Flaconscale
Flaconscale
(?)Community Member
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- Posted: Thu, 25 Jan 2007 02:08:42 +0000
- : Story : -
The World never stays the same; it is always changing and the World of 2040 is much like that. This is a world where gamers are coming back and beginning to take over the world again, and often those with real jobs are wishing they weren't here. In a World where everyone wants to be someone else, escapism has become a very popular ideal.
This is what companies like Japan's 'Sensation' have bases their success off, creating games where people could just forget it all. In the last three months Sensation signed the biggest game designer in the World, the mysterious Hank Marks. It was his game that was going to make them millions.
However, -Generation - had a mind of its own.
As one of ten lucky people chosen to play -Generation- the story of the gaming world is only beginning.
Flaconscale
(?)Community Member
- Report Post
- Posted: Thu, 25 Jan 2007 02:13:19 +0000
- : Where You Come In : -
I'm here and here for one reason I alone, I need members for ths Role-Play. It will need 30 memebers in total and will span over three threads. Also it may or may not be Role-Played wih in a guild...
Any questions feel free to drop me a PM or post them here.
The orginal thread can be found here
[Please note; it is closed]

- : The OoC and Rewrite Thread Links : -
[Please note; it is closed]

- : The OoC and Rewrite Thread Links : -
This section is for all the links you may need while participating in the 'Reality Gamers Triliogy'.
Generation
[New location Pending]

[New location Pending]

This is the first thread of the 'Reality Gamers Trilogy' and hence some of the things referenced with Evolutions will have come from this thread. No you won't have to read it all as Evolutions is also the continuing home of the original set of Role-Players, so if you or your Characters had questions feel free to ask me or the original players, or even read Generation
[Closed]
This is the second thread of the 'Reality Gamers Trilogy' and hence some of the things referenced with Revalations will have come from this thread. No you won't have to read it all as Revalation is also the continuing home of the original and second sets of Role-Players, so if you or your Characters had questions feel free to ask me or the original players, or even read Generation or Evolutions
Flaconscale
(?)Community Member
- Report Post
- Posted: Thu, 25 Jan 2007 02:15:20 +0000
- : 'Available Positions' - Characters so Far : -
Game Classes GENERATION
[Please note that Generation is being RE-OPENED PM me to find out what Classes are opened again, all positions are Pending, so get your PMs in quick! ]
G - Gunmaster
[Taken]
- Ever heard the expression, 'we're out of fire power' well it isn't likely to happen, you're armed with everything possible. In it can fire a bullet or a projectile for that matter you can wield it and often can carry it with you. From pistols to rocket launchers, if you need to shoot something you're more than ready.
- Your main weakness is running out of ammo at those increasing critical moments, however if you take you time and line up your shots, you'll have enough to go around.
- Your weapon is an array of guns and launchers, use with care.
[Taken]
- Ever heard the expression, 'we're out of fire power' well it isn't likely to happen, you're armed with everything possible. In it can fire a bullet or a projectile for that matter you can wield it and often can carry it with you. From pistols to rocket launchers, if you need to shoot something you're more than ready.
- Your main weakness is running out of ammo at those increasing critical moments, however if you take you time and line up your shots, you'll have enough to go around.
- Your weapon is an array of guns and launchers, use with care.
Flaconscale
--- Things to Share ---
Name: Adya Cunning
Age: 27
Sex: Female
location: Perth: Australia
Personality: Adya tends to be quiet most of the time keeping her mind on just about anything but what shes suppose to be doing. She often seems cold hearted and emotionless, until you get to know her. Adya is fierce when it comes to protecting her friends and won't back down with out a fight. She's often behind when it comes to getting things down as she leaves to the last minute, but somehow always manages to get them done with flying colours. Outgoing with an attitude to match, Adya couldn't care less about what people think of her, she is who she is and she isn't going to change for anyone but herself.
--- Life and the Real World ---
Job / Occupation: Reporter for Seven News
Appearance: Adya stands about 6" 2'. She is of tall slender build, and well balanced in most activities. Adya has black hair that ends just above her shoulders. Her hair at the end (the last 4-5cm) is tipped white. She is of average build her eyes are bright hazel but tend to look blue in brighter light. She is your average working girl and 27 years of age Adya has nearly a lifetime ahead of her. Adya is often seen waring jeans and a T-shirt with a long black leather trench coat over the top. That is only when she isn't working, when on the job she wears a simple grey suit.
--- Escapism and the World of GENERATION ---
Position in Game / Class: Gunmaster
Appearance in Game: She is almost exactly the same as in the Real World. Adya stands about 6"2'. She is of tall slender build, and well balanced in most activities. Her black hair is longer ending just on her average waist line. Her hair at the end (the last 7-8cm), is still tipped white. Her eyes are still the same bright hazel and her hair is plaited. The main difference is her clothing, that and the tattoo on her face. Found over her right eye is a geometric tattoo. Her clothing is medieval and futuristic at the same time. She has pants and a long jacket as the main pieces and with half a dozen guns strapped to various places she is a walking weapon.
--- Other Info ---
Text Colour:Indigo
Name: Adya Cunning
Age: 27
Sex: Female
location: Perth: Australia
Personality: Adya tends to be quiet most of the time keeping her mind on just about anything but what shes suppose to be doing. She often seems cold hearted and emotionless, until you get to know her. Adya is fierce when it comes to protecting her friends and won't back down with out a fight. She's often behind when it comes to getting things down as she leaves to the last minute, but somehow always manages to get them done with flying colours. Outgoing with an attitude to match, Adya couldn't care less about what people think of her, she is who she is and she isn't going to change for anyone but herself.
--- Life and the Real World ---
Job / Occupation: Reporter for Seven News
Appearance: Adya stands about 6" 2'. She is of tall slender build, and well balanced in most activities. Adya has black hair that ends just above her shoulders. Her hair at the end (the last 4-5cm) is tipped white. She is of average build her eyes are bright hazel but tend to look blue in brighter light. She is your average working girl and 27 years of age Adya has nearly a lifetime ahead of her. Adya is often seen waring jeans and a T-shirt with a long black leather trench coat over the top. That is only when she isn't working, when on the job she wears a simple grey suit.
--- Escapism and the World of GENERATION ---
Position in Game / Class: Gunmaster
Appearance in Game: She is almost exactly the same as in the Real World. Adya stands about 6"2'. She is of tall slender build, and well balanced in most activities. Her black hair is longer ending just on her average waist line. Her hair at the end (the last 7-8cm), is still tipped white. Her eyes are still the same bright hazel and her hair is plaited. The main difference is her clothing, that and the tattoo on her face. Found over her right eye is a geometric tattoo. Her clothing is medieval and futuristic at the same time. She has pants and a long jacket as the main pieces and with half a dozen guns strapped to various places she is a walking weapon.
--- Other Info ---
Text Colour:Indigo
E - Elemetalist
[PENDING]
- Out of ammo and out of luck? I don't think so; the elements of the Earth can be more than formidable to anyone who isn't up to facing them. You can call on the elements at the simplest of thoughts, Earth, Fire, Water and Air and yours to command if you see fit. You can also control the forces of Light, Darkness, Metal and Spirit.
- It may seem like there is no limit to you power, but there is. You can't create the Elements out of nowhere; they have to be nearby in order for you to wield them. If you carry a lighter through; you should have enough power to burn your way through most things.
- Your weapon is you mind and a staff, with which you can manipulate the elements. Your staff can be used to attack or defend, the same way as a quarterstaff.
[PENDING]
- Out of ammo and out of luck? I don't think so; the elements of the Earth can be more than formidable to anyone who isn't up to facing them. You can call on the elements at the simplest of thoughts, Earth, Fire, Water and Air and yours to command if you see fit. You can also control the forces of Light, Darkness, Metal and Spirit.
- It may seem like there is no limit to you power, but there is. You can't create the Elements out of nowhere; they have to be nearby in order for you to wield them. If you carry a lighter through; you should have enough power to burn your way through most things.
- Your weapon is you mind and a staff, with which you can manipulate the elements. Your staff can be used to attack or defend, the same way as a quarterstaff.
N - Necromancer
[PENDING]
- There never seems to be enough Manpower at times. Need more troops well you in luck, a simple wave of you hand will have them answering to you call. With an army of the dead, you can take a place apart in minutes, or just scare a hell of a lot of people. Not only can you raise the dead but you can send the un-dead back to their graves.
- Your power does have its pitfalls through; you can summon more forces at night. However summoning takes a lot of strength and can often leave you feeling tired afterwards.
- Your weapon, is you ability to control the dead. You also carry a sword that can kill both the living and the un-dead.
[PENDING]
- There never seems to be enough Manpower at times. Need more troops well you in luck, a simple wave of you hand will have them answering to you call. With an army of the dead, you can take a place apart in minutes, or just scare a hell of a lot of people. Not only can you raise the dead but you can send the un-dead back to their graves.
- Your power does have its pitfalls through; you can summon more forces at night. However summoning takes a lot of strength and can often leave you feeling tired afterwards.
- Your weapon, is you ability to control the dead. You also carry a sword that can kill both the living and the un-dead.
E - Extortionist
[Taken]
- Pain and suffering have you name written all over them, you specialise in making people feel pain, when ever time allows. You are often put in charge of getting information from those that you capture, so you can find out exactly where everyone is headed next. You can inflict pian with anything close at hand and you can make that pain last a very long time.
- The main problem with you power is time, although you are good at your work in any situation, you get the best results when you have the time to full toucher your victim.
- Your weapon is basically anything you can lay your hands on, but you carry a short sword and a pistol for those times when there is nothing around.
[Taken]
- Pain and suffering have you name written all over them, you specialise in making people feel pain, when ever time allows. You are often put in charge of getting information from those that you capture, so you can find out exactly where everyone is headed next. You can inflict pian with anything close at hand and you can make that pain last a very long time.
- The main problem with you power is time, although you are good at your work in any situation, you get the best results when you have the time to full toucher your victim.
- Your weapon is basically anything you can lay your hands on, but you carry a short sword and a pistol for those times when there is nothing around.
Avaloniasulfan
--- Things to Share ---
Name: Trinity Cerberus
Age: 24
Sex: Female
location: St. Petersburg, Russia
Personality:Trinity likes to play things close to the vest. She is seen as vindictive and cold, but never flies off the handle. Inside she is compassionate though it rarely bleeds through. Trinity has a natural dislike of anything painful or out of her control, which is usually how she feels about her current job. Her control issues cause her to be somewhat of a control freak or a dominating type of person when she escapes to gaming. This is most likely why she jumped at the chance to be an Extortionist when she was offered the chance to try out a new type of game. Trinity also is disenfranchised with romance yet still likes to flirt and tease.
--- Life and the Real World ---
Job / Occupation: Trinity works for a mental hospital that is kept off the record as it runs various illegal science experiments on its patients. She is a registered nurse, but hates her job with a passion. Outside of work she spends alot of her time alone, not by choice of course, but she just can't seem to bring herself to leave her apartment or invite anyone inside. She spends her paychecks on the basic needs and then puts the rest into making her home look very inviting. She has lots of games and plush furniture meant to be used with guests, but she never lets anyone but herself in. She is so closed off that she will meet the pizza delivery guy outside her apartment building. She isn't that way inside of games, its like night and day, but on is struggling to mingle with the other.
Appearance: Trinity Cerberus Trinity keeps her hair way short and dyed brown, but her natural color is black. She has a lithe ample body that she works hard to keep covered as the elements in St. Peterburg are no one's friend. She is constantly wearing pants no matter the occasion and has been called a buxom tomboy at times, but she pays it no mind. She loves converse shoes.
--- Escapism and the World of GENERATION ---
Position in Game / Class: Extortionist
Appearance in Game: Trinity In-game In-game in game Trinity's character has grey eyes and black cut short with a neck length piece in front on her right side. The long section of hair is bound with a red piece of leather. She sports a dress that is a post-modern almost cyber design that is black with red trim. She also wears matching gloves. Trinity's set her character up to move stylishly when drawing her weapons so she has her pistol holstered and position on her left side which is opposite of her dominant hand. She hers short sword positioned across her back
--- Other Info ---
Text Colour:Red
Name: Trinity Cerberus
Age: 24
Sex: Female
location: St. Petersburg, Russia
Personality:Trinity likes to play things close to the vest. She is seen as vindictive and cold, but never flies off the handle. Inside she is compassionate though it rarely bleeds through. Trinity has a natural dislike of anything painful or out of her control, which is usually how she feels about her current job. Her control issues cause her to be somewhat of a control freak or a dominating type of person when she escapes to gaming. This is most likely why she jumped at the chance to be an Extortionist when she was offered the chance to try out a new type of game. Trinity also is disenfranchised with romance yet still likes to flirt and tease.
--- Life and the Real World ---
Job / Occupation: Trinity works for a mental hospital that is kept off the record as it runs various illegal science experiments on its patients. She is a registered nurse, but hates her job with a passion. Outside of work she spends alot of her time alone, not by choice of course, but she just can't seem to bring herself to leave her apartment or invite anyone inside. She spends her paychecks on the basic needs and then puts the rest into making her home look very inviting. She has lots of games and plush furniture meant to be used with guests, but she never lets anyone but herself in. She is so closed off that she will meet the pizza delivery guy outside her apartment building. She isn't that way inside of games, its like night and day, but on is struggling to mingle with the other.
Appearance: Trinity Cerberus Trinity keeps her hair way short and dyed brown, but her natural color is black. She has a lithe ample body that she works hard to keep covered as the elements in St. Peterburg are no one's friend. She is constantly wearing pants no matter the occasion and has been called a buxom tomboy at times, but she pays it no mind. She loves converse shoes.
--- Escapism and the World of GENERATION ---
Position in Game / Class: Extortionist
Appearance in Game: Trinity In-game In-game in game Trinity's character has grey eyes and black cut short with a neck length piece in front on her right side. The long section of hair is bound with a red piece of leather. She sports a dress that is a post-modern almost cyber design that is black with red trim. She also wears matching gloves. Trinity's set her character up to move stylishly when drawing her weapons so she has her pistol holstered and position on her left side which is opposite of her dominant hand. She hers short sword positioned across her back
--- Other Info ---
Text Colour:Red
R - Runemaster
- Running out of options and need a quick fix that won't come undone, none of your weapons working, then its time for some pretty heavy magic. Magic is your forte, you can cause just about anything to happen, as long as it doesn't require elemental force. Casting is everything you do and you can deal some pretty critical damage when the occasion calls for it.
- Casting spells isn't always easy, the spells that can cause more damage, take longer to cast and can tire you out. If you ration your spells carefully, you should have the right one for every occasion.
- Your weapon is a magical staff that can be used as a quarterstaff to fend off enemies. Most of you power comes from the chanting of runes which are all described in your spell book. You even carry some Rune Talismans that require no casting and are perfect for that tight situation.
- Running out of options and need a quick fix that won't come undone, none of your weapons working, then its time for some pretty heavy magic. Magic is your forte, you can cause just about anything to happen, as long as it doesn't require elemental force. Casting is everything you do and you can deal some pretty critical damage when the occasion calls for it.
- Casting spells isn't always easy, the spells that can cause more damage, take longer to cast and can tire you out. If you ration your spells carefully, you should have the right one for every occasion.
- Your weapon is a magical staff that can be used as a quarterstaff to fend off enemies. Most of you power comes from the chanting of runes which are all described in your spell book. You even carry some Rune Talismans that require no casting and are perfect for that tight situation.
A - Assassin
[Taken]
- Something getting on your nerves, well not for long, you have the abilities of speed and precision, especially when it comes to killing things. The only thing that might even dare to stand in your way is a cloud of dust. You can get around most thins without even being noticed, lead alone hit back. When time is of the essence you?re the best bet of getting the job done, no questions asked.
- Even with your speed you still have to take time out to rest occasionally and your best work is done after its been planned out.
- Your weapon is a set of fourteen shrunken, along with several daggers and other concealed weapons.
[Taken]
- Something getting on your nerves, well not for long, you have the abilities of speed and precision, especially when it comes to killing things. The only thing that might even dare to stand in your way is a cloud of dust. You can get around most thins without even being noticed, lead alone hit back. When time is of the essence you?re the best bet of getting the job done, no questions asked.
- Even with your speed you still have to take time out to rest occasionally and your best work is done after its been planned out.
- Your weapon is a set of fourteen shrunken, along with several daggers and other concealed weapons.
alaysha
--- Things to Share ---
Name: Judith Carlisle
Age: 26
Sex: Female
location: (USA) Weogufka, Alabama
Personality: Judy's quiet mystery is often mistaken for blatant stupidity. She doesn't say much and she doesn't seem to move much either, though her movements are rarely noticed because they are executed in a strange and sneaky manner. She has a very soft voice, and forgetable personality over all, but she is often remembered as being creepy.
--- Life and the Real World ---
Job / Occupation: Judy works as a cashier at her local video store.
Appearance: Judy stands about 6 feet tall, and is wafishly thin. Her skin is very rosey and freckled, naturally and due to sunburn. Her hair is long, limp, and pale red from cheap fading hair dye, nearly matching her skintone. Her eyes are deep brown, perpetually dazed and unfocused. Judy's wardrobe consists of faded shirts that she's had since she was twelve, with cartoon characters and old softball team logos. She is never seen without a pair of denim shorts and a Native-American style choker around her neck.
--- Escapism and the World of GENERATION ---
Position in Game / Class: Assassin
Appearance in Game: In the game Judith is cloaked from head to toe in a simple and practical stealth suit. With the head covering of her suit down she appears the same as in real life, but a bit more sophisticated and better taken care of. Her hair is pale blonde and pinned back with a silver clip, and her skin is smooth and undamaged by the sun.
--- Other Info ---
Text Colour: Green
Name: Judith Carlisle
Age: 26
Sex: Female
location: (USA) Weogufka, Alabama
Personality: Judy's quiet mystery is often mistaken for blatant stupidity. She doesn't say much and she doesn't seem to move much either, though her movements are rarely noticed because they are executed in a strange and sneaky manner. She has a very soft voice, and forgetable personality over all, but she is often remembered as being creepy.
--- Life and the Real World ---
Job / Occupation: Judy works as a cashier at her local video store.
Appearance: Judy stands about 6 feet tall, and is wafishly thin. Her skin is very rosey and freckled, naturally and due to sunburn. Her hair is long, limp, and pale red from cheap fading hair dye, nearly matching her skintone. Her eyes are deep brown, perpetually dazed and unfocused. Judy's wardrobe consists of faded shirts that she's had since she was twelve, with cartoon characters and old softball team logos. She is never seen without a pair of denim shorts and a Native-American style choker around her neck.
--- Escapism and the World of GENERATION ---
Position in Game / Class: Assassin
Appearance in Game: In the game Judith is cloaked from head to toe in a simple and practical stealth suit. With the head covering of her suit down she appears the same as in real life, but a bit more sophisticated and better taken care of. Her hair is pale blonde and pinned back with a silver clip, and her skin is smooth and undamaged by the sun.
--- Other Info ---
Text Colour: Green
T - Trathiest
[Taken]
- Your name means truth, so seeing the truth of someone is your gift, it goes and little further than that. Not only can you see the truth of people you can see their weakness, so you emery doesn't stand much of a chance when you can see where they are their weakest.
- Making sure you gift is on the right track takes time and energy, sometimes your gift isn't always right and you have to be aware of that, always have a back up plan and you should be fine.
- Your weapon is your gift, but its not always going to save your life. To avoid getting trapped with out a way out you carry a short sword.
[Taken]
- Your name means truth, so seeing the truth of someone is your gift, it goes and little further than that. Not only can you see the truth of people you can see their weakness, so you emery doesn't stand much of a chance when you can see where they are their weakest.
- Making sure you gift is on the right track takes time and energy, sometimes your gift isn't always right and you have to be aware of that, always have a back up plan and you should be fine.
- Your weapon is your gift, but its not always going to save your life. To avoid getting trapped with out a way out you carry a short sword.
Assassin Retro
--- Things to Share ---
Name: Carter Gale
Age: 27
Sex: Male
location: Chicago, Illinois
Personality: Carter is abrupt, abrasive, and flirtatious. He likes to gamble, smoke, and drink. He likes to take things at his own pace, and doesn’t take to kindly too people bossing him around. The only reason he’s managed to keep his job is because he’s so good at what he does. He’s constantly flirting with anything in a skirt, but his scruffy appearance usually results in him being shot down. However, he’s one tenacious fellow, and won’t give up after seven or eight rejections. Despite his lustful and slothful nature, he does have a few redeeming qualities. He’s highly observant. He catches physical cues, and vocal messages that might otherwise go unnoticed by anyone else. He has a real soft spot for kids, and tries to keep his bad habits from influencing any of the younger generation that he is acquainted with. Though most people believe his glassy stare is a sign of an unintelligent fellow, Carter is quite clever, and is great at improvisation.
--- Life and the Real World ---
Job / Occupation: Photographer for the Chicago Tribune
Appearance: Carter is 6’3” and is of average build. He isn’t overly muscular, nor is he extremely skinny. He heads to the gym fairly frequently, but his diet of alcohol, and take-out Chinese balances out the hours spent sweating. His head is topped by a disheveled mess of matted black hair, as he often finds himself sleeping in every place except his own bed. He has a five o’clock shadow that seems to persist twenty four hours, and a pair of chestnut eyes set against his ivory skin. His eyes sit in slightly haggard hollows, as his job often requires him to be up at all hours of the day, and, with his other activities, leaves him little time to sleep. He’s often seen around the work in a pair of tan slacks. He also wears a white collared shirt, with which he usually keeps the sleeves rolled up to his elbows, and the top few buttons undone. He usually has a tie as well, but it’s always dangling loosely from around his neck. A pack of cigarettes can be found in the breast pocket of his shirt, or in the pockets of his pants. His breath generally smells faintly of liquor, and his eyes observe the world through half closed lids. His work apparel pretty much doubles as his informal dress, unless he has a date, at which time the clothing falls into a more casual range.
--- Escapism and the World of GENERATION ---
Position in Game / Class: Trathiest
Appearance in Game: Being the lazy sucker that he is, Carter retained much of his appearance from the Real World. He only bothered to customize his clothing, opting to wear a stylized dark green trench coat, a pair of dark brown pants, and a white t-shirt. He also chose to throw in large tattoo on his back of a timber wolf devouring a full moon, and a pair of black sunglasses because he thought, “Chicks dig shades.”
--- Other Info ---
Text Colour: Olive
Name: Carter Gale
Age: 27
Sex: Male
location: Chicago, Illinois
Personality: Carter is abrupt, abrasive, and flirtatious. He likes to gamble, smoke, and drink. He likes to take things at his own pace, and doesn’t take to kindly too people bossing him around. The only reason he’s managed to keep his job is because he’s so good at what he does. He’s constantly flirting with anything in a skirt, but his scruffy appearance usually results in him being shot down. However, he’s one tenacious fellow, and won’t give up after seven or eight rejections. Despite his lustful and slothful nature, he does have a few redeeming qualities. He’s highly observant. He catches physical cues, and vocal messages that might otherwise go unnoticed by anyone else. He has a real soft spot for kids, and tries to keep his bad habits from influencing any of the younger generation that he is acquainted with. Though most people believe his glassy stare is a sign of an unintelligent fellow, Carter is quite clever, and is great at improvisation.
--- Life and the Real World ---
Job / Occupation: Photographer for the Chicago Tribune
Appearance: Carter is 6’3” and is of average build. He isn’t overly muscular, nor is he extremely skinny. He heads to the gym fairly frequently, but his diet of alcohol, and take-out Chinese balances out the hours spent sweating. His head is topped by a disheveled mess of matted black hair, as he often finds himself sleeping in every place except his own bed. He has a five o’clock shadow that seems to persist twenty four hours, and a pair of chestnut eyes set against his ivory skin. His eyes sit in slightly haggard hollows, as his job often requires him to be up at all hours of the day, and, with his other activities, leaves him little time to sleep. He’s often seen around the work in a pair of tan slacks. He also wears a white collared shirt, with which he usually keeps the sleeves rolled up to his elbows, and the top few buttons undone. He usually has a tie as well, but it’s always dangling loosely from around his neck. A pack of cigarettes can be found in the breast pocket of his shirt, or in the pockets of his pants. His breath generally smells faintly of liquor, and his eyes observe the world through half closed lids. His work apparel pretty much doubles as his informal dress, unless he has a date, at which time the clothing falls into a more casual range.
--- Escapism and the World of GENERATION ---
Position in Game / Class: Trathiest
Appearance in Game: Being the lazy sucker that he is, Carter retained much of his appearance from the Real World. He only bothered to customize his clothing, opting to wear a stylized dark green trench coat, a pair of dark brown pants, and a white t-shirt. He also chose to throw in large tattoo on his back of a timber wolf devouring a full moon, and a pair of black sunglasses because he thought, “Chicks dig shades.”
--- Other Info ---
Text Colour: Olive
I - Intruder
[Taken]
- Locked door in the way, I don't think so. Despite what everyone says about breaking and entering, it's what you're here for. No door will stand in your way for long. Getting in or out for locked rooms is your prime objective and your dame good at it.
- Your skill may be unmatched but even you have your limits, if a door is particularly hard to break you may have to come back to it later. Not that it's a bad thing, sometimes is better to leave doors locked.
- Your weapons are your wits, you can undo any door, you carry a set of lock picks and for those really annoying doors a bit of C4 goes a long way. To keep ahead of those trying to kill you, you carry three knifes, two in the from of twin daggers strapped to your legs and one and a small dagger tucked into one of your socks.
[Taken]
- Locked door in the way, I don't think so. Despite what everyone says about breaking and entering, it's what you're here for. No door will stand in your way for long. Getting in or out for locked rooms is your prime objective and your dame good at it.
- Your skill may be unmatched but even you have your limits, if a door is particularly hard to break you may have to come back to it later. Not that it's a bad thing, sometimes is better to leave doors locked.
- Your weapons are your wits, you can undo any door, you carry a set of lock picks and for those really annoying doors a bit of C4 goes a long way. To keep ahead of those trying to kill you, you carry three knifes, two in the from of twin daggers strapped to your legs and one and a small dagger tucked into one of your socks.
enchantedsleeper
--- Things to Share ---
Name: Zen Summers
Age: 19
Sex: Male
Location: London, England
Personality: Zen is a withdrawn, generally silent person who spends most of his time either at a computer, poring over books or deep in thought; he doesn't interact with people much. As a result, very few people get to know the other side of his personality. If you in any way happen to hurt someone or something close to him, he's pretty dangerous. Although he doesn't get much opportunity for it, he's a good fighter, and can bear a grudge for a long time. Being also stubborn and secretive, he's a pretty hard guy to get close to.
--- Life and the Real World ---
Job / Occupation: Research Biologist
Appearance: Zen is quite short, standing at a few inches over 5 feet: this tends to give him the appearance of a younger teen, aged around fifteen. He has a lean, wiry physique, and a fairly pale complexion. Zen wears rimless glasses over vivid green eyes which seem to burn brightly when he's angry. His hair is a bold red in colour, and in length reaches down to a few inches below his ears.
At work, he wears the stereotypical white lab coat that is the uniform of him and his colleagues.
When not at work, he dresses in plain T-shirts and jeans which don't reflect any aspect of his personality or personal beliefs.
--- Escapism and the World of GENERATION ---
Position in Game / Class: Intruder
Appearance in Game: In the game, Zen's appearance is much the same as in the real world: slim with red hair and green eyes, and a height of about 5'3". The main difference is that his hair is now fairly long, reaching down to his mid-back when it's not pulled up into a high ponytail. He dresses all in black: a black tank top with a white lightning bolt down the back, and black jeans with a silver belt. His has bare feet, and wears a collection of pewter bangles down one arm, which are twisted into Celtic designs.
--- Other Info ---
Text Colour: Orange (custom shade)
Name: Zen Summers
Age: 19
Sex: Male
Location: London, England
Personality: Zen is a withdrawn, generally silent person who spends most of his time either at a computer, poring over books or deep in thought; he doesn't interact with people much. As a result, very few people get to know the other side of his personality. If you in any way happen to hurt someone or something close to him, he's pretty dangerous. Although he doesn't get much opportunity for it, he's a good fighter, and can bear a grudge for a long time. Being also stubborn and secretive, he's a pretty hard guy to get close to.
--- Life and the Real World ---
Job / Occupation: Research Biologist
Appearance: Zen is quite short, standing at a few inches over 5 feet: this tends to give him the appearance of a younger teen, aged around fifteen. He has a lean, wiry physique, and a fairly pale complexion. Zen wears rimless glasses over vivid green eyes which seem to burn brightly when he's angry. His hair is a bold red in colour, and in length reaches down to a few inches below his ears.
At work, he wears the stereotypical white lab coat that is the uniform of him and his colleagues.
When not at work, he dresses in plain T-shirts and jeans which don't reflect any aspect of his personality or personal beliefs.
--- Escapism and the World of GENERATION ---
Position in Game / Class: Intruder
Appearance in Game: In the game, Zen's appearance is much the same as in the real world: slim with red hair and green eyes, and a height of about 5'3". The main difference is that his hair is now fairly long, reaching down to his mid-back when it's not pulled up into a high ponytail. He dresses all in black: a black tank top with a white lightning bolt down the back, and black jeans with a silver belt. His has bare feet, and wears a collection of pewter bangles down one arm, which are twisted into Celtic designs.
--- Other Info ---
Text Colour: Orange (custom shade)
O - Optical Illusionist
- Need a diversion, no problems, making things seem like they are something else is exactly what you do. Anywhere from creating illusions to escape to making something see what isn't there, illusions are your speciality.
- Even though you can make others see what ever you want, you have to be careful or your illusions will become more than just illusions. The more time you spend making an illusion the more realistic it appears, if you spend too long you might just create a real figure.
- Your weapons are wand to cast your illusions and a crossbow for real battles.
- Need a diversion, no problems, making things seem like they are something else is exactly what you do. Anywhere from creating illusions to escape to making something see what isn't there, illusions are your speciality.
- Even though you can make others see what ever you want, you have to be careful or your illusions will become more than just illusions. The more time you spend making an illusion the more realistic it appears, if you spend too long you might just create a real figure.
- Your weapons are wand to cast your illusions and a crossbow for real battles.
N - Neuralgia
[Taken]
(basic meaning – pain along the nerve)
- Ever wished you could see what some was thinking and change it, heck what it you could control them. Well you can, you can manipulate the Neological messages in your opponent that means you can control their brain. You can change what you opponent is doing, for better or worst.
- Your power takes a lot of energy and the best of times it can often cause you to faint. Despite this your power is a useful one.
- Your weapon is you ability to control others, along with this you carry a long sword and a pistol.
[Taken]
(basic meaning – pain along the nerve)
- Ever wished you could see what some was thinking and change it, heck what it you could control them. Well you can, you can manipulate the Neological messages in your opponent that means you can control their brain. You can change what you opponent is doing, for better or worst.
- Your power takes a lot of energy and the best of times it can often cause you to faint. Despite this your power is a useful one.
- Your weapon is you ability to control others, along with this you carry a long sword and a pistol.
Lozar-Penzance
--- Things to Share ---
Name: Peter Ashton
Age: 32
Sex: Male
location: London; England
Personality: Kind, generous and a bit of a push over at times. He prefers to take a step back form the world and take it all in. When it comes to doing this he's a bit behind the rest but gets it done all the same. He is often quick to make friends and always has a positive outlook on life. Then again that's just Peter.
--- Life and the Real World ---
Job / Occupation: Retailer
Appearance: lean toned Peter stands about 61 and weights about 160 pounds. He is fair skinned and people have been tempted to call him and albino. His eyes are bright blue and can be unnerving at times as they are deep set into his pale skin. He supports a mop of sandy yellow hair, that even when clean looks like it could use a wash. On the weekends you�re more than likely to catch him wearing jeans and a white top. Weekdays are a different matter; working in an uptown retail shop He wears a uniform of a suit, complete with bright red bowtie.
--- Escapism and the World of GENERATION ---
Position in Game / Class: Neuralgia
Appearance in Game: In the game Peter retains his same appearance as the real world only he looks about 8 years younger. His sandy hair actually looks clean for once and has taken on a more yellow appearance. His clothing in the game is a white robe that appears to be a cross between a lab coat and a bath room. Much to Peters annoyance and at times embarrassment.
--- Other Info ---
Text Colour: Dark Blue, bolded
Flaconscale
(?)Community Member
- Report Post
- Posted: Fri, 26 Jan 2007 10:17:18 +0000
::: IMPORTANT for existing members :::
I'm only going to say this once.
Generation, Evolutions and Revaltion have be henceforth CLOSED.
Generation is being re-opened, I'm giving it one more chance. If you still want in you have seven days, thats right one week to PM me and reclaim your spot, if not its open for any one.
also Generation is now now being called Literate boarding on Advanced Literate
Generation, Evolutions and Revaltion have be henceforth CLOSED.
Generation is being re-opened, I'm giving it one more chance. If you still want in you have seven days, thats right one week to PM me and reclaim your spot, if not its open for any one.
also Generation is now now being called Literate boarding on Advanced Literate
Queen Impy
(?)Community Member
- Report Post
- Posted: Tue, 30 Jan 2007 05:46:55 +0000
((zomg must join domokun ))
Flaconscale
(?)Community Member
- Report Post
- Posted: Tue, 30 Jan 2007 05:50:26 +0000
Advert

- : Introduction : -
I don't remember much of my earlier life. Too much of it was spent on fazes and crazes that faded all too quickly into the background; you see, I was a Gamer. I spent endless hours just playing games and letting them take over my life. I guess I was looking for somewhere where I was in charge. I place where I could do what I wanted and no one would challenge me. In this place I was the ultimate; I was immune to death.
The countless times I died were merely echoed by the countless times I was re-spawned. As long as I gamed I knew I was alive. It was mindless, but it had to be done; it seemed it was the only thing keeping me alive... or was it?
I guess I grew up and left the gaming world behind, got a job and continued to live without games. For some reason, though, games couldn't live without me ...
The countless times I died were merely echoed by the countless times I was re-spawned. As long as I gamed I knew I was alive. It was mindless, but it had to be done; it seemed it was the only thing keeping me alive... or was it?
I guess I grew up and left the gaming world behind, got a job and continued to live without games. For some reason, though, games couldn't live without me ...
- G - E - N - E - R - A - T - I - O - N -
- : Story : -
The world never stays the same; it is always changing and the world of 2040 is much like that. This is a world where gamers are coming back and beginning to take over the world again, and often those with real jobs are wishing they weren't here. In a world where everyone wants to be someone else, escapism has become a very popular ideal.
This is what companies like Japan's 'Sensation' have based their success on: reating games where people could just forget it all. In the last three months Sensation signed the biggest game designer in the World, the mysterious Hank Marks. It was his game that was going to make them millions.
However, -Generation- had a mind of its own.
As one of ten lucky people chosen to play -Generation- the story of the gaming world is only beginning.
This is what companies like Japan's 'Sensation' have based their success on: reating games where people could just forget it all. In the last three months Sensation signed the biggest game designer in the World, the mysterious Hank Marks. It was his game that was going to make them millions.
However, -Generation- had a mind of its own.
As one of ten lucky people chosen to play -Generation- the story of the gaming world is only beginning.
- : Interested? : -
Welcome to the world of GENERATION. GENERATION is a virtual gaming roleplay that has been run twice already. Both times it has died due to members not posting; as such we are looking for dedicated, long-term roleplayers who will not stop posting.
In GENERATION, you play a gamer who is lucky enough to have won a chance to play gaming company Sensation's newest game entirely for free. There are ten positions: Gunmaster, Elementalist, Necromancer, Extortionist, Runemaster, Assassin, Trathiest, Intruder, Optical Illusionist and Neuralgia. Some of these positions have already been taken by those who have played in the previous GENERATION rps, but most are open.
No one knows what kinds of surprises might be found in the world of GENERATION, not to mention the mystery bound up with its creator, Hank Marks.
To find out more about the roleplay and pick up a profile form, go here. If you're interested, please post either here or in the OOC and Rewrite Thread, and we might be able to reserve your desired position for you.
Feste
(?)Community Member
- Report Post
- Posted: Tue, 30 Jan 2007 05:51:38 +0000
Whoa, sounds bizarre and awesome! I'd love to join. Hopefully, my tiny brain can wrap around the storyline, but hey, you'd point me in the right direction if I got lost, right?
Flaconscale
(?)Community Member
- Report Post
- Posted: Tue, 30 Jan 2007 05:54:38 +0000
yes of course I would Feste!
I need to fill all the positions of the firts game first...
be aware of large posts though... half the people who are coming back are Advanced lit...><
I need to fill all the positions of the firts game first...
be aware of large posts though... half the people who are coming back are Advanced lit...><
Feste
(?)Community Member
- Report Post
- Posted: Tue, 30 Jan 2007 06:00:05 +0000
Ah, very cool then. I'm not sure whether I'm considered Semi-lit or advanced, but I wouldn't mind trying the rp out with all of you old timers, even if you had to kick me out for being incoherent mrgreen . You said that this is rewrite: would I need to look at old rp logs to understand game backstory?
Salty the Rockstar
(?)Community Member
- Report Post
- Posted: Tue, 30 Jan 2007 06:03:50 +0000
Wow! 0.0
It's perfect! I want to join! I have to join!
It's perfect! I want to join! I have to join!
The Great Eagle Eye
(?)Community Member
- Report Post
- Posted: Tue, 30 Jan 2007 06:05:07 +0000
I believe I shall grace you with my presence.
Flaconscale
(?)Community Member
- Report Post
- Posted: Tue, 30 Jan 2007 06:11:21 +0000
Ok Feste, that's fine, I like to deal with all types of RPers and push people to see how far they can go with their skills, and no you don't need to read the old one, I'm starting from scratch again
Thankyou Neveralone52, the evil profiles of doom are in the linked banner above ^^
The Great Eagle Eye I'm most honoured to have you drop in
Thankyou Neveralone52, the evil profiles of doom are in the linked banner above ^^
The Great Eagle Eye I'm most honoured to have you drop in
Flaconscale
(?)Community Member
- Report Post
- Posted: Wed, 31 Jan 2007 00:04:11 +0000
Heyas again!
I still need two more people for GENERATION before I can start the first thread...
The Possitions that are left are
Runemaster
Trathiest
I still need two more people for GENERATION before I can start the first thread...
The Possitions that are left are
Runemaster
Trathiest
Flaconscale
(?)Community Member
- Report Post
- Posted: Wed, 31 Jan 2007 10:41:17 +0000
ONE SPOT LEFT
Trathiest
Trathiest