
Welcome to the Quidditch pitch! This is where all the Quidditch matches will be held.
Now, of course, we have to make this fair. We can't have people all over the place going *scores goal* or *catches snitch* or *knocks chaser out with a bludger*, so we modified the rules a bit. Each player will use the random number generator, found in the "Post Action" drop down list.
Modified Quidditch Rules:
Chasers- 3 per team
Must generate a number between 1 and 2. 1 means they made the goal, 2 means they missed. Chasers must wait for the keeper to either block or miss the quaffle, at which point possession is given to the other team, regardless of weather or not a goal is made.
Keepers- 1 per team
Must generate a number between 1 and 2 after a chaser of the opposite team has successfully generated a 1. If the number is 1, the keeper has successfuly blocked the quaffle and prevented a goal. If the number is 2, they have missed and a goal has been made. After they block or miss, possession is given to the other team.
Beaters- 2 per team
Must generate a number between 1 and 2. If a 1 is generated, the beater has sucessfully hit a chaser of the opposite team, causing them to drop the quaffle, and possession to switch to that beater's team. If a 2 is generated, they have missed the chaser, and possesion stays with the opposite team.
Seekers- 1 per team
Must generate a random number between 1 and 100 and get an 80 or higher. The seekers must generate their numbers one after the other, they can't just go ten thousand times in a row until they get it. Once the snitch is caught, the game ends.
