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Posted: Sun Apr 10, 2011 8:21 am
Three weeks isn't a big wait. smile Maybe you could set it up after exams?
Oh! Oh! Oh! Obernewtyn is like that! *excited* They're at the edge of a continent but the nuclear badlands cut them off from the rest of the continent so they think the rest of the world was destroyed in some divine retribution against city-folk.
That sounds so cool! What level of technology would they have?
Er. I'm starting to hit "the walls are moving" level of tiredness so I'd better go to bed.
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Posted: Sun Apr 10, 2011 8:35 am
Oh really...hmm well I wasn't planning on them thinking they were the only ones alive persay. haha
Oh modern technology...but I suppose some things might be less available because of the condition they are in and whatnot. I'd have to think about that later. So it's possible that things might be a little different...maybe some more medivalness but futuristic...but mainly modern still. I mean the way they get food and other resources are going to be different considering they have a much smaller plot of land to survive with. Not to mention the weather and whatnot would have to be a bit artifical...but I'm still going to try and keep it on the modern side. Oh maybe living in the mountains are safe from the disaster or something so that way I don't need a barrier. hmmm but that only works if the bad stuff doesn't rise and fill the whole sky. Ah well I will figure it out.
Okay! I need to do my projects anyway.
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Posted: Sun Apr 10, 2011 4:37 pm
Coolio. So they're isolated but if they really wanted to they could travel.
Great idea! This is going to be so awesome.
I just realised I'll finally get to be a slave. ^.^
Are you awake already? How long did you sleep last night?!
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Posted: Mon Apr 11, 2011 8:46 am
^_^
Uh I don't know...lately I have been going to bed at 3am and waking up at 9am or something like that. Hopefully tonight I will go to bed before one so I can wake up at 7am. Since I have class in the morning.
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Posted: Mon Apr 11, 2011 8:09 pm
Aaah. That's not too bad I guess, so long as you fall asleep pretty quick.
You might wanna check to see if someone's been on your account. I thought I saw you on at a funny time. I might be totally wrong and be getting timezones wrong though.
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Posted: Mon Apr 11, 2011 10:33 pm
Hmmm like now? Kind of a funny time I suppose...really I have been on odd hours lately probably sooo I don't know. I am sure if someone was using it all my stuff would be gone already or something. haha
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Posted: Mon Apr 11, 2011 10:38 pm
I think it was a day I got up early or something. I dunno.
True. I didn't think of that. Herp derp.
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Posted: Sat Apr 16, 2011 4:38 pm
I started working on it...
Oh and I found the future, pirate, family and tavern sections has no RPs as wel...hmmm A pirate one might be cool to make... I'd have to be really creative if I was going to make a family/orphange and tavern ones. haha But an orphange might be cool. Although the future/mecha one is similar to scifi which has a RP in it...
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Posted: Sat Apr 16, 2011 7:28 pm
Sweet!
Ya, sci-fi and future are pretty close. Maybe the difference is aliens and other planets vrs robots.
I could probably make a tavern or orphanage one at some stage.
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Posted: Sun Apr 17, 2011 8:14 am
I think an orphanage would be fun. I'd probably play a teenager and a five year old or something. Maybe silbings...or they act like it for a certain reason. Or maybe the older one would only be 11. I don't know. Hmm And I'd probably make the place special somehow...not magic or something because its posed to be normal. Probably more of a secret. Maybe one of the caretakers is a molestor. Dun dun duuunnnn Haha I am evil...
I wonder why there aren't really a lot of pirate related RPs though? I think it would be fun.
Right now I only really worked on character related stuff. Oh by the way...I was thinking of charmed that might go on a choker. Like for instance, a musician would have a musical note...but I can't think of one for a butler. Although it might be weird for one to have a choker so he'd probably wear it elsewhere. haha I was thinking...with this story...I would have it light for the slave/master thing. But later I can make another one (although it would probably be in my own guild since it is somewhat similar) that dives into the story of what might have really happened to the world or whatever.
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Posted: Mon Apr 18, 2011 1:01 am
It would, but it could turn out like a school post. It'd have to be something unique for it to be interesting. I dunno what I'd play. Maybe a cowardly kid. I... *starts having ideas*... I haven't played the weak kid in ages. True. We could definitely go with a creeper. Could the caretaker harvest the souls of children to remain young? The orphanage could run from government and patron's donations (as well as selling kids). They could also use the orphanage as a business and make it look like they take care of the kids but really the kids live in poverty.
I have no idea. There were a fair few in Barton Town a year or so ago.
Top hat for a butler? They could have tattoos on their left wrist instead if chokers are fiddly. It'd suck if their type changed and they had to get a tattoo replaced or were in more than one category.
Cool. Light as in nice or light as in focusing more on the characters rather than the depths of the world?
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Posted: Tue Apr 19, 2011 9:57 am
Light as in more focused on the characters and not the world issue...^_^ Well I was thinking of putting the thing on the butlers wrist instead...like handcuffs in a way. As for them having more than one or changing...that won't happen. It's like a profession I suppose. What might change is the color of the band...which is more personality based...but that probably wouldn't change either. Although I suppose you could have more than one color or something. Plus, the man people that are going to be used/bought/whatever are gonna be the fighter types or the entertainment types. The butlers, maids and so on will most likely have been there helping for a while already and not roleplayed as much. Like my Master person is already going to have a bunch that aren't technically his or hers but his fathers. My person will probably get a fighter in an abnormal way or something. But the main players are the fighters...soooo yea. Not to mention the fact that all the others are more or less kept in the Masters house to help/please them so they wouldn't get contact with other roleplayers often. Or something like that...
No no not soul harvesting...it has to be normal...haha I am liking the idea of having it more like a pretend safe place...but in reality maybe the kids are being trained to be killers or something. Or maybe they are trained in certain things to make the caretakers money. Like one might be trained to be a sniper, one a musician and so on. You know, depending on their talents and personality. I think that would be cool...because they some kids can't relate to others and whatnot. Some would have it "easier" in a way or whatever. And when the kids are ready they can sell them off. They wouldn't be kept in proverty though...well it depends on the kid and how they acted or whatever. Your coward person can be raised as a maid type person or something...good for taking orders haha but he/she might have to clean up weird things sometimes...like blood or something. haha
I don't know what I would do for a pirate type one though. hmmm
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Posted: Wed Apr 20, 2011 6:15 am
Ah yeah. Could butlers have a thin chain around their wrist (necklace thickness) with cuff links that poke through the button holes of their shirts? Okay, that makes sense. People's personalities can change over time. Um, maybe having two colours: a major and a minor? If a person is generally outspoken they could have bright orange but if they are bookish to a lesser extent they can have blue spots or stripes? Sounds good that t focuses on fighters. It means they have somewhere/something in common to interact about. Abnormal fighter? Any ideas? Will our characters all be for the one master, will there be two or three masters or will there be many?
Okay, no soul harvesting. So the place sells orphans who are trained in certain things. The officials would see it as a normal orphanage but patrons would buy people. It would be a sort of two-faced thing. I would like it to remain a bit run down on the kids' part but not necessarily in poverty. The caretaker would live in style though. True, some would definitely be better off than others depending on what they are trained to be and how close they are to the caretaker. One of the adult wardens could have grown up there, thus knowing almost everything about the place. He could know about secret passages and enjoy scaring the pants of the kids, as well as telling the younger ones evil stories about orphans who died.
Would how much magic be involved with the pirate one? It would have to start off docked. That way people can come and go while we're still recruiting. If we get enough interest their could be two competing ships who have wars, steal from one another and take eachother's catches. After everyone's on board we could start travelling then when people are ready we can spot our first ship to attack. It could be a floating burlesque that steals from its customers as well as being a pirate ship.. or... IDK, the people on it wouldn't just be pirates. The ship's crew would have a second occupation.
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Posted: Wed Apr 20, 2011 9:17 am
I think the Butler cuff would be the same material as the chokers...but I might just use the handcuff thing as the symbol if I can't think of anything else. haha Yea...I was thinking in stripes...like the one in the middle is the lesser trait. I mean the colors are just to show the buyer what kind of personality they roughly have. So it's not super important. Plus, after they are bought they can be given a new one by the master or whatever. Oh yea I was thinking there could be different types of fighters. For instances, one master might make a fighter more into a assassin type thing or maybe a bodyguard...but most probably use them for entertainment...which would mean they fight others like them in secret places throughout the city. And then people bet or whatever. Oh and they'd know more martial art related fighting...not gun stuff. haha There can be as many Masters and Slaves as there are people that join or more. And lets say my Master character can have a slave from one of your characters and one of Nox's and more...technically. But I'd prefer that not to be the case. In general, it would be better to just have one Master and one Slave and then the rest can be NPCs (the maids and whatnot). I mean we wouldn't want someone without a master/slave. But I think a Master having two RPer slaves is still okay. But Slaves wouldn't have more than one Master unless they escaped from one and got another or something like that. Did that answer your question? haha
Oh yea...having the kids in not the best of conditions and the runners of the place in lots of dough is totally fine. I just didn't want them to be super bad off. They'd have enough issues with being forced to do a certain thing forever and then being sold off like cattle. But yea I was thinking like that with the two faced thing... As for the other stuff...anything is possible I suppose. Maybe I will explain more of the NPC aka adults and how they might be like in the thread...
Hmm probably no magic... Well, now that you are actually mentioning things...I was thinking more like an adventure. I guess kind of like the Winter Tree one. So more about one crew that goes on adventures and we can each roleplay random NPCs along the way or something. But maybe there could be another crew...it would just be unlikely that both crews would interact often. Unless they are always looking for the same treasure or something. I'd probably do a lot of DM posts or something...you know like for things they find (wrecked ship, secret island, military ship, etc) Yes, each crew member would have something they are good at...like things that might be needed on a ship. Navigator, cook, captain (duh), thw crowsnest person (haha), etc I guess I should think of a list of them or something.
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Posted: Wed Apr 20, 2011 8:16 pm
Ah, okay. So the handcuff would be a charm? True that. I suppose the slavemaster/seller would be able to tell the buyer more about the slave. Oh! Oh! Oh! Could we have slave auctions in the local square? Would we have different types of entertainment fighters, like ones you want to win and others for losing or different types of slave games? Okay. It answered my question. Normally when there are slave and master characters there will be heaps more slaves. If masters are allowed one slave from each player that'll mean masters aren't in short supply.
That's okay. They won't be super bad off. smile Cool. It sounds like we've got most stuff decided. Do you want me to make this once since you're making the slave games one?
Okay, no magic. Sure, adventure and excitement it is! How about, if we throw in a second ship it'll be NPCs. They'll just be used as another part of the adventure. Oh, I meant like as well as being pirates they're performers, labour for hire, passenger couriers or something else. Yeah, I know what you mean... like how I opened the circus with the twins or had the meeting through Tifty. LOL, I really wanted The Winter Tree to be a "choose your own adventure" rp. Do you remember those books when you were a kid?
I like pickles.
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