「︾ Throir Firro ︾」

- 「 BACKGROUND ☣ INFORMATION」
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- █ FULL NAME 》 Throir Firro Dwin'anea
█ GENDER 》 Male
█ AGE 》 110
█ DOB 》 07/27
█ RACE 》 Dark Elf
█ CLASS 》 Assassin
█ SPECIALIZATION 》 Shadow-Caster
█ HOMETOWN 》 Firasel Koethali
█ SEXUALITY 》 Heterosexual
- 「 PHYSICAL ☣ EXAMINATION」
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- █ HEIGHT 》5'9"
█ WEIGHT 》 147 lbs
█ HAIR COLOR 》 White
█ EYE COLOR 》 Gray
█ BLOOD TYPE 》 A+
█ OTHER 》 His body is covered in pale glyphs and runes of his people, and these symbols glow red whenever he uses his blood magic.
█ APPEARANCES 》 An average height at just over five and a half feet, with a fair muscle tone. Skin of a dark gray, with a blue hue giving him a midnight appearance. Long white hair flowed down to the middle of his back, left loose beneath his hood. His torso, and limbs lined with muscles from constant climbing. As his hood rarely was let down, few even knew of his facial features. With what was known of him, he bore deep gray eyes, slightly wide and a small slightly pointed nose set above thin gray lips.
A set of bluish gray hardened leather armor, which lined his body from his feet to his neck, with no sleeves over his arms and a few various straps and buckles to hold it in place.. The breastplate of the armor was a thick and hard leather, set in a large scale pattern over his abdomen, and a reverse scale over his thighs and knees, for where the hardened leather was required to bend. With two long leather vambraces upon each of his arms, lined with a set of steel spikes on the backs of them. Upon the left vambrace, a long ten inch curved blade sits just behind his hand. A thick leather belt ringed his waist, with a strip of clothing hanging down in front of his waist. The cloth bore a symbol of his house insignia upon a background which held the insignia of his clan, the patterns merging into one. A black full length cloak and hood lined his back and covered his head and features, with a dark face mask hiding his features entirely, all but his light gray eyes.
(Variation's to color compared to the picture shown.)
- 「 DETAIL ☣REPORTS」
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- █ PERSONALITY 》Quiet: Throir is one to keep to himself most of the times. He rarely interacts with others unless he is required to, and even then he is a man of few words. Throir will often seek to avoid others if he can help it.
Serious: Throir hardly ever jokes about anything, and will take most things seriously. He will rarely, if ever show his feelings and will always keep them bottled up and hidden. He will always go through and plan out things before he follows through on the plans he makes. Throir will hold himself responsible for his actions, be they ill or good. He doesn't care much for surprises, and tries to avoid being surprised, by trying to think out every possible scenario.
█ HISTORY 》 Throir's mother died on birth, and his father wanted nothing to do with him. He was allowed to live with his father for a time, but was cast out at the age of four to fend for himself in the caverns of his race. Orphaned at the age of six, his father died in a war, so now he was an outcast and orphan, nowhere to go. Throir was an outcast of his race, born with white hair and pale gray eyes, while most of his kin were born with black hair and purple eyes. There were only a few of the elves who had both white hair and gray eyes, while most had only one or the other, if they differed from the usual raven black hair and midnight purple eyes.
His people lived in a vast cave system beneath the surface of the planet, as their entire race was an outcast. Dark Elves thrived in the caves, they learned how to adapt to survive for hundreds of years hidden away. They lived deep in the forest, where they dug into the earth and found caves. The forest outside gave them protection and kept them hidden should they venture above ground. It was there that Throir chose to stay, above ground, or in shallow caves away from his people. A young hermit, living alone in the world.
The young elf had to fend for himself, and was often found stealing food from the stalls to survive. When he was unable to steal food, he ate bugs and whatever herbs and mushrooms he could find in the caves, or just outside of them. It wasn't long before the authorities caught and imprisoned him for a time. It was here that he learned to pick his first lock, using a thin rock he found on the cave floor. While the guards were off duty, he worked at the lock and when it gave, he escaped and went back to his shallow cave outside. At the age of seven, a young girl, born to one of the five ruling families had sympathy for him and often brought a little food to his cave and left it twice a week.
When he turned eight, he was caught stealing again, yet it wasn't by the guards. He was caught by a clan who called themselves the Dwin'anea, which translated into The Walkers in the Night. They were a clan of cutthroats and thieves. Their leader, a female dark elf named Koresti, saw his potential and began to teach him in her ways. He was taught how to successfully pick pockets without getting caught, how to hide in the shadows until no one was looking and then make his move. He was taught the art of lock picking, and how to open different types of locks, from simple to complex. Throir was also taught how to set and identify traps. However, his talents truly lay elsewhere, as Koresti soon discovered. When he turned twelve, the clan sought to teach him in their true trade, assassination. It was soon discovered that he had a knack for it. His keen eyesight and quick hands allowed him to strike quickly and surely.
The Dwin'anea trained him in a vast number of weapons, mostly daggers, short swords, crossbows, short bows, katar, claws, kama, and many other weapons. However, when Koresti started to teach him the throwing weapons, darts, knives, shuriken and chakrams, she found out that he had a knack for it far greater than the long daggers he was so fond of. At the age of only fourteen, Throir started his training with thrown weapons. First the knives and darts, and he found he could stick the target nine times out of ten, in the space of four inches apart. As he advanced on his skills, he was soon able to stick the target all ten times, and in the space of two inches, throwing all ten knives within a couple of seconds.
He later advanced to Shuriken and Chakrams. The stars he was able to stick four out of five, but he found he liked the chakrams better. Not only was he able to stick them into the target as often and as quick as the knives and darts, he found that if he threw them at a specific angle and struck the target just right, they would rebound to him. After two years of practice, he was able to set up a target and then throw no more than two chakrams in rapid succession, causing the ring blades to rebound before he caught them and threw again. While throwing these weapons, Throir was able to reduce the target to shreds, within a matter of only ten seconds.
His training excelled to new heights, far beyond what any of the Dwin'anea had ever seen before, and soon he was second in command, taking no orders from anyone but Koresti, and even then he saw that the older dark elf looked upon him with admiration. However, it wasn't to last, and everything changed when he was little older than twenty one.
One day on one of his missions, he encountered a sorcerer. This specific mage saw within him a magic that he did not know he possessed. The sorcerer was his target to kill, but the man bartered for his life by seeking to teach Throir about his magic that he had within him, a knowledge that he did not even know of. Throir stayed with the sorcerer for four years, learning new techniques. It was found out that Throir, as a dark elf, had an affinity to shadow and blood magic. And because of his assassin's training, he found he could incorporate the poisons he used on his weapons into the shadow magic, making something entirely new, a type of shadow poison. It was after this that he learned the true nature of the sorcerer, that the man was not only a sorcerer but also a necromancer, who sought to use Throir for his own benefit, by having him take out others and steal their knowledge.
On the night of discovering this, Throir used his magic and skills to kill the sorcerer, and then took the books, scrolls and other magical objects from the man's home. He fled back to the forest and the home of his people, where he encountered Koresti. While he did not expect to be greeted with open arms, he was surprised by her behavior towards him, especially when he revealed his magic to his old teacher. It was then that he was told he could no longer live among them. The Dwin'anea clan had voted, and that should Throir ever return, he was to be killed for deserting, yet Koresti doubted that they could even be able to kill him. So to spare his life, and the lives of her men, she told him to leave, and to not return ever again.
Despite Koresti's wishes, many of the clan saw her actions as unwise, to leave a trained assassin such as he on the loose. In the night, they banned together and followed after, taking control of the situation, using his newfound loneliness against him. These assassin's captured him in the night and placed magic shackles upon his wrists, binding his magic, before they sold him to the highest bidder in the slave markets.
█ ATTRACTIONS 》
> He likes to be respected, but also likes to be left alone at times.
> He enjoys spending his free time in the woods at night, walking around while it is peaceful.
> While he usually likes to be left alone, he also enjoys the company of women, of getting to speak with them, as it reminds him of his time with his previous teacher.
█ REPULSIONS 》
> Needlessly killing those who do not deserve it, or who he wasn't paid to kill.
> Bright lights, as a dark elf and spending most of his life in shadows, he dislikes bright lights, and doesn't venture into the sunlight to often.
>
█ EXTRA DETAIL 》He has a wide knowledge of herb lore, mostly with poisonous plants, animals and mushrooms. He uses his knowledge of herbs to create a variety of potent poisons, and even a few healing potions, or rarely an antidote.
- 「 POWER ☣DETAILS」
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- █ ABILITIES 》
Physical Enhancements: He has the strength and grace of the elves, as the dark elves are related by blood. He also has superb night vision, as most of his life was spent in darkness.
Element One: -------:: Shadow █ BoundThroir possesses knowledge of the shadow magic. He is able to blend into the shadows perfectly as well as control the shadows to come alive and do his bidding. With his knowledge of shadow magic, Throir is able to cloak himself in darkness and enter the shadow realm, before reappearing elsewhere, a short distance away, in the physical word almost instantaneously, as time stops while he is in the shadow realm. He must be in a shadow when he enters and leaves however, as this gives him the appearance of merging with the shadow and moving from shadow to shadow. He is able to create tendrils from shadows to reach out and lash out or bind a person in place.
Element Two: -------:: Blood █ Bound By using one of his blades to p***k his own skin, he is able to activate the rune closest to the wound. This causes his blood to flow from his body without killing him and allowing him to use the blood to create replica's of himself which appear identical in every way. The clones he makes are fleshy and can attack or defend. Once they are killed, they dissolve into a mist of blood, which flows back to Throir. He is also able to use another person's blood against them. If one of the runes upon the palms of his hands get triggered and he places his palms against someone, he can cause their blood to stop flowing and bind them in place. He is also able to cause their blood to boil, burning them from the inside out.
Element Three: -------:: Poison █ BoundWith his knowledge of poisons, and his shadow and blood magic, Throir is able to create a type of poison magic. If he incorporates the poison into his shadow teleport, then a cloud of poison appears between the space from where he was to where he currently is. Anything within the cloud will be poisoned by whatever toxin he used. He is able to coat any of his weapons with a poison, and using his magic cause the poison to speed up or slow down, depending on it's type and what he wants done. He is also able to keep the poison coat upon the weapon indefinitely.
Ultimate Attack: -------:: ███ Undiscovered
█ STRENGTHS 》
Physical: AREA:: He is both strong and fast, and wields a powerful magic.
Power: ELEMENT:: Because of his poison magic, and years of testing poisons upon himself, he is immune to poisons.
Personal: ABILITY / REASON:: His keen eyesight allows him to see even on the blackest of nights.
█ WEAKNESSES 》
Physical: AREA::Because he lived underground for years, his eyes are weaker to sunlight, and will cause him pain if he keeps his eyes open to long in the middle of the day.
Power: ELEMENT::
Personal: ABILITY / REASON::He can't stand betrayal, and feels that the Dwin'anea clan betrayed him, so he chose to remain friendless, so that it wouldn't happen again.
█ SECRET STRENGTH 》
He carries a number of weapons. Two long thirteen inch enchanted daggers sheathed at his hips. He also carries eight six to seven inch long throwing knives. He has a ten inch blade strapped to the back of his bracer on his left wrist. A total of six throwing darts hidden among his armor, and two enchanted chakrams which are fourteen inches in diameter.
█ DESTINED STRUGGLE 》
- 「 CLOSING ☣ INFORMATION」
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█ He who controls me. 》Draconic Sorcerer
