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Gaara Sand Coffin

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Kwamelion
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Hilarious Bloodsucker

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PostPosted: Fri Aug 03, 2007 11:31 pm


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PostPosted: Tue Aug 21, 2007 12:02 pm


I'd add some easier to see grains in that sand. Think of shadows and highlights. For example, if you look at a pic of a desert,

http://users.tellurian.com/teach/biomes/desert.jpg

you can see a lot of roughness on the surface texture.

Then when you crush the coffin, I suggest suddenly making it a little smaller, and moving some texture around instead of the red lines.

Fukujinzuke
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RPGfan2005
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PostPosted: Sat Aug 25, 2007 2:27 am


like fukuji said...
and it's sloppy and Gaara doesn't even close his fist when he activates the sand for the sand burial...

clean it up!
it needs more frames, and more texture on the sand...

my sand uses 2 or 3 different shadings...
not 1... because it looks sloppy...




but you got it!
it's almost there!
PostPosted: Wed Apr 16, 2008 8:19 am


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XD244 3rd generation


RPGfan2005
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PostPosted: Fri Jun 20, 2008 3:15 pm


XD244 3rd generation
http://i30.tinypic.com/69np8y.gif
whoa! whoa! what is that?

that looks freaking awesome!
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