Sorry for the lengthy absence. Time for me to get to work on this once again.
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Pickpocket - Thief - Rogue
In cities, people are always more careful than they usually are. Not just for their safety, but for the safety of their wallets as well. No matter how much they try, many find that their pockets are much lighter. It gets worse even at night.
Pickpockets are a nuisance for many people. They are able to relieve almost anyone and every of their valuables without the person having knowledge of it. They are quick, with a high evasion and speed to flee from an angry victim. They are criminals by trade, however, they band together to operate effectively and quickly. It's not uncommon to find a large group of pickpockets together. They use knives and daggers in battle, but they don't have that much strength.
Their next title is thief. A thief differs from a pickpocket in several key areas: while pickpockets steal from people off of the street, thieves tend to steal from people's homes, and their not just interested in expensive items, but information as well. Thieves often act as spies for those of the western discipline, because of all of their connections, their ability to scan and navigate long complex paths, and stay out of sight. The thief gains a boost of speed and strength, as well as a minor boost of evasion. After attaining a certain level, a thief will net claim the title of rogue.
Rogues aren't assassin's per se, but they can function as such. When gaining the title of rogue, the fighter will obtain a major boost of strength and speed. Their special ability allows them to stalk an opponent, moving almost as fast as a sword saint. Their high critical attack rate allows them to cut down most opponents in a single combination of attacks. Rogues retain the ability to steal from their opponents, and have a much higher success rate than thieves or pickpockets. They make excellent spies, and often work as such under the employ of a lord or other ruler.
Strengths
Pickpocket: A quick class able to move long distances and has the unique ability to steal. Their evasion is high, allowing them to dodge attacks.
Thief: With more skill and experience, they gain the ability to steal even better than before. Their speed and evasion receive boosts.
Rogue: At this stage, they gain even more strength, speed, and agility. They are able to take down most enemies with a single strike.
Weaknesses
Pickpocket: They have very low strength, defense, and weak weapons that are unable to harm armored units efficiently. Moderate resistance.
Thief: Though their strength is higher, they still have only moderate resistance and are unable to harm heavily armored units that much.
Rogue: Their resistance is still only par, but their defense is still low. Long and drawn out battles aren't in their favor.
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Pickpocket - Thief - Rogue
In cities, people are always more careful than they usually are. Not just for their safety, but for the safety of their wallets as well. No matter how much they try, many find that their pockets are much lighter. It gets worse even at night.
Pickpockets are a nuisance for many people. They are able to relieve almost anyone and every of their valuables without the person having knowledge of it. They are quick, with a high evasion and speed to flee from an angry victim. They are criminals by trade, however, they band together to operate effectively and quickly. It's not uncommon to find a large group of pickpockets together. They use knives and daggers in battle, but they don't have that much strength.
Their next title is thief. A thief differs from a pickpocket in several key areas: while pickpockets steal from people off of the street, thieves tend to steal from people's homes, and their not just interested in expensive items, but information as well. Thieves often act as spies for those of the western discipline, because of all of their connections, their ability to scan and navigate long complex paths, and stay out of sight. The thief gains a boost of speed and strength, as well as a minor boost of evasion. After attaining a certain level, a thief will net claim the title of rogue.
Rogues aren't assassin's per se, but they can function as such. When gaining the title of rogue, the fighter will obtain a major boost of strength and speed. Their special ability allows them to stalk an opponent, moving almost as fast as a sword saint. Their high critical attack rate allows them to cut down most opponents in a single combination of attacks. Rogues retain the ability to steal from their opponents, and have a much higher success rate than thieves or pickpockets. They make excellent spies, and often work as such under the employ of a lord or other ruler.
Strengths
Pickpocket: A quick class able to move long distances and has the unique ability to steal. Their evasion is high, allowing them to dodge attacks.
Thief: With more skill and experience, they gain the ability to steal even better than before. Their speed and evasion receive boosts.
Rogue: At this stage, they gain even more strength, speed, and agility. They are able to take down most enemies with a single strike.
Weaknesses
Pickpocket: They have very low strength, defense, and weak weapons that are unable to harm armored units efficiently. Moderate resistance.
Thief: Though their strength is higher, they still have only moderate resistance and are unable to harm heavily armored units that much.
Rogue: Their resistance is still only par, but their defense is still low. Long and drawn out battles aren't in their favor.
