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ilfirin iire
Crew

PostPosted: Sun Jan 14, 2007 11:44 pm


i like the idea...its differant

I just have a question for everyone...I just wanted to know if anyone here likes Naruto?
PostPosted: Mon Jan 15, 2007 5:16 pm


ilfirin iire
i like the idea...its differant

I just have a question for everyone...I just wanted to know if anyone here likes Naruto?
I'm sorry, but I detest it.

Axyis


finalepic

PostPosted: Mon Jan 22, 2007 2:19 pm


Yay! Another new one for you! 3nodding

Sorry it's so long, but it's a bit extesive.

Anyway, before I digress too far, I'd like to run my idea by ya that's not quite done, but getting pretty close. (this is copy pasted from the Barton OOC. It didn't go so well there sweatdrop )

CURSE OF THE ELEMENTS


I'm thinking of making an RP based on a general idea of fantasy war. There would be three factions;

The Citidel,fighting for Order and Light.It is led by the Humans and joined by the Dwarves and High Elves.

The Swarm, fighting for land and Darkness. It is led by the Necromancers and joined by the Orcs and Kobalds.

The Shadows, trying to keep the war off their land.It is led by the Wood Elves and joined by the Fey and Centaur.

History to come, but the gist of it would be there's 5 major lands;

The Forests of Al'Than is in the East, where the Shadows have always been. Anyone going in there is a casulty.

The Great Deserts of the West are uninhabitable. It's usually suicidal to send an army thorugh them.

The Plain of Garn is where the Citidel thrives. It is to the south.

The Plain of Ak'Thrag is the Swarm's base. It is to the north.

The Central Expanse holds settlements of the Swarm and Citidel. It's where the majority of the fighting is going on.


About 1/3 of the populace of all of the factions is granted with the power to control an element, 1/6 with power over two. Any more then that would overwhelm the controller at birth and destroy his body.

The elements would be as follows;

Fire:Is moderately strong and quick, though isn't easy to use for long periods of time. Excellent 'magic' at a range. Favored weapon is a great sword or longsword. Swords generally work well with fire without burning one self.Favored 'Spell' style: Smiting! What else?


Water:Relies on slow but powerful blasts, is moderatly easy to maintain in the long run. 'Magic' is not as good against far away enemies.Favored weapon is, building upon the fluidity of water, a flail! Favored 'spell' style is the changing of things.


Earth razz owerful but slow, Doesn't last long in a battle. A more extreme version of water.It's 'Spells' are best against close enemies.Favored weapon is a giant mallet. Can't beat crushing things into submission.Favored 'spell' style is self protection.

Wind:Quick but weak, can be used for a long time.It's 'magic' doesn't have very many uses when an enemy is close.Favored weapons are a pair of daggers. Quick and relatively easy to use.Favored 'spell' styles are screwing with speed, a little smiting.

Light:Weak and slow, this element can be used even longer the Wind. It's
'magic' is just as good whether the enemy is close or far. Favored weapon is a quarterstaff.Quick, disabling hits.Favored 'spell' style is healing!

Dark: Strong and quick, only masters can use Dark for more then four or five blasts.It's 'magic' doesn't care whether the enemy is close or far. Favors a freaking big bow. Arrows can be natural or made of dark energy.Favored 'spell' styles are either Necromancy or "I cut myself, but your arteries are in two!

These aren't required, nor do they give any bonus. These are just standard soldier's with these powers' weapons or 'spells'.

The elemental table is as such:

Fire-Water

Air-Earth

Light-Dark
PostPosted: Tue Jan 23, 2007 3:54 am


Omg, another suggestion!

    Castles have been built, castles have been destroyed. But the last castle to reach its end met it with a bag. Literally.

    A new race started to spring into life. The Orbii, or Orbias as singular, have been "making room" for its people. How? By using magic in its scientific form.

    Some of the Orbii love them their victims to swell up. Until they explode.

    Some others like them to literally make them "crack under pressure". More like being flattened under pressure.

    Most of them love to levitate their victims, then make them drop to the ground, headfirst, to a nice and sharp tip of a spear.

    The craftier ones, however, exploit their skills for more defensive measures. Using a combination of air pressure and gravity, they have been able to stop summoned and concentrated light waves [better known as Light Elemental Magic] in its tracks. Although this has taken a lot of energy in most of them, it has saved them from death.

    Now, six rivals have been forced to join forces and ally with each other to stop their kingdoms from dying out.

    The Night Elves want to prove their powers and therefore, finally come out of hiding in the darker plains of the land.

    The Dwarves want nothing more than to keep their lives safe. Although gold and food was also a factor. Their army is weak, yet their will [and weapons] are strong.

    The Elves want their knowledge to spread, and thus make plans to repel the Orbii. They honor the Fais highly, yet they are jealous of their imagination.

    The Fais [fairy-like creatures which look like dolls] have been honored for their improvisation. They honor the Elves highly, yet are jealous of their logic.

    The Angels were the only ones to fully resist the Orbii so far. Their healing skills are second-to-none, yet their Light Elemental Magic skills are low. They envy the Pyria.

    The Pyria, or Pyrie for singular, have had the highest defense, apart from the Angels, in the whole region. Their armor is beaten to no-one and their Light Elemental Magic skills outrank the Angels', but they must keep away from others for their strength is low.


...Do you like? Not like? Don't know?

Axyis


SweetCrisp

PostPosted: Thu Jan 25, 2007 5:37 pm


Curse of the Elements: I think we have a role-play just like this already.
Axyis: Yours seems interesting, but confusing...
PostPosted: Mon Jan 29, 2007 3:30 am


    Come to think of it, you're right. It is rather confusing.

Axyis

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