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Zelyhon

PostPosted: Fri Oct 08, 2004 12:56 am


opaj
Zelyhon
You do realize that a good portion of the superiority complex is going to be fueled by a deeper self loathing, right? She knows she's just like the rest and hates it.

ninja But you don't know that yet... ninja

Hate to admit it, but I hadn't actually given the matter much thought. sweatdrop
I didn't expect you to. Most people are just focusing on their own characters. I'm not insulted.
*sulksulksulk*

At least I finished my bio.

Name: Kharan Sha'aen

Gender: Female

Clan: Life

Class: Marksman (markswoman?): Specialization in mid-close range combat with her crossbow

Element: Vision

Personality: Cold, distant, and arrogant as hell. She sees all people (including herself) as simple pieces moved around by their emotions and other set forces. The Vision has given her the ability to read people like books. Thus, nearly nothing surprises her. People are books. People are predictable. People are worthless. Probably the best way to describe her is condescending. She will look down on you. I guarantee it.

The one real exploitable character quirk is her deep seated self loathing. She knows that she's no better than anyone else, and she hates that. She hates the merest idea that she's like them. So she hides all of that behind her jaded arrogance. She never lets any of that show, but beware if you ever stumble across it.

History: Unlike many people, Kharan’s always had access to some form of her magic. Ever since she could remember, the Vision has allowed her to see the forces driving people. She’s been able to predict their dialogue, their actions, their mistakes. She became jaded very early on. She had no friends, since she always saw the hidden intentions in their eyes. In short, she considered everyone in her home village to be no better than beasts. When she got old enough, she left at the first chance.

The rest of the world proved no better. They were just as easy to read in action and thought. This didn’t please Kharan that much. She wandered aimlessly for a few years. Using her vision, she began to train herself in the use of the crossbow. This wasn’t her first weapon she tried to learn, but she soon discovered her particular form worked remarkably poorly with a longbow. Her Vision allowed her to predict some actions of foes, providing her with some advantage in combat. She trained to be able to be in the thick of a fight and still be able to avoid attacks and kill a target. Thus, most of this training went into targeting weak points and using Vision to preemptively avoid the enemy’s attacks. Up to around 15 feet, her aim in targeting vulnerabilities is strong. Beyond that, her aim tends to drop off. She can still shoot, but not with the same precision that marks her close range fighting.

She then spent three years as a bounty hunter. Her mind and vision enhanced her ability to track her quarry based on the traits they demonstrated and personality quirks known to those who had seen them. She did well and had no regrets. As a matter of fact, she’d probably be doing that now if she hadn’t happened upon Lumitae. When she had been about to complete the contract on a certain target (a rapist who literally fell into her hands when he tried to target her. She’d already taken out his legs), Lumitae had stopped her from delivering the killing blow. She’d never met him or heard of him before, but she’d seen his type. She listened bored to his speech on good and life. After around two minutes, she had learned enough to begin muttering the same words under her breath.

Then she missed a word.

Given, it had been small, he’d said “greater good” rather than “justice”. However, when Kharan knew as much about a person as she’d gathered from Lumitae’s actions and speech, she never missed a word. This had been the first time in nearly 6 years. This shouldn’t have happened. When Lumitae was about to leave town, she came with him. Now Kharan, Lumitae, and his other newly recruited retainer, Eradiel, began working together.

That was a little more than three years before the current game. Kharan is 21 now. Even she is a little befuddles as to why she’s stuck with them so long. For whatever reason, the two of them were less boring to her than the rest of the world. She hadn’t missed a word of Lumitae’s since then. She owes neither he nor Eradiel much allegiance, but not much can come up that’d sway her from them.

Appearance: The first and last thing anyone notices when talking to Kharan is the bright green color of her eyes. Besides the color, they seem both penetrating and bored at the same time. It is a mark of those with Vision that their stare seems particularly intense no matter what. Beyond the eyes, she wears simple clothes; a plain shirt with leather armor fitted over it, leather arm and leg bracers and a leather skirt. Her crossbow, when she’s not using it, is slung over one shoulder. Along the sling and her belt, many extra bolts hang, easily accessible. A braid hangs down her back, reaching the lower back at the very end. Three more bolts are hidden in this. They’re not very accessible usually though. Her body doesn’t look like it’s built for strength. It seems more like the body of a tumbler or an acrobat than a huge muscled warrior. Her armor is also made to accommodate the flexibility to use her particular style of crossbowery.

Other: Vision takes up little energy, which is a good thing because Kharan literally cannot turn it off. She’s stuck always seeing with the heightened perception. In combat, she may see what’s coming, but she won’t always be able to dodge it. However, in pure role-playing segments, it’s vital to her attitude that Vision allows her to read people. Those in other clans, she may not be able to read as well as her own clan (as least, not till they’ve met a few times). So she will be a know it all, predicting actions and dialogue. Also, she’s going to tread nearly everyone as if they’re worthless, including Eradiel and Lumitae. So don’t take it personal. She herself almost never gets angry. The one thing that gets her honestly infuriated is if someone comes across her insecurities. Also, very little will surprise her. You want to surprise her, you either discover a chaos element or do something way out of character.
PostPosted: Fri Oct 08, 2004 2:20 am


I posted the first banner I've tossed together. Took me an arn... err hour. (Farscape is on.)

Damn, Eradiel is an orphan, we're just a chipper bunch. (Is reading Kharan's bio now.)

Valgav

Dapper Elocutionist


Fenrir SongMoon
Crew

PostPosted: Fri Oct 08, 2004 12:09 pm


Oh? I was making Lumitae out to be an orphan, too. xd *Goes back to the drawing board*
PostPosted: Fri Oct 08, 2004 3:39 pm


Am I going to be the only one with semi-normal parents?

Zelyhon


Elexa
Crew

PostPosted: Fri Oct 08, 2004 6:10 pm


Must... not... be... lazy... Must... read... bios... gonk xp
Yeah, as you can see, I'm suffering from extreme lack of motivation/energy. In other words, I need someone to kick me and get my creative juices flowing. >.< Right. The bio will come... eventually... ninja
PostPosted: Fri Oct 08, 2004 6:27 pm


Well, I PMed Fen my character information, and posted it on the old thread, so I sure hope he doesn't need that again. If so, it will be a few days before I can type it back up. Also, I will get to work right away on the Bio.

DragonDrake


Fenrir SongMoon
Crew

PostPosted: Fri Oct 08, 2004 9:07 pm


No worries, Elexa. Just try to have it up a day or two after we start.
PostPosted: Sat Oct 09, 2004 5:53 am


Name: Al'erka, or Al'e, for short.

Gender: Female

Clan: Life

Class: Marksthingy: Specialization in long range sharpshooting wth her crossbow(I'm a sniper... ninja )

Element: Cleansing

Appearance: Al'e sticks out of the crowd because of her striking phisical features: long, thick black hair streaked with screaming flame-red falls to her mid-back, but is usually pulled back in either a braid or a simple ponytail, to avoid getting in the way. Her oddly pale skin also marks her even in a large group. Her height is slightly above average, although this is not exploited in her fighting style. She usually dresses in soft leathers layered for protection in training and combat, but prefers cotton and other soft fabrics in light colors on her free days.

Personality: A bright, cheerful, and happy-go-lucky person, Al'e's childlike personality often misleads people as to her age. She is rather clever in terms of puzzles and logic. She's the one that wants to be everyone's friend and sees all people as inherintly good. She will very rarely turn down a request, especially one made by her new "family, the Life Clan(because that's how she sees them. I might even have her go around calling you Life Clan people "brother" and "sister"), and prefers to do things for what she sees as the greater good, rather than help herself. She can be rather naive and mislead by her sheltered childhood, but she makes up for that in combat.

Sometimes, when Al'e is thinking too much or not clearly enough, she gets suddenly moody and depressed, with quick flashes of anger directed at herself but that lash out to others that annoy her at the moment. If in combat at this time, she takes risks that she wouldn't normally and will probably stake everything on one strike.

History: When she was very young, Al'e lived wit her family and was perfectly content in their small house in the slums of Gambino. She had a mother, a father, and an older brother and their lack of money only sometimes impeded on their happiness. Then, however, the taxes started. Her family was struggling, and they planned to move out to a farm in West Barton Field, but the family would only have enough money to support one child for a long time. Al'e knew that she had to be the one to go, since she would be of the least use around farm, so she was left at an orphanage with directions to the farm, if she ever wanted to come visit.

Fortunately for Al'erka, she was picked by a wealthy family of Gambino. She lived the high life until she was about 13, at which point she decided to go visit her real family. Whe she reached the farm, her entire family was being carried off to be sold as slaves on the Black Market(made this up... feel free to insert some other horrible fate of parents/brother here), and she could do nothing except hide in the bushes. She didn't know self-defense or any kind of fightng style. The most she could do was get captured, herself. As the kidnappers set her family's farm alight, all she could do was curse herself and her weakness, tell herself that if she hadn't wasted the past years basking in her foster family's finery, she might have been able to save them.

When she got back to Gambino, babbling about a Black Market slave rade, no one believed her, and eventually she was carted back to her foster home in a sack becuase people were starting to worry about her sanity, and with good cause. Later that same day, she took the first dagger she could find in the house and went out onto the street. When morning broke, eight people were lying bleeding on the street: four robbers and their victims. Al'e had seen herself as some sort of figure of justice, punishing the hooligansfor what they were, and then those robbed for not being able to defend themselves. It was a crime in itself, in her eyes.

When she was done, a man in his mid-twenties found her lying on the street, the dagger thrown away, and in internal turmoil. Her conscience didn't wasnt her to hurt others, but her mind was disagreeing. SHe was sobbing into her hands, and the man tried to calm her, to soothe her. He brought her out of the hole of darkness that she had put herself in, and listened to her story when she was finally comprehendable. He said that if she wanted to make it up to herself and those people she ahd hurt, there was place where she could learn to fight fo herself an others. He tok her to the Brotherhood of the Unchosen and installed her at a barracks with others her age. She learned to defend herself in hand-to-hand combat as well as in archery, and finally she was accepted by the Life Clan.

She took the power of Healing to signify her wish to fix what others could not, as well as what she herself had done.

~~~

That's Al'e. My, she's screwed in the head. eek Fen, you can make up some specific reason you let her in or whatnot. sweatdrop

Elexa
Crew


Golem
Vice Captain

PostPosted: Sat Oct 09, 2004 10:51 am


Guys, I hope you don't mind if I don't read all of the bios, it's just too much for an old man like me crying Although I will try. ALSO: Fen, put the bios in the "Life Clan Bio" post in the announcement thread (edit them in) so everyone can see them.
PostPosted: Sat Oct 09, 2004 12:53 pm


Yessir, rightawaysir! *Saloot!*

I like these bios. They move me. *Tear*

Now I gotta be unlazy and do mine...

Fenrir SongMoon
Crew


DragonDrake

PostPosted: Sat Oct 09, 2004 1:12 pm


Guys! We can post in the Role-Playing threads! xp Neato. I say we start, I do need to work on a bio though. I promise to have that tomorrow night. I'm home from college on fall break and my notebook with all my character information written in it is back up there. But when I go back tomorrow I'll get right to work on it. So, where are we going to role-play?
PostPosted: Sat Oct 09, 2004 8:52 pm


Are we picking up from where we left off in the other thread, or has some time elapsed?

Now I add another sentence so that this post is not a (an? Doesn't sound right. sweatdrop ) one-liner.

opaj

Eloquent Dabbler


Valgav

Dapper Elocutionist

PostPosted: Sat Oct 09, 2004 9:18 pm


(It's 'a'. it's because of the wa sound, One of the many tricky little parts of the english language. neutral )
PostPosted: Sat Oct 09, 2004 9:38 pm


(I curse you, English language! Now, suffer my wrath!)

In an attempt to join the ranks of half of our clan, not to mention Golem, Grassdragon, and a few other of this guild's members, I have applied for entry into Spirits of Gaia. xp

opaj

Eloquent Dabbler


Kujasan
Crew

PostPosted: Sun Oct 10, 2004 5:05 am


ninja *was stalking* You can't be in Barton...so will the Death Clan...oh, the ever more interesting it shall be...The Death Clan calls West Barton!
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