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Posted: Sun Apr 30, 2006 2:11 pm
Saturnos Barsona what about IK not just for an assassin, but to a lord whose primary weapon is the sword? hmmm, falcon lord... what about something that inhances speed? B/c doesn't speed determine evasion as well as movement? what other lords are there? One does happen to be a Rouge Lord... ninja Terra is a... Heroine Lord. And Darius is the classical Knight Lord. you spelled ROGUE lord wrong. you spelled it like ROUGE (Red in certain languages)
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Posted: Sun Apr 30, 2006 2:13 pm
You forgot to capitalize the first word in your sentences... twice!
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Posted: Sun Apr 30, 2006 2:55 pm
oh comon now grammar nazis, this ain't rp.
anyway: Knight Lord: hmmm, maybe something that enhances defense or crit/luck? So that he can get more crits, or he would be inpenetrable like a general Heroine Lord: she uses the mystical power of drugs to drug out her enemy. No I am just kidding (sorry to the rper who is rping her. The concept of a female hero, is quite awesome). Hmmm, lady luck? But that sounds like more of a dancer thing... Aren't the strength of female characters lower than the strength of male characters? What about something to boost that strength of hers?
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Posted: Sun Apr 30, 2006 3:46 pm
Rogue Lord: Lost Motion:Can be used agian after attacking an enmey*bassically has two turns* OR Lost Edge: Standard attacks up to three times(Based on enmeys speed and units speed), and Crit rasies by 10.
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Posted: Mon May 01, 2006 8:20 am
Falcon lord: how about a move that increases speed for all units adjacent to her? i don't realy know Por, but that would seem like a cool ability.(it reminded me of terra's ability to Heal units around her.
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Posted: Mon May 01, 2006 2:37 pm
You are some funny people! I think I should leave the Occult skills to my own talents. Only Kiro had an applicable idea, but I don't know if I'd use it.
I decided to give Terra Aether, since she's not mounted. I don't know if Aether works while your on a horse...
Darius will get a two part attack that hits enemy at half Def, then causes an explosion that wieghs against the enemy's Res cut in half. Both hits have deal damage based on Darius's Str, since he doesn't have a Mag rating. Basically, Luna followed by Flare. Specifically deals more damage than Aether. Name pending.
Zephr will get a three hit attack. The first hit has a chance of Stunning the opponent, making them unable to move. The second hit has a chance of putting the enemy to Sleep, so they cannot attack. The third has a chance of OHKOing the opponent, so they are dead. IF the status effect fails, the attack does +2 more damage. ((Some bosses are immune to such effects because thrones now grant immunity.)) The status effect chances are 50%, 40%, 30%. It's Stun, Deadeye, and Lethality in one! Name pending.
Lise's one hit attack depends on her remaining HP. For every HP she has lost, the power of this attack will increase by 2. After hitting with the attack, Lise will recover half of the difference between her Max HP and her remaining HP. The enemy also loses the ability to attack once during the encounter after getting hit. If they've already attacked and cannot attack anymore anyways, this part of the skill is ignored. This is a combination of Resolve-ish, Sol-ish, Guard... yeah... Name pending.
If you could judge whether these are adequate/fair and help me out with the names, I would appericiate it.
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Posted: Mon May 01, 2006 3:16 pm
I think Zephr's ability should be called Roulette ^^
For Darius, either Bludgeon, Browbeat, or Strong-arm
For Lise... I'm thinking Reversal.... *doesn't have any good ones for her*
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Posted: Mon May 01, 2006 3:40 pm
I've got nothing... Lise=Invincible Me=scared of Lise
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Posted: Mon May 01, 2006 4:23 pm
I like the name Brolie gave. Hmm....Mabey Physical Eclips(sp) for Darius.
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Posted: Tue May 02, 2006 11:14 am
I'm looking for more... mythical names... You see, Aether is "The personification of the pure upper air in which the gods reside, in contrary to the 'aer', the lower air which mortals breathe." according to Greek Mythology. How much are you guys into mythology? I can't say I'm a pro... *Google searches!* domokun
Edit: My results. They are based soley upon what I found at one site, searching for nothing but other dieties of personification.
-Nox is the name of Zephr's ability, as it represents night, which is by definition the end of the day, and taken out of context, day could represent the existance of the enemy.
-For Darius, I looked for personifications for the sun... and I got a lot of results. First, there is Bakha, a sacred bull. Then there is Adaheli, a guy, I assume. We have Helios... Sol is already taken... there's Re, a god. Eos represents the dawn... close enough. Aurora is the name of Lise's pegasus, so it is disqualified immediately. The rest of them sound too dumb to be mad into Occult skills. WHICH ONE?! I'm leaning towards Eos myself.
-Aesma is the name of Lise's ability. Aesma Daeva is the demon of a lot of bad things, one of them including "revenge", which so happened to be the key word I was looking for. It also has "A" followed by "e" like Aether, so it must sound cool.
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Posted: Tue May 02, 2006 8:15 pm
For Lise's attack, does it mean that if she has no damage, it deals no damage? If it does, then I would have it increase by only one instead of two.
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Posted: Tue May 02, 2006 8:32 pm
No, it's damage on top of her normal attack. If she is at full health when she does the attack, it will do no extra damage, so it's like a normal attack, except it has Guard properties. Obviously, it has the greatest damage potential. But, yeah... I think I'll lower it to one per HP lost. Losing 15 health would cause it to deal 30 more damage ontop of her normal damage... xp That's a bit much.
I was just trying to compare it to Aether, since Aether would be so much more effective at full health. Lise has to risk herself in order for Aesma to be effective. I'd say Aether is better if Lise hasn't lost at least 30 HP, and that's kinda scary, knowing that Lise will average around 45 HP at level 20/20. Of course, it's not required that Lise's skill be better than Aether.
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Posted: Tue May 02, 2006 9:31 pm
Saturnos No, it's damage on top of her normal attack. If she is at full health when she does the attack, it will do no extra damage, so it's like a normal attack, except it has Guard properties. Obviously, it has the greatest damage potential. But, yeah... I think I'll lower it to one per HP lost. Losing 15 health would cause it to deal 30 more damage ontop of her normal damage... xp That's a bit much. I was just trying to compare it to Aether, since Aether would be so much more effective at full health. Lise has to risk herself in order for Aesma to be effective. I'd say Aether is better if Lise hasn't lost at least 30 HP, and that's kinda scary, knowing that Lise will average around 45 HP at level 20/20. Of course, it's not required that Lise's skill be better than Aether. yea, I think that can take down MOST bosses
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Posted: Wed May 03, 2006 11:41 am
I don't know of any more problems, right now. If I think up one, then I'll bring it here.
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Posted: Wed May 03, 2006 7:29 pm
Saturnos No, it's damage on top of her normal attack. If she is at full health when she does the attack, it will do no extra damage, so it's like a normal attack, except it has Guard properties. Obviously, it has the greatest damage potential. But, yeah... I think I'll lower it to one per HP lost. Losing 15 health would cause it to deal 30 more damage ontop of her normal damage... xp That's a bit much. I was just trying to compare it to Aether, since Aether would be so much more effective at full health. Lise has to risk herself in order for Aesma to be effective. I'd say Aether is better if Lise hasn't lost at least 30 HP, and that's kinda scary, knowing that Lise will average around 45 HP at level 20/20. Of course, it's not required that Lise's skill be better than Aether. Why don't you have the crit go up one point per 1-2hp loss as well? I think that'd even it out a bit.
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