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DoomGaze

PostPosted: Sat Aug 06, 2005 1:01 am


The funniest games are always vs comps. Me and two other friends, TTTv1 toss comp@LT. I build a refinery at the comp's geyser, then I got up a bunk wall. My ally sent in some medics to wall the bunks. Afterwards, my other ally floated some raxs over to the edge of the base. We continued harassing the poor comp until we crashed. I'm not sure how we crashed, but we found it ironic.
PostPosted: Tue Aug 09, 2005 4:58 pm


2 things. 1: MY friend showed me the replay of him vs. 3 computers in a FFA. He was building up, and sent in a worker to the enemies base. He had it attack stuff. the computer chased after it, right into the 2nd computers base, which then encited THEM to follow/attack. All with workers. By the time he got to the 3rd computers base, it had a zealot, and they all fell into one big massive battle, with workers and 1 zealot, leaving my freind down 1 scv and with a hotkey of marines. Goodbye computers. Very entertaining.

Now MY game. I was zerg, he was protoss. Apparently I joined a clan that does nothing but fastest map. Oh well. I find him, he's directly to the right of me (i'm in the upper left) He builds cannons all around his NExus. Apparently he thought I was gonna Zergling rush. If you've looked up my recent zerg strategy, you know that to be false. I get 2 hotkeys of hydras, turn 1 into lurkers, and have a hotkey of scourge floating around. I BUrrow the lurkers in a tunnel of sunken colonies at my bottleneck, and have my 8th hatchery built when he assaults me with zealots and dragoons. He looses a couple goons and 6 zealots before reatreating. I get my 12th hatchery, and "knock knock" here are some nice little reavers at my doorstep. I start some mutalisks in production while I sit there with an overloard and scourge, destroying his observer everytime it gets close. No detector, no killing my lurkers. Once i get my mutalisks, i send them in to destroy his reavers, and they get TOASTED by dragoons. I mean i got owned. So I turn my 2nd batch into guardians, with 1 hotkey of mutas to back them up. They start to kill off the reavers, and then he brings in the corsairs (apparently he had been planning them for my overloard) My scourge toast his corsairs pretty good, but i lose all my mutas and guardians. he's now, however, goon AND reaver less. And her comes his zealots. like, speed produced out of all his gateways. So i pop up 6 hotkeys of zerglings. He finishes of one of my hatcheries, and then dies. horribly. I mean, picture it, 12 zealots against 72 zerglings. Ouch. Well, i send my zerglings to destory HIS base, and they get owned by cannons. So I make some more lurkers, and notice that that overloard i sent in in the beginning of the game is still floating there to the left of his base. No anti-air defence near his nexus. So i drop in 2 lurkers, am frying him, when he brings in some carriers. Some scourge take care of those. By this time i've gotten my 2 hotkeys of guardians, 1 of devo's, and 1 of mutalisks. The 1st wave falls to corsairs and high templars, but before he can replace those, i'm back up to my 2,1,1. It's then just wave, after wave, after wave. Eventually I just create more zerglings for the hell of it to send in. It was a great game.

kurikun


DarkTemplar96

PostPosted: Sat Aug 20, 2005 9:26 am


Apparently, your friend made the mistake to allow you to amass the units you did, hehehe. Where was his high templar when the 12 Zealots were destroying your hatchery? All 72 zerglings would fall to the storm, first mistake was to not back them up, second was to waste time with em cannons in the beggining, could have made an archon[blue]. Don't make any air till you have some melee and ranged, scourges are trouble and I never make some air till I know what's going on with my opponent, observers are excellent and they can scout well, back them up with a dragoon in case of any detectors, make DT's for the zerglings if he thought you would do a zergling rush. For every 5 Dt's, 20 zerglings fall in 4 seconds. What happened with your 12 lurkers? Did you send them to your friends base or leave em by yours? ninja
PostPosted: Thu Apr 06, 2006 7:22 pm


My most remembered game was my VERY first on multiplayer, Of course, I was still a n00b, I was zerg, he was terran. By the time I started making lurkers, he dropped 4 Tanks by drop ships from the side of my base and killed all of my drones, and I spent all of my money on hydras and lings to kill the tanks but since he killed ALL of my drones and i had about 32 minerals, I could not mine any minerals O_O so I just attacked him with all the guys I had and he had 2 bunkers with firebats for his defence.. . and that was his only defence and I ended up killing him... He rushed Dropships and tanks... I had about 12 Hydras and about 18 zerglings.. And I managed to win with no drones or money... confused sweatdrop

zosh


DJ Kay Slay

PostPosted: Tue Aug 22, 2006 2:44 pm


When I made over 100 overlords
PostPosted: Wed Aug 23, 2006 2:43 am


I remember this TvZ@LT game, and it was just pathetic for my Z friend. He got contained by 3 tanks on the lower cliff, and the T player floated 3 factories and 2 raxes to the edge of the Z's base. He even took his sweet time to spell out "LOL" on the mini-map with his marines.

DoomGaze


alexanderthegreat21

PostPosted: Wed Jan 17, 2007 1:42 pm


i rember a game on the early years of me playing SC, it was a 3v3 game on a fastest map, i was trying out Zerg and i had about 6 hatcheries i was producing pretty well wehn i was attacked by rines and tanks so attacked with mutas and gaurdians and won so i sent my force to his base and almost destroyed his base. Thats when i oticed an unusual amount of the color OJ in my base, OJ was an enemy Zerg player. When i checked to see what was going on, he had built a nydus canal in my base (due to me not paying attention) And he had sent a whole mess of hydras,
So long story short, i killed the terran but i lost my base.
I sucked i know you dont need to make a big deal about it.
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The United Earth Directorate: A StarCraft Guild

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