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DoctorE3

PostPosted: Fri Aug 27, 2010 12:03 am


BWO TwinswordS
deity of crystals
Dante nodded "I will do my duty" he looked around "rogue for a reason killed 3 Spartans and countless marines I can get a job done"


Daniel glanced at Dante. "I trust that you will." He looked at the clock that hung just above the door way. He didn't show it but he was anxious for the rest of his team to show up.
'it has been over two hours,the others havent come yet, dont think i can stand much more of of this,im going to see what the captain has to say."
"signed raven's war journal."
raven stood up from his metal chair,and started for the captains location.
"sir,the other spartans havnt come yet,you expected any thing happen to them?not only they never die,but they also have the aid and transportation to never be late either"(im sorry but this story isnt proceeding and something has to happen.)
PostPosted: Fri Aug 27, 2010 11:55 am


"Commander permission to fetch Prototype Gear? ONI has some newly developed toys that may help us during the mission."

Moonlight Resonance

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PostPosted: Fri Aug 27, 2010 2:27 pm


Dante smiled behind his mask "you`ve got twenty minutes til I go ahead and head out" he said to the commander
PostPosted: Fri Aug 27, 2010 6:22 pm


AdvanceEX
"Commander permission to fetch Prototype Gear? ONI has some newly developed toys that may help us during the mission."


"Permission Granted" Twin said. "Be suited and back here in 10."

BWO TwinswordS
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BWO TwinswordS
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PostPosted: Fri Aug 27, 2010 6:26 pm


deity of crystals
Dante smiled behind his mask "you`ve got twenty minutes til I go ahead and head out" he said to the commander


Daniel shot a glance at Dante. "Negative, we aren't deploying until we get the go." He knew that this was no time for heroics. "And the last time I checked, commanders didn't receive orders from those below him."
PostPosted: Fri Aug 27, 2010 6:30 pm


TF 141 GHOST
BWO TwinswordS
deity of crystals
Dante nodded "I will do my duty" he looked around "rogue for a reason killed 3 Spartans and countless marines I can get a job done"


Daniel glanced at Dante. "I trust that you will." He looked at the clock that hung just above the door way. He didn't show it but he was anxious for the rest of his team to show up.
'it has been over two hours,the others havent come yet, dont think i can stand much more of of this,im going to see what the captain has to say."
"signed raven's war journal."
raven stood up from his metal chair,and started for the captains location.
"sir,the other spartans havnt come yet,you expected any thing happen to them?not only they never die,but they also have the aid and transportation to never be late either"(im sorry but this story isnt proceeding and something has to happen.)


"Stand down Raven. We need the go from the higher ups. We will be leaving shortly." Daniel touched a small button on the podium in front of him. A hologram was projected from it. The figure was an older man, he had a beard and wore worn robes. "This is the AI that will be assisting us, Echo team, meet Noah."

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PostPosted: Fri Aug 27, 2010 9:57 pm


John walks out and a moment later he comes back in with a large metal container.

"Now with my technical expertise, ONI has developed several prototype upgrades to ensure that we kick things up a notch in the field. Now since we have a low budget each of you have can only choose one of these desired upgrades. After you do so please revise your profile so we may know what you have chosen"

As you already know we Spartans already have Armor lock and Active Camo.

The selected upgrades are as follows:

The 3 in 1 multipurpose VISR: A modified version of the ODST VISR that implements Night vision, Thermal Optics and the new feature; Sonar. With this you can pinpoint enemy locations through walls and in buildings within a certain radius.
[This Upgrade is installed into your HUD and everyone has this]

Enhanced Armor Lock: Your normal armor lock, but better. This upgrade allows you to lock your armor for an extra 5 seconds adding up to a total of 15 seconds instead of 10. Your armor lock however takes longer to recharge

Enhanced Active Camo: Allows to go invisible for 15 seconds. Weapons fire from either you or the enemy will lower you camo's effectiveness. There is a longer delay in recharge however

Overcharged Overshields: Triples your Shields for a brief duration. However your shield systems will overheat after a while causing all your shields to drop and a delay in recharge

Spartan armor augmentations: Augments your armor further increasing your effectiveness.
Increases Speed, Melee Strength and Damage Protection by 5%
However this augmentation will reduce your active camo effectiveness.

"That's all I have right now, and I would like to give credit to Tom Clancy for the inspiration on the Sonar/Thermal/Night Vision Goggles. That is all."
PostPosted: Fri Aug 27, 2010 11:10 pm


AdvanceEX
John walks out and a moment later he comes back in with a large metal container.

"Now with my technical expertise, ONI has developed several prototype upgrades to ensure that we kick things up a notch in the field. Now since we have a low budget each of you have can only choose one of these desired upgrades. After you do so please revise your profile so we may know what you have chosen"

As you already know we Spartans already have Armor lock and Active Camo.

The selected upgrades are as follows:

The 3 in 1 multipurpose VISR: A modified version of the ODST VISR that implements Night vision, Thermal Optics and the new feature; Sonar. With this you can pinpoint enemy locations through walls and in buildings within a certain radius.
[This Upgrade is installed into your HUD and everyone has this]

Enhanced Armor Lock: Your normal armor lock, but better. This upgrade allows you to lock your armor for an extra 5 seconds adding up to a total of 15 seconds instead of 10. Your armor lock however takes longer to recharge

Enhanced Active Camo: Allows to go invisible for 15 seconds. Weapons fire from either you or the enemy will lower you camo's effectiveness. There is a longer delay in recharge however

Overcharged Overshields: Triples your Shields for a brief duration. However your shield systems will overheat after a while causing all your shields to drop and a delay in recharge

Spartan armor augmentations: Augments your armor further increasing your effectiveness.
Increases Speed, Melee Strength and Damage Protection by 5%
However this augmentation will reduce your active camo effectiveness.

"That's all I have right now, and I would like to give credit to Tom Clancy for the inspiration on the Sonar/Thermal/Night Vision Goggles. That is all."


Daniel looked at all of the armor upgrades ONI issued Echo team. "Everyone, go ahead and choose, I will go last seeing that I am Echo Leader."

BWO TwinswordS
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Dangerous Hunter

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DoctorE3

PostPosted: Sat Aug 28, 2010 12:00 am


BWO TwinswordS
AdvanceEX
John walks out and a moment later he comes back in with a large metal container.

"Now with my technical expertise, ONI has developed several prototype upgrades to ensure that we kick things up a notch in the field. Now since we have a low budget each of you have can only choose one of these desired upgrades. After you do so please revise your profile so we may know what you have chosen"

As you already know we Spartans already have Armor lock and Active Camo.

The selected upgrades are as follows:

The 3 in 1 multipurpose VISR: A modified version of the ODST VISR that implements Night vision, Thermal Optics and the new feature; Sonar. With this you can pinpoint enemy locations through walls and in buildings within a certain radius.
[This Upgrade is installed into your HUD and everyone has this]

Enhanced Armor Lock: Your normal armor lock, but better. This upgrade allows you to lock your armor for an extra 5 seconds adding up to a total of 15 seconds instead of 10. Your armor lock however takes longer to recharge

Enhanced Active Camo: Allows to go invisible for 15 seconds. Weapons fire from either you or the enemy will lower you camo's effectiveness. There is a longer delay in recharge however

Overcharged Overshields: Triples your Shields for a brief duration. However your shield systems will overheat after a while causing all your shields to drop and a delay in recharge

Spartan armor augmentations: Augments your armor further increasing your effectiveness.
Increases Speed, Melee Strength and Damage Protection by 5%
However this augmentation will reduce your active camo effectiveness.

"That's all I have right now, and I would like to give credit to Tom Clancy for the inspiration on the Sonar/Thermal/Night Vision Goggles. That is all."


Daniel looked at all of the armor upgrades ONI issued Echo team. "Everyone, go ahead and choose, I will go last seeing that I am Echo Leader."

"i dont really need to use armor lock that much as long as i keep quite in the feild."thought raven.
"and ill be fine with my own active camo as long as i move slow,and with the things that come after the overcharged over sheilds,i might as well get armor lock.it all goes down to armor aguments, and the sonr/visr(i would like that to be the new nick name for sonar please).if i get the sonr,i will be able to see my enimies through walls, but if i get the augments,my camo will go down,and usually my first kill comes from the help of camo."
"sonr it is then."
raven grabbed a box with,visor v2 augments written over it,
and tore it open.a small chip tumbled out.simple instructions that would come from a lego kit showed a diagram that seemed to say to insert the chip in the AI slot.
RAVEN shoved it in,and an imense headache lobed for about 3 seconds and everything was back to normal,except for the fact that the download had completely refurbished his hud.what seemed to look like a health and sheild bar hovered at the left side.and the ammo perks,and equipment at the right.
also a new addition,a tiny blank screen at the very top of the hud said linking,then noah appeared on the monitor.also at the bottom,4 circles contained an obvious symbol,which most likely meant:
eye sight,which had two eyes representing it.
thermal,which showed a flame.
night,which showed a cresent moon.
and the last,sonar,which was represented as a satilite transmission.
"i wonder if the other perks have this update to."
PostPosted: Sat Aug 28, 2010 4:17 pm


Dante looked at the Commander then the new gear "I`ll pass" he said as he twidled with his device on his wrist "if thats ok with you commander"

deity of crystals

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BWO TwinswordS
Captain

Dangerous Hunter

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PostPosted: Sun Aug 29, 2010 12:01 am


deity of crystals
Dante looked at the Commander then the new gear "I`ll pass" he said as he twidled with his device on his wrist "if thats ok with you commander"


"Do as you wish Dante, If you don't think you'll need one then I trust you will do fine without one." Twin walked over to the crate and began to choose in his mind which he would pick.
PostPosted: Sun Aug 29, 2010 9:40 pm


Daniel turned back to Noah. "What is our SITREP Noah?" The hologram flicked slightly. "The team should be ready to deploy within the hour." Daniel acknowledged the AI's statement. He then picked up his helmet and placed it on his head. "Set up NAV markers on the team's HUD for the rendezvous point Noah." Half a second later the marker appeared on all of Echo Team's Heads Up Display. "Done sir."

BWO TwinswordS
Captain

Dangerous Hunter

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PostPosted: Sun Aug 29, 2010 10:10 pm


"Heh, why not stock up on some gear?" John pulls out a hidden compartment from the metal box that contained the armor upgrades. In the compartment was an assortment of gear

Frag Grenade: Your normal frag grenade

Flashbang Grenade: Blinds and deafens the enemies

Smoke Grenade: Releases smoke

C4 remote detonation explosive: Remote detonated explosive

Claymore: Proximity activated mine also with a remote detonation feature

Carbon fiber black tint tactical knife: Built to be thrown or to stab/slash the black tint makes it perfect for stealth and night operations

Some of the the prototype gear:

Portable EMP: Like C4, plant it and detonate. Disables all electronic devices within it radius. Such as covenant energy shields and energy weapons. Self destructs after 5 minutes

EMP Grenade: Stuns enemies and has the same effect as an EMP. Disabling electronics within its radius including your own. Effect lasts a minute

"Yet again I give credit to IW and Tom Clancy for these inspired devices. Take what you need you never know what could be useful."
PostPosted: Sun Aug 29, 2010 11:52 pm


AdvanceEX
"Heh, why not stock up on some gear?" John pulls out a hidden compartment from the metal box that contained the armor upgrades. In the compartment was an assortment of gear

Frag Grenade: Your normal frag grenade

Flashbang Grenade: Blinds and deafens the enemies

Smoke Grenade: Releases smoke

C4 remote detonation explosive: Remote detonated explosive

Claymore: Proximity activated mine also with a remote detonation feature

Carbon fiber black tint tactical knife: Built to be thrown or to stab/slash the black tint makes it perfect for stealth and night operations

Some of the the prototype gear:

Portable EMP: Like C4, plant it and detonate. Disables all electronic devices within it radius. Such as covenant energy shields and energy weapons. Self destructs after 5 minutes

EMP Grenade: Stuns enemies and has the same effect as an EMP. Disabling electronics within its radius including your own. Effect lasts a minute

"Yet again I give credit to IW and Tom Clancy for these inspired devices. Take what you need you never know what could be useful."
"i cant wait to see the faces of elites when i use this on them."
raven picked up some EMP gernades and a combat knife,
"might want a seccond one just incase."

DoctorE3


BWO TwinswordS
Captain

Dangerous Hunter

8,550 Points
  • Millionaire 200
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  • Megathread 100
PostPosted: Sat Sep 04, 2010 8:38 pm


AdvanceEX
"Heh, why not stock up on some gear?" John pulls out a hidden compartment from the metal box that contained the armor upgrades. In the compartment was an assortment of gear

Frag Grenade: Your normal frag grenade

Flashbang Grenade: Blinds and deafens the enemies

Smoke Grenade: Releases smoke

C4 remote detonation explosive: Remote detonated explosive

Claymore: Proximity activated mine also with a remote detonation feature

Carbon fiber black tint tactical knife: Built to be thrown or to stab/slash the black tint makes it perfect for stealth and night operations

Some of the the prototype gear:

Portable EMP: Like C4, plant it and detonate. Disables all electronic devices within it radius. Such as covenant energy shields and energy weapons. Self destructs after 5 minutes

EMP Grenade: Stuns enemies and has the same effect as an EMP. Disabling electronics within its radius including your own. Effect lasts a minute

"Yet again I give credit to IW and Tom Clancy for these inspired devices. Take what you need you never know what could be useful."


Twin looked at the gear and grabbed a knife as well. "I just like sharp objects, I probably won't even use it."
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