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Fengrading

PostPosted: Sat Sep 04, 2004 2:04 pm


Oh, base A and B are identical, both inside and outside. So, the map covers both bases.
PostPosted: Sat Sep 04, 2004 2:05 pm


Mr. Malone
*sigh* I'm an initiate.
Hello, Fenrir, Malone. *Nods to the both of them as he walks in.*

Phillers McDillers


Mr. Malone

PostPosted: Sat Sep 04, 2004 2:07 pm


Fenrir Fenix
Oh, base A and B are identical, both inside and outside. So, the map covers both bases.



Yeah. I noticed. I just printed the map, and I'm making strategic notes. You know, what rooms I think we should clear, and what paths I think we should follow. It's too bad I can't command a team.... though I'd most likely be a horrible commander.
PostPosted: Sat Sep 04, 2004 2:08 pm


Mr. Malone
*sigh* I'm an initiate.


Maybe I was unclear. When you are in the RP, depending on your position (Commander, sub commander, or soldier) You rank will change, allowing you better weaponry for use in the RP, and only the RP.

Say if you were the team captain (Commander) You would be set at Paladin rank with access to all paladin level equipment. *Stresses the point* For the RP only. Sub commander = Knight rank and soldier = Squire. Cleared up I hope. 3nodding

EDIT: Hey tOoD

Fengrading


Phillers McDillers

PostPosted: Sat Sep 04, 2004 2:09 pm


Fenrir Fenix
Mr. Malone
*sigh* I'm an initiate.


Maybe I was unclear. When you are in the RP, depending on your position (Commander, sub commander, or soldier) You rank will change, allowing you better weaponry for use in the RP, and only the RP.

Say if you were the team captain (Commander) You would be set at Paladin rank with access to all paladin level equipment. *Stresses the point* For the RP only. Sub commander = Knight rank and soldier = Squire. Cleared up I hope. 3nodding

EDIT: Hey tOoD
Yo.
PostPosted: Sat Sep 04, 2004 2:10 pm


Fenrir Fenix
Mr. Malone
*sigh* I'm an initiate.


Maybe I was unclear. When you are in the RP, depending on your position (Commander, sub commander, or soldier) You rank will change, allowing you better weaponry for use in the RP, and only the RP.

Say if you were the team captain (Commander) You would be set at Paladin rank with access to all paladin level equipment. *Stresses the point* For the RP only. Sub commander = Knight rank and soldier = Squire. Cleared up I hope. 3nodding

EDIT: Hey tOoD



Thank you, sir. I can't help but anticipate the roleplay.


EDIT: Hey tOoD

Mr. Malone


Phillers McDillers

PostPosted: Sat Sep 04, 2004 2:12 pm


Mr. Malone
Fenrir Fenix
Mr. Malone
*sigh* I'm an initiate.


Maybe I was unclear. When you are in the RP, depending on your position (Commander, sub commander, or soldier) You rank will change, allowing you better weaponry for use in the RP, and only the RP.

Say if you were the team captain (Commander) You would be set at Paladin rank with access to all paladin level equipment. *Stresses the point* For the RP only. Sub commander = Knight rank and soldier = Squire. Cleared up I hope. 3nodding

EDIT: Hey tOoD
Yo.


Thank you, sir. I can't help but anticipate the roleplay.


EDIT: Hey tOoD
PostPosted: Sat Sep 04, 2004 2:12 pm


Well Malone, commanding your team all depends on who is on it. Im sure someone will elect a team leader. Hopefully a good one. You actually printed the map? Wow... I would have made it a lot easier to look at if I knew someone was going to be paying that much attention to it.

Fengrading


Mr. Malone

PostPosted: Sat Sep 04, 2004 2:17 pm


Fenrir Fenix
Well Malone, commanding your team all depends on who is on it. Im sure someone will elect a team leader. Hopefully a good one. You actually printed the map? Wow... I would have made it a lot easier to look at if I knew someone was going to be paying that much attention to it.


Ooh trust me.... I've taken quite an interest in the base map. I'm printing the Neutral Town map, too.
PostPosted: Sat Sep 04, 2004 2:19 pm


Keep in mind, the back door to the base 3nodding

Fengrading


Mr. Malone

PostPosted: Sat Sep 04, 2004 2:22 pm


Fenrir Fenix
Keep in mind, the back door to the base 3nodding



Yes sir. Duely noted. I'm having trouble coming up with a strategic entry tactic. That back door is very convieniant for those on the defensive.
PostPosted: Sat Sep 04, 2004 2:25 pm


Also keep in mind the front door. The base entrance, complete with perimiter wall, sandbag barracades and the wall mounted laser turrets. That and the way down is an elevator. And I am sure we both know how easily an elevator is disabled. 3nodding

Fengrading


Mr. Malone

PostPosted: Sat Sep 04, 2004 2:28 pm


Fenrir Fenix
Also keep in mind the front door. The base entrance, complete with perimiter wall, sandbag barracades and the wall mounted laser turrets. That and the way down is an elevator. And I am sure we both know how easily an elevator is disabled. 3nodding



Yes sir I DO know. Not to mention the immense possibility of a "surprise" greeting as soon as we step out of that elevator. C4. A small team of heavy weapons. It's very inconveniant. But then, if the elevator is disabled, how does one reach the underground level?
PostPosted: Sat Sep 04, 2004 2:31 pm


Ah! I see you didnt know of the back door I was speaking of 3nodding

As you see on the outside map, there is a garage. The garage has a secret tunnel to be used to gain access to the base. (Shown on the base interior map as the dark yellow walkway)

Nothing a few sandbags and a .50 cal couldnt fix. Nothing like a fox hole to deter trespassers. xp

Fengrading


Mr. Malone

PostPosted: Sat Sep 04, 2004 2:32 pm


Fenrir Fenix
Ah! I see you didnt know of the back door I was speaking of 3nodding

As you see on the outside map, there is a garage. The garage has a secret tunnel to be used to gain access to the base. (Shown on the base interior map as the dark yellow walkway)

Nothing a few sandbags and a .50 cal couldnt fix. Nothing like a fox hole to deter trespassers. xp



whee Know, I guess I didn't know. Thank you, sir. whee
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