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Posted: Sat May 26, 2007 10:55 pm
*sniff* sometimes, I really dislike you =) Well Played! Your bottled city snags an Olum Mystic. (which critter is Darbok? I can't remember, I remember the Lesser....)
Harresh energizes to 13
PRS1- Timewarping(1) to draw two..Hrrm, warrior Olum to the bottom Attaching a sunburn to your Izmer for 2 Using Crushing Sands on the Darbok for 4 which should kill it and drop your other beasties by 1.
Play Creatures- Olum Mystic for 3 and an Olum for 2 which strengthens the Mystic and the Orshaa.
End Turn, draw two, your creatures take one (Except the Izmer, who takes three and drops?) thanks to Plague.
Harresh- 1 (Ouch) Olum Mystic- 4 Olum-2 Swirling Orshaa-9
Hand- 4 Discard-5
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Posted: Sun May 27, 2007 3:04 am
ok a couple of issues here to resolve, but first darbok is a 3e creature thats has a power that cost 1 and you have to send one of your creatures to your hand to -4e off one of your opponents creatures. So issue one, when you use the Crushing sand my izmer loses 1e and then another two from the sunburn killing it, don't know if you want to pay the 1e to have it go to your hand. Issue two, Mystic picks one non-olum and the end of each turn (both mine and yours) so only one of my creatures loses one and you pick Bubba making it 5e... then on my turn I have to pick one non-olum to -1 off of and since your creatures are Olum or olum cloners I can't pick yours.
Harresh (8 ) PRS use time Shuffle, drawing 2, triggering Shield to add one energy to Xala8->9 and Bubba5->6, Bottled City to bottom of deck
Attack Xala(9) attacks your Orshaa discarding both Bubba(6) attacks your Olum Mystic discarding it making Bubba 2e, (also now that its not in play I don't have to hurt myself)
Play creature I play Mirago cost 2 I play Izmer cost 2, I use Mirago's extra focus effect to discard a Forgotten Dreams to make Izmer 4e, M@4e Play Venger 2e, use extra Focus effect trashing a Sand Cape now @4, M@1
PRS Izmer's power abrade hit the Olum for one.(O@1)
Draw 2 trigger shield adding one to Izmer and Venger making both 5e now
Harresh-1e Bubba-2e Izmer-5e Venger-5e Mirago-2e Hand-4 Relics- Rayje's Shield, Bottled City with your Olum Mystic on it. ok now I'm done with my essay, thanks for reading it, all you.
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Posted: Mon May 28, 2007 5:04 pm
Okay, thank you for clarifying the Darbok, for some reason I couldn't find him in my card lists, need to address that later. I was letting the sunburn be discarded, that's why I didn't say I was keeping it, and For some reason I had in my brain that Mystic hits everyone, sorry!. -1 off Bubba on my turn. That means the Mystic is at 1 after the Bubba assault and the Orshaa is toast. Also, whom did the Mystic damage on your turn?
so! My field at the end of your turn is
Harresh- 1 Olum Mystic- 1 Olum-1
Hand-4 Discard-6
Okay! energizing Harresh to 6
PRS1
Time shuffle for 1 (Rayje's Sword to the bottom of my deck)
Olum will use Aid to pump the Mystic up
Mystic will suicide into your Mirago.
Draw 2, it's all you
Harresh-5 Hand-7 Discard- 8
Harresh's gonna fall, see? I'm psychic wink
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Posted: Mon May 28, 2007 7:32 pm
ah your Olum Mystic died last turn with the bubba attack, so I didn't have to hurt myself with it's effect, same reason I didn't play the bottled city one yet. You sure you want to attack? I assume you would just attack with olum either way yeah I think your Harresh is gone. If you attack with Olum, Mirago is at 1e
Harresh energizes up to 6 PRS Time Shuffle M@5 drawing 2 and triggering Rayje's Shield to add one to MiragoA @2 most likely, and Izmer @6...also I put the inhibitor band at the bottom of the deck. If Olum stayed in play last turn I use Izmer's Abrade power to discard it.
Attack Izmer attacks your Magi defeating her
Play Creature I play your Olum Mystic from bottled city for free Play MiragoB from my hand, use Extra Focus on MiragoA, trashing a Bulbantu making MiragoB 4e costing 2e M@3
Draw2, Triggering Rayje's Shield adding one to MiragoB4->5 and Venger5->6 Triggering Olum Mystic(not that I want too) Venger loses 1e now at 5e
Harresh-3e Izmer-6e Olum Mystic(yours)-3e Venger-5e MiragoA-2e MiragoB-5e Bubba-2e Hand-5 Relics-Rayje's Shield
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Posted: Mon May 28, 2007 7:51 pm
 here's a picture of Darbok incase you need it...
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Posted: Mon May 28, 2007 8:15 pm
Ah! Thank you. I'm not going to change anything as the outcome was still the same.
Flip Nashiq (20) (snagging dessicate)
PRS1
Forgotten Tales for 2 (to put a bottled city in my hand, that was crushing sands, Olum Mystic, Sun Glasses, and Bone Grag to the discard)
Salvage shuffles the Orshaa to my deck
Creatures
Swirling Orshaa for 1 Warrior Olum for 6 Warrior Olum for 6
Draw 2, end turn, it's all you
Nashiq- 5 Swirling Orshaa-6 Warrior Olum-6 Warrior Olum-6 Hand-6 Discard-more
I need to get back into the groove, I'm over-extending myself and I know it...so horribly rusty.
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Posted: Mon May 28, 2007 8:35 pm
no warrior olum powers your so nice well you pick where you want my Plague to hit me... I would guess you would hit the MiragoA making it 1e
Harresh up to 8 PRS Time Shuffle drawing two putting Sand Cape at the bottom of my deck triggers Shield adding one energy to Mirago's A->2e? B->6e, cost me 1,M@7 Play Aubra's Canteen cost 1 M@6e Triggering Izmers Effect -1 off Warrior OlumA now at 5 Izmer uses power to -1 off Warrior OlumA now at 4e
Attack Izmer(6) attacks your Warrior OlumA discarding it, Izmer-2e Olum Mystic(3) attacks Warrior OlumB making it 3e, and sending Mystic to your discard MiragoB attacks your Warrior OlumB discarding it and Mirago is at 3e now
Play Creature Play a Bone GragA cost 3 M@3, use Extra Focus on both Mirago's trashing 2x Nemsa's to make the BGA@7e Play Bone GragB cost me 3 M@0, use one extra focus discarding a Forgotten tales to make it BGB@5e Trigger Canteen cause I have no cards drawing 5, then triggering the Rayje's Shield to add one energy to all my creatures except the Mirago's (BGA@8e,BGB@6e,Izmer@3e,Venger@6e,Bubba@3e)
PRS Bone Grag's advance each other adding 2 each(BGA@10,BGB@8e)
Draw2 Hand-7 Harresh-0e Bone GragA-10e (desicate bate) Bone GragB-8e Izmer-3e Venger-6e Bubba-3e MiragoA-2e MiragoB-3e Relics-Shield
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Posted: Sat Jun 02, 2007 9:37 am
Yeah! sorry about that, I'm still trying to find my binder of rares..it worries me that I can't find it. I want to try and rebuild a Kybarite deck, been too long without one. Ahem, that being said, I'm going to concede this game, it's not something I usually do, but I'm thoroughly outclassed in this battle. With no way to stop Rayje's shield and tons of bad plays on my side, I have very little chance in this duel. Very well played on your part, now let me find my rare binder and rebuild a Kybarite deck before we try again wink
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Posted: Sat Jun 02, 2007 10:54 am
no problem, I picked this deck cause you've played against it the most and helped me so much in getting the kinks out of... ok next deck will be one I'm working on verse a finished deck...
As of KT I like Pebble Hinko the most and think it's a great card. But KT needs alot of help in the drawing power area. Still has some great cards in it, and a great uniqueness.
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Fosfur rolled 10 6-sided dice:
5, 5, 6, 4, 3, 5, 4, 4, 5, 6
Total: 47 (10-60)
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Posted: Sat Jun 02, 2007 10:58 am
ok for when you get your KT deck together, here is my roll to start off the next round.... If I win you first...
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Shrikesong rolled 10 6-sided dice:
3, 3, 4, 1, 1, 1, 6, 2, 1, 2
Total: 24 (10-60)
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Posted: Fri Jun 08, 2007 5:58 am
Sorry that took so long! Here's Kybarite test deck number 1
Flip Kazm (15)- snagging Giant Baldar and roar than drawing three
PRS1-Climbing Staff (0)
Play Creatures- Sandstone Hyren (9) the staff adds 1 energy to Kazm
PRS2- Dream Channel on Sandstone Hyren (2)
Draw 2, it's all you!
Kazm-5 Sandstone Hyren-9 (Dream channel) Climbing staff Hand- 5 Deck- 37 Discard-0
Note: Okay, with that sort of starting hand, the rest of this game is gonna go bad against me wink
Note: Notice that it took seven rolls for me to beat you? Bad sign =)
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Posted: Fri Jun 08, 2007 9:11 am
Flip over Delia at 17e Draw vellup and 4 other cards Play Creatures VellupA cost 2e, at 3...it Flock another VellupB cost 2e, at 3...it Flock another VellupC cost 2e, at 3...it Flock another Elder Vellup cost 5e, at 6...it Ally a Flying Hinko
Draw 2 Delia-6 VellupA at 3 VellupB at 3 VellupC at 3 Elder Vellup at 6 Hand-7
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Posted: Fri Jun 08, 2007 10:48 am
wow..look at all the flutteries..
Kazm energizes to 24 (5+12 for Hunter x4 +7 energize)
PRS1-Nothing
Play Creatures- Giant Baldar at 9
Prs2- None
draw 2, it's you
Kazm- 15 Giant Baldar-9 Sandstone Hyren-9 (DC) Climbing staff Hand- 5 Deck-36 discard-0
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Posted: Fri Jun 08, 2007 12:02 pm
Delia up to 12 Attacking Elder Vellup attacks your Giant Baldar -6
PRS use Delia's power Recurring Dreams to place the E.Vellup into my hand
Draw2 Hand 10 Delia-11 Vellup ABC all have 3e Discard none no relics
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