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Posted: Sun Jul 31, 2005 2:52 pm
Giving them all sedatives.
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Posted: Mon Aug 08, 2005 9:09 pm
So they all pass out. Then . . .
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Posted: Tue Aug 09, 2005 4:46 am
They eventually turn hard as rock and it is your job to push them into a cold waterfall to wake them up.
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Posted: Tue Aug 09, 2005 8:47 am
And then Jenna screams and casts spiral (or w/e its called blaugh sweatdrop )beam on everyone...
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Posted: Tue Aug 09, 2005 8:26 pm
Jenna's attack makes the team wake up, and they run into the waterfall to put out the flames when a water monster attacks!
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Posted: Wed Aug 10, 2005 10:57 am
The monster immediately casts a Psynergy Seal which can't be removed so you have to fight with Djinn and weapons all battle....
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Posted: Wed Aug 10, 2005 8:21 pm
But somehow the monster steals all your weapons and uses Perminent Djinn Blast! Which lasts for the whole battle!
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Posted: Wed Aug 10, 2005 9:34 pm
And so Issac tries to tickle it to death...
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Posted: Thu Aug 11, 2005 6:15 am
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Posted: Fri Aug 12, 2005 10:05 am
But in return, all your weapons crumble into dust...
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Posted: Fri Aug 12, 2005 2:02 pm
But the Sol Blade bursts into flames and accidently unleashes Megiddo...
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Posted: Sat Aug 13, 2005 6:43 am
Which some how restores your entire party to full health, and teleports you to a small island in the south pacific. You must land your boat on the middle of the island, do three quarter turns, and cast move once. When you do that, you'll suddenly obtain...
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Posted: Sat Aug 13, 2005 11:37 am
...a mystical store that sells your weapons back at 1 gold each except for the Sol Blade which...
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Posted: Sat Aug 13, 2005 12:48 pm
...Will only be given if the team leaves a hostage from their own party. Since there are no alternatives, they decide to leave...
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Posted: Sat Aug 13, 2005 8:05 pm
Piers. Who is immidiatly tied to a rock in the sun. Now the Adepts have to find something valuable enough to trade for him.
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