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Shrikesong
Crew

PostPosted: Fri Jun 08, 2007 1:48 pm


Kazm was at 16 instead of 15 (Climbing staff trigger off the Giant Baldar) sorry! Also, Elder Vellup only took five off the Baldar, right? Invulnerability?

Kazm energizes to 23.

PRS1-None

Attacks- Giant Baldar smashes into your Vellup line, specifically, Vellup A. He'd lose two from the attack and be down to 3 if I'm not mistaken.

Play Critters- Playing a Sagawal at 3

Draw 2, end my turn.

Kazm-21
Sandstone Hyren-9 (DC)
Giant Baldar-3
Sagawal-3
Climbing Staff

Hand-6
Discard-0
Deck-34
PostPosted: Fri Jun 08, 2007 9:42 pm


yeah your right, I was almost sure G.Baldar had a invul..
Delia-17
PRS
use power Recurring Dreams to place VellupA back into my hand, cost 1

Attack phase
Vellup B attacks Giant Baldar discarding itself making GB@1
Vellup C attacks GB discarding it, VellupC@2e

Play Creature
VellupA is back at 3e cost 2 with Delia's Effect
Play Elder Vellup cost 5 out with 6e...M@9

Draw 2
Delia-9
VellupA-3
VellupC-2
Elder Vellup-6e
Hand-11
Discard-1
no relics

Fosfur
Crew


Shrikesong
Crew

PostPosted: Sat Jun 09, 2007 6:53 am


Okay Then, Kazm gets no extra energy this turn cuz of Saggy.

Kazm- 21 energizes to 28

PRS1-Roar on Sagawal (3)

Atack- Sandstone Hyren attacks Vellup C, destroying it less you can say otherwise, and losing nothing for doing so.
Sagawal attacks your Elder Vellup, removing six energy from it and suiciding itself.

Play Creatures- Akkar for 6

PRS2- None

Draw 2

Kazm-20 (Edit: Keep forgetting the climbing staff)
Sandstone Hyren-9 (DC)
Akkar-6
Climbing Staff
Hand- 6
Discard-2
Deck- the rest wink
PostPosted: Sat Jun 09, 2007 7:37 am


ok Kazm is at 21e then energize to 28? ah I think it should be 5energize so thats 26....then -3 for spell and -5 for Akkar(with staff)... you should be at still amazing 18, Unless I missed a Tree hinko some where...

Anyways Delia up 9+6 so 15e
PRS
use Recurring Dreams M@14 get E.Vellup in hand

Attack
have Vellup attack Akkar, vellup dead Akkar -1

Play Creature
Play Forest Hyren cost me 10, out with 9
Play Weebo cost me 3, out with 2, triggers your magi effect

PRS
Forest hyren uses power on Weebo and Weebo does it back trigger the FH's effect. End result FH@10, W@7

Draw2
Delia-1
Forest hyren-10e
Weebo-7e
Hand 12
no relics

*these experimental decks really aren't helping me to much

Fosfur
Crew


Shrikesong
Crew

PostPosted: Sat Jun 09, 2007 1:50 pm


Kazm was at 16 the previous turn, he energized for seven (5+2 for dream channel) which put him to 23. He then spent three for the Sagawal, ended the turn at 21, +1 for playing the Saggy. The following turn he had a Sagawal in play so Hunter didn't trigger. He started the turn at 21 energy, energized 7 which put him to 28. He played a roar which dropped him to 25 and then an Akkar which dropped him to 19, but then gained 1 from the Climbing staff, so he ended the turn at 20.



This turn has Kazm up to 27 +3 from Hunter's sole trigger=30

PRS1-Stand and Take it attaching to the Sandstone Hyren. (1)

Play Creatures- Grizzled Moga for 5, climbing staff adds 1 to Kazm

Prs2- None

Draw 2, it's you

Kazm-25
Akkar-5
Hyren-9 (DC)
Grizzled Moga-5
climbing staff

Hand- 6
Discard-3
Deck- someodd more

Feel free to doublecheck the math at the beginning, It;s not exactly my strong suit
PostPosted: Fri Jun 22, 2007 4:28 pm


Delia up to 7
FH energy transfer -5 to add 7 to weebo
weebo@14e, uses vitalizes FH back up to 10e, weebo@12

Attack
Weebo attack Akkar discarding it Weebo@7e

Play Creature
play Elder Vellup cost 5, at 6 with Delia's Effect, no trigger the Kazm

Draw 2
Delia-2e
Weebo-7e
FH-10e
E.Vellup-6e
Hand 13
no relics

Fosfur
Crew


Fosfur
Crew

PostPosted: Fri Jun 22, 2007 4:30 pm


and sorry for the wait
Shrikesong rolled 2 6-sided dice: 2, 1 Total: 3 (2-12)
PostPosted: Mon Jun 25, 2007 3:55 pm


It's no problem! Alas poor Akkar, I knew you well...

Kazm energizes from 25 to 32

PRS1

Dewstone (2)
Shard of the Great fossil (2), triggering Shield for 1 more on the Moga.
Roar (2) cast on Grizzled Moga


Attack step

Grizzled Moga attacks the Forest Hyren, removing 10 from the big beast and hopefully squishing it, which would trigger Rampage to zap an energy off Delia and allow Kazm to sip the Dewstone.

Play Creatures

Cragnoc for 10 (climbing staff adds 1 to Kazm)

PRS2


Cragnoc lends a hand to Kazm..for 3? Geez, silly monster



Draw 2, it's you!

Kazm-22
Sandstone Hyren-9 (DC + stand and take it)
Grizzled Moga-5
Cragnoc-5
Dewstone
Climbing staff
Shard of the great fossil

Hand-4
Discard-5

This wasn't intended to be a stall deck, honest.

Shrikesong
Crew


Fosfur
Crew

PostPosted: Mon Jun 25, 2007 5:32 pm


sure not a stall deck well if only I had your energy on your Magi...jk
Delia up 1 to7e
Attack Phase
Elder Vellup attacks G.Moga discarding it EV@1e
Weebo attacks Cragnoc discarding it W@2e

PRS
Weebo uses power to sacrifice itself to make EV@5e
Delia uses Power to move a Vellup from discard to hand. cost 1

Draw 2
Delia-6e
E.Vellup 5e
Hand-16
no relics
PostPosted: Mon Jun 25, 2007 6:17 pm


Hrrm, Okay

Kazm energizes from 22 to 29

PRS1

Jagged Rocks for 3 drops your Vellup to 2 and hops Sandstone to 11
Crushing Stones for 4, kills your Vellup and hops sandstone to 12


Attack

Sandstone squishes Delia less you have something to say about it


Kazm-22
Sandstone Hyren-12 (DC + stand and take it)
Dewstone
Climbing staff
Shard of the great fossil

Hand-4
Discard-9

Shrikesong
Crew

Fosfur rolled 1 6-sided dice: 2 Total: 2 (1-6)

Fosfur
Crew

PostPosted: Mon Jun 25, 2007 8:16 pm


ok now we can go on, and you can win....
Flip over Corestalker Yaki-->Bet you didn't see that coming
with energize he's @21
Get Grow and Yaki's Gauntlets from deck
PRS
play Rayje's Belt and then lockdown Kazm's Effect

Attack Phase
Play Wasperine Stalker for 3 with effect, M@18, attacking your Magi -3

Play Creature
Play WudgeA cost 1
Play WudgeB cost 1, trigger WA...WA@2
play Tree hinko cost 2, M@14, WA@3,WB@2
play Flying Hinko cost me 3, M@11, WA@4, WB@3
play K'teeb ThumperA dreamwarped down to 3, WA@5, WB@4
play K'teeb Thumperb dreamwarped down to 3, WA@6, WB@5, M@5

PRS
Play Grow Roll...2 WudgeA@8e, Trigger Flying Hinko adding one to Yaki@3
use Tree hinko's Power now at 1, +2 energize next time I do

draw2
Yaki@3e
Wasperine Stalker@3
WudgeA@8e
WudgeB@5e
Tree Hinko@1e
Flying Hinko@3e
K'teeb ThumperA@3e
K'teeb ThumperB@3e
Relics-Rayje's Belt
Hand 11
PostPosted: Mon Jun 25, 2007 9:31 pm


If I discarded Climbing Staff to stop your belt from locking me down would that have changed your turn? >=) going to play like it wouldn't till you say otherwise.

Wasperine Stalker's played, bounces Kazm to 25, then back down to 22
Six more creatures were played on that turn, adding a total of 18 energy, which makes Kazm 47 (with energize).

PRS1

can't use Shard

Attack step

Sandstone attacks the Thumper A,SSH loses 1, gaining me an energy via Dewstone.

Play Creatures

Greater Gargagnor for 10


PrS2-

Garg unearths my climbing staff (Discarded a dream channel for the honor)
Feet of Stone cast on Thumper B for 2

Climbing Staff played for 0

Draw 2, your turn, maybe

Kazm-36
Sandstone Hyren-11 (DC+S&T)
Greater Gargagnor-10
Dewstone
Shard of the Great Fossil
Climbing Staff

Shrikesong
Crew


Fosfur
Crew

PostPosted: Tue Jun 26, 2007 6:33 am


ok not to be picky but Sandstone Hyren has "Super Invulnerability" so because its not just plan old Invulnerability you can't use Shards with it. Little difference in your turn Sandstone Hyren's at 11e and will add one to your Magi for not using the power making it 35.

When you play the Greater G... Trigger Wudges A@9 B@7
ok Yaki goes up to 10e with energize
PRS
play Robes of Ages cost 0e
use Power Lockdown on "Super Invulnerability"...Monolith so Yaki goes to 7e

Attack Phase
->Wudge A triggers Yaki's Overwhelm Effect adding 2e to it making it 11e when it attacks Greater Gargagnor discarding it, taking Invulnerability into account, WudgeA is at 1e...but is discarded after attack Phase
->Tree hinko uses Yaki's Overwhelm Effect adding 2e making it 3e as it attacks Sandstone Hyren, but it has a SaTi discarding TH, SSH loses no energy
->Wasperine Stalker (triggers Yaki's Overwhelm) as well making it 5e attacking Sandstone Hyren making it 6e, Wasperine Stalker was discarded in the attack...Monolith not on because WudgeB has 7e...
->Flying Hinko attack uses Yaki's Overwhelm making it 5e hits the Sandstone hyren, Discarding Flying hinko in the process, making SSH@1e

Play Creature Phase
Play furok 4e Yaki is at 3e, trigger WudgeB +1, WB@8e

PRS
play Crushing Darkness cost 3e on SSH discards it(and DC), and then I play it for 5e, making SSH core, also triggering WudgeB effect, WB@9e

Draw 2
Yaki-0e
SSH-5e (no Monolith cause its to small)
Furok-4e
WudgeB-9e
K'teeb ThumperB-3e (feet of Stone gone after you next turn)
hand-10
Relics-Belt, Robes of Ages
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