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Posted: Fri Jun 08, 2007 1:48 pm
Kazm was at 16 instead of 15 (Climbing staff trigger off the Giant Baldar) sorry! Also, Elder Vellup only took five off the Baldar, right? Invulnerability?
Kazm energizes to 23.
PRS1-None
Attacks- Giant Baldar smashes into your Vellup line, specifically, Vellup A. He'd lose two from the attack and be down to 3 if I'm not mistaken.
Play Critters- Playing a Sagawal at 3
Draw 2, end my turn.
Kazm-21 Sandstone Hyren-9 (DC) Giant Baldar-3 Sagawal-3 Climbing Staff
Hand-6 Discard-0 Deck-34
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Posted: Fri Jun 08, 2007 9:42 pm
yeah your right, I was almost sure G.Baldar had a invul.. Delia-17 PRS use power Recurring Dreams to place VellupA back into my hand, cost 1
Attack phase Vellup B attacks Giant Baldar discarding itself making GB@1 Vellup C attacks GB discarding it, VellupC@2e
Play Creature VellupA is back at 3e cost 2 with Delia's Effect Play Elder Vellup cost 5 out with 6e...M@9
Draw 2 Delia-9 VellupA-3 VellupC-2 Elder Vellup-6e Hand-11 Discard-1 no relics
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Posted: Sat Jun 09, 2007 6:53 am
Okay Then, Kazm gets no extra energy this turn cuz of Saggy.
Kazm- 21 energizes to 28
PRS1-Roar on Sagawal (3)
Atack- Sandstone Hyren attacks Vellup C, destroying it less you can say otherwise, and losing nothing for doing so. Sagawal attacks your Elder Vellup, removing six energy from it and suiciding itself.
Play Creatures- Akkar for 6
PRS2- None
Draw 2
Kazm-20 (Edit: Keep forgetting the climbing staff) Sandstone Hyren-9 (DC) Akkar-6 Climbing Staff Hand- 6 Discard-2 Deck- the rest wink
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Posted: Sat Jun 09, 2007 7:37 am
ok Kazm is at 21e then energize to 28? ah I think it should be 5energize so thats 26....then -3 for spell and -5 for Akkar(with staff)... you should be at still amazing 18, Unless I missed a Tree hinko some where...
Anyways Delia up 9+6 so 15e PRS use Recurring Dreams M@14 get E.Vellup in hand
Attack have Vellup attack Akkar, vellup dead Akkar -1
Play Creature Play Forest Hyren cost me 10, out with 9 Play Weebo cost me 3, out with 2, triggers your magi effect
PRS Forest hyren uses power on Weebo and Weebo does it back trigger the FH's effect. End result FH@10, W@7
Draw2 Delia-1 Forest hyren-10e Weebo-7e Hand 12 no relics
*these experimental decks really aren't helping me to much
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Posted: Sat Jun 09, 2007 1:50 pm
Kazm was at 16 the previous turn, he energized for seven (5+2 for dream channel) which put him to 23. He then spent three for the Sagawal, ended the turn at 21, +1 for playing the Saggy. The following turn he had a Sagawal in play so Hunter didn't trigger. He started the turn at 21 energy, energized 7 which put him to 28. He played a roar which dropped him to 25 and then an Akkar which dropped him to 19, but then gained 1 from the Climbing staff, so he ended the turn at 20.
This turn has Kazm up to 27 +3 from Hunter's sole trigger=30
PRS1-Stand and Take it attaching to the Sandstone Hyren. (1)
Play Creatures- Grizzled Moga for 5, climbing staff adds 1 to Kazm
Prs2- None
Draw 2, it's you
Kazm-25 Akkar-5 Hyren-9 (DC) Grizzled Moga-5 climbing staff
Hand- 6 Discard-3 Deck- someodd more
Feel free to doublecheck the math at the beginning, It;s not exactly my strong suit
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Posted: Fri Jun 22, 2007 4:28 pm
Delia up to 7 FH energy transfer -5 to add 7 to weebo weebo@14e, uses vitalizes FH back up to 10e, weebo@12
Attack Weebo attack Akkar discarding it Weebo@7e
Play Creature play Elder Vellup cost 5, at 6 with Delia's Effect, no trigger the Kazm
Draw 2 Delia-2e Weebo-7e FH-10e E.Vellup-6e Hand 13 no relics
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Posted: Fri Jun 22, 2007 4:30 pm
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Shrikesong rolled 2 6-sided dice:
2, 1
Total: 3 (2-12)
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Posted: Mon Jun 25, 2007 3:55 pm
It's no problem! Alas poor Akkar, I knew you well...
Kazm energizes from 25 to 32
PRS1
Dewstone (2) Shard of the Great fossil (2), triggering Shield for 1 more on the Moga. Roar (2) cast on Grizzled Moga
Attack step
Grizzled Moga attacks the Forest Hyren, removing 10 from the big beast and hopefully squishing it, which would trigger Rampage to zap an energy off Delia and allow Kazm to sip the Dewstone.
Play Creatures
Cragnoc for 10 (climbing staff adds 1 to Kazm)
PRS2
Cragnoc lends a hand to Kazm..for 3? Geez, silly monster
Draw 2, it's you!
Kazm-22 Sandstone Hyren-9 (DC + stand and take it) Grizzled Moga-5 Cragnoc-5 Dewstone Climbing staff Shard of the great fossil
Hand-4 Discard-5
This wasn't intended to be a stall deck, honest.
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Posted: Mon Jun 25, 2007 5:32 pm
sure not a stall deck well if only I had your energy on your Magi...jk Delia up 1 to7e Attack Phase Elder Vellup attacks G.Moga discarding it EV@1e Weebo attacks Cragnoc discarding it W@2e
PRS Weebo uses power to sacrifice itself to make EV@5e Delia uses Power to move a Vellup from discard to hand. cost 1
Draw 2 Delia-6e E.Vellup 5e Hand-16 no relics
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Posted: Mon Jun 25, 2007 6:17 pm
Hrrm, Okay
Kazm energizes from 22 to 29
PRS1
Jagged Rocks for 3 drops your Vellup to 2 and hops Sandstone to 11 Crushing Stones for 4, kills your Vellup and hops sandstone to 12
Attack
Sandstone squishes Delia less you have something to say about it
Kazm-22 Sandstone Hyren-12 (DC + stand and take it) Dewstone Climbing staff Shard of the great fossil
Hand-4 Discard-9
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Fosfur rolled 1 6-sided dice:
2
Total: 2 (1-6)
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Posted: Mon Jun 25, 2007 8:16 pm
ok now we can go on, and you can win.... Flip over Corestalker Yaki-->Bet you didn't see that coming with energize he's @21 Get Grow and Yaki's Gauntlets from deck PRS play Rayje's Belt and then lockdown Kazm's Effect
Attack Phase Play Wasperine Stalker for 3 with effect, M@18, attacking your Magi -3
Play Creature Play WudgeA cost 1 Play WudgeB cost 1, trigger WA...WA@2 play Tree hinko cost 2, M@14, WA@3,WB@2 play Flying Hinko cost me 3, M@11, WA@4, WB@3 play K'teeb ThumperA dreamwarped down to 3, WA@5, WB@4 play K'teeb Thumperb dreamwarped down to 3, WA@6, WB@5, M@5
PRS Play Grow Roll...2 WudgeA@8e, Trigger Flying Hinko adding one to Yaki@3 use Tree hinko's Power now at 1, +2 energize next time I do
draw2 Yaki@3e Wasperine Stalker@3 WudgeA@8e WudgeB@5e Tree Hinko@1e Flying Hinko@3e K'teeb ThumperA@3e K'teeb ThumperB@3e Relics-Rayje's Belt Hand 11
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Posted: Mon Jun 25, 2007 9:31 pm
If I discarded Climbing Staff to stop your belt from locking me down would that have changed your turn? >=) going to play like it wouldn't till you say otherwise.
Wasperine Stalker's played, bounces Kazm to 25, then back down to 22 Six more creatures were played on that turn, adding a total of 18 energy, which makes Kazm 47 (with energize).
PRS1
can't use Shard
Attack step
Sandstone attacks the Thumper A,SSH loses 1, gaining me an energy via Dewstone.
Play Creatures
Greater Gargagnor for 10
PrS2-
Garg unearths my climbing staff (Discarded a dream channel for the honor) Feet of Stone cast on Thumper B for 2
Climbing Staff played for 0
Draw 2, your turn, maybe
Kazm-36 Sandstone Hyren-11 (DC+S&T) Greater Gargagnor-10 Dewstone Shard of the Great Fossil Climbing Staff
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Posted: Tue Jun 26, 2007 6:33 am
ok not to be picky but Sandstone Hyren has "Super Invulnerability" so because its not just plan old Invulnerability you can't use Shards with it. Little difference in your turn Sandstone Hyren's at 11e and will add one to your Magi for not using the power making it 35.
When you play the Greater G... Trigger Wudges A@9 B@7 ok Yaki goes up to 10e with energize PRS play Robes of Ages cost 0e use Power Lockdown on "Super Invulnerability"...Monolith so Yaki goes to 7e
Attack Phase ->Wudge A triggers Yaki's Overwhelm Effect adding 2e to it making it 11e when it attacks Greater Gargagnor discarding it, taking Invulnerability into account, WudgeA is at 1e...but is discarded after attack Phase ->Tree hinko uses Yaki's Overwhelm Effect adding 2e making it 3e as it attacks Sandstone Hyren, but it has a SaTi discarding TH, SSH loses no energy ->Wasperine Stalker (triggers Yaki's Overwhelm) as well making it 5e attacking Sandstone Hyren making it 6e, Wasperine Stalker was discarded in the attack...Monolith not on because WudgeB has 7e... ->Flying Hinko attack uses Yaki's Overwhelm making it 5e hits the Sandstone hyren, Discarding Flying hinko in the process, making SSH@1e
Play Creature Phase Play furok 4e Yaki is at 3e, trigger WudgeB +1, WB@8e
PRS play Crushing Darkness cost 3e on SSH discards it(and DC), and then I play it for 5e, making SSH core, also triggering WudgeB effect, WB@9e
Draw 2 Yaki-0e SSH-5e (no Monolith cause its to small) Furok-4e WudgeB-9e K'teeb ThumperB-3e (feet of Stone gone after you next turn) hand-10 Relics-Belt, Robes of Ages
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