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A battle between the Gods and Goddesses has left the world broken. 

Tags: Original story, Magic, Fantasy, Roleplaying 

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Lady Caprinet
Captain

Cluttered Goat

PostPosted: Mon May 09, 2016 5:55 pm


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▐ ⋮ Races
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During the rule of the ? ? ? much of the histories behind the more common races were broken and incomplete. This is the
combined effort of a number of scholars bent on stitching back the fabric of history. Restoring the lost information and
making the world whole again. At one point there was an innumerable amount of races. So much that there were to many
to count. Legend has it that the ? ? ? wiped most of the races out in the beginning of its rule. There are a number rumors
and stories similar to this that circulate throughout history. Although, every story is based on a truth. Even just a fragment
of this might actually be true. Races are constantly being rediscovered in this new day and age after all.
PostPosted: Fri Jun 17, 2016 2:17 pm


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▐ ⋮ Humans
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Humans, a race that has survived the worst of times. Even under the rule of a ? ? ? they thrived much better than any
other race. However, they had to bear the brunt of the pain. Humans had nothing to defend themselves with. No claws, teeth,
talons, nor scales. Weapons could be fashioned and all could use magic. But without the strength of others to depend on
humans stood no chance against the ? ? ?. They were the first to fall to the ? ? ? 's reign. After the Goddesses and Gods
defeated the ? ? ? however, the humans were the ones who recovered the quickest. Humans populate the world more so
than any other race and come in the most various sizes, shapes, and everything else. They are almost solely responsible for
the explosion of cultures, beautiful architecture, and entrancing music that blossomed after the ? ? ?'s defeat. As one of the
larger races they are the founders of the Kingdom Cre'aldh. Under the guidance of the God/Goddess ______ the humans
shined bright. Even after the Goddess and Gods were sealed away and forgotten, Humans always seem to bounce back after
tragedy strikes.

Age limit ⋮- 100 years
Kingdom ⋮- Cre'aldh
Deity ⋮- Unknown

Racial Alignments ⋮-
tab Were-Creatures :- Neutral
tab Elves :- Strained
tab Vampires :- Neutral
tab Harpies :- Allies
tab Merfolk :- Neutral
tab Fae :- Neutral
tab Demons :- Strained


▐ ⋮ Harpies
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Angels? Sometimes. Giant birds of prey? Only if you annoy them. The mountainous kingdom of Cre'aldh is home to not only
Humans but to the sky loving Harpies. As Humans dig in the mines Harpies roost in the cliffs. Serving as winged protectors
for their beloved Kingdom. Harpies have various looks about them. Some look much more like their namesake. Bird like body
from the waist down, arm like wings, short feathered tails, etc. Some look more like the descriptions of angels. And others
are somewhere in between those. Generally every Harpy has long nails on their hands and feet that are tougher than the rocks
they roost upon. Sharp eyes allow them to survey a great distance. Since long ago Harpies have always protected these
mountain ranges and the gems that lay within them. Though they do not enjoy the mines, Harpies do have a general love for
the shiny objects. Harpies also have physically weak bodies. Having hollow bones to allow for flight. In times of the ? ? ?
Harpies tended to stay in their mountains. As they are a bit reclusive, very rarely leaving Cre'aldh, Harpies are a bit of a
mystery to outside races.

Age limit ⋮- 240 years
Kingdom ⋮- Cre'aldh
Deity ⋮- Unknown

Racial Alignments ⋮-
tab Were-Creatures :- Neutral
tab Elves :- Strained
tab Vampires :- Neutral
tab Harpies :- Allies
tab Merfolk :- Neutral
tab Fae :- Neutral
tab Demons :- Strained

xxxxxx▐ ⋮ Harpy Sub-races
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xxxxxName| :-
tab tab - First known entity:- Character / Username
tab tab 12 -Description:

Lady Caprinet
Captain

Cluttered Goat


Lady Caprinet
Captain

Cluttered Goat

PostPosted: Fri Jun 17, 2016 2:21 pm


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▐ ⋮ Elves
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Elves are just as you would believe them to be. Tall, long eared, some short eared, individuals who's skin color is a
diverse as the Humans. Some Elves are even known to have off colored skin. Such as purple or even blue skinned.
Their eyes can be just as strange. With colors ranging from yellow to red, to having the whole eye be a single color as
well. As a whole Elves are very protective over nature. They tend to be able to grow better crops and seem to raise better
livestock as well. The connection they have to magic is a bit more rooted than other Races as well. Although the reason
has been lost to history. Some historians believe that perhaps a Deity had something to do with this. Some Elves are
known to have such high concentration of magic that they glow at night. It's not a rare sight to see, but it is certainly an
odd one to witness. During the ? ? ?'s reign Elves were one of the few races to publicly denounce the ? ? ?. Although
they were in no position to actually do anything at the time. They are often haughty by nature and have a right to be so
with their natural affinity with magic.

Age limit ⋮- 270 years
Kingdom ⋮- Ventur
Deity ⋮- Unknown

Racial Alignments ⋮-
tab Were-Creatures :- Neutral
tab Humans :- Strained
tab Vampires :- Neutral
tab Harpies :- Strained
tab Merfolk :- Neutral
tab Fae :- Neutral
tab Demons :- Allies

xxxxxx▐ ⋮ Elves Sub-races
xxxx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
xxxxxName| :-
tab tab - First known entity:- Character / Username
tab tab 12 -Description:



▐ ⋮ Demons
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N / A

Age limit ⋮- 100 years
Kingdom ⋮- Ventur
Deity ⋮- Unknown

Notes ⋮- On very rare occasions, some demons have been known to out live the normal lifespan of the Race. In recorded
history this has only happened once though. It has been speculated that either the sub-race was the reason for the
long life, or a curse upon this creature that is the source though.

Racial Alignments ⋮-
tab Were-Creatures :- Neutral
tab Elves :- Strained
tab Vampires :- Strained
tab Harpies :- Allies
tab Merfolk :- Neutral
tab Fae :- Neutral
tab Demons :- Strained


xxxxxx▐ ⋮ Demon Sub-races
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xxxxxName| :- Fiend
tab tab - First known entity:- Feliella [Makako-ma]
tab tab 12 -Description:
They are not limited to any particular appearance. They are born from being transformed somehow from one race or state into another.
The most common type occurs when a demon without a physical form is given a physical form by some means or another. The same
magical concept is sometimes used by talented magicians to trap otherwise unkillable and difficult to detect beings in physical forms
so they can be killed or subdued in some other way. In the case of more magically inclined creatures like demons their personality and
reasons for existing may influence their appearance and persona type but this may, overtime, release them from the typical bounds of
whatever they used to be while at the same time making them a bit awkward or strange as they are no longer what they should be
naturally. For example, in the case of a demi-fae, it will be blatantly obvious that there is demonic energy coming from what should be a
slightly off looking fae creature.. but then this can also be an advantage since humans may find this oddity attractive for good or bad
reasons.... for example if a beautiful fairy asked a human to enter a nice little contract with it while failing to mention its demonic nature...

Fiends will typically find their existence is frowned upon among less magically inclined societies but may find success and happiness
anyway in more advanced societies that cater to oddballs and deviants. 99% of fiends are the result of some deviant creating further
deviations.

Physically, fiends are not naturally anything but whatever their physical form is, spiritually they may be demonic in nature however. A
perfectly friendly fiend may pass easily for an elf or fairy but their blood may or may not be tainted with demonic energies if extracted.
However, if detecting demons or warding to find and repel demons they will be affected as this is a nonphysical process.

tab tab 12 -Areas: All
but more so in places where one might find bad or drunk wizards with a lot of power. Bad as in wizards that do bad things not
necessarily evil ones.

tab tab 12 -Extras:
A subtype of the overarching demi-races wherein a demonic entity becomes a fae via some manner of permanent transformation. Best
thought of as a demon, given a fae form or incarnated into a physical form that happens to be a fae. Fae includes elves, fairies and a
slew of other magical creatures but a fiend will typically have some manner of fairylike traits regardless of what they actually are. Your
personality and the means through which the character was created should be connected somehow.


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xxxxxName| :- Drider
tab tab - First known entity:- Bastian Sylvester [Feiyimei]
tab tab 12 -Description:
Driders have the lower body of a giant spider and the upper body of a drow. An adult drider can be easily twice as tall as an elf and is
equipped with an exoskeleton as hard as steel. They are a race to reckon with, but tend to be solitary creatures and prone to cannibalism
except on rare occasions when a matriarch is assertive enough to unite them into a Nest. It is said that the first driders were dark elves,
drows, cursed by the gods for angering them. It is hard to determine whether that is all truth or propaganda by the elven race with whom
they have always had a tense, discriminatory relationship, as very little written record mentioning driders exist. This may be due to the
fact that they have always kept to themselves when not raiding isolated settlements in the dark of the night and have rarely been a united
race that cared enough about each other to write down their life stories. Like elves, they handle magic with ease, but tend to favor more
physical combat to take advantage of their numerous limbs, imposing body and multi-purpose webbing.

tab tab 12 -Areas:
Jungles and forest of southern Ventur

tab tab 12 -Extras:
Driders have the weakness of demons and arachnids combined. In other words, they don't handle light magic well and can roast pretty well.
The cold will also quickly plunge them into a deep lethargic trance before eventually killing them.

PostPosted: Fri Jun 17, 2016 2:22 pm


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▐ ⋮ Merfolk
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Mermaids and Mermen make up the population of the waters in the kingdom of Davus. They are as numerous as the fish
in the seas. From goldfish to jellyfish, Merfolk are possibly more diverse than even Were-creatures, but it is unknown as
any that live deep in the sea are nearly never seen. Either because they are considered feral from lack of communication
or because they can't survive at any pressure lower than they are used too. Merfolk, similar to Harpies, can also come in
different forms than the normal some are used to hearing about. Some are literally walking fishmen, while others are your
standard human torso and fish tail. A trait all of this race share in common is their need of water. Some can stand to stay
out of water for weeks on end, others can't live without it for more than a few hours.

Age limit ⋮- 290 years
Kingdom ⋮- Davus
Deity ⋮- Unknown

Racial Alignments ⋮-
tab Were-Creatures :- Neutral
tab Elves :- Strained
tab Humans :- Strained
tab Harpies :- Strained
tab Vampires :- Allies
tab Fae :- Neutral
tab Demons :- Strained

xxxxxx▐ ⋮ Merlfolk Sub-races
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xxxxxName| :- Jellyfish
tab tab - First known entity:- Unknown
tab tab 12 -Description:
Jellyfish merfolk are one of the more ethereal sub-races of merfolk ever to be seen. They're bodies are almost completely see through
but the color of translucent skin varies. From light blue to pale pinks. Some even have bioluminescence and appear to glow in dark
areas. While they appear human from the waist up, from the waist down all Jellyfish merfolk balloon outwards, almost having ballgown
like skirts inplace of legs. From underneath the skirt like appendage comes several tentacles that when touched by any other race,
including other merfolk, can paralyze the other person temporally [1 post].

tab tab 12 -Areas: Oceans, Rivers, Lakes
As they are mostly made of water it is a rare sight to see them outside of a water way of some sort. As such seeing a Jellyfish in an area
like in Sl'kean, deep within the borders of Cre'aldh is practically unheard of.

tab tab 12 -Extras:
As stated before Jellyfish are mostly made of water, this makes them extremely fragile. While in the open ocean Jellyfish are succetable
to the currents in the ocean and can easily be swept away, more so during storms. However, if a Jellyfish loses a limb they can regrow it
without much effort. The head of the Jellyfish is the only thing they can't seem to regrow.


▐ ⋮ Vampires
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As with Elves, Vampires are just how you would think they are. Human-like appearances with the only difference being pale
almost sickly skin in some cases. Sharp fangs. Some even have sharp claw-like finger nails. However, they can not turn into
bats. Nor giant gargoyle looking things. Some believe them to be a Sub-Race of Humans and/or Elves. Others believe them
to be a Race corrupted by dark magic. Which is right? That's hard to say. Whatever the answer is, now they are a beloved Race.
Working with the Merfolk to provide good clothes and sea-food for others in the plains Kingdom of Davus. A few legends about
them is true though. While not deadly, Vampires do tend to burn easily in the sunlight. And they do have a tendency to drink blood,
but do not survive solely from it. Like any race Vampires need a balanced diet to survive. Blood just happens to be their water
source. Contrary to popular belief any blood is nutritious enough for Vampires. A rodent is the same as a Human in other words.
Although pride tends to keep them from making a rodent a meal. Lastly being bitten from a vampire does not turn one into a vampire.

Age limit ⋮- 255 years
Kingdom ⋮- Davus
Deity ⋮- Unknown

Racial Alignments ⋮-
tab Were-Creatures :- Neutral
tab Elves :- Strained
tab Humans :- Strained
tab Harpies :- Strained
tab Merfolk :- Allies
tab Fae :- Neutral
tab Demons :- Strained

Lady Caprinet
Captain

Cluttered Goat


Lady Caprinet
Captain

Cluttered Goat

PostPosted: Fri Jun 17, 2016 2:24 pm


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▐ ⋮ Fae
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Fae are just what you would imagine. Ethereal beings with large bug like wings adorning their backs. Some stories have painted
this Race as helpful guides to adventurers. Others have shown a more mischievous or darker side by aiding the villain. All of
these stories hold a light of truth in them. Fae are both kind and mischievous just as any other race can be. Unlike how the
stories describe their behavior the way they are portrayed physically is more diverse. Much like Humans, Fae come in all shapes
and sizes. While there is no evidence supporting a two inch tall Fae, there is evidence of smallest adult Fae. Which was a mere
three feet tall. They are blessed with immense magical powers they have become rather prideful over the years. Much like the Elves
They tend to keep to themselves deep in their forest kingdom of Michjing.

Age limit ⋮- 205 years
Kingdom ⋮- Kurique
Deity ⋮- Unknown

Racial Alignments ⋮-
tab Humans :- Neutral
tab Elves :- Strained
tab Vampires :- Neutral
tab Harpies :- Neutral
tab Merfolk :- Neutral
tab Fae :- Allies
tab Demons :- Strained

xxxxxx▐ ⋮ Fae Sub-races
xxxx▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
xxxxxName| :-
tab tab - First known entity:- Character / Username
tab tab 12 -Description:


▐ ⋮ Were-Creatures
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One of the most diverse Races ever discovered. Were-creatures have a number of different legends about them. One of the
more popular beliefs is that they only change during full moons. This is only half true. Were-creatures do change once a month
but only during the moon-phase that they were born under. Another belief is that they are completely feral in their true state. Willing
to attack even their most beloved person. This is false. Were-creatures can keep their sanity during the one night they change by
carrying around a special stone called a 'moonstone'. These beliefs came from the reign of the ? ? ?. Under the ? ? ?'s long rule
Were-creatures were largely effected by the magic produced during this time period. The Race as a whole were considered feral
beings even when in their normal states. However, the God/Goddess ______ discovered the use of moonstones and, in a sense of the
word, 'tamed' the Were-creatures. Although this knowledge has been lost to the ages Were-creatures all over know that moonstones
are significant and rarely are seen without a box of these stones somewhere in their house.

Age limit ⋮- 150 years
Kingdom ⋮- Kurique
Deity ⋮- Unknown

Notes ⋮- Were-Creatures are generally human in appearance. Only on the nights he or she transforms
does their true nature show. Some sub-races are exceptions to this rule however. As a whole the race doesn't
show signs of whatever creature they turn into in their human forms.

Racial Alignments ⋮-
tab Humans :- Neutral
tab Elves :- Strained
tab Vampires :- Neutral
tab Harpies :- Neutral
tab Merfolk :- Neutral
tab Fae :- Allies
tab Demons :- Strained

xxxxxx▐ ⋮ Were Creatures Sub-races
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xxxxxName| :- Feral Were-Creature
tab tab - First known entity:- Soile Rautio [Lady Caprinet]
tab tab 12 -Description:

"Feral" Were-Creatures are a label for a particular sub-race of were-creatures that have wolf like appearances even when
they are in they're human forms. Claws, tails, ears, fur. All these physical characteristics that are normally only found in
fully transformed Were-Creatures are on display for all to see. As their more animal appearances can also be mirrored
by their personality these Feral Were-Creatures are not generally accepted by the public. Especially when seen outside of
the Kingdom Kurique, where they are normally more accepted by others.

tab tab 12 -Areas:
Kingdom of Kurique only

tab tab 12 -Extras:
N/A
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