I have been given approval to create this thread.
All that have joined, please try to post, or I will cry.
This roleplay shall be based on my SMNS, or "Sailor Moon Neo Stars" plot.
Please read
http://www.gaiaonline.com/guilds/viewtopic.php?t=13360635 before joining and posting.
It is Houou's History, and contains relevant and important information.
The Plot:
It is the 30th Century, and the daughters of the Senshi are all around 13-16 years old, depending on when they were born. They are all full Senshi and are now ready to begin important missions.
Houou is 16 and Chibiusa at least looks like it. Most of them attend Mugen Academy or other schools on Earth, unless they are on their home planets.
The survivors of the destruction of Nemesis, the Death Busters, and Shadow Galactica have moved to other planets in the Tau System. This system is made up of these planets:
Izanagisei, Izanamisei, Inarisei, Tau, Tengusei, Mau, Vulpinon and Gandara.
Mistress 9, the Witches 5, and several Sailor Animamates took over the planet Inarisei, renamed it Neo Nemesis, and Mistress 9 sits on the throne as Empress. It is the new Planet of Darkness.
Hiei, seeking more power, became her Emperor, and now holds the Shadow Sword, the First Talisman, his birthright as the descendant of Susanowo, who once made a pact with Chaos.
Kurama is the rightful heir to the throne. He got together a band of rebels, and they are trying to restore the light to Inarisei, and restore the Minamino Family Dynasty.
Kuronue, rightful heir to the throne of Tengusei, was forced into exile when Karasu and Lead Crow took power. He went to help Kurama, but Yomi, a spy for the enemy, lead him into a trap. He is now a slave to Karasu.
Kurama, so angered by the betrayal, struck Yomi with his Rose Whip. Yomi lost his sight due to the injury, and is now taking power on Gandara.
Kurama fled to Earth, and is seeking the help of the Sailor Senshi to save his planet. Most of the rebels have either been captured or killed. Yukina, Hiei's sister, is secretly helping the rebels in the Palace of Darkness.
Both sides--Kurama's group and the enemy--are seeking the holders of the Talismans, items created by the gods to restore Balance in the universe. Whichever side has the most will most likely win the war.
The Senshi will soon meet the fox spirit, and their mission will begin. But are they ready to take on the enemies that were so formidable in the days of their parents? Will their parents aid them? Will the planet be saved?
It is up to us, the RPers, to decide that!
This is a semi-literate roleplay. No chatspeak. No actions in stars. One-liners are all right occasionally.
TALISMAN INFO:
Back in the Age of the Gods, when the universe was new and the gods were deciding who should rule each planet, there was trouble. An evil entity named Chaos had been discovered, and it was influencing some of the gods, causing darkness in their hearts. The gods decided that they should create weapons to protect not only themselves, but the universe, for the Balance was being disturbed.
Some of the Talismans, their abilities, and their original and current owners, are as follows:
Shadow Sword
Abilities:
Summon/control creatures of darkness (Daimon, Lemures, Black Dragon, etc.)
Drain energy
Break/ create forcefields
Dark energy attack
Create dark crystal
Control shadows
Poison
Create bindings of darkness
Cast curses and spells
Owner: Susanowo
Light/Dark: Dark
Current Owner: Hiei
Planet: Tau, Nemesis
Mirror of the Heart
Abilities:
Break spells, illusions, and brainwashing
Create/break forcefields
Energy attack
Open/Close portals
Shows past, present, future, hopes, dreams, fears, and nightmares
Seal away evil
Owner: Inari
Light/Dark: Light
Current Owner: Kurama
Planet: Inarisei
Phoenix Rose Crystal
Abilities:
Healing (mostly physical)
Resurrection of the dead
Energy attack
Create/break forcefields
Seal away evil
Owner: Inazuma
Light/Dark: Mostly Light
Current Owner: Houou
Planet: Jupiter
Illusion Pendant
Abilities:
Create illusions
Invisibility
Long and short distance teleportation
Create/break forcefields
Enhance psychic abilities
Energy attack
Seal away evil
Owner: Tennue
Light/Dark: Mostly Dark
Current Owner: Kuronue
Planet: Tengusei
Spear of Creation
Abilities:
Create stars and other heavenly bodies
Energy attack
Seal away evil
Owner: Izanagi
Light/Dark: Light
Current Owner: Unknown
Planet: Izanagisei
Spear of Destruction
Abilities:
Undo work of other Spear
Break/create forcefields
Energy attack
Control the dead
Create zombies/undead
Owner: Izanami
Light/Dark: Dark
Current Owner: Unknown
Planet: Izanamisei
Silver Imperium Crystal
Abilities:
Healing (mostly spiritual)
Energy attack
Seals away evil
Teleportation and rebirth (think what Queen Serenity did)
Power to save everything
Owner: Queen Serenity
Light/Dark: Light
Current Owner: Neo-Queen Serenity, Chibiusa
Planet: The Moon
Golden Crystal
Abilities: Same as the Silver Crystal
Owner: Amaterasu
Light/Dark: Light
Current Owner: King Endymion
Planet: The Sun, Earth
Silence Glaive
Abilities: Power of death
Owner: ?
Light/Dark: Dark
Current Owner: Hotaru
Planet: Saturn
There are others, such as a bow and arrow, a bell, and a harp, but it would be impossible to list them all, as there are so many and some are not even in use today.
The Talismans were equal in power, but different in abilities. Each Talisman owner could sense the presence of another, and the Talismans would react to one another, glowing and giving off power. Each would warn its owner of danger, and could be summoned at will. Some had to be held in order to use their power, like the Mirror. If a Talisman was broken, it meant the end of that person’s life. The Mirror was handled especially with care-it was tied to the owner’s very soul. To use a Talisman’s ultimate power, an energy blast capable of sealing away/destroying evil, one would have to give all the energy one had. If the attack failed, it meant for sure that the person’s opponent would win-they would have no energy left for another attack. In many cases, using a Talisman was risking one’s life. It was considered a last resort weapon.