this ability Human: Can not use this ability Ghost: Can not use this ability Spirit: Can use this ability, though it takes practice.
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Posted: Sat Nov 27, 2004 8:46 pm
Character Class List There are two basic classes, living and dead. Each class has its subclasses and each have their strengths and weaknesses. I do ask that each member only play as one character. This will keep confusion down. You may also come up with an icon for your character. I will add more classes as will be needed (this depends on participation *coughrecrutecough*). Also, at this time none of the characters can be killed (unless they are already dead) because we have so few members in the guild. Untill we have more participation, we can not afford to have characters die. When we do have the required participation, I'll adjust the classes acordingly.Living Human This would be someone like Ichi. A normal human with almost no psychic ability and very little paranormal exposure. Useable abilities are, Sensability, Talasmin/Charms, and Recovory. A human may posses any one of these on a very small scale. With the exception of Talasmin/Charms, they can not posses two abilities. A human's strength comes from their imunity to all psychic wards and can not be harmed by the spirital world. Their weakness is that they aren't too much help dealing with psychic problems.
Shaman This class is for people like Mikuni and Mitsuo. You have an inborn psychic talent. The useable abilities of a shaman are, Sight/Sensability, Channeling, Exorcism, and Absorbtion. With the exception of Sight/Sensability, a shaman may posses one of those abilities. A shaman's strength is their ability to comunicate and interact with the spirital world. Their weakness is that they often don't pay attention to the physical world and they are vulerable to Talasmin/Charms. They also can be seriously hurt by the spirital world.
Bap. Human A Bap. Human (short for Baptized Human ((concept slightly taken from HunterxHunter) is like Hasunuma. You don't have an inborn psychic talent, but due to unusual occurences in your life you have aquired a psychic ability. These abilities are very limited. You may learn Sight (unless you already have Sensability), Channeling a specific type of ghost (ie vengefull 16 yr old females, or dogs, or 32 yr old widowers), Exorcising using a specific item (ie. pen, or arrow, or shoe), Telekenisis, and Recovory. You may also use light Talasmin/Charms. You may only learn one ability and it is limited (be very specific with your limitations). The strengths of Bap. Humans is that they aren't as vulenerable to the spirital world as shamans are, and they are more usefull in dealing with psychic problems than humans. Their weakness is that they have very limited abilites, and these abilites take a great deal of their energy; often rendering them usless for a time.
Dead Ghost This would be a class like Kanau. Your inherent abilities are Sight, Sensability (in this case being able to locate another ghost or a spirit within 3 yards ((about 3.5 meters), and Possesion. You may learn to either use Telekenisis, Recovory, or Absorbtion. The strengths of a ghost are that they are very usefull when dealing with psychic problems. Their weakness is that they do not have a physical form and are often rendered usless in the physical world.
Spirit This would be like a dog spirit (ghost) or the spirit of a tree. Spirits are often manifestations of a protective force. For example, a dog who died might wish to protect humans and thus become a spirit. Your inherent abilities are Sight, Sensability (in this case being able to locate a ghost or other spirit within 3 yards ((about 3.5 meters), and Telepathy. You may learn Exorcism or Recovory. The strengths of a spirit are that they are able to provide a good defense for humankind. They have strong abilities to protect the living and dead alike. Their weaknesses are that they have trouble comunicating to anything living. If the living being is not receptive to them, they may see the spirit, but not hear it. They also have little to no use in the physical world.
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Posted: Sat Nov 27, 2004 9:05 pm
Status Posting When you post the stats of your character, here's what I'm looking for:
Class: You can choose any of the listed character classes Abilities: You may have any of the inherent abilities of your class (see classes) and ONE other ability (see classes). Character's Name: Chose whatever name you wish, though lets try to avoid duplicate names. You may include a family name and a given name if you wish, but this is not mandatory. Character's Title: This is the title you wish to go by (ie psychic flower vender, or secretary of GLA, etc.). Character's Age: Any age, or unknown if you are a long 'lived' ghost. Character's Gender: Male/Female Character's Occupation: This can be anything. You could also go to Mitsuo's school. Description: Give a description of the character. You may post a link to a picture of your character, or you can post an icon. Bio: Give a fairly detailed bit of biography on your character. Please do not make them related to the EQ/Ghosts cast. This is over done.
As it is I do not have any numerical stats (ie. strength 3/4, agility 2/4, etc.). These complicate things, but if we end up having a godmoding problem then I'll institute them. If you get the stats poste wrong (ie you post two learned abilites instead of one) I'll ask you to edit your post and correct the problem. Once I have accepted your character, it'll apear in the character list as follows:
Username Character name: Character title:
Lastly, please be creative with your character and do your absolute best to avoid cliches such as characters being realted to the EQ/Ghosts cast.
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Posted: Sat Nov 27, 2004 9:17 pm
Story The Ghost Lovers Association (GLA) was founded to help ghosts pass on and help humans who are haunted by vengefull ghosts. Originally the GLA was made up entirely of shaman, but as time went on various ghosts joined our cause along with humans who had discovered powers due to traumatic psychic experiances and a few everyday humans. We investgate all paranormal activity, perform exorcisms, and channel spirits to convey messages to the living. Our goal is to keep the harmony between the spirit world and the physical world.
This is the basis of the story. We help ghosts and humans alike to solve various problems. Things don't allways turn out the way we expect, and our missions are often dangerous. Our base is in the same area as Mikuni's temple, though we do not have an asociation with the temple. Various missions will be given out, and we will have to complete them. Durring the times when we do now have a mission, everyone is free to interact as they choose.
The Story Thus Far Not much has happened latley, and the GLA has been rather peacefull. Various members have been strolling around town and enjoying the break from paranormal activity. Even though it's been peacefull, some of the members have been getting restless, and Akumu has heard a few rumors of a haunted school. He has sent someone to investigate. Weither the rumors are true or not remains to be seen. Currently, Akumu has been trying to help out a few of his workers. Mainly Tomar and Yuki, though the meeting he set up between the two has turned out less than adequate for Akumu's plans.
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Posted: Sat Nov 27, 2004 9:23 pm
Character Listing YaminoSadame Name: Akumu Title: Leader of GLA
Asaki Name: Tomar Title: Wanna-be catgirl and defender of the manga ka's precious characters!
Black Dios Name: Yuiko Title: Girly Girly Exotic Dancer!
Lisii-chan Name: Toyo Title: Helpfull Ghost Boy
Kowareta Akuma Name: Yuki Title: Part-time Channeler for the GLA
VisionaryFire Name: Rowanelm Oakwing Title: Wolf of the woods
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Posted: Sat Nov 27, 2004 9:24 pm
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Posted: Sat Nov 27, 2004 9:25 pm
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Posted: Sat Nov 27, 2004 9:27 pm
Class: Shaman Abilities: Sight (inherent ability), Exorcism Character's Name: Akumu Character's Title: Leader of the GLA Character's Age: 25 Character's Gender: Male Character's Occupation: Loan Shark Description: Akumu has red hair that reaches to his mid back and brilliant blue eyes. He stands at 5' 8" (172 cm) and has a lithe, toned body (think typical BL boy). On Akumu's right arm near the sholder he has a small tribal tattoo. He tends to wear dark coloured clothing. Usually reds, blacks, or deep blues. When he's working he wears a black suit, and for casual wear he dresses in tight shirts or open vests, kaki (sp?) style pants and whatever shoes he can convienently put on. His hair is worn in variying styles, but his favorite is a pony tail tied at the nape of his neck. He's a bit of a narcisist (sp?) and is rather cynical. Bio: Akumu was born in Kyoto, Japan, and has traveled to various places. He lived in the US for several years and after meeting various people, decided that gender didn't mean much and treats men and women equally in all aspects. Akumu graduated from Tokyo University with a docrate in Libral Arts. His family is rich and he uses most of those funds for the Ghost Lovers Association. His grandfather on his mother's side was the last leader of the GLA, and in his will passed the title onto Akumu. The GLA is a fun past time for him, and he often administures it like a game.
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Posted: Sat Nov 27, 2004 9:57 pm
((Just tell me if it needs changing.))
Name: Tomar Class: Shamin Abilities: Absorbing though it is not harnessed. Title: Wanna-be catgirl and defender of the manga ka's precious characters! Age: 17 Gender: Male Occupation: Maid in the mansion in either volumes 3 or 4 (I think) Description: The one on the last one on the right in the leopard outfit in this pic: http://tinypic.com/opzpl Bio: He likes to dress up like a catgirl, yes girl though he is a guy. He is gay and he likes to take pictures of Ichi, especially when Ichi went to the mansion he works at. Ichi doesn't even know he exists. Other than Ichi he likes to cook and sing and dance... very exotic dances at that. Not to mention he's good at them. So, he dresses like a catgirl and he changes the cat about every week. Not to mention he's getting hyper almost twice a day from absorbing and he can't harness it unless it's accidental. He's also been known to crash at the GLA headquarters with millions of Ichi pictures around him.
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Posted: Sun Nov 28, 2004 8:08 am
Class: Bap. Human Abilities: Sensability Character's Name: Yuiko ??? Character's Title: Girly Girly Exotic Dancer! (lol I dunno! XD) Character's Age: 16 Character's Gender: Male Character's Occupation: Mikuni's new shrine 'maiden' Description: http://www.kongming.net/dw3/i/portraits/zhangji.jpg or http://www.kongming.net/dw3/i/portraits/zhenji_l.jpg for CLOTHES and has knee length silver hair and beautiful amethyst eyes. Face is pale and creamy by nature and wears glitter stars and moons around his eyes with purple creamy makeup around his eyes, looking natural (like Kuja's!) His rosy pink lips having glossy blue lipstick on them with small sparkles on them. An upside down black crescent moon on his pale forehead. Bio: He's very kind and sweet though can be extremly stubborn. He likes to play rough- but only in the sheets! When in public he can be as innocent as a flower but when he gets in bed, he can be as hot and cruel as Lucifer. He loves to tease and seduce since it is one of him many talents. He is talented in the world of seduction, capable of basically manipulating anyone into his grip. He is talented in singing, dancing, and as a musician. (Is that good? -blink blink-)
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Posted: Sun Nov 28, 2004 10:05 am
((There, edited my charrie a little. BTW, I like your charrie Black Dios! ^^))
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Posted: Sun Nov 28, 2004 1:30 pm
Looking good everyone. ^^ I hope more people decide to show up and play. You can also recrute people to the guild. :hinthint:
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Posted: Mon Nov 29, 2004 4:26 am
Asaki ((There, edited my charrie a little. BTW, I like your charrie Black Dios! ^^)) ((^^ thankies! I'm gunna try to get people to join.. TO THE YAOI GUILD!))
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Posted: Mon Dec 13, 2004 9:51 pm
Class: Ghost Abilities: Sight, Sensability Character's Name: Toyo Character's Title: Helpful Ghost Boy (I couldn't think of anything...>>) Character's Age: Died at 15, has been dead for 9 years and celebrating his 10 year 'anniversary' on Feb. 14. (Yes, I know that's Valentine's Day.) Character's Gender: Male Character's Occupation: Works at GLA. When he's not working, he just sorta...floats...around...yeah. >>;;; Description: Toyo is 5' 4", short for his age. He is of slight build, and rather feminine. He has shoulder-length black hair, which is almost always pulled into a ponytail, and green eyes. His outfit consists of a thin white tee-shirt worn over a black long-sleeved shirt with black pants and black sneakers. Seeing as he's dead, he can't change what he's wearing. Bio: When Toyo was alive, he was happy and cheerful, always smiling. He was the one that made people laugh, brightening up the room as soon as he stepped in. He had accepted the fact that he was gay when he was 13, and was lucky enough to have friends and family that were open-minded and supportive about it. He had even found a loving boyfriend, and was very happy with him. However, his classmates weren't. They started ridiculing and harrasing him, often spray-painting 'freak', 'f**', or 'queer' on his locker. It got worse the next year when he hit high school, and started getting beat up. At that point his boyfriend broke up with him, deciding he couldn't handle all of it. He dealt with it though, taking every step in stride. That is, until his parents died in a car accident. That was the final blow, and he snapped. At his friend's house, the day before he went to his foster parent's home and Valentine's Day, he commited suicide. Understandably, he didn't want to move on yet. For a couple months, he haunted various people, including the driver who killed his parents and some of the people who bullied him because he was gay. One day, though, he stumbled across the GLA. One of their members was sent to make him stop haunting, and they helped him a lot. He now works there, and is no longer mad because he's dead. His personality is back to what it once was, and likes using his dead state to pull pranks on people.
(( x_x;; 1. Sorry that I posted this after the thread's been dead for...what...2 months? 2. AGH. His bio is LONG. fdshjas. ds. 3. His bio SUCKS. >K
So~...hope you haven't started the RP or something, and I've somehow not noticed it...))
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