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Character Creation & Development

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Renkon Root
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PostPosted: Tue Jun 26, 2012 7:11 pm



CREATING THE CHARACTER




There is more to a person than hair color and bust size, one must also consider WHO the character is and what sort of personality they may have. Knowing the personalities of people will help us to create better characters with more variety. According to David Keirsey, there are four kinds of people in the world, and each kind has four sub personalities. The following is an over view of Mr Keirsey's findings.

The Guardians:
* Supervisors
* Inspectors
* Provides
* Protectors

The Idealists:
* Teachers
* Counsellors
* Champions
* Helpers

The Artisans:
* Promoters
* Crafters
* Performers
* Composers

The Rationals:
* Field-marshals
* Masterminds
* Inventors
* Architects

I suggest reading his full personality descriptions to get a better understanding of people, why they do what they do, and how they may interact with others. not only will this help you in your writing, but it might help you with REAL people as well!

Keirsey.com

While I do agree with his idea for the 4 basic personalities AND the sub categories, when I took the on site test to see what I was it did not fit me. So if you take the test take it with a grain of salt.

Along with the 16 different kinds of people there are 5 love languages, as discovered by Dr. Gary Chapman. These love languages are systems of affection that we instinctively recognise, but do not always communicate effectively.

They are as follows:

Words of Affirmation:
Actions don’t always speak louder than words. If this is your love language, unsolicited compliments mean the world to you. Hearing the words, “I love you,” are important—hearing the reasons behind that love sends your spirits skyward. Insults can leave you shattered and are not easily forgotten.


Quality Time:
In the vernacular of Quality Time, nothing says, “I love you,” like full, undivided attention. Being there for this type of person is critical, but really being there—with the TV off, fork and knife down, and all chores and tasks on standby—makes your significant other feel truly special and loved. Distractions, postponed dates, or the failure to listen can be especially hurtful.


Receiving Gifts:
Don’t mistake this love language for materialism; the receiver of gifts thrives on the love, thoughtfulness, and effort behind the gift. If you speak this language, the perfect gift or gesture shows that you are known, you are cared for, and you are prized above whatever was sacrificed to bring the gift to you. A missed birthday, anniversary, or a hasty, thoughtless gift would be disastrous—so would the absence of everyday gestures.


Acts of Service:

Can vacuuming the floors really be an expression of love? Absolutely! Anything you do to ease the burden of responsibilities weighing on an “Acts of Service” person will speak volumes. The words he or she most want to hear: “Let me do that for you.” Laziness, broken commitments, and making more work for them tell speakers of this language that their feelings don’t matter.


Physical Touch:

This language isn’t all about the bedroom. A person whose primary language is Physical Touch is, not surprisingly, very touchy. Hugs, pats on the back, holding hands, and thoughtful touches on the arm, shoulder, or face—they can all be ways to show excitement, concern, care, and love. Physical presence and accessibility are crucial, while neglect or abuse can be unforgivable and destructive.


Each of us has a PRIMARY love Language, though we all feel the effects of each one. Giving your character a primary, and then a secondary Love language will help you to write them more like a real person. Try to mix up the love languages and remember, not every one can communicate them effectively. A Quality time person may want to be with others every day, but will not want to send one gift, ever, because it means nothing to them. The Gift lover will feel neglected, even if the Quality Time giver spends every waking moment focused on them.
PostPosted: Tue Jun 26, 2012 7:13 pm



Round Characters vs Flat Characters





Many points have been lost due to characterization here in the Arena. Mostly, the author forgets that their opponents characters are not "flat," but are "round" for the most part. And what the heck does this nonsense mean?

Flat Characters are characters that can be defined around one idea, emotion, or characteristic. They are stereotypes or cut-outs. Their reactions never change--in a sense they can be depended on to behave a certain way. These are usually supporting characters, because they tend to be uninteresting and predictable when left to their own devices.

These characters also lack moral ambiguity. In other words, their world is either black or white--there is no gray mid-tones to them.

For example, let's take Stephani Meter's character, Bella, from Twilight. She can be defined by one word: shallow. Everything she does is centered around the handsome boy she is crushing on. Very little else enters into her priories and when they do, it is begrudgingly.

She is not a bad person. But her motivations don't really change much through the book series and she evolves very little (if at all). That never changes, thus she is a flat character.



Round Characters are characters that have a great range of reactions to one thing. They do not always know right from wrong, they can grow and develop, and they often have a strong motive pushing them forward. They have psychological complexity and engaging backstories. They struggle with decisions and often change their minds.

They are more relatable to the reader because they tend to be morally "gray." That does not mean they are completely neutral, but that they lean towards "white" or "black" (good or evil), but are not completely defined by it. They cannot be described in one sentence. Their past experiences impact their present situations in many different ways.

For example, take J.K. Rowling's character, Harry, from Harry Potter. He is motivated by the murder of his family and a desire to do the right thing. While he is interested in girls romantically, that interest does not dominate the majority of his time or thinking. He is caught awkwardly between vengeance and morality (with the prophesy thrown in for flavor), and that causes problems when working with others. Not all of his plans work and sometimes his friends and allies are injured or even killed because of it.


Renkon Root
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haowopcmasjkka

PostPosted: Wed Jun 27, 2012 1:13 am


One thing, I think, is that characters don't neccessarily have to fall into one of those categories. That's the thing about people--they're not always easy to categorize, and I think that it would make the character more real if they were developed as a person rather than to fit one of the categories that you want to put them in, and that would make them more of a "round" character.

Are you going to add dynamic and static characters? I think they're similar to round/flat, but there are some differences, and it might be interesting.
PostPosted: Wed Jun 27, 2012 7:57 am


Kitsune No Tsubasa
Are you going to add dynamic and static characters? I think they're similar to round/flat, but there are some differences, and it might be interesting.

This thread (like all of the help threads in the guild) is a work in progress. I will probably add dynamic and static characters once I find the time to draft up an easy to understand explanation for them with examples.

Renkon Root
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Ren LehCrow

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PostPosted: Thu Jan 02, 2014 8:11 pm


I know of some professionally published authors that could benefit from from reading this thread.
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