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Toki Beat

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PostPosted: Sun Jan 01, 2012 3:53 am


You mind tweaking my deck a bit? i feel like my deck is missing something so i think this thread might help.

Deck List:

Monsters:

Blue eyes x3
Delta flyer x2
Koaki Meiru Drago x3
light and darkness dragon x1
masked dragon x3
prime material x1
red eyes darkness metal dragonx3

red eyes wyvern x2
totem dragon x2

Spells:
Dark hole
Dragons ravine (thinking about putting 2, not sure though)
Dragons mirror x2 (maybe 1)
Heavy Storm
Monster Reborn
Mystical Space Typhoon x2
Gold Sarcophagus x1
Future Fusion


Traps:
Black horn of heaven x2
Bottomless Traphole x2
Darkbribe x3
Mirror Force
Return from the different dimension
Magical Refpanel

Side Deck:
Dread dragon x1
Effect Veiler x1
Galaxy Eyes photon dragon x2
Thunder King x2
White Night Dragon x1
Dragons ravine x1
Pot of Duality x1
Seven Tools of the Bandit x1


Extra Deck:
Blue eyes Ultimate Dragon x1
Five Headed Dragon x1
Catastor x1
Ancient Fairy Dragon x1
Black Rose Dragon
Brionic
Exploder Wing
Iron Chain Dragon
Gaia Knight
Stardust Dragon x2
Trident Dragon x1
Red Dragon Archfiend x1
Thunder End Dragon
SuperDreadnought Turret Traub Gustaph Max (unreleased)
PostPosted: Sun Jan 01, 2012 8:19 am


Tokyo Overdrive
You mind tweaking my deck a bit? i feel like my deck is missing something so i think this thread might help.

Deck List:

Monsters:

Blue eyes x3
Delta flyer x2
Koaki Meiru Drago x3
light and darkness dragon x1
masked dragon x3
prime material x1
red eyes darkness metal dragonx3

red eyes wyvern x2
totem dragon x2

Spells:
Dark hole
Dragons ravine (thinking about putting 2, not sure though)
Dragons mirror x2 (maybe 1)
Heavy Storm
Monster Reborn
Mystical Space Typhoon x2
Gold Sarcophagus x1
Future Fusion


Traps:
Black horn of heaven x2
Bottomless Traphole x2
Darkbribe x3
Mirror Force
Return from the different dimension
Magical Refpanel

Side Deck:
Dread dragon x1
Effect Veiler x1
Galaxy Eyes photon dragon x2
Thunder King x2
White Night Dragon x1
Dragons ravine x1
Pot of Duality x1
Seven Tools of the Bandit x1


Extra Deck:
Blue eyes Ultimate Dragon x1
Five Headed Dragon x1
Catastor x1
Ancient Fairy Dragon x1
Black Rose Dragon
Brionic
Exploder Wing
Iron Chain Dragon
Gaia Knight
Stardust Dragon x2
Trident Dragon x1
Red Dragon Archfiend x1
Thunder End Dragon
SuperDreadnought Turret Traub Gustaph Max (unreleased)


As a dragon enthusiast myself and play Disaster Dragon for as long as i've been able i see what your trying to do with the deck, a sheer beatdown mixing elements from fusion and synchro together to provide a more consistent engine. However i will go through each area of your deck in hope to constructively help you in the ways i can.
Monsters:
3 blue eyes- i see your trying to find room for the potential 4500 beater that dragons mirror can provide, however even with darkness metal and totem at your disposal to summon them i still find the choice of tech a bit slow in such a fast format, i would drop all three essentially to make room for something that can address a situation instantly.
2 delta flyer- that's fine easy synchro material and fodder for darkness metal if need be and potential xyz material.
3 drago- excellent to run 3 in format, too good not too actually.
1 LADD- way to slow in format, even with the totem build. you will find it as a way to stall for a few but decks now a days have way to many outs to LaDD. i would drop for something more live.
3 masked dragons- i personally run 2 since their alright but not essential at 3, but if you like them for fodder for darkness then feel free.
1 prime material- i personally side deck him for the potential chain burn match up and if they rely on destruction eff. but you can main him doesnt take too much room.
3 REDMD- nuff said
2 wyvern- i prefer them at 2 due to chance of clogged hands and only being an 1800 attacker so good call.
2 totem- i dont like them anymore personally since LaDD is so slow now, you can keep them in for darkness metal fodder due to them being removed anyway but its not a must.
SPELLS:
dark hole
heavy
reborn
2 mst
future fusion- all above are staple including future fusion
dragons ravine- drop it i tested it in too see if it could run as well in the build, and i see your reason to tech, toss a dead blue eyes, but i just doesnt do enough for this build sadly.
2 dragons mirror- with the need for dragon decks to keep a strong grave presence this defeats the purpose. i understand that the extra beater is fun to have but alas doesnt fix that the fusion is so easy to get rid of, if dragons had a better fusion that didnt only serve as a beater and future fusion target then i would say keep it but sadly no need for these.
Gold Sarc- back in the day used to grab trunade and future fusion for a power play, however at one this card is useless and way to slow, if you choose to run it then run in 2's i would drop altogether and choose a different engine to run on, i suggest duality personally.
TRAPS:
2 black horns- eh their not bad act as a solemn in their own rights. so if you like you can keep.
2 bottomless- thats fine
3 bribe- nuuuuuu never main 3 ever due to the likelihood of being dead and adding the plus to your opponent. if you like them then main 1 or side 1 but never 3 maybe tech a starlight road.
mirror force- thats fine.
RFTDD- not a bad card in other decks, but as dragons no matter what we dont have power plays, this card is overall decent but unless used as an OTK just no room for it, and in todays game we will never get the chance we want to use this right.
Magical Refpanel- a funny tech choice personally, throws the opponent off for sure you can keep that no prob, side it if room becomes problem.
SIDE DECK:
not going through all them. A side deck is meant to act as answers to your opponents deck choice. and only 3 cards in this side are anti meta in least to slow opponent. i would bump t-king up to 3 and veiler up to 2, i would add some cards like kycoo, d.d. crow, burst breath, burial from a different dimension, debunk, pulling the rug, fossil dyna, king tiger wanghu, dust tornado, d-prison, exploder dragon. you can pick and choose others as well but any of those in 2's or 3's will be fine addition and help hinder opponents moves, i personally main 3 t-king bc they dont hurt our deck in the least.
EXTRA:
scrap dragon needed
but other then that ok, i would get rid of ultimat dragon, thunder end, and trident. they arent easy and pretty much worthless in todays game style.

overall: good deck needs some tweeks to be more consistant but i like the options, hope this helps bud

ArcA Fox
Crew

Dangerous Werewolf


Toki Beat

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PostPosted: Sun Jan 01, 2012 12:20 pm


Arca fox

Thanks, and im buying this deck in real life, so i built it in dueling network to set my budget,but damn Scrap is expensive s**t, so trying to survive without it
PostPosted: Sun Jan 01, 2012 2:15 pm


Thanks, Arca, I couldn't have placed it in better words myself. Only I'm never too keen on Seven Tools of the Bandit.

Poor Saint Jimmy
Captain

Newbie Noob


ArcA Fox
Crew

Dangerous Werewolf

PostPosted: Sun Jan 01, 2012 3:35 pm


Tokyo Overdrive
Arca fox

Thanks, and im buying this deck in real life, so i built it in dueling network to set my budget,but damn Scrap is expensive s**t, so trying to survive without it


Scrap dragon is expensive trust me xD you can work without it no doubt but the ability to tribute itself and destroy a card your opponent controls then be brought back via darkness metal is broken in its own right. but good luck with the deck. any questions about any dragon build feel free and ask i've played and tested all dragon decks viable for competitive play so im well versed on them; and on skywhale's point that i over looked, yes seven tools is bad in the format due to the heavy lightening of backrow by all decks. a sided or mained bribe can address any issues.
PostPosted: Sun Jan 01, 2012 3:53 pm


iBlack Star-Kun
Could you please make me a Ice Barrier deck? My other ice barrier decks kinda suck XD


Monsters: 19
cryomancer 1x
Dance Princess 2x
Defender 3x (fox one)
Destiny Hero Diamond Dude 2x
General Gantala 2x
General Raiho 2x
Prior 3x
Samurai 1x
Strategist 3x

Spells:18
Heavy Storm
Magical triangle of the IB 1x
Medallion of the IB 3x
Miracle fusion 2x
monster reborn
moray of greed 1x
my body as a shield 1x
MST 2x
Salvage 2x
Soul exchange 1x
Surface 3x

Traps: 3
Royal Decree 3x

Side Deck
Your preference im still working on this deck but this is the beta of it

Extra Deck:
Absolute Zero 2x
Staples 13x

Again this is just a prototype i built you can tweak it as you want its a little sketchy but with absolute zero being so good it helps it along. good luck tell me how it runs. any questions on why something is in there feel free to ask.

ArcA Fox
Crew

Dangerous Werewolf


iBlack Star-Kun

Desirable Sex Symbol

PostPosted: Sun Jan 01, 2012 4:20 pm


ArcA Fox
iBlack Star-Kun
Could you please make me a Ice Barrier deck? My other ice barrier decks kinda suck XD



Staples 13x
.

What is that?
PostPosted: Sun Jan 01, 2012 4:22 pm


iBlack Star-Kun
ArcA Fox
iBlack Star-Kun
Could you please make me a Ice Barrier deck? My other ice barrier decks kinda suck XD



Staples 13x
.

What is that?


staples are stardust, black rose, scrap dragon.
basically intended to mean most synchros or xyz that can be used in any other decks. oh and gungnir is a must as well forgot him though

ArcA Fox
Crew

Dangerous Werewolf


iBlack Star-Kun

Desirable Sex Symbol

PostPosted: Sun Jan 01, 2012 5:05 pm


ArcA Fox

The deck is rough but i cant think of a way to improve it and it works for how it is
PostPosted: Sun Jan 01, 2012 5:15 pm


iBlack Star-Kun
ArcA Fox

The deck is rough but i cant think of a way to improve it and it works for how it is


do with it as you please i havent done much with it. i just personally like the art of each pic. but deck isnt bad though

ArcA Fox
Crew

Dangerous Werewolf


iBlack Star-Kun

Desirable Sex Symbol

PostPosted: Sun Jan 01, 2012 5:44 pm


ArcA Fox
iBlack Star-Kun
ArcA Fox

The deck is rough but i cant think of a way to improve it and it works for how it is


do with it as you please i havent done much with it. i just personally like the art of each pic. but deck isnt bad though

Ya its a good deck just saying its a little rough
And ya the artwork is part of why i love the ice barriers XD
PostPosted: Sun Jan 01, 2012 5:46 pm


iBlack Star-Kun
ArcA Fox
iBlack Star-Kun
ArcA Fox

The deck is rough but i cant think of a way to improve it and it works for how it is


do with it as you please i havent done much with it. i just personally like the art of each pic. but deck isnt bad though

Ya its a good deck just saying its a little rough
And ya the artwork is part of why i love the ice barriers XD


i just built it when i saw you were looking for an ice barrier deck so i expect some roughness but again do with it as you please :p i dont like giving people exact list that is a copy paste and win :p that takes the creativity away so make it your own ^^

ArcA Fox
Crew

Dangerous Werewolf


Poor Saint Jimmy
Captain

Newbie Noob

PostPosted: Sun Jan 01, 2012 9:04 pm


Monsters:
3 Crystal Beast Sapphire Pegasus
3 Crystal Beast Amber Mammoth
3 Crystal Beast Topaz Tiger
2 Crystal Beast Amethyst Cat
1 Crystal Beast Ruby Carbuncle
2 Summoner Monk
3 Scrap Beast

extra deck:
1 Daigusto Emeral
1 Lavalval Chain
2 Steelswarm Roach
3 Number 39: Utopia
1 Ally of Justice Catastor
1 Brionac, Dragon of the Ice Barrier
1 Black Rose Dragon
1 Stardust Dragon
3 Scrap Dragon
1 Trishula, Dragon of the Ice Barrier

spells:
3 Ancient City - Rainbow Ruins
2 Crystal Abundance
3 Crystal Beacon
1 Crystal Blessing
1 Dark Hole
1 Monster Reborn
1 Pot of Avarice
2 Mystical Space Typhoon
2 Pot of Duality
3 Rare Value
1 Scrapyard
traps:
3 Horn of the Phantom Beast
1 Mirror Force

I got the idea to build this after hearing a friend say there's ruling on Scrap Dragon that says even if it can't destroy one of the cards, it still destroys the other. Crystal Beasts can be sent to the backrow instead of getting popped so I started with that then I recalled Rainbow Ruins can't be destroyed while I have 1 of the beasts in my Spell/Trap Zone, so this may just work.

Summoner Monk is the best card in the deck; because I run 20 Spells. He makes summoning Scrap Dragon easy. Scrap Beast is my level 4 Tuner because it's a Horn target and can actually be used with Scrap Dragon's revival effect.

Pegasus is a key card here, he fetches any CB to my backrow and helps out with using Crystal Abundance.

Any ideas on how to make this more fluid?
PostPosted: Wed Jan 04, 2012 4:35 pm


mthomas93
I've waited too long to get help with my watt deck. I need help making it better. I'd like to include the watt synchros, mist wurm, and maybe some xyz if possible. If possible, I prefer a decklist of the stunning deck and the beating deck. Hopefully, that's not too much to ask.
Also, can someone make a deck list of wind-ups. They look pretty interesting.

mthomas93


Poor Saint Jimmy
Captain

Newbie Noob

PostPosted: Wed Jan 04, 2012 6:50 pm


mthomas93
mthomas93
I've waited too long to get help with my watt deck. I need help making it better. I'd like to include the watt synchros, mist wurm, and maybe some xyz if possible. If possible, I prefer a decklist of the stunning deck and the beating deck. Hopefully, that's not too much to ask.
Also, can someone make a deck list of wind-ups. They look pretty interesting.
I hadn't seen your Watt request, so I do apologize if you thought we abandoned it. I'll gladly take both of these, but It may take it bit.
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Dueling Universe

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