Kyotain
http://s98.photobucket.com/albums/l270/Kyotain/
Thats my work from Create a Magic Card II and some others i think.
um, there is already a red enchantment with the name sneak attack, and it's broken as hell. I would give the card another name and make it so both attack and defending creatures can get first strike to make it more versitile. Also, it really seems more like a blue or white card.
For the cave nomad, I might just give it ramapage, as the ability you have is very similar, or possibly make it have a berserker ability.
I like the idea behind the dawn guardian, but I think it would make more sense if it had +2/+0 during your turn and +0/+2 during your opponents turn, as the point of him is to defend at first and attack as a second thought.
Also, the wording would probably be like this:
During your opponents turn Dawn Guardian has +0/+2, otherwise dawn Guadrian has +2/+0.
it makes more sense to word it that way.
I think the soul alive card is a cool idea, but go one step further with the color idea and instead of hand size, make it so it gets bigger depending on how many colors you payed for it maybe?
I absolutely love your Oblivianic construct, the way it is now it could be a real card.
the Reclaiming husk is a nice idea, you could probably find some nice ways to abuse that ability with lands that tap for more than one mana. Or maybe a land that untaps a creature and a way to make the husk a timmy.
The summoning tank is genius
I like the angel of dark ressonance
the sea beast fits very well to blue's concept on big sea creatures.
I like Planar Bind
I like the kinght of Darken
Roaming home is cool
For tropical forest (which I liek the idea) I think your creatures should only get pumped while it's untapped, otherwise it's still pretty over powered.
I like shiraya
I love natural harmony
ebb of darkness is cool
I think when demonic dragon is put in the grave yard the land should be put back.
melt could cost less.
I like soul of the pheonix
Pillage is real card already, but the effect you have is cool.
as I read force beast I realized that you don't really understand how trample works. It doesn't only do damage after the creatures are killed, that would require two seperate damage calculations and and steps (which only happens with double strike and first strike). No, all damage is assigned at once, and you can assign a minimum damage to the blocking creatures that is equal to their defense (though you can assign more) then, anything left over is assigned to the player, and all damage is done at the same time.
Sister's storm is amazing
Oceanic Pulse is awesome
there's already a cockatrice
Visualize reality is incredible
I like the joke cards too