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Kai Karasurei Vice Captain
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Posted: Sat Nov 25, 2006 4:11 pm
Controlled by Biological_Warfare
Character Information Character Name: Kent Forest Character Type/Profession: Thief/Collector Character Age: 17 Character Gender: Male Character Skills/Talents: He picks locks. He also is excellent at moving silently and hiding, almost as well as a Warder. He also has the talent of sensing ter'angreal and angreal. He has to stay around them a certain amount of time to be able to sense them. Character Weaknesses:He can't resist the temptation of valuable objects like large gems and ornate objects. He also can't resist a challenge. Character Strengths:He is smart and is a great tactician.
Character History: Kent was born in Arafel, close to the border with Andor. His father and mother were soldiers in the army. Kent was smaller then normal but his intelligence offset that disadvantage. His parents started teaching him how to wield blades at the age of five, giving him his own set of tiny daggers. He led a normal, happy life with his parents until two years later when his father was acidentally killed in a training practice when his opponent knocked him over and his head struck a rock. After the funeral, his mother became so enraged over his death that she challenged him to a duel where she killed the man and then died later due to blood loss.
With no immediate family, Kent was adopted by an old women who lived with her two grandchildren. Kent's knives were taken away as she thought that he would poke someone's eyes out with them. He was always being bullied by the kids and had to cobble together a hand-to-hand combat to keep them at bay. Besides that, he was well taken care of, had plenty of food to eat, and had his own room. At 12, he was entered into the Young Fighter's Academy. His knives were given back and he was given a choice of new weapons from the instructor. He chose two dirks(dirks are kind of like short swords). He shared a room with three other boys who teased him about his shortness but never roughed him up.
The first year was spent for the students to learn basic stances and practice alone with their chosen weapons. Kent absorbed tactical information like a dry sponge and was always at the head of that class. THe classes continued in the second year but they also paired them off against each other with wooden weapons. Kent made up for his lack of strength through his speed and strategy. He was very good but he was not the best. His third year the instructors introduced the battlefield simulation. It was an open field with trees, bushes, and valleys where they would have two teams of students. The main goal was to defeat the other team. Kent was appointed head of one team by an instructor who thought he had a lot of potential. His team won almost all of the battles.
At the end of his third year he was set upon by a group of less skilled students who were jealous of his victories. Kent had left his dirks in his room but had his knives hidden throughout his person. As they trapped him and started to beat him, he reflexively drew one of his knives and threw it. It stabbed one of the students through the heart. The other students ran off in fear that he had more knives. Kent stared in shock at the knife buried in the other boy's chest. Fear overtook him. He yanked the knife out and wiped the blood off on the boy's shirt. He ran to his room where he collected some of his belongings, his dirks, a jet raven on a silver string that was one of his mother's only possesions, and a small painting of his parents. He left the Academy and crossed the border into Andor.
There he discovered his proficiency as a thief as he traveled. He became profitable but certainly not rich. He always wears the raven around his neck to remind him of what he did. He is constatntly on the move. Special Items: None. . . yet Role Play Sample Lastly, expand on this scene (remember: the more creativity and detail, the better): Your character is inside the walls of a large city. Take your character into a tavern or an inn and order a drink.
Kent walked back into the inn he was staying at after a very prosperous day of pickpocketing. He sat down at the bar and signaled the bartender, Hart, to pour him a drink. Kent had to prove to the man that he was old enough due to the fact that he looked three to five years younger than he actually was. A tankard skid across the table into Kent's waiting hand as Hart slid it down. Kent raised the tankard to his lips and took a long pull at it. His ears picked up the sound of the inn door slamming behind him and a squat man in fine silk slid into the stool next to Kent. Kent secretly glanced at the man before taking a sip of his drink.
"You stole my purse last night," The man said,"I want it back or you're a dead boy."
Kent turned toward the man with a shocked expression on his face.
"You're saying that I stole your purse? That's not possible. I was here all last night drinking. In fact, the bartender had to pay two men to haul me up in my bed last night. You can ask him yourself."
The man looked uncertainly at Kent before replying,"But I could of sworn it was you I saw last night. Of course, I didn't get a very long look."
Kent shook his head,"As I said, I was here all last night. But, I wonder..." Kent stared thoughtfully into his mug.
"What is it? If you know anything about it please tell me. My wife and children will starve if I don't find that purse."
Kent glanced at the man for a moment before saying, "Yesterday morning, I was at a shop looking for a present for someone I know when I could have sworn I saw a boy just like me except younger and he didn't have a scar on his face." Kent gestered at a scar that ran from the base of his ear to his chin. "I got it from a sword fight a year or two back. Anyway, he ducked out from the Crown of Thorns inn across town from here."
The man beamed and thanked Kent profusely after Kent gave him explicit instructions about how to get to the inn from here. Then he hurried out.
Kent got up and went up to his room after leaving a silver coin in his tankard. He packed up his few possesions into a sack and came back down. He gave the bartender three gold coins as payment for the room and to put off the man for as long as possible when he came back. Then he slipped out the back door to avoid notice.
Kent pulled out a wet piece of cloth and began rubbing vigorously at the make-up that made up his "scar." While it slowly came off, he headed toward the town gates all the while thinking about what a fool that man was. Anyone could tell that that man was rich by his clean, silk clothes and if he had so little money then why would he waste it on beer. Besides, Kent knew he had had two other fat purses on his belt.
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Posted: Thu Dec 14, 2006 6:42 am
Controlled by Stalus
male aiel 22 years strengths: works well with all weapons, Blademaster, fast, can go about quite well undetected weaknesses: refuses any aeil ways and will not deal with any, has an action without thought type of thinking
Items: Golden shiethed blademaster's sword, Cadinsor, twin steel dueling daggers with the ability to poison, 4 capsoles of stick venom, 4 of two-step and 4 of bloodsnake, and a month's supply of food rations
Dagger profile: Fashioned to look like a steel curved dagger but modified with capsoles inserted into the hilt and when a button on the crossguard is pressed, a thin film of poison lines the edges to the tip. each capsole lasts a maximum of 10 minutes ths poison is collected from various poisoness reptiles and insects anywhere where the most potent poinsons are found in the waste and the blight
Background Story Sograel Nishe Used to an Aeil. but when he was chosen to be a clan cheif, he refused the prize
'But i don't want to be a clan cheif," Sograel screamed at the wise ones raising a fist towards them, "i want to fight in the battles, not stand on a ridge and watch and men and women die for me"
"you have been accepted for the challenge to lead" the graying wise one coolly replied, "you think we would have chosen you if we didn't think you were ready for the honour'
"i don't want to honour or the glory, i don't need it" Sograel pounded his fist on the support pole, shaking the tent.
The wise one start to raise her voice "you will do this or you will be made gaishain until you find yourself fit to be chief" Sograel could see the fire in her eyes.
Sograel stared at her determine to get out of this mess. He kept thinking it other then i though occured to him, "you know what, i'm sick of ji'e'toh, i'd rather go out the waste and and let the jumara get me"
"If that's what it's gonna take" the wise one made her way over to the edge of her bed and pulled out a golden sheithed sword,"take this sword and renounce the ways of ji'e'toh"
Sograel couldn't believe his eyes or ears. Why would an aiel, no a wise one have a sword? Well he had gone this far and there was no way he would let a wise one make a fool of him. He grabbed the sword," see i'm not afraid to accept this, now I bid you a goodnight Wise one." and with that he left the tent
As he walked outside, the oter aiel from his sept were watching him. No, it was the sword they were looking at, not him. Nonetheless, He walked with pride. He knew there was no turning back. He felt there eyes one his back as he left his life behind.
Sograel traveled the waste west heading towards the spine when he was taken into a merchant convoy heading to Far madding. He adopt the name Nishe to get rid of his sept title. While in the convoy, He trained in using a sword with merchant guards though when they finally reached the spine still couldn't believe he had a sword.
While in Carhien, the merchants gave him twin daggers which they said came from the Lord Dragon's academy. and with that a pack of 4 capsoles of stick venom(blight) creature, 4 capsoles of two-step venom, and another 4 of bloodsnake(both found in waste. He overheard one of the merchants talking of the White Tower in search of new recruits for warders and decided to go there.
He took warder training when he reached the tower where he finished sword training and qualified as a blademaster and learned his sword he had recieved from the wise one was a blademaster's sword. He was there for graduations and was told who he was to be bonded to. He told his story of how it was against aiel custom to bond. this was of course a fabrication.
Of course the Aes Sedai didn't believe him and tried finding Sograel someone he would want to consider being bonded too. He of course didn't want anyone and the aes sedai decided to remove him from the tower. When the word had reached him he left the tower with what he came with plus enough food rations for the month. After that made got out of Tar Valon and made his way the the wilderness to start his journey.
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Kai Karasurei Vice Captain
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Kai Karasurei Vice Captain
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Posted: Thu Dec 28, 2006 8:22 am
Controlled by Galadedrid Damodred
Character Name: Calis Altaan
Character Type/Profession: Cairhienin Historian/scholar/philosopher.
Character Age: 17
Character Gender: Male
Character Skills/Talents: He can quickly read and memorize large portions of text, he can play the harp, he knows how to use a bow, he can run really fast.
Character Weaknesses: He's very ticklish, he gets hay fever, he can never walk past a book without picking it up and flicking through it, he's frightened of Aes Sedai.
Character Strengths: He can read and memorize large portions of text, he can use a bow, he can jump high, run fast, balance well, he can speak like a noble with authority and eloquence and he kicks really hard.
Character History: Calis was born in Cairhien in the year 981 NE, which makes him 17. He picked up an interest in philosophy from Herid Fel (a friend of his uncle's) and promptly began to dive into the academic world. At the age of sixteen, he left Cairhien to travel about and see the changes the Dragon Reborn was bringing about in the world.
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Posted: Wed Jan 24, 2007 8:53 pm
Controlled by xx_Rand_alThor_xx Name: Azrel Daitren (Ahz-reel Dye-train) Type: Arafellin warrior Age: 19 Gender: Male Skills: Azrel is a great warrior. He is highly trained in the use of a sword and excels with two of them. He is also a very skilled hunter and tracker and is above average with the bow and in unarmed combat. Weaknesses: Azrel can occasionally be too trusting of those around him, especially women. It has been said that there is nothing he wont do to see the smile of a pretty face. Strengths: Azrel has confidence to burn. He is a loyal friend and will protect those close to him with a fierceness that is unseen until needed. He is a gifted swordsman and holds no fear of an enemy. He is courageous and strong willed, and will always try to do what he sees as "right". History: Azrel was born to a farmer and his wife, in the countryside of Shol Arbela. In his early years he was raised to follow in the footsteps of his father, and become a farmer himself. Those plans were changed though, when Azrel turned ten, and was given his first life changing gift. It was a book, The Travels of Jain Farstrider, and it introduced thoughts of glory and adventure into the young man's life. He began to dream of something greater and started believeing that he had been born into a great Age and was destined for greatness. Six months later, his father, who could see that his son wanted more than to farm, gave Azrel the choice to live with his uncle, a soldier, in Shol Arbela and train to become a warrior. Azrel accepted the offer without hesitation and, two days later, was leaving the farm for adventure. He received one final gift from his parents, another book, which would become the guiding force of his life. The book, The Prophecies of the Dragon, is his most treasured possession and he carries it on him at all times. Azrel's uncle, who was rarely home, had enrolled him into a warrior training school on the day he arrived and he started his training immediately. Five days after leaving the farm, a Fist of Trollocs burst through from the Blight to lay siege to Shol Arbela. The Trollocs were eventually forced back to the Blight, but not before they had burned and destroyed everything in the surrounding countryside. After Azrel was informed that his parents had perished in the fires, he became intensely focused on revenge, with hatred being his motivating force. He became obsessed with training and on becoming stronger in the hope of one day avenging the death of his parents. He trained constantly from dawn till dusk every day and at night he would read his two books. By the age of twelve, he could recite every verse of the prophecies and was quickly becoming a skilled warrior, his skill with the blade already surpassing most men twice his age, yet still his hatred consumed him. When he turned fourteen, his uncle gave him a gift after returning from a trip to Saldaea. It was yet another book, but this book would change Azrel's life forever. The book, The Darkness Comes, had been found in the ruins of a long forgotten city, in what would once have been a cellar, and it contained a history of the world from the Age of Legends until the end of the War of a Hundred Years. One section was dedicated to Shai'tan and the Forsaken, detailing their actions through the breaking and concluding that the Forsaken still lived and were trying to free the Dark One. Azrel linked many of the events of the book, including those of the Forsaken, to the prophecies. He became convinced that the Dragon lived and was to reveal himself soon. Azrel's philosophies changed, and his life took on a new direction. The hatred that had consumed him was gone. He knew that Tarmon Gai'don was upon the world and believed that he would play a major role. He tripled his training load and although he knew he would never Channel, he also knew that neither would the Forsaken without their head. At sixteen, King Paitar even went so far as to proclaim him the greatest swordsman of his generation. At seventeen, Azrel entered the Mind of the Blade tournament. The tournament was held once every ten years to find the greatest swordsman in the Borderlands and the finest warriors throughout these nations, and a few outlanders lucky enough to hear of the competition, were all in attendance, Azrel became champion, or Defender of the Blight, while defeating three former Defenders in the process. It is said that through his twelve fights, the silver bells at the end of his braids, never chimed once. For becoming the Defender he received a ceremonial sword said to have been used by Artur Hawkwing himself, though how such information was known was not revealed, at least not to Azrel. After the tournament Azrel became reclusive. He still trained, by himself, and spent his time reading. He even refused to go to war. When the Dragon Reborn was finally proclaimed, he divided his time, half towards training and half to the prophecies. He sent out pigeons daily and kept a close watch on the events of the world, linking everythng he could to the prophecies. When it became apparent that King Paitar had disappeared, Azrel finally had the sign he had waited for. He knew then that the time had come for him to leave Arafel and begin his quest for glory. Special Items: The ceremonial sword that he won as Defender as well as the first sword he ever owned, and three books which although they might not appear to be special, except perhaps The Darkness Comes, to Azrel they are everything.
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Kai Karasurei Vice Captain
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