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Posted: Thu Oct 23, 2008 5:43 pm
This is a message for the Mods of the guild. I am reaching my completion in the spirit world Thread and I need your opinions on all the areas found in the thread. Any suggestions on improvement or any additions you want me to make to it. Drop me a Pm soon and give me some feedback.
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Posted: Fri Oct 24, 2008 2:39 pm
How would they be "unable to see the awesomeness?"
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Posted: Fri Oct 24, 2008 4:13 pm
Isn't it assigned to be for crew members only?
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Posted: Fri Oct 24, 2008 7:47 pm
Doesn't look like it. lol
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Posted: Sat Oct 25, 2008 6:52 am
...well shoot, and here I was thinking that only the moderators could see it...*sighs in disappointment* AH well, things happen, ignore that part of the post then seeing how people can see everything... Still, I need some feedback from you guys about anything that could use some work
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Posted: Sat Oct 25, 2008 10:05 am
Anyways, I am glad to say that I am complete with the environment part of the Spirit realm, you may look, but don't touch. now there is simply one small matter that needs to be settled, the powers. I believe you know what I speak of, Vice Captains, seeing how it was such a conflicting arguable power. I need Jin to approve of it, and my character so we may move onto the next part of the spirit realm
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Posted: Wed Oct 29, 2008 1:59 pm
Well, as we begin to wait for Jin to return and answer the call, I have opened up the churches and chapels within the factions. If you wish to enter the spirit realm you may go ahead, but there are a few rules before doing so:
1: To enter said spirit realm, begin rping at the chapels in the factions, do not go straight to the spirit world. I'll be playing as the head priests of the chapels in the factions...cause I'm bored out of my mind, the more characters I play the less bored I'll be. 2: Seeing how only the Faction leaders know about the chapels you must get them to take you to them.
That is all.
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