
xx c н a r a c т e ɾ • ι n f o r m a т ι o n
xxxx • Name : Yorokobashii Tenshi
xxxx • Gender : Female
xxxx • Height : Surprisingly tall, Yoroko towers at a height of 5'8 because of her long, lanky legs. Even at this height though, she remains elegant and graceful in posture.
xxxx • Weight : Yoroko weighs about 127Ibs.
xxxxxEye Color: Yoroko's eye color ranges from light to dark green depending on the day and the lighting of the room and the time of day.
xxxxxHair Color: Yoroko's hair is a multitude of colors, the main color being a dark green that matches her eyes. Blue and white streaks decorate her long tendrils of hair down the length of her back yet she does not do anything to dye it this color. It is a mystery even to her why her hair is so decorative.
xxxxxBody Type: Thin yet strong, Yoroko is very skinny except for her medium-sized bust and curves. Her middle is very small even without the corsets she wears most of the time as well.
xxxxxUsual Attire: Yoroko's attire is nothing like the normal Shinigami's. She prefers to dress in corsets and elegant gowns with intricate designs and lacing around them. Surprisingly none of her battle skills are weakened by this, including her speed despite being in tight clothing all the time. She says looking her best raises her morale, therefore raising her strength in a way. Whether this is true or not is unknown but it works for her.
xxxxxTattoos / Markings / Piercings: Upon her back are scars in the shape of what appears to be angel wings. These are not natural, however, and are a painful reminder of her past that she does not like to talk about so she keeps the scars hidden under her corsets.
xxxxxEthnicity: Yoroko appears to be a mix of English and Japanese, leaning more to the English side. Her porcelain pale skin, brightly colored eyes, and tall build make this apparent.
xxxx • Reiatsu Color : Yoroko's reiatsu color is pure white like an engulfing, blinding ray of light.
xxxx • Reiatsu level : Immense for somebody with a lower position. She's a very peaceful person though and doesn't release her full abilities too often.

xxxx • Personality : Upon meeting her for the first time, some may dislike Yoroko for the reason she speaks in a very formal manner most of the time and because she also does not have much to say to people she does not know. Despite this, she is also well-liked by some because of these reasons and many more. Most of these reasons though not many people stick around long enough to find out. She is very gentle in nature and can be very sweet on most days. She barely has a temper but on the rare occasion that she does lose it, she's hard to control.
Giving most people the benefit of the doubt and second chances, Yoroko always believes there is some respect to be found yet in the world and is always willing to let somebody redeem themselves. She is very kind even though she does not always seem that way and is hardly seen without a smile on her face when she is around young ones or familiar comrades. Those close to her say she lives up to her name but she turns such compliments down because she believes living up to such a name would take centuries of perfection. Something that she thinks nobody is capable of, no matter how pure or good.
Yoroko is also a great strategist. She always weighs every outcome in every situation to overcome it the best she possibly can. She never just rushes into a battle without a plan unless it is absolutely necessary in order to win.
xxxx • Biography : Born in the 3rd Rukongai in the Soul Society, Yoroko was the daughter of a wealthy, lawful family that believed in nobility and morals. She was brought up as a dignified, respectable young lady that always obeyed orders no matter how strict. This life, however, was not as fulfilling or pleasant as one would think. Suffering physical and verbal abuse everyday, every member of her family expected her to be more than what she was after finding out she had a high Reiatsu level. One could say she was blessed with a curse in this family for not one of her ancestors had such powers in centuries. The family decided to use this to their advantage and to show her off like some kind of prized possession that lacked willpower and a voice of her own. Taught to always be silent until she was given permission to speak, she never found such a voice until it was far too late to use it.
By the time Yoroko was in her 20's, she was seen as an object to wealthy and powerful men that worked with her father in the district. He was happy to give her up to them for periods of time for the right amount of coin. Yet she never objected in fear of being abused or worse so she went along with it despite her need to get away. She knew she had the power to but she did not want to dishonor or disrespect her family.
One night she finally had enough. Declaring in front of her siblings and mother that she would no longer be subject to such a life, she gathered what little she was given permission to take by her mother and started for the door to leave. Awaiting her was none other than her father who grabbed the nearest weapon he could find, a branding iron from the fireplace, and struck her across the back several times with it. Yoroko's cries could not have been heard through the thick walls of her home so nobody could come to her rescue. And so it was her time to finally do something. Finding the strength to scream out the name of a Kido she had learned secretly, she used Fushibi and almost burned the man she had once called her father to a crisp. The only thing holding her back from killing him was her sense of mercy even after all that he had done to her.
This being said, her life immediately took a turn for the worse after the incident. She was banished from her home by her father and was forced to find her own way in the districts. This wasn't the least bit easy. That is, until she met a certain boy that would change her life forever. His name was Saruhiko, or Saru for short. The boy had been banished just as she had and happened to be living in the Rukongai as well. The boy was innocent and shy around her but she instantly took a liking to him for some reason. He was just a person of interest to her after hearing of his story. The two both had a strong sense of honor and were different; he being of mixed blood and she coming from a disgraceful family that forced her into things unspoken. Maybe this was why they fell for each other with time.
After meeting Saru, they both left for the Academy to study the Shinigami ways so they could help people in need of their power. Her reason for joining was to help anybody in times of trouble; no matter how wealthy, disrespectful, or otherwise. It was after they graduated that they took a huge step in their lives.... ( I plan on making it more lengthy and less rushed to the point of summarizing when their story starts.)
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xxxx • Likes :
xxxx • Fruit of all kinds. Though, more preferably, she has a specific taste for strawberries. Not the sour, bitter ones though. They must be ripened to perfection.
xxxx • Victorian styles and periods of time as reflected by the way she dresses and speaks.
xxxx • History and historical novels in which she reads during her free time. Her favorites all have to do with wars.
xxxx • Swordplay. Whether it be kendo or traditional-style, she loves fighting without the heightened penalty of battle.
xxxx • Fairy Tales and fantasies. She is a realist for the most part but wishes for the more fantastical side of life.
xxxx • Studying
xxxx • Wide range of teas and sweets that are her guilty pleasure but she hardly finds the time to indulge on them.
xxxx • Dislikes :
xxxx • Spilling innocent blood.
xxxx • Cockiness.
xxxx • Relationships :
xxxx • Saruhiko Haruka [Husband]
xxxx •
xxxx •

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xxxx • Rank : [N/A At the moment]
xxxx • Squad :[Hopefully 8]
xxxx • Squad ability :[N/A]

xx z a n p a k u т ō • ι n f o r m a т ι o n
xxxx • Zanpakuto Name :Hanako-Haru (Meaning: Springing Flower Child)
xxxx • Inner World Appearance :Endless Forestry
xxxx • Spirit Appearance :
xxxx • Sealed Appearance :

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ѕ н ι k a ι •
xxxx • Release Type : Progressive
xxxx • Release Phrase : "Watashi no hana o hana to subete o kizetsu sa seru." (Translation: "Blossom my flower and stun all."
xxxx • Appearance : The rapier-type blade stays the same besides the pastel colored hues dancing across the metal of the sword. These colors shine around the user like a rainbow-colored aura and spark out at anybody near.
xxxx • Instant Effect : Upon release the blade releases an electromagnetic wave that can envelope a 10ft. to 2 mile radius from all sides. Normally an electromagnetic wave wouldn't be so harmful but gamma rays are what is released from the wave which cause incredible amounts of radiation to follow. Any electrical signals can be wiped out with this instant effect if they are within the set range; making communication through electric-powered devices useless as well as any lights nearby.
What can this radiation do to an enemy though?
Well, first off since brain cells do not reproduce, they won't be damaged directly unless the exposure is 5,000 rems or greater. Like the heart, radiation kills nerve cells and small blood vessels, and can cause seizures and immediate death. Also, Intense exposure to radioactive material at 1,000 to 5,000 rems would do immediate damage to small blood vessels and probably cause heart failure and death directly. Considering the enemy may not be human (It probably would not be human), it would not cause death directly in most situations. It all depends on how the enemy reacts and retaliates.
xxxx • Passive Ability : The power of this Shikai isn't as powerful as it could be since Yoroko uses it the wrong way. After the incantation is spoken, sparks flicker out from her Zanpakuto and anything they touch can be stunned or electrified depending on if they take a full hit or not. The sparks can travel through objects as well if they are water or certain metals that conduct electricity. This power is especially useful if the enemy is near any water sources or if they have their own power that uses water. Once the Shikai is activated Yoroko simply uses blunt force to try and shock her enemies because she never took the time to perfect her Shikai completely. If she had done so, it would be much more powerful than just shocking enemies senselessly.
However, she did manage to learn how to use electric barriers. These barriers can surround her or somebody she is protecting so they cannot be harmed unless the enemy wishes to get a nasty shock. This also means that Yoroko cannot harm the enemy either, for she can't reach through the barrier.
The weakness to this Shikai is also it's strength, water. If Yoroko were to somehow have water on her person she would suffer the same electric shock that anybody else would get. Though she knows was to prevent such happenings.
xxxx • Techniques :
xxxx • Kyūin enajī: This ability is used when there is no electrical source near to draw from. It involves using life essence from the body of the user in order to wield it. This, however, is only a last resort technique for this exact reason. Every time it is used the user becomes weakened and years can even be taken of his/her life. This is why Yoroko hardly uses this ability unless somebody is in mortal danger. She would never use it as a last resort for herself though; only for others when they are in trouble. As this is not exactly an offensive ability, some may think it is useless. But if the time comes where Yoroko were to run out of spiritual energy or nearby electrical sources to power her attacks/defenses with, this would come in handy. It is basically like a generator running on the user's life force.
The amount of energy drawn is based on how much life essence is used. For example, enough energy to power the bare necessities of Yoroko's Shikai would only make her weak when she is done. Using enough to do techniques and powers close to Bankai level would probably take years off her lifespan. Thankfully she does not have to use this power much since there is electricity in many places.
xxxx • Denki Yari: Yoroko's otherwise short zanpakuto turns into a long electrical spear. The blade does not extend but it appears so because electricity forms a solid as it extends out past the blade's point. The spear is dangerous to the touch and its current flows at about 70milliamperes; 50 more than what could instantly kill any human. It could very well kill any other being as well if it touched them long enough but for the most part causes paralysis in the amount of time 20milliamperes would stop a human's heart.
If a victim is paralyzed, this gives the wielder time to stab the victim with the point of the zanpakuto if they desire too. The reaction time is a bit slow though due to the fact the electrical current can very well be reversed and sent back through the hilt. It may not paralyze the user but it can be very painful if this happens.
How this works (In the form of rolling dice):
No effect: If the user rolls either a 0 or a 7. This results in no effect taking place whether it be paralysis, death, injury, etc.
Slowed speed due to slight paralysis in the limbs: If the user rolls a 1, 3,or a 6, this is the resulting penalty. Shunpo/Sonido is useless now and speed decreases by 50% for the one being attacked. Wielder cannot use this technique again, however, and the zanpakuto is sealed once again.
Complete paralysis: If the user rolls a 2 and only a 2, they will be paralyzed in the legs and arms. This only lasts for 1 thread post(1 minute) though and they can still use any abilities that do not involve the limbs paralyzed. The wielder's abilities are no longer useful at this time as the Zanpakuto is sealed and the wielder's speed is dropped by 70%. If this happens, the Zanpakuto cannot be released again within 24 hours.
Negate: The attack, since not perfected, can be almost easy to block if one is good with defensive techniques. If the user rolls a 5,8,9, or 10, the paralysis can be completely avoided without having to even block. Nothing happens to the wielder other than their attack not working correctly.
Just a hit: If the user rolls a 4, the opponent is hit by the zanpakuto wherever aimed. The amount of damage done is determined by the opponent's roll: 1 being barely a scratch, 10 being heavily damaged.

xx e q u ι p м e n т •
xxxx• Testing
xxxx• Testing
xxxx• Testing



