VJammer & Alabaster “Thoth” Jade
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╫ C O R E ╫


        *NAME ▬ Alabaster “Thoth” Jade
        *BASE LEVEL or COMPANION OF: ▬ 2
        AFFILIATION: ▬ Osiris
        *AGE ▬ 37
        *FACTION ▬ Crimson Fang
        *ROLE & OCCUPATION ▬ Villain Crimson Fang Political Division Lead
        *SEX ▬ Male
        *SPECIES ▬ Alligator Faunus


╫ A F F E C T A T I O N ╫

        HEIGHT ▬ 6’10”
        WEIGHT ▬ 230 lbs
        SCARS/TATTOOS ▬ N/A
        MARKINGS/FAUNUS FEATURES ▬ Scaly Skin


╫ A R C H E T Y P E ╫

        NATURAL ABILITIES
        Primary Talent ▬ Tactics. Alabaster is incredibly intelligents and extremely well-informed. This potent combination leads to him being able to plan strategies to counter most situations fairly fast, both in battle and in the factions’ political agenda.
        Faunus Trait/Bonus Talent ▬ Tough Hide/ Alabaster’s skin is incredibly tough, especially along his arms where it has started to change in texture and color, even growing onto his finger tips, resulting in claw-like protrusions of incredibly tough skin. He is resistant to slashing attacks as a result.
        Other Talents ▬ Strength. While his faunus heritage is not responsible for his strength, he has shown an unusual aptitude to putting on muscle mass and maintaining it.
        LEARNT ABILITIES
        Strongest Skill ▬ Analytics. He has developed a keen eye for detail as a result of his work over the years and tends to notice things others have missed.
        Weakest Skill ▬ Protracted Combat. While a formidable opponent in skirmishes, due to his long hours working and lack of regular sleep, a drawn-out battle will wear him down fast.
        Other Skills ▬ Data Division - As a result of his semblance, he has learned how to receive multiple a multitude of data input and isolate them from one another.
        Hacking. While not an expert in hacking, he has learned several tricks as one and is fairly proficient with it.
        PERSONALITY TRAITS
        Nature ▬ While he used to be fairly laid-back and social, multiple years of pulling extremely long shift due to the nature of his semblance, he has grown to be regularly fatigued and short-tempered. A consumer of copious amounts of stimulants and a chain smoker, he has a rather blunt method of conversing with others and comes off as abrasive with a mild superiority complex.

╫ H I S T O R Y ╫

        BACKGROUND ▬ Alabaster grew up in Vale to a rather poor family and suffered prejudice not only as a faunus, but as one of a predatory nature, often getting in brawls which saw others coming out worse than he. He took to his education fiercely though, hoping to work his way into a station of some respect and escape the prejudice. However, his record of fights proved to be too great an obstacle to overcome in this regard. After graduation of college, he started joining rallies and protests where he met ian inspiring young woman who would ultimately started a movement of her own and who inlisted him when she learned of his semblance.

        FUTURE PLANS ▬ I have no outright plans to have this character killed, though, I am not opposed to it. If they were to die, I believe it should be in an incident relating to an attempt to bring down the Crimson Fang. I leave the final call to crew on this.

        DESIGNATED CONTROLLERS ▬ I may play him if asked, though, my plan is to hand control of him over to a member of Crew.

╫ I N V E N T O R Y ╫

        PRIMARY WEAPON
        ▬ A metal club utilizing gravity and Shock Dust to create shockwaves and electrocute opponents.
        Melee Form ▬ Metal Club
        Ranged Form ▬ N/A
        Other Form(s) ▬ N/A
        Ammo Type ▬ N/A
        ▬ The effective range of its effect is a five foot radius, otherwise, it has no ranged capabilities.

        OTHER WEAPONS
        ▬ Sawed-off Semi-Auto .357 Magnum
        ITEMS




╫ S E M B L A N C E ╫

        *NAME ▬ All-Seeing Eye
        *AURA COLOR ▬ Amber
        *DESCRIPTION
        ▬ (General Description: In the 4 following bullets please describe how your semblance improves over levels. Please keep in mind that most NPCs will be at 50 posts, and level 3 NPCs will be exceptionally rare. In addition NPC semblences must be kept simple.)
        *LEVEL 0 ▬ Alabaster can place a single glyph that can record both Audio and Video simultaneously and the same number of glyphs to playback the recording and up to twelve glyphs that can record one or the other individually (Can be mixed, just only one medium or recording per glyph).(0-99 posts)
        *LEVEL 1▬ Alabaster can place two glyphs that can record both Audio and Video simultaneously and the same number of glyphs to playback the recording and up to eighteen glyphs that can record one or the other individually (Can be mixed, just only one medium or recording per glyph).(100-199 posts)
        *LEVEL 2▬ Alabaster can place three glyphs that can record both Audio and Video simultaneously and the same number of glyphs to playback the recording and up to twenty-four glyphs that can record one or the other individually (Can be mixed, just only one medium or recording per glyph).(200-299 posts)
        *LEVEL 3▬ Alabaster can place four glyphs that can record both Audio and Video simultaneously and the same number of glyphs to playback the recording and up to thirty glyphs that can record one or the other individually (Can be mixed, just only one medium or recording per glyph).(300-399 posts)
        *DRAWBACKS ▬ Alabaster is limited to placing his glyphs by sight, though, this can be countered with the use of live feed. He can also use his glyphs to chain place their locations through his ability to see through his own glyphs. While they can be placed as small as the tip of a pen, when placing them, there is a spike of aura and a small flash that can give away their location, so, he must be careful placing them. If discovered, they are physical constructs that are not very durable and can easily be broken. While invisible to anything that might be used to scan for mechanical bugging devices, they can be picked up by something or someone able to scan for aura, though, this will not lead them to him and even then, they will be hard to detect. Alabaster must be conscious for them to function and they will dissolve when he sleeps or falls unconscious.



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