SETTING UP YOUR DORM ROOM
Your hunter trainee must be APPROVED for enrollment HERE before they can start up their dorm room. Hunter dorms are minimal and only used to carry their essentials as well as a few personal touches. All Hunter dorms are occupied in the same building, all trainee Hunters live on the first floor (beginner and intermediate), with the senior members occupying the much more spacious second and third floors. Public washrooms are shared on the first floor, two in the hallway.
- Hunters are free to decorate their room with MINIMAL decorations, though it is recommended to hide too much of their more indulgent activities as it is frowned upon by the staff to consume too much time in other unnecessary activities.
- Hunters are always "on the call" and may be asked to be assigned to different missions. That means while they may be at home base some times of the year, at other times, they will be away for an extended period of time. That means they are always packed "to go" just in case they get the emergency on call mission.
- While all Hunters have their own cell phone, there is no other technology readily available, though it is said that some of the senior members smuggle things such as ipods...
- All Hunters are required to carry their own journal to chronicle their own events and progress
- Minipets are not allowed, as they represent the taint of Halloween. Occasionally it is said that Hunters have smuggled pets from the other side, but this tends to not end up well, especially if they are discovered.
- Full hunters may opt to have a house in the town instead of a room on the second floor. However, these are generally in pretty bad shape. Repairing and improving them can be done through room upgrades and by using thousands of dollars in savings to buy the services of hunters skilled hunters and materials.
LOGGING YOUR RPS AND EVENTS:
All rps should be logged in the journal, in whatever manner you wish, for future reference when doing growths. This goes the same for any 'missions' you partake, your character can write solos in the form of Journal logs, or just use the Journal to chronicle or update events.
Promotion:
After a certain amount of collected rp points, your Hunter can be considered for a promotion, to a more intermediate level. They will take intermediate level quests, but there is no visible reward other than being respected .
- Hunters have a one stage art contract, but if you insist on updating their look for their promotion, you are allowed to commission/custom in OR bribe an artist to do so. The coat must always remain visible.
The default word requirement for points is 800. GMs may require either more or less in their classes and events, and may also award growth points differently, so always read the first and last GM posts thoroughly.
1 point can be:
- One playlist created, by you, for anything related to the shop. This can be your character, events, and other people's characters as well. Each must have a different theme. (max 5 points per year this way)
- One piece of fanart drawn by you for anything related to shop (max 5 points this way)
- One complete regular rp
- One full solo rp
- One gm-modded event with point prizes (to be linked), where you included your character
- One complete classroom/mission rp
- One complete homework assignment
- One complete battle, with just rolls
2 points:
- One complete 'battle' roleplay with filled out roleplay actions
- Character 'plot assistance' (ie for events)
GROWTH REQUIREMENTS:
Intermediate:
75 points + a private mission assigned by their senior
Intermediate and advanced students are allowed more leeway with missions, and also gain harder assignments and roles.
Full Fledged Hunter/ Advanced Hunter:
150 points + a private mission assigned by their senior
Advanced Hunters missions might also include helping train or oversee beginner trainees. They are assigned or choose individual missions and can even oversee groups. Advanced Hunters, as they no longer have the "Trainee" title, are responsible for their own actions, and may choose to join missions or are assigned to them, but no longer take part in classes or learning sessions/lessons.
THIS IS HALLOWEEN: Deus Ex Machina
Welcome to Deus Ex Machina, a humble training facility located on a remote island.
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