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Burakku Ketsueki
Vice Captain

PostPosted: Tue Oct 04, 2011 2:11 pm


O


Origami No Dara

User Image

Description:This Kekkai Genkai has just recently shown itself amoungst the villages.It is known to be only in the Konan family.This bloodline gives the user control of paper.They can shift, move,and control the shape and density of paper. This does become stronger over time,training,and rank.Children,usually genin and academy students can only make small things using the paper,such as shuriken,or knives as sharp as razors.Full adults such as chunin or jonin can disperse themselves into paper,or trun themselves into paper butterflys to escape battle.They also can use bomb tags.


Art of Pressing Pulp
Type:Kekkeu Genkai Special
Rank: E
Element: none
Description: The user can replenish his supply of paper from any tree. Using his chakra, The user turns the wood into pulp and forms it into paper. Once the second stage is reached the user can also create paper meshay from trees as their is already the needed water

Kimitate- Assembly
Type:kekkei genkai special
Rank: E
Element: None
Effect:Charging a Mimiscule amount of Chakra,The user can use it’s crumpling Effect to fold paper into any shape they desire,the more paper and chakra avilible the stronger it will become.

Chou Tokkoutai- Butterfly Kamikaze unit
Type:ninjutsu
Rank biggrin
Element:none
Effect:Trough KumitateThe user folds paper into pure white butterflies. These butterflies are besed use for tracking,though in a minor variation ot the technique the butterflies cruple further into paper Shuriken.Which are as sharp as any standered Shuriken.The butterflies are able to change directionat the users whim,yet one they are formed into their shuriken versions they gain speed and lose manuverability.

Chou tokkoutai-butterfly kamikaze unit(part two)
Type:ninjutsu
Rank:B
Element:none
Effect:Using Kumitate the paper butterlies will be made of exploding tags.In which the butterflies will be able to explode at the users whim.Making them great for assassination attempts.

( Explosive tornado)
Type: Ninjutsu
Rank: A
Element:none
Effect: the Oragami user controls their explosive tags and creates a massive tornado out of them, this jutsu can be escaped by jumping straight up, but trying to jump through the sides will result in cuts and the sticking of the tags, the user sets on tag off for a longer explosion with less power, or all of them at once for a more powerful and immediate explosion

( paper wings)
Type: Ninjutsu
Rank: A
Element: none
Effect: The Oragami user manipulates paper into their backs ( harmlessly) and creates massive wings allowing for long flights, the wings are strong and durable, they are also razor sharp, strong enough to even cut through some trees

(Art of Cutting blast)
Type: Ninjutsu
Rank: C
Element: none
Description: The user forms a well-sized bird or animal out of solid paper. Upon the will of the user, the animal will explode releasing needles, kunai, or shurikin made out of formed paper. The weapons can be made out of normal paper or exploding tags. Used as an attack or quick escape method. The blast radius depends on the size and amount of chakra put into the creature. It can also be left behind as a trap but this use requires a larger amount of chakra if you wish it to be an effective means of hindering an opponent long enough for you to gain more ground in fleeing.

Name of Jutsu: Paper Clone
Rank of Jutsu: C
Jutsu Type: Bloodline ability/Ninjutsu
Description: The paper clone creates a clone of the user, which is made entirely out of paper.


Name of Jutsu: Paper Clone Explosion
Rank of Jutsu: A
Jutsu Type: Bloodline ability/Ninjutsu
Description: The paper clone explosion utilizes the paper clone but instead of just paper, the user is able to mix the paper with bomb tags, which when struck will explode violently. The user can also manually explode the clones as well

Owners Of This Bloodline
Head of Kekkei Genkai:
1.
2.
3.
4.
5.



Stage 2:

User Image

Description: In this stage, The Kekkei genkai has reached a new level. This was reached by Konan during battle when she had become so strong in her paper using she had been able to manipulate it with water. The user has invented another method of, a better method of paper jutsu. Using Paper Meshay which is strong and more powerful than just normal paper the user can create larger and strong attacks, and also have paper that is no longer destroyed by water techniques. These jutsu also may last longer, and in harsher conditions making them even more formidable than the previous stage.

紙転換換算 ( paper conversion)
Type: Ninjutsu
Rank: A
Element: none
Description: Allows the user to convert any of the perviously learned jutsu into Paper meshay jutsu, making them stronger and more effective, also more costing of chakra but due to the users extensive training it will more likely be unnoticeable.

紙爆弾 ( Paper bomb)
Type: Ninjutsu
Rank: A
Element: none
Description: The user compiles tons of paper meshay creating a massive explosion, close to the size of the larger clay bombs, but they are made of more composite materials thus they are not as strong. Also allows for the use of explosive notes in paper meshay techniques without them disintegrating

Paper Steel
Type:Ninjutsu (forbidden)
Rank: A
Element: None
Description: Usually used to gain power from opponent, but can be used as any possible weapon. User causes him/her self to disperse into many pieces of paper, as tough as steel, and sharper than shurikens, To either form into weapons or simply all fly at opponent. Only forbidden if user uses all of body, causing him to to kill both his opponent and himself.

Name of Jutsu: Paper Skin
Rank of Jutsu: B or A (Stage 2 Papermeshay}
Jutsu Type: Bloodline ability/Ninjutsu
Description: The paper skin technique covers the user in an unnoticeable layer of hardened paper. This hardened paper is able to take a varying amount of damage based upon rank. All stages of this technique are still susceptible to Katon based jutsu and will not protect the user from them.
Genin: The user is just barely able to cover themselves do to the complexity of the technique. At this rank they are able to take a single hit from a technique of their rank.
Chuunin: The user has gotten better and is now able to make the paper much harder and more durable. They are able to withstand a Chuunin ranked ninjutsu of any element but Katon. and are able to withstand a Genin rank taijutsu technique.
Jounin: The user is able to effortlessly use this technique and is now able to block a Jounin rank ninjutsu and a chuunin rank taijutsu. If they have advanced far enough in the bloodline they may begin using papermeshay instead of normal paper which allows them to take another ninjutsu or tainjutsu before it breaks.
Sannin:The user is fully capable of using the papermeshay and is able to withstand up to two S ranked ninjutsu if papermeshay is ued. They are also able to withstand two jounin ranked taijutsu techniques.

Name of Jutsu: Paper Shield
Rank of Jutsu: A
Jutsu Type: Bloodline ability/Ninjutsu
Description: The user manipulates the paper and is able to form it into a large wall that blocks the body. This wall is as hard as steel and is able to withstand as many techniques as the paper skin technique.


Name of Jutsu: Absolute Paper Mechay Defense
Rank of Jutsu: S
Jutsu Type: Bloodline ability/Ninjutsu
Description: The absolute paper defense utilizes the papermechay in its saturated form. By adding water then hardening it, the user is able to make a gelatinous substance like jello that covers the user in a large dome. When struck by anything physical, such as a weapon or a persons body it will be repealed and will not harm the defense. Jutsus defense work in a similar way when a jutsu is used on the shield, the papermechay hardens and blocked the technique, even Katon is not strong enough to break through. This technique lasts for three turns and after its use the user can no longer manipulate paper from the rest of the fight.

Owners Of This Bloodline
Head of Kekkei Genkai:
1.
2.
3.
4.
5.


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PostPosted: Tue Oct 04, 2011 2:14 pm


P

Pin Point

User Image

Description: 70 years ago, this Mercenary Clan was feared by many for it's Pinpoint Accuracy bloodline. It is for this reason that an assault was ordered on the Clan compound by a village. They fought hard, however they were overwhelmed by the village. Some children escaped, and were saved by a sheltering forest. They then split up, knowing that if they were in the same place and one was found, then they would all be killed. Before they left each other, they vowed to revive their clan and reunite one day. Due to many years with them never able to find each other and them giving up because of old age, this has yet to happen. However, The older generation has instilled in their children the importance of finding their fellow clan members. The Bloodline users normally wear long sleeves to hide their weapons in. The longer haired users may even hide it in their hair.
Strengths:
- They can control any weapon with their seal on it.
- Whether it be taijutsu, Ninjutsu, or Genjutsu even, as long as it has to due with weapons they are good at it.
- They are very accurate and throwing speed is higher than others.
- Due to their abilities, they are natural assasination experts.
- They don't need handsigns for natural weapon control.
- To form the seal, they only need to look at the weapon for a few seconds.
- It takes 2 less posts to learn any weapon jutsu.
Weaknesses:
- They can only control weapons with their seal on it.
- They aren't as proficient with anything that aren't to do with weapons.
- It takes a few seconds of complete and total concentration to form the seal. They cannot move during this time.
- The weapons are extremely susectible to elemental jutsu. Wind blows them away, earth blocks them, lightning melts them, fire also melts them, and water rusts and dulls them.
- It takes 2 more posts to learn regular jutsu.
Ability: To imbue seals on weapos to control them and very good accuracy and throwing speed.
Bloodline/Clan Jutsus:
Attach Seal: (Genin rank)
Range: 5 Meters
Description: For 5 seconds, the user must focus completely on the weapon to be controlled. During that time, they will be completely unaware of their surroundings. When done, the seal will appear on the weapon. The size will depend on the weapon. Whilst the seal is on, the weapon can be controlled by the user. The seal can be removed in multiple ways.

Elemental Addition Stage 1: (Chuunin Rank)
Range: Within arm's reach
Description: The user can imbue an elemental seal on the weapon. To do this, the weapon must be within arms reach and it has all the other limitations of the normal addition of the seal. For fire, it burns. For lightning, it electricutes. For earth, it breaks through rock and earth, etc. For wind, it flies a lot faster. For water, it can multiply into smaller, but more forms. When it has the element on it, it is immune to that respective element but a lot more vulnerable to the opposite element. The user must have the element to use the seal

Weapon Formation: (Chuunin Rank)
Range: 1 Meter
Description: This jutsu does exactly what it says. It creates new weapons. This jutsu forms the weapon 1 meter away from the user. The time taken to form the weapon is as follows:
Small weaponry(Kunai, Shruiken, Senbon): 1 post
Medium weaponry(Swords, Hachets, Small chains): 2 posts
Large weaponry(Chain and ball, Giant axes, Giant hammers): 3 posts
The weapon will automatically have the normal seal when formed.

Elemental Weapon Formation: (Jounin Rank)
Range: 1 Meter
Description: This jutsu makes a weapon out of an element, such as water and the like. For earth, The weapon is heavy and hard to deter. However, it is slow. It can travel through Earth freely. For water, it can travel through water freely, and when it multpilies it stays the same shape. For fire, It can literally pass through a person because it is so hot it burns a way through. It travels through fire without damage For lightning, it pierces through things and electricutes as well. It can temporarily blind a person from it's brightness. For wind, it is nearly invisible and it moves at a faster speed than before.

Elemental Addition Stage 2 sad Kage/Sannin rank)
Range: Has to be in contact with the user
Description: This is an upgraded version of the stage one and seems to be more for terrain destruction than actual damage to a person It has a lot less control than the other jutsu. To use it the user has to hold the weapon and fully concentrate on it for 20 seconds. This takes a while and the user is completely helpless during that time as they are unaware of their surroundings. This weapon is different tham multiple seals are formed all over the weapon. For earth, Fissures are created where it flies. For lightning, whenever it makes contact with something solid lightning strikes in that area immediatly. For fire, a trail of flames follows it's path. For wind, It is followed by winds that are equivelent to that of a tornado. For water, it is able to absorb any liquid water it touches, and it expands.

Head of bloodline: Open
1.
2.
3.
4.
5.


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Burakku Ketsueki
Vice Captain


Burakku Ketsueki
Vice Captain

PostPosted: Tue Oct 04, 2011 2:15 pm


Q
 
PostPosted: Tue Oct 04, 2011 2:17 pm


R

Ranmaru's Kekkei Genkai

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Ranmaru has a kekkei genkai ability similar to the Byakugan. It includes penetrating vision, disrupting eye-based kekkei genkai, and a unique chakra particle extension. He had the ability to use his vision abilities to penetrate the walls of his small shack and view the outside world and perform Genjutsu that can fool even the Byakugan. This ability does not appear to have the range of the Byakugan, but it actually has the ability to counter that Hyuga trait. Ranmaru's vision is also able to locate and track others by sensing chakra, pick up chakra from long distances, and notice changes in an individual's chakra. It is also able to sense how many of them are present.

Ranmaru's vision has heightened perception and analytical powers not unlike the Sharingan, meaning Ranmaru can comprehend any details he sees to predict the opponent's next move. This ability contributed mainly to Raiga being so formidable in battle and becoming one of the Seven Swordsmen of the Mist. He can also see one's life force, allowing him to determine that Raiga, who had recently fallen in battle, was still alive,and he was able to transfer part of his own life force to Raiga. When activated, Ranmaru's eyes momentarily glow red.

Allows the user to interrupt with all forms of Bakyagun effects, stopping its abilities. Allows real chakra clones to attack.

Weakness: Only adds to sight really not increasing tech range or abilities of ninja

Owner's of this bloodline:
Head: Open
2.
3.
4.


Blood Red Eyes - [STAGE 2]

Description:This is the second level of the Ranmaru/Red eyes, at this level the user can see ten times farther than before, they can also see through anything That in includes genjutsu's. There ability to see chakra has increased to were they can see faint outlines of the chakra system. The users ability to use Genjutsu has increase dramticly, where opponent's can't "Kai" out of it.

Bloodline jutsu

For the Blood Red Eyes (Mastered Ranmaru) only.

Yomi (Underworld)
Description: A genjutsu that involves the eyes. If the user's opponent looks at the user's eyes, he or she will be casted into a genjutsu without even knowing it, unless he or she could tell when they are in one. This genjutsu can only be described as living hell. After looking into the users eyes the surrounding area disappears and a fiery dark land that never ends forms around them, In this genjutsu the user can attack the enemy in anyway. Though, a mastered Ranmaru User that has not enough chakra can pass out, only required for those of Jounin and higher. This genjutsu cannot be Kai - Release out of.

Estimated Rank: B or A

Boushi Senpuku (Eye Concealment)
Description: Using this the user can conceal their chakra and body, but as soon as the user attacks they are visible again. The user can NOT attack in this form. Could be used for stealth missions.

Estimated Rank: C

Kyoukan Ritsuzen (Assasins Horror)
Description: An eye technique. Also, a Genjutsu. Once the user looks into the enemies eyes with the Blood Red Eye time slows down for that enemy it seems as though you are moving at a high speed, or the enemy has been slowed down. This genjutsu cannot be Kai - Release out of.

Estimated Rank: A

Owner's of this bloodline:
Head of Kekkei Genkai: Open
1.
2.
3.
4.



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Burakku Ketsueki
Vice Captain


Burakku Ketsueki
Vice Captain

PostPosted: Tue Oct 04, 2011 2:35 pm


S


Sasori Striker

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description: The Begining of this clan was made by a village full of people hwo had to cross scorpion plains to make it to food and water. The clan members had to endure the countless pain of being poisoned. After a few generations the village soon had adjusted to the poison of the scorpions and even were able to tame the scorpions they were able to even create small glass scorpions soon with the foundation of ninja arts the village was able to make many jutsus then after many more generations roads were built releasing the village into the world even though the village disappeared the village members still continue to practice the art of the village to this day. Some very strange visaul marks this bloodline gives off a sickish purple chakra that makes a terrible aura.

Ability:Academy student- high imunety to poisons

No Specai Jutsus

Genin-Users at this level not olny have immunety to many poisons now can fill thier chakra with poisons from thier blood and can poison enmies by punching or kicking them at this level the poison jab severly slow he opponent but not kill them the members may also from a fragile The user gains the simple jutsu to create the scorpion shell at this rank the shell is weak and can be broken by a solid punch but can stop small projectiles.
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Name of Jutsu/ Ability: Scorpion Shell

Description: This is the basic defence of the sasori Strikers it is at first a weak shell but after the user gains rank and power the armor will become much more powerful this armor is stronger when the sun is not out.

Rank: Gennin

Element: N/A

Type: ninjutsu

Other: The user may olny use the armor by the follow amount of posts.
Gennin:5
Chunnin 10
Jounin : 20
Sannin: 30
If the user uses it past this limitation the amor will melt into the user poisoning them badly.



Name of Jutsu/ Ability: Glass Scorpion

Description: this ability was used as a clever way to poison enemies of other villages by making glass scorpoins they are small scorpions that carry small amounts of poison that isn't deadly, but can majorly slow down the enemy the way this justu is preformed is the user drips blood into the sand and then makes a fewhand signs and the sand solidify into a scorpion these can also be placed on enemies to track ninjas, a ninja may summon up to 100 scorpions but they must be carful if after summoning more than 50 the user begins to slow when summoning all 100 scorpoins the user must rest before moving

Rank: Gennin

Element: Sand

Type: ninjutsu

Other:
Scorpoins are small and hard to detect but they are brittle and easy to destroy but once destoyed they realease small bits of poison, the last thing is that these scorpoins olny carry enough poison sting 3 times


Name of Jutsu/ Ability: Poison Jab

Description: This is the simple jutsu in which the user focuses their chakra into his/her hand and release it through direct contact this poison gets stronger as the user does.

Rank: Gennin

Element: N/A

Type: ninjutsu

Other:

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Chunnin- Users at this level have all abities from past levels and have a stronger poison that when used on ninjas of lower abiltiy is lethal but can still hurt the enmies speed and stamnia the user can also create an armor on thier body that can can deflect kunias and other projectiles and if the user can use sand armor the armor gains a 30% boost

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Poison'd Crackle

Description: this technque is much like the normal poison jab but a much more powerful version the user surounds their arm in a thick arua of acidic poison mist and charges it to a point that makes the arm become a powerful blade of acid but this technue has cost ater the user is finished with the technque the users arm becomes weak for a short whle
Rank: Chunnin
Element:N/A
Side effect: Users Arm becomes usless for a small amount of time.
Gennin: 7
Chunnin:5
Jounin:3
Sannin: 1

Kekki Genkai: Scorpid Strikers

Name of Jutsu/ Ability: Scorpion Illusion

Description: this is one of the Scorpids strikes olny genjutsus this genjustu causes the ninja to believe that he is in a sea of scorpions this genjutus is specail because it can olny be administrative if the ninja is able to poison the other ninja it is extremly hard to escape because it the ninja must exstract the poison before the ymay escape the genjustu but if the ninja is above your rank they may olny be held in the jutsu for 3 posts but this is not a mental genjutsu sense a substance changes your state of mind and can even trap sharigan users withing this genjutsu

Rank: Chunnin

Element: N/A

Type: Genjutsu

Other: N/A



Name of Jutsu/Ability: Scorpion info transmit

Description: this is a jutsu in which the user may see everythign a glass scorpion that the user creates can see and makes a very useful way to scout the user may even control scorpoions fro mextremly long range

Rank: Chunnin

Element: N/A

Type:Ninjutsu



Name of Jutsu: Scorpid Shatter Explosion

Description: This is a simple that can be used on the small glass scorpions that the user makes but the user must be close for this just to be used(To prevent from attacking someone the user is a mile away) the small scorpions explode and cause a small sharp glass shards to launch around a small area and may poison the enemy = the explosion is olny a small area of effect but can harm enemies if they are by a users weak spot such as their neck or face

Rank: Chunnin

Element: Poison

Type: Ninjutsu




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Jounin- users of this level can create a heat proof armor that can also protect the user from projectile weapons the the armor can also make sharp objects o nthe fist that can inject a powerfu lpoison that can weaken the strongest of ninja and can kill ninjas of lower ability.

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Name of jutsu/ability: Raise Of the Earths toxins

Description: This is a powerful jutsu that requires 2 posts to preform the users raises both hands up and begins to absorb small amounts of natraul toxins found i nthe earth below this technque usaully finds very little poison usally from watse from the past.Te user than gathers all poisos they find into a small area in the users hand and then stores this small amount of poison this poison is almost never more than a palm full but the users may use this to balance thier blood balance to counter the effects of the bloodline and it may be used to counter poisons in another person

Rank: Jounin

Element: Poison

Type: Ninjutsu


Name of jutsu/ability: Acidic Weapons Forge

Description: This jutsu requires the use of the raise of the earth toxins jutsu to work, the user focus's focus's their chakra into the poiosns in the users palm and forms an acidic solid that can scar metal and burn through rocks but will fall ot pieces if it come's in contact with water, the weapon olny stays solid for 5 posts then will fall to pieces and the users will not be able to form a another weapon for the rest of the battle

Rank: Jounin

Element: N/A

Type: Ninjutsu

Name of jutsu/ability: Mist of Sasori

Description: This is the jutsu in which the user may boost all his Bloodline abilities by making many hand signs then focusing the poisons in their lungs by this point the user may handle poison easily the user then breathes a heavy sickish purple smoke into the air it soon spreads and in 2 posts the sky above is full of a poison gass that blocks the sun for 10 posts it is not easily blown away except by icy winds.

Rank: Jounin

Element: N/A

Type: Ninjutsu

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Sannin Rank: The final step of the bloodline is the most powerful by far of all the last step giving the user use of the final Sasori Strikers jutsus the users poison can kill anyone of lower rank within 25 posts if not treated and when the target is poisoned they are slowed extremly anyone of even rank will be majorly slwoed but not deadly poisoned. The users Scorpion shell is also more powerful it can take almost any amount of heat except the black flame of the sharingan.
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Name of jutsu/ability: Acidic Blood

Description: This is the max limit of poison that the user may carry in their body and it may olny be held for 5 posts this point the users blood becoems acidic able to burn through rock wear down metals, and can poison a target if the users blood lands on them the users poison jab and poisoned crackle become more powerful the poisoned Crackle at this point has more deadly effects than the Chidori being able to kill aperson by melting straight through a targets body or if they are amored they may destroy the armor and majorly hurt the target. Teh nomal poison jab will also burn tagrets badly the user to this jutsu will make a large amount of hand signs and then focus the chakra form their organs and strenghten their internal organs makign it possible to make the blood acidic.

Rank: Sannin

Element: N/A

Type: Ninjutsu

Name of jutsu/ability: Sasori Rain

Description: This jutsu is very good for hurting multiple enemies by focusing chakra into an orb then throwing it into the air it will float higher and higher til it explodes causing a rain of poisoned needles to fall to the earth below the needles are difficult to avoid the needles each have the effect of 1/5 of a normal poison jab but can poison the target many times becuase of the large amount of needles.

Rank: Sannin

Element: N/A

Type: Ninjutsu

Name of jutsu/ability: Acidic Ground mist jutsu.

Description: This is the ulimate jutsu of the bloodline the user does the same hand signs for the mist of Sasori but the user focuses more chakra into the mist then makes it heavier causing it to coat the area in a highly acidic mist the mist is 10 feet high and 100 yards wide the mist lasts for 10 posts and if someoen takes one brethe of this mist will die within 10 posts but the mist will also burn their skin badly making it difficult to move if this mist even touchs your skin the user becomes confused and slowed.

Rank: Sannin

Element: N/A

Type: Ninjutsu

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Weakness- Users of this bloodline can poison but when they use the poison in thier body to much in battle they can unbalnace the poison in thier body badly poisoning the user
Genin-15 posts per battle
Chunin-25 post per battle
Jounin- 35 post per battle
Kage/sannin- 45 post per battle



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Specail Taijutsus

Poison point-the user injects small amounts of poison from the finger tip over a short peroid of time this can majorly hurt the targets speed temperaliy

scorpid third strike- the user launchs 2 punches but derectly after flips when the users defence is weakened by the first attack and kicks the users head causing some minor damage and causes the target to become dizzy for 2 posts

Owners of this bloodline:
Head: Open
1.
2.
3.


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Seki-Reigan

User Image

A Doujutsu, when the eye of the wagtail is used, the user seems to have super-human speed for as long as the jutsu is in use. This speed surpasses any other jutsu. The user moves so fast that it appears that there is more than one of them (the higher the user's level, the more of them appear.). While this may sound like the same effect as clones, it is not. The user moves so quickly that there appears to be multiples, and each of these multiples are so fast that they are nearly impossible to keep up with. Also, since the multiples are all actually the user, they all posses the same strength and agility as the user.

In order for this Kekkei Genkai to be awoken in the user, one of their eyes must take damage (Yuan's left eye is scarred). The injury doesn't have to be debilitating, they don't even have to loose sight in the eye. However, the eye must remain intact. When the jutsu is used, the eye either turns black and shows a white symbol, or white and shows a black symbol.

Rank:
D- 1 multiples are seen
C- 2 multiples are seen
B- 4 multiples are seen
A- 6 multiples are seen
S- 9 multiples are seen

Associated Jutsus:

Speed of the Wagtail: The user flashes the Seki-Reigan for a moment, when their opponent is attacking, the user then speeds out of the opponent's attack pattern, leaving behind an afterimage that the opponent focuses on. Using the Seki-Reigan so quickly can cause dizziness and disorientation, therefore this move is strictly for dodging and setting up for attack, not for attacking. If one were to attack with this move, their attack would be disorganized and sloppy, leaving them open for attack.

Clan: The clan which once carried the Seki-Reigan was disbanned long ago. No one even remembers the name. The bloodline was lost, mixed in with other clans and people of the lands. Occasionally, one is born in whom the lost clan's blood runs exceptionally strong, and even then, few know what they carry, and so will never know what they must do to unlock their latent power.

Bloodline Head: Open
1.
2.
3.



Tsubasa Susanoo [Stage Two]

User Image

Tsubasa Susanoo ((The Wings Of the Storm God))
Description: Thanks to a touch by a god the Seki-Reigan is taken to a new level of possibilities with there speeds and the help of Susanoo. There eyes changes to purple from the original eyes of the Dojutsu as well they now reach mastering of the mirror images that they have often used in the past.
History: The second stage of the Seki-Reigan being a mystery of itself, It comes back to ancient times of the Shinobi world to the wars of the Shinobi Clans. It appeared to one user as he was nearing death from a battle he then saw Susanoo as time slow around then completely stop as Susanoo touched the young shinobis forehead and he felt renewed as he was able to stand back as his Seki-Reigan changed to a purple eye with lines going through it. This Shinobi's name was Morigana Setsuna, the ancient master of the Seki-Rreigan users, that were under the Clan Name Morigana. With renewed strength he was able to move faster and felt the weather mold to his will as he cause destruction but the power slowly withered Setsuna's mental health as he constantly felt Susanoo there angering him and feeling the urge for battle and to go too new heights. Then the user later share the knowledge toward his clan and gave them the ability to partner with Susanoo so they too can gain the strength. They didn't expect that the god would toy with them as it drove them too insanity as it did destroying the clan from inside so they had to scatter the world. It is known that they where in a mountain at the Grass Country named Izumo where maybe some more info can be found there. Years later one of the last few heirs of Morigana Setsuna, Morigana "Nokutisu" Arekkusu. Stumbled across the ancient burial outside Grass Village the mountain Izumo there he was able to discover one of the greatest thing but the cost of most of his sanity. Areku was forced to fight his ancestors spirit Setsuna who simply toyed with the young boy, but Areku pushed on and break through the powerful god like spirit to only receive the gift to be able to gain Susanoo. They must keep a steady hold on there emotions or Susanoo might go out off control and attack them instead of help them.

To achieved this stage the user must have had the Seki-Reigan for at least some time ((minimal a month)), have neared death more than once or in a dying situation as they try to protect someone they loved, Jounin as well. As well gain the knowledge of it from the original (Head) user, meaning that if they had all the previous requirements without the original telling them the secrets about this stage they will never reach it.

Abilities
Onkei Susanoo (The Blessing Of the Storm God): Susanoo image is behind him protecting the user with the three elements of Wind, Water, and Lightning though only his arms and and face are seen as it comes out it's possible to get most of his body out if the user is strong enough. As it moves the elements to help his partner in a fight as well full control of weather. This stage is achieved at Jounin though as the person become stronger Susanoo does as well, at Sannin it is able to form all his body to fight with them and at Kage the Arms and Weapons of Susanoo appear.
Yuuyou-te Susanoo (The Helpful Hand of Susanoo): A boost to one element and a small one for the second one ((user choice of natural element the stronger one)); Real lightning, The wind being blown to there Favor for wind or fire attack, Water from the sky.
Dansu Sekirei (The Dance of the Wagtail): The after image is increased by a lot as well a the Seki-Reigan user will not become dizzy anymore as before and there eyesight becomes better that they can see farther and more specific things than before, there normal speed is so great that there movements are often blurred up completely. There top speed is unknown now as they have gone to great lengths to maximize it.
Fuuten Geki Susanoo (The Insanity Play of Susanoo): The ability comes to play as the battle prolongs as there body starts to feel numb and there head start to hurt sometimes they might start to bleed from there eyes, ears, or nose as well there joints and bones would be in pain as they keep using it. There muscles might become torn and it would take a long time to heal not only that there internal organs would be in risk as well so it's quite dangerous to use it for a long time though it's possible to just to seal it up back and go to stage one to rest up for a bit.

Appearance: Most of them look normal till they activate and there eyes changes to the purple eyes that are the same glow as Susanoo.

Weaknesses: The constant use tires there body out as well they start losing feeling in there bodies like cuts and what not if they use it for a long time.
Limits:

A Rank Shinobi- Can only use it for 10 posts Before Fuuten Geki Susanoo (The Insanity Play of Susanoo)
S Rank Shinobi- Can only use it for 15 Posts Before Fuuten Geki Susanoo (The Insanity Play of Susanoo)
Overuse of the natural elements causes them harm as there body can't really handle that much power though they get somewhat use to it.

Owners of this bloodline:
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Sharingan

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The Sharingan (写輪眼, Sharingan? literally "Copy Wheel Eye", Viz "Mirror Wheel Eye")The Sharingan's first and most well known ability is to memorize any technique that it witnesses. It can memorize ninjutsu, genjutsu, and taijutsu with perfect accuracy.the Sharingan cannot allow the user to reproduce other bloodline limits since the Sharingan user doesn't possess the same genetic trait.Additionally, Sharingan users cannot summon a creature which they have not made a contract with.

((You must use the Random number generator between 1 and 6 if you get an even number then the jutsu is copied. but you can only copy jutsu up to your rank.))

Allows great efficient use of fire jutsus to high standard and can Copy certain jutsus not bloodline move's.

Weakness: Consumes chakra...arrogance

Jutsu's


Two Tomes
Description: The Uchiha track the movement of an opponent and do some minor copying of an opponents attack. It will also allow the ninja to pierce Genjutsu and see the surrounding reality for what it really is. In addition, the member can pierce another's body and see their chakra. Though the eye is not refined enough to see the tenketsu and chakra circulatory system, it can view the movement and flow of chakra.

Three Tomes
Description: It will allow the ninja to see the image of an attacker’s next move from the slightest muscle tension in their body. They can synchronize their movement to strike at an area moments before their opponent is even in that spot. It also grants the Uchiha the ability to do Genjutsu and hypnosis after locking eyes with an enemy of the user's choosing. This hypnosis can also be used as a Genjutsu counter without the requirement of forming any hand seals.

Sharingan Soufuusha Sannotachi (Sharingan Windmill Triple Blade)
Description: Using the developed vision of the Sharingan eye, the clan member hurls three Windmill Shuriken which have wire attached. While in the air the clan member can manipulate wire to make the blades circle the target, which results in the attached wire binding them.

Owner's of this bloodline
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Mangekyo Sharingan


The Mangekyo Sharingan ( Mangekyō Sharingan?, literally "Kaleidoscope Copy Wheel Eye") is a heightened form of Sharingan. The Mangekyo Sharingan is distinguished from a normal Sharingan through its appearance, which changes the form of the tomoe seal. However, unlike the Sharingan, it may have a different appearance between the users, as Kakashi's version is significantly different than Itachi's. Those who have the potential to obtain it must make a great sacrifice in order to obtain it—according to Itachi, they must kill their closest friend. Itachi does in fact do this to obtain his version, but Kakashi has noted that everyone he cared about had died long before the start of the series, so how he developed his own variant is unknown. It has also been implied that use of the Mangekyo Sharingan may deteriorate the user's normal eyesight.

How to obtain

Itachi's version: 15 Jutsu's successfully copied. Must be Jounin or higher with 1 kill under your belt. NPC kills count, but only with moderators approval.

Kakashi and Madara's version: Must have copied 20 Jutsus, 10 of which must be Ninjutsu. Must also be Jounin with 1 kill.

Madara's brother's version: Must have copied 20 jutsus, 5 of which must be taijutsu technigues. Must also be Jounin with 1 kill.

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Itachi's completed Mangekyou sharingan, unlocking the move susanno (still must be learnt) to be able to be used unlike the incomplete version. usage damages eye but not as heavily as the incomplete Mangekyou. Users with this eye specialize in genjutsu and have a surreal power over it, the user is given an extra reserve of chakra as well.


Amaterasu (Goddess of the Sun Heavenly Illumination Technique)
Description: Amaterasu is a Ninjutsu technique which uses the Mangekyou form of the Sharingan eye to create a powerful black fire. It has been said that anything within the Mangekyou's vision will burn to ash if consumed by the fire. The fire itself is said to burn for 7 days and 7 nights. Because of the amount of chakra needed to use the technique, it can only be used on a very limited basis daily. Though it is regarded as the strongest of Mangekyou's physical attacks, usage of the ability will degrade the eye further and lead the user to blindness.

Tsukuyomi (God of the Moon Moon Reader Technique)
Description: Tsukuyomi is a Genjutsu technique which uses the Mangekyou form of the Sharingan eye to generate a powerful illusion. This highly advanced technique can not be used extensively because of the toll it places on the user. To utilize the illusion, the clan member will look into the eyes of his opponent and cast a Genjutsu spell on them. The illusion takes place in the mind of the one affected, while under the jutsu the victim is at the total mercy of the user. The user has full control over space and time in the jutsu and can place the one affected through any hell they desire for any length desired. The technique itself only lasts for a second in reality, but the one affected could have lasted through several days of torture. To counter the technique, Mangekyou is not required. A highly trained normal Sharingan user can break the illusion, causing the Mangekyou user to experience additional weakness from using it.

Susanoo (God of the Sea and Storms)
Description: Susanoo is a technique which uses the Mangekyou form of the Sharingan eye to create a sword wielding spectral form which will surround the user. Susanoo will first form around the user as a skeleton. This skeletal form will then generate muscle and armor for battle and wield both a sword and shield. The sword is formed out of the sake in the gourd it holds, meaning the sword has no true physical form. This legendary weapon known as Totsuka's Sword and the Sakegari (Sake Cutting) Long Sword, utilizes the main ability of the jutsu. Anyone or anything cut by the blade will be sealed away into a Genjutsu of blissful oblivion until the end of time. Like other Mangekyou techniques, usage of Susanoo will damages the eyes and health of the user.

Magen: Kyouten Chiten (Demonic Illusion: Mirror Heaven and Earth Change)
Description: Using the copy and counter functions of the Sharingan eye, the Uchiha clan member can stop the sensory spell cast on their body and reverse it back on their opponent.

Utakata (Ephemeral)
Description: The user will start this technique by using only one finger on their right hand. The target does not have to look into their eyes, a glance at the hand itself will be enough. Once inside the illusion, the Uchiha clan member can control the visions the ninja sees. This illusion can also be used to play on the fears of the target.
Note: Only Itachi uses this technique.

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Kakashi's mangekyou specialized in ninjutsu abilities, users with this eye are logical and calm, this mangekyou takes up alot more chakra than most others
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Madara's Mangekyou is quite powerful with the ability to heighten the users reflex's. With this eye, people excel in Fuuinjutsu.
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Madara's Brother's Mangekyou is simple in it's nature, but give the user and extra boost of strength and the ability to excel in Taijutsu like never before.
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Shikotsumyaku

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Shikotsumyaku (屍骨脈? literally "Dead Bone Pulse")2 is the kekkei genkai of the extinct Kaguya clan, which gave them the ability to manipulate their own skeletal structure. They had free control over the cells responsible for bone growth and replacement, allowing them to manipulate their bones at will. They could protrude their bones out through their skin, change their bone density, and could even completely regenerate a lost bone. An example of this is seen with the Finger Bullet Drill (十指穿弾 Teshi Sendan?), which fires the user's fingertip bones like bullets. All this makes their bodies virtually indestructible, and any point of contact on the body could become as sharp as a spear tip, giving them a nearly perfect defense.

Allows great defense and Bone manipulation, great flexibility, and stamina Taijutsu user's

Weakness: Not great at ninjutsu or genjutsu. Body suffers from a unique disease.

Jutsu's


Karamatsu no Mai (Dance of the Larch)
Description: Karamatsu no Mai is a form of Taijutsu developed by Kimimaro to take advantage of his cursed seal and bloodline ability. It is the third of five dance forms. After activating the level one cursed seal form, Kimimaro will begin to extend multiple bones from his body. Both from his rib cage and his radius and ulna. Because they are hard as steel, these bones can act as a strong defensive mechanism against incoming strikes. Due to this they will also serve as an offensive attack to allow Kimimaro to move with little effort to impale his opponent.

Sawarabi no Mai
(Dance of the Young Ferns)
Description: Sawarabi no Mai is the fifth of five dance forms. After activating the level two cursed seal form, Kimimaro quickly grows a multitude of tall spikes from his body to create a large forest of bone. While in this form he himself can merge into the bone trees to attack his target from whichever spike he wants.

Teshi Sendan (Ten Finger Drilling Bullets)
Description: Using the bloodline's unique Shikotsu Myaku (Corpse Bone Pathways) ability, the clan member will use their fingers to fire distal phalange bones as bullets. As the bones fly through the air, they will rotate and drill into their target once they make contact.

Tessenka no Mai (Dance of the Clematis)
Description: Tessenka no Mai is a form of Taijutsu developed by Kimimaro to take advantage of his cursed seal and bloodline ability. It is the fourth of five dance forms. He performs it after activating his level two cursed seal form.

Tessenka no Mai: Hana (Dance of the Clematis: Flower)
Description: Using this dance, the user will also form a large flowering bone spear which they can also use to pierce any shield the opponent raises. The spear is said to be nearly indestructible.

Tessenka no Mai: Tsuru (Dance of the Clematis: Vine)
Description: The user will remove their spinal column from their back to create a flexible bone vine. Because the vine is flexible, it can wrap itself around an opponent to rip them to pieces.

Tsubaki no Mai (Dance of the Camellia)
Description: It is the second of five dance forms. Using the ability to manipulate their bone structure, the clan member will remove a long bone in the form of a sword from their shoulder. Because of the bloodline, the density of the bone can be increased many times so that it is as hard as steel. Using fluid and precise movements, they will then cut through any opponent within striking distance.

Yanagi no Mai (Dance of the Willows)
Description: It is the first of five dance forms. Using the ability to manipulate their bone structure, the clan member will grow and extend a forearm bone through the palm of their hand to form a stabbing instrument. Using fluid and precise movements, they will then impale opponents.



Owner's of this bloodline
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Soma no Ko

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Sakon and Ukon separating

Soma no Ko (双魔の攻 Sōma no Kō?, literally "Attack of an Evil Spirit Pair") is the unique ability of Sakon and Ukon that allows them to unify some or all of one's body with the other's body. Typically, Ukon is dormant in Sakon's body, with his head protruding from the back of Sakon's neck. When Sakon is in need of assistance, Ukon can bring out some of his body parts to aid Sakon in blocking or attacking. Examples of this are seen in the forms of Multiple Connecting Punches (多連拳 Tarenken?) and Multiple Connecting Kicks (多連脚 Tarenkyaku?), where Ukon's arms and legs emerge from those of Sakon to add force to his physical attacks.

Allows the possession of another body sometimes

Weakness: damage done to possessed body also damages user

Owner's of this Bloodline
Head of Kekkei Genkai: Open
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PostPosted: Tue Oct 04, 2011 2:38 pm


T

The Tendrills Threadings

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This is a very strange unknown bloodline That allows the body to release threads at will that can rip out the heart of a person's Body Stealing a person's elemental ability and being able to use it permanently, these Hearts are then sown to the body and can be seen a lot of the time, These hearts can also be Destroyed but that will not kill the person. the owner's of this bloodline will not die until there heart is destroyed. the people of this bloodline tend to be very clumsy and when they attack may cause damage to partner's or team mate. Each heart attached turns the Element black but still is the real element. Gennin-1 heart, Chuuning-1 heart, Jounin-1 heart, Kage/Sannin-1 heart.

Owner Of Bloodline:
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Tenshu -Zeus' Embrace


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Zeus the Greek god of gods, the master of lightning and earth itself. The king of the gods, the ruler of Mount Olympus and the god of the sky and thunder. His symbols are the thunderbolt, eagle. He was a master among everything, but he decided to give his humans something more. Something in the time of war that they would use forever. The people of the Takahashi clan of the village hidden in the clouds, before the village was sent up was given a special and advanced power. The people of The Takahashi clan was given the power of the gods, the power of zeus. The power of lightning itself. The blood of the clan was replaced, with pure electricity. Giving the clan a lot more of a charismatic feel to them. They are never dull, bored or scared. You are able to tell the Takahashi clan from others because of the blue glowing eyes. When the bloodline is active, lightning is emitted from the eyes. Making it glow more.

Rules.
Lightning is emitted through out the body without hand signs.

Other lightning attacks that come from other people are blocked ( as long as the rank of the jutsu is less than your own, if equal it is weakened, lightning from weaker people can not harm you. Unless its from demons.(only wish shields on jutsu list.)

The body is fast but sadly because of the speed of the movements, strength is weaker then it could be.

You are able to learn other lightning moves from other jutsu, but learning them comes easier then most people.

Your electricity can be conducted but you also can be stopped, this bloodline is not meant to be over used.

You have to have Lightning as one of your elements.

Over use of bloodline jutsu will cause injuries after battles.
muscles may tear beyond use, lactic acid would build up, nerves may become desensitized and cease to function. These effects are not permanent but can last days

This means, as time goes on in a battle, the effectiveness of this super-speed ability would go down due to damage to the body,


One can channel a small amount of electricity into someone's nervous system, causing them to have a small fit, which would basically paralyze them for a few seconds (more accurately, they'd have a small seizure.) must keep touch constant for atleast one post for this to happen

Strengths- Quicker, More Stamina. Water, wood
Weak- Not as strong as could be. Wind, Fire, Ground.


Jutsu~
Raikou shi-rudo (Heavens Shield) D-ranked~
A shield of lightning comes around the body to protect it from some jutsu and from taijutsu. It gives off a small stun to whom touches the user as this jutsu is going on. This is a weaker version of the jutsu so it will only last for a while. (five posts) This move is able to stop up to three kunai coming at the user. It zaps the kunai melting them from the intensive of it.

Kamigami's Fundo (Gods Anger) D-ranked~
From the hand of the user of the bloodline comes a single bolt of lightning. It moves from the chest of the person along the arm to the hand to release a single lightning bolt. Since this move is still low ranked and must be learned through practice, it will burn the person if connected. It is strong enough to shoot down any projectile thrown, slicing it in half in a clean shoot.

Karasu Zekkyou (Raven's Scream) C-ranked~
This is a higher jutsu level then the Kamigami's Fundo (Gods Anger). This move allows for lightning come come out from both hands now. One lightning bolt can to be block an attack and the other one could be used to counter attack. or both attacks can be used to stop a large attack. As if 20-40 kunai was released in a single moment.

Oozora's Sakeme (Heaven's Tears) B-ranked~
This move allows for static energy to move outside of his body into the area around them. concreting the energy in the clouds to make it begin to rain. This energy then releases the built up pressure being conducted in the clouds letting off a short thunderstorm. Lightning coming down hitting random spots along the battle. This jutsu will last up to as (10 post and beyond) After ten posts, the user has to move for it to stop. After the move is stopped, it no longer is thundering, just raining.

Uxingusu's Hekireki(Wings of Thunder) A-ranked~
This move is best described as giving the user the ability to fly, either lightning is force out from the feet to give a push off the ground and propel them into the air. Either to dodge an attack or just the element of flight. The user can do that or, if he wishes can have wings of pure electricity come out his back. But the shoulder blades are burned. Not badly, but enough to turn that into a weak spot for attack.

Shishou's yougo (Masters Protection) S-ranked~
This is the final stage of the lightning shield. Your body is a conductor now, any lightning is gathered up is force outside your body as a protective shield. Allowing for the user to be protected for five posts, no matter what jutsu is used. (unless Demon jutsu) After this jutsu, no bloodline jutsu can be used for about four posts. This jutsu is gift that zeus gave the clan. Having it so that they may live through an intense fight and see another day.

Head of this Bloodline: Open
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Burakku Ketsueki
Vice Captain

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