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Neiith

Wild Unicorn

PostPosted: Wed Jan 18, 2006 10:27 am


INFO

NAME: Filix
TOTEM: Fern
RANK: Countess
COURT: Sun
KITHAIN: Neith-Kia
SEX: Female
PERSONAL XP EARNED: 1000
PERSONAL XP SPENT: 1000
SHARED XP EARNED: 37
SHARED XP SPENT:
ALIGNMENT: Chaotic Good
CLASS/LEVEL: Aristocrat2-Fighter3..../....5
STATS

STR: 14 (+2)
DEX: 15 (+2)
CON: 16 (+3)
INT: 12 (+1)
CHA: 10 (+0)

HIT POINTS

Die: d8 and d10 (Class) Base: 35 Con HP Bonus: 3
TOTAL: 50

INITIATIVE BONUS
+2

SAVES

REFLEX: +1
FORTITUDE: +5
WILL: +4

COMBAT

BASE ATTACK BONUS: +4
MELEE: +6
RANGED: +6



SKILLS


Skill Points/lvl: [Class] 4 +1 (5 ) , 2 +1 (3)
Total Skill Points: 34
Max Class Skill Level: 8
Max Cross Class Skill Level: 4

KEY:
+/- # (Bonus to add to roll) SKILL NAME:

(BASE STAT)|[# of RANKS]|NOTES
SKILL NAMES in orange are class skills.


Stat Bonuses:
STR: +2 DEX: +2 CON: +3 INT: +1 WIS: -1 CHA: +0

(+1) APPRAISE: (INT)|[1]|
(+2 ) BALANCE: (DEX)|[0]| *
(+0) BLUFF: (CHA)|[0]|
(+2 ) CLIMB: (STR)|[3]| *
(+3 ) CONCENTRATION: (CON)|[0]|
(+1 ) CRAFT (Alchemy): (INT)|[0]|
(+1 ) CRAFT (Armorsmithing): (INT)|[0]|
(+1 ) CRAFT (Bowmaking): (INT)|[0]|
(+1 ) CRAFT (Weaponsmithing): (INT)|[0]|
(+1 ) CRAFT (Trapmaking): (INT)|[0]|
(+1 ) DECIPHER SCRIPT: (INT)|[0]| *
(+0 ) DIPLOMACY: (CHA)|[8]|
(+1 ) DISABLE DEVICE: (INT)|[0]| *
(+0 ) DISGUISE: (CHA)|[3]|
(+2 ) ESCAPE ARTIST: (DEX)|[0]| *
(+1 ) FORGERY: (INT)|[0]|
(+0 ) GATHER INFORMATION: (CHA)|[0]|
(+0 ) HANDLE ANIMAL: (CHA)|[1]| *
(-1 ) HEAL: (WIS)|[0]|
(+2 ) HIDE: (DEX)|[0]| *
(+0 ) INTIMIDATE: (CHA)|[0]|
(+2 ) JUMP: (STR)|[2]| **
(+1 ) KNOWLEDGE (Geography): (INT)|[2]| *
(+1 ) KNOWLEDGE (History): (INT)|[3]| *
(+1 ) KNOWLEDGE (Nobility and royalty): (INT)|[5]| *
(-1 ) LISTEN: (WIS)|[0]|
(+2 ) MOVE SILENTLY: (DEX)|[0]| *
(+2 ) OPEN LOCK: (DEX/|[0]| *
(+0 ) PERFORM: (CHA)|[0]|
(-1 ) PROFESSION (Declare): (WIS)|[0]| *
(+2 ) RIDE: (DEX)|[3]|
(+1 ) SEARCH: (INT)|[0]|
(-1 ) SENSE MOTIVE: (WIS)|[0]|
(+2 ) SLEIGHT OF HAND: (DEX)|[0]| * *
(+0 ) SPEAK LANGUAGE: (NONE)|[0]| *
(+1 ) SPELLCRAFT: (INT)|[0]| *
(-1 ) SPOT: (WIS)|[0]|*
(-1 ) SURVIVAL: (WIS)|[1]|
(+2 ) SWIM: (STR)|[2]|
(+2 ) TUMBLE: (DEX)|[0]| * *
(+0 ) USE MAGIC DEVICE: (CHA)|[0]| *
(+2 ) USE ROPE: (DEX)|[0]|

* - Armor class penalty (negatives applied when wearing armor)
* - Trained only (can only be used if you purchase a rank in it)
* = Boosted by a Special Ability




FEATS

CLASS GRANTED PROFICIENCIES: Simple Weapon Proficiency, Martial Weapon Proficiency, Light Armor Proficiency, Heavy Armor Proficiency, Shield Proficiency
CHOSEN: Weapon Focus- Rapier, Weapon Specialization- Rapier, Mounted Combat, Negotiator, Trample.
BONUS: None

SPECIAL ABILITIES

Innate:

Ring Step (Su): Fey can pass through a fairy ring into the realm of Gaia.

Class: None


Ascension: None


SPELLS

Innate: None


Learned (Divine): None


Learned (Arcane): None



EQUIPMENT

2150 - 20 (weapons)- 250 (armor)- 26 (equipment) - 1860
(Copying Shiaree here. <333)

WEAPONS: Rapier
ARMOR: Banded mail
MISC MAGIC ITEMS: None
NON-MAGICAL GEAR: Backpack (empty), Waterskin, Bedroll, Saddle (Riding), Lantern (hooded), Oil (1 pint flask) x5.
MOUNT: Fera (Fey Horse)
PostPosted: Wed Jan 18, 2006 12:01 pm


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INFO

NAME: Feles
TOTEM: Cat
RANK: Scholar
COURT: Moon Court
KITHAIN: Youkochylde
SEX: Male
PERSONAL XP EARNED: 1000 (See EXP post for running total)
PERSONAL XP SPENT: 1000 (Growth to adult)
SHARED XP EARNED: (See EXP post for running total)
SHARED XP SPENT: 0
ALIGNMENT: Lawful Evil
CLASS/LEVEL: Wizard / Level 5

STATS

STR: 12 (+1)
DEX: 13 (+1)
CON: 6 (-2)
INT: 16 (+3)
WIS: 13 (+1)
CHA: 12 (+1)

HIT POINTS

Die: d4 (Wizard) Base: 14 Con HP Bonus: -2 (x level)
TOTAL: 5 (Can't have less than 1HP per level)

INITIATIVE BONUS
+1

SAVES

REFLEX: +1
FORTITUDE: +1
WILL: +4

COMBAT

BASE ATTACK BONUS: +2
MELEE: +3
RANGED: +3



SKILLS


Skill Points/lvl: [Class] 2 + 3 (4)
Total Skill Points: 40
Max Class Skill Level: 8
Max Cross Class Skill Level: 4

KEY:
+/- # (Bonus to add to roll) SKILL NAME: (BASE STAT)|[# of RANKS]|NOTES
SKILL NAMES in orange are class skills.

Stat Bonuses:
STR: +1 DEX: +1 CON: -2 INT: +3 WIS: +1 CHA: +1

(+3 ) APPRAISE: (INT)|[0]|
(+1 ) BALANCE: (DEX)|[0]| *
(+1 ) BLUFF: (CHA)|[0]|
(+1 ) CLIMB: (STR)|[0]| *
(+2 ) CONCENTRATION: (CON)|[4]|
(+3 ) CRAFT (Alchemy): (INT)|[0]|
(+9 ) DECIPHER SCRIPT: (INT)|[6]| *
(+1 ) DIPLOMACY: (CHA)|[0]|
(+1 ) DISGUISE: (CHA)|[0]|
(+1 ) ESCAPE ARTIST: (DEX)|[0]| *
(+3 ) FORGERY: (INT)|[0]|
(+1 ) GATHER INFORMATION: (CHA)|[0]|
(+1 ) HEAL: (WIS)|[0]|
(+4 ) HIDE: (DEX)|[3]| *
(+1 ) INTIMIDATE: (CHA)|[0]|
(+1 ) JUMP: (STR)|[0]| **
(+8 ) KNOWLEDGE (Arcana): (INT)|[5]| *
(+8 ) KNOWLEDGE (History): (INT)|[5]| *
(+8 ) KNOWLEDGE (Nobility and royalty): (INT)|[5]| *
(+6 ) LISTEN: (WIS)|[3]|*
(+1 ) MOVE SILENTLY: (DEX)|[0]| *
(+1 ) PERFORM: (CHA)|[0]|
(+1 ) RIDE: (DEX)|[0]|
(+6 ) SEARCH: (INT)|[3]|
(+1 ) SENSE MOTIVE: (WIS)|[0]|
(+6 ) SPELLCRAFT: (INT)|[3]| *
(+6 ) SPOT: (WIS)|[3]|**
(+1 ) SURVIVAL: (WIS)|[0]|
(+1 ) SWIM: (STR)|[0]|
(+1 ) USE MAGIC DEVICE: (CHA)|[0]| *
(+1 ) USE ROPE: (DEX)|[0]|

* - Armor class penalty (negatives applied when wearing armor)
* - Trained only (can only be used if you purchase a rank in it)
* = Boosted by a Special Ability
* = Boosted by a Feat


FEATS

CLASS GRANTED PROFICIENCIES: Simple weapon proficiency
CHOSEN: Still Spell (Metamagic), Silent Spell (Metamagic), Lightning Reflexes (General), Alertness (General).
BONUS:

SPECIAL ABILITIES

Innate:

Ring Step (Su): Fey can pass through a fairy ring into the realm of Gaia.

Class:

Summon Familiar


Ascension:


SPELLS

Innate:

Darkness 1/day
Faerie Fire 1/day


Learned (Divine):


Learned (Arcane):

(NOTE: Feles is a scholar. Therefore, all of his spells will be from Divination School, or from Universal spells. The number in brackets details the number of spells he CAN have in his spellbook, not necessarily how many there are.)

Level 0 [All]: Arcane Mark, Detect Poison, Detect Magic, Read Magic.
Level 1 [6]: Comprehend Languages, Detect Secret Doors, Detect Undead, Identify, True Strike.
Level 2 [4]: Detect Thoughts, Locate Object, See Invisibility.
Level 3 [4]: Arcane Sight, Clairaudience/Clairvoyance, Tongues.

Spells/Day
Level / #/ Bonus from INT
Level 0 : 4 (3)
Level 1 : 3 (1)
Level 2 : 2 (1)
Level 3 : 1 (1)


EQUIPMENT

460 Gold (After expenditures)

WEAPONS: Masterwork Quarterstaff (1d6/1d6/2x) +1 Enh. bonus.
ARMOR: N/A
MISC MAGIC ITEMS:
NON-MAGICAL GEAR: Backpack, candles (5), map/scroll case (2), flint and steel, ink vial (5), inkpen (5), mirror, paper (up to 50 sheets at any given time), sealing wax (5), signet ring, spyglass, torch, waterskin, hourglass, magnifying glass, small merchant's scale, spell component pouch, spellbook.
FAMILIAR: Cat (+3 Move Silently) HP: 2

Youkochylde


Youkochylde

PostPosted: Wed Jan 18, 2006 3:40 pm


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INFO

NAME: Astra
TOTEM: Star
RANK:
COURT: Moon
KITHAIN: SilverLynx (Played by Youkochylde)
SEX: Female
PERSONAL XP EARNED: (See EXP post for running total)
PERSONAL XP SPENT: 0
SHARED XP EARNED: (See EXP post for running total)
SHARED XP SPENT: 0
ALIGNMENT: Neutral Evil
CLASS/LEVEL: Bard 1

STATS

STR: 10 (+0)
DEX: 15 (+2)
CON: 11 (+0)
INT: 16 (+3)
WIS: 15 (+2)
CHA: 16 (+3)

HIT POINTS

Die: d6 (Bard) Base: 6 Con HP Bonus: +0
TOTAL: 6

INITIATIVE BONUS
+2

SAVES

REFLEX: +2
FORTITUDE: +0
WILL: +2

COMBAT

BASE ATTACK BONUS: +0
MELEE: +0
RANGED: +2



SKILLS


Skill Points/lvl: [Bard] 6 + 3 (4)
Total Skill Points: 36
Max Class Skill Level: 4
Max Cross Class Skill Level: 2

KEY:
+/- # (Bonus to add to roll) SKILL NAME: (BASE STAT)|[# of RANKS]|NOTES
SKILL NAMES in orange are class skills.

Stat Bonuses:
STR: +0 DEX: +2 CON: +0 INT: +3 WIS: +2 CHA: +3

(+3 )APPRAISE: (INT)|[0]|
(+2 )BALANCE: (DEX)|[0]| *
(+7 )BLUFF: (CHA)|[4]|
(+0 )CLIMB: (STR)|[0]| *
(+4 )CONCENTRATION: (CON)|[4]|
(+4 )DIPLOMACY: (CHA)|[1]|
(+3 )DISGUISE: (CHA)|[0]|
(+2 )ESCAPE ARTIST: (DEX)|[0]| *
(+3 )FORGERY: (INT)|[0]|
(+5 )GATHER INFORMATION: (CHA)|[2]|
(+2 )HEAL: (WIS)|[0]|
(+4 )HIDE: (DEX)|[0]| **
(+3 )INTIMIDATE: (CHA)|[0]|
(+0 )JUMP: (STR)|[0]| **
(+5 )KNOWLEDGE (Geography): (INT)|[2]| *
(+5 )KNOWLEDGE (History): (INT)|[2]| *
(+5 )KNOWLEDGE (Nobility and royalty): (INT)|[2]| *
(+6 )LISTEN: (WIS)|[4]|
(+4 )MOVE SILENTLY: (DEX)|[0]| **
(+5 )PERFORM: (CHA)|[4]|
(+2 )RIDE: (DEX)|[0]|
(+4 )SEARCH: (INT)|[1]|
(+2 )SENSE MOTIVE: (WIS)|[0]|
(+6 )SLEIGHT OF HAND: (DEX)|[4]| * *
(+6 )SPOT: (WIS)|[4]|*
(+2 )SURVIVAL: (WIS)|[0]|
(+0 )SWIM: (STR)|[0]|
(+2 )USE ROPE: (DEX)|[0]|

* - Armor class penalty (negatives applied when wearing armor)
* - Trained only (can only be used if you purchase a rank in it)
* = Boosted by a Special Ability
* = Boosted by Feat


FEATS

CLASS GRANTED PROFICIENCIES: All simple weapons, plus longsword, rapier, sap, short sword, shortbow and whip. Light armour and shields (Except tower). Can cast bard spells while wearing light armour, without incurring normal arcane spell failure chance.
CHOSEN: Stealthy (+2 Hide, Move silently)
BONUS:

SPECIAL ABILITIES

Innate:

Ring Step (Su): Fey can pass through a fairy ring into the realm of Gaia.

Class:

Bardic music, bardic knowledge, countersong, fascinate, inspire courage +1.

Ascension:


SPELLS

Innate:

Faerie Fire 1/day

Learned (Divine):


Learned (Arcane):

Level 0 [4]: Summon Instrument, Lullaby, Dancing Lights, Light.



Spells/Day
Level / #/ Bonus from CHA
Level 0 : 2 (2)




EQUIPMENT

35g (After expenditure)

WEAPONS: Dagger (1d4/x2 crit)
ARMOR:
MISC MAGIC ITEMS:
NON-MAGICAL GEAR: Backpack, scroll case, ink (5), inkpens (10), mirror, paper (25), waterskin, thunderstone.
INSTRUMENTS: Masterwork Lute, Masterwork Harp, Masterwork Flute.
PostPosted: Wed Jan 18, 2006 7:58 pm


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INFO

NAME: Equus
TOTEM: Horse
RANK: Apprentice
COURT: Sun
KITHAIN: Weasley
ROLEPLAYER: Lady_Ourania
SEX: Male
PERSONAL XP EARNED: 62 (27 IC, 35 OOC)
PERSONAL XP SPENT: 0
SHARED XP EARNED: 0
SHARED XP SPENT: 0
ALIGNMENT: Lawful Good
CLASS/LEVEL: Fighter / Level 1

STATS

STR: 15 (+2)
DEX: 13 (+1)
CON: 13 (+1)
INT: 10 (+0)
WIS: 10 (+0)
CHA: 13 (+1)

HIT POINTS

Die: d10 (Class) Base: 10 Con HP Bonus: #1
TOTAL: 11

INITIATIVE BONUS
+5

SAVES

REFLEX: +0
FORTITUDE: +2
WILL: +0

COMBAT

BASE ATTACK BONUS: +1
MELEE: +3
RANGED: +2



SKILLS


Skill Points/lvl: [Class] 2 + 0 (4)
Total Skill Points: 8
Max Class Skill Level: 4
Max Cross Class Skill Level: 2

KEY:
+/- # (Bonus to add to roll) SKILL NAME: (BASE STAT)|[# of RANKS]|NOTES
SKILL NAMES in orange are class skills.

Stat Bonuses:
STR: +2 DEX: +1 CON: +1 INT: +0 WIS: +0 CHA: +1

(+0 ) APPRAISE: (INT)|[0]|
(+1 ) BALANCE: (DEX)|[0]| *
(+1 ) BLUFF: (CHA)|[0]|
(+2 ) CLIMB: (STR)|[0]| *
(+1 ) CONCENTRATION: (CON)|[0]|
(+0 ) CRAFT (Alchemy): (INT)|[0]|
(+0 ) CRAFT (Armorsmithing): (INT)|[0]|
(+0 ) CRAFT (Bowmaking): (INT)|[0]|
(+0 ) CRAFT (Weaponsmithing): (INT)|[0]|
(+0 ) CRAFT (Trapmaking): (INT)|[0]|
(+1 ) DIPLOMACY: (CHA)|[1]|
(+0 ) DISABLE DEVICE: (INT)|[1]| *
(+1 ) DISGUISE: (CHA)|[0]|
(+1 ) ESCAPE ARTIST: (DEX)|[0]| *
(+0 ) FORGERY: (INT)|[0]|
(+1 ) GATHER INFORMATION: (CHA)|[0]|
(+3 ) HANDLE ANIMAL: (CHA)|[1]| *
(+0 ) HEAL: (WIS)|[0]|
(+1 ) HIDE: (DEX)|[0]| *
(+1 ) INTIMIDATE: (CHA)|[0]|
(+2 ) JUMP: (STR)|[0]| **
(+0 ) KNOWLEDGE (Geography): (INT)|[1]| *
(+0 ) KNOWLEDGE (History): (INT)|[1]| *
(+0 ) KNOWLEDGE (Local): (INT)|[1]| *
(+0 ) KNOWLEDGE (Nature): (INT)|[1]| *
(+0 ) KNOWLEDGE (Nobility and royalty): (INT)|[1]| *
(+0 ) LISTEN: (WIS)|[0]|
(+1 ) MOVE SILENTLY: (DEX)|[0]| *
(+1 ) PERFORM: (CHA)|[0]|
(+3 ) RIDE: (DEX)|[0]|
(+0 ) SEARCH: (INT)|[0]|
(+0 ) SENSE MOTIVE: (WIS)|[0]|
(+0 ) SPOT: (WIS)|[0]|*
(+0 ) SURVIVAL: (WIS)|[1]|
(+2 ) SWIM: (STR)|[0]|
(+1 ) TUMBLE: (DEX)|[0]| * *
(+1 ) USE ROPE: (DEX)|[0]|

* - Armor class penalty (negatives applied when wearing armor)
* - Trained only (can only be used if you purchase a rank in it)
* = Boosted by a Special Ability


FEATS

CLASS GRANTED PROFICIENCIES: A fighter is proficient with all simple and martial weapons and with all armor (heavy, medium, and light) and shields (including tower shields).
CHOSEN: Animal Affinity (+2 on all animal handle checks and ride checks)
BONUS: Improved Initiative (+4 bonus on initiative checks)

SPECIAL ABILITIES

Innate:

Ring Step (Su): Fey can pass through a fairy ring into the realm of Gaia.

Class:
Bonus Feat


Ascension:


SPELLS

Innate:
Continual Flame 1/day
Faerie Fire 1/day

Learned (Divine):


Learned (Arcane):



EQUIPMENT

450 gp
MOUNT: Altaea

Lady_Ourania


Valar Morghulis

PostPosted: Wed Jan 18, 2006 8:10 pm


[ Message temporarily off-line ]
PostPosted: Wed Jan 18, 2006 8:34 pm


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INFO

NAME: Dionaea
TOTEM: Venus Flytrap
RANK: Eavesdropper
COURT: Moon
KITHAIN: Lucifer Force
SEX: Female
PERSONAL XP EARNED: 300
PERSONAL XP SPENT: 300
SHARED XP EARNED: 20 (I'm rounding down)
SHARED XP SPENT: 0
ALIGNMENT: Lawful evil.
CLASS/LEVEL: Rouge/3

STATS

STR: 11 (+0)
DEX: 16 (+3)
CON: 12 (+1)
INT: 14 (+2)
WIS: 13 (+1)
CHA: 12 (+1)

HIT POINTS

Die: d6 (Class) Base: 7 Con HP Bonus: +1
TOTAL: 16

INITIATIVE BONUS
+3

SAVES

REFLEX: +4
FORTITUDE: +1
WILL: +1

COMBAT

BASE ATTACK BONUS: +2
MELEE: +2
RANGED: +5



SKILLS


Skill Points/lvl: [Class] 40 (base) + (8 + 2) (10)/lvl
Total Skill Points: 60
Max Class Skill Level: 6
Max Cross Class Skill Level: 3

KEY:
+/- # (Bonus to add to roll) SKILL NAME: (BASE STAT)|[# of RANKS]|NOTES
SKILL NAMES in orange are class skills.

Stat Bonuses:
STR: +0 DEX: +3 CON: +1 INT: +2 WIS: +1 CHA: +1

(+0 ) APPRAISE: (INT)|[0]|
(+0 ) BALANCE: (DEX)|[0]| *
(+5 ) BLUFF: (CHA)|[4]|
(+0 ) CLIMB: (STR)|[0]| *
(+0 ) CONCENTRATION: (CON)|[0]|
(+0 ) CRAFT (Alchemy): (INT)|[0]|
(+0 ) CRAFT (Armorsmithing): (INT)|[0]|
(+0 ) CRAFT (Bowmaking): (INT)|[0]|
(+0 ) CRAFT (Weaponsmithing): (INT)|[0]|
(+0 ) CRAFT (Trapmaking): (INT)|[0]|
(+0 ) DECIPHER SCRIPT: (INT)|[0]| *
(+5 ) DIPLOMACY: (CHA)|[4]|
(+7 ) DISABLE DEVICE: (INT)|[4]| *
(+4 ) DISGUISE: (CHA)|[3]|
(+7 ) ESCAPE ARTIST: (DEX)|[4]| *
(+0 ) FORGERY: (INT)|[0]|
(+5 ) GATHER INFORMATION: (CHA)|[4]|
(+0 ) HEAL: (WIS)|[0]|
(+6 ) HIDE: (DEX)|[3]| *
(+4 ) INTIMIDATE: (CHA)|[3]|
(+0 ) JUMP: (STR)|[0]| **
(+6 ) KNOWLEDGE (Local): (INT)|[4]| *
(+5 ) KNOWLEDGE (Nobility and royalty): (INT)|[3]| *
(+6 ) LISTEN: (WIS)|[5]|
(+7 ) MOVE SILENTLY: (DEX)|[4]| *
(+0 ) OPEN LOCK: (DEX/|[0]| *
(+0 ) PERFORM: (CHA)|[0]|
(+0 ) RIDE: (DEX)|[0]|
(+5 ) SEARCH: (INT)|[3]|
(+3 ) SENSE MOTIVE: (WIS)|[2]|
(+0 ) SLEIGHT OF HAND: (DEX)|[0]| * *
(+5 ) SPOT: (WIS)|[4]|*
(+0 ) SURVIVAL: (WIS)|[0]|
(+0 ) SWIM: (STR)|[0]|
(+0 ) TUMBLE: (DEX)|[0]| * *
(+4 ) USE MAGIC DEVICE: (CHA)|[3]| *
(+0 ) USE ROPE: (DEX)|[0]|

* - Armor class penalty (negatives applied when wearing armor)
* - Trained only (can only be used if you purchase a rank in it)
* = Boosted by a Special Ability


FEATS

CLASS GRANTED PROFICIENCIES: Simple Weapon Proficiency (including hand crossbow, rapier, sap, shortbow and short sword), Light Armor Proficiency
CHOSEN: Dodge [general], Mobility [general]
BONUS:

SPECIAL ABILITIES

Innate:
Ring Step (Su): Fey can pass through a fairy ring into the realm of Gaia.

Class:
Sneak Attack

Trapfinding

Evasion (Ex)

Trap Finding (Ex) +1 to Reflex, +1 to Dodge vs. traps


Ascension:


SPELLS

Innate:
Faerie Fire 1/day
Darkness 1/day

Learned (Divine):


Learned (Arcane):



EQUIPMENT

WEAPONS: Dagger
ARMOR: Leather armor
MISC MAGIC ITEMS:
NON-MAGICAL GEAR: Backpack, bedroll, torches (5), mirror (small, steel) saddle, silk rope, waterskin, chalk (1 piece)
MOUNT: Fallax (Dire Wolf)
GOLD: 1250 (total) - 45 (Weapons and equipment) = 1205, 8sp, 95cp change

Lucifer Force

Sparkling Senshi


Nio Love

Enthusiastic Lunatic

17,350 Points
  • Object of Affection 150
  • Campaign Manager 500
  • Ultimate Player 200
PostPosted: Thu Jan 19, 2006 4:34 pm


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INFO

NAME: Alces
TOTEM: Elk
RANK: Herald
COURT: Sun
KITHAIN: Xannyia
ROLEPLAYER: Nio Love
SEX: Male
PERSONAL XP EARNED: 1000
PERSONAL XP SPENT: 1000
SHARED XP EARNED: 0
SHARED XP SPENT: 0
ALIGNMENT: Chaotic Good
CLASS/LEVEL: Bard

STATS

STR: 9 (-1)
DEX: 14 (+2)
CON: 12 (+1)
INT: 14 (+2)
WIS: 6 (-2)
CHA: 16 (+3)

HIT POINTS

Die: d6 (Class) Base: 19 Con HP Bonus: 5
TOTAL: 24

INITIATIVE BONUS
+2

SAVES

REFLEX: +4
FORTITUDE: +1
WILL: +4

COMBAT

BASE ATTACK BONUS: +3
MELEE: -1
RANGED: +2



SKILLS


Skill Points/lvl: [Class] 6 + 2 ( 8 )
Total Skill Points: 64
Max Class Skill Level: 8
Max Cross Class Skill Level: 4

KEY:
+/- # (Bonus to add to roll) SKILL NAME: (BASE STAT)|[# of RANKS]|NOTES
SKILL NAMES in orange are class skills.

Stat Bonuses:
STR: -1 DEX: +2 CON: +1 INT: +2 WIS: -2 CHA: +3

(+2 ) APPRAISE: (INT)|[0]|
(+5 ) BALANCE: (DEX)|[3]| *
(+9 ) BLUFF: (CHA)|[6]|
(+1 ) CLIMB: (STR)|[2]| *
(+2 ) CONCENTRATION: (CON)|[1]|
(+2 ) CRAFT (Alchemy): (INT)|[0]|
(+2 ) CRAFT (Armorsmithing): (INT)|[0]|
(+2 ) CRAFT (Bowmaking): (INT)|[0]|
(+2 ) CRAFT (Weaponsmithing): (INT)|[0]|
(+2) CRAFT (Trapmaking): (INT)|[0]|
(+10 ) DIPLOMACY: (CHA)|[7]|
(+10 ) DISGUISE: (CHA)|[7]|
(+2 ) ESCAPE ARTIST: (DEX)|[0]| *
(+2 ) FORGERY: (INT)|[0]|
(+7 ) GATHER INFORMATION: (CHA)|[4]|
(+5 ) HANDLE ANIMAL: (CHA)|[2]| *
(-2 ) HEAL: (WIS)|[0]|
(+2 ) HIDE: (DEX)|[0]| *
(+3 ) INTIMIDATE: (CHA)|[0]|
(+1 ) JUMP: (STR)|[2]| **
(+5 ) KNOWLEDGE (Nature): (INT)|[3]| *
(+7 ) KNOWLEDGE (Nobility and royalty): (INT)|[5]| *
(-2 ) LISTEN: (WIS)|[0]|
(+5 ) MOVE SILENTLY: (DEX)|[3]| *
(+9 ) PERFORM: (CHA)|[6]|
(+4 ) RIDE: (DEX)|[2]|
(+2 ) SEARCH: (INT)|[0]|
(-2 ) SENSE MOTIVE: (WIS)|[0]|
(+8 ) SLEIGHT OF HAND: (DEX)|[6]| * *
(-2 ) SPOT: (WIS)|[0]|*
(-2 ) SURVIVAL: (WIS)|[0]|
(-1 ) SWIM: (STR)|[0]|
(+3 ) TUMBLE: (DEX)|[1]| * *
(+2 ) USE ROPE: (DEX)|[0]|

* - Armor class penalty (negatives applied when wearing armor)
* - Trained only (can only be used if you purchase a rank in it)
* = Boosted by a Special Ability


FEATS

CLASS GRANTED PROFICIENCIES: A bard is proficient with all simple weapons, plus the longsword, rapier, sap, short sword, shortbow, and whip. Bards are proficient with light armor and shields (except tower shields). A bard can cast bard spells while wearing light armor without incurring the normal arcane spell failure chance. However, like any other arcane spellcaster, a bard wearing medium or heavy armor or using a shield incurs a chance of arcane spell failure if the spell in question has a somatic component (most do). A multiclass bard still incurs the normal arcane spell failure chance for arcane spells received from other classes.

CHOSEN:Improved precise shot, Negotiator
BONUS: None

SPECIAL ABILITIES

Innate:

Ring Step (Su): Fey can pass through a fairy ring into the realm of Gaia.

Class:

Bardic music, bardic knowledge, countersong, fascinate, inspire courage +1, Inspire competence

Ascension:


SPELLS

Innate:

Continual Flame 1/day

Learned (Divine):


Learned (Arcane):

Level 0:
Daze
Flare
Know Direction
Lullaby
Message
Prestidigitation

Level 1:
Charm Person
Disguise Self
Hypnotism
Unseen Servant

Level 2:
Eagle's Splendor
Hold Person

EQUIPMENT

WEAPONS: Dagger, crossbow, whip
ARMOR: Studded leather, buckler
MISC MAGIC ITEMS:
NON-MAGICAL GEAR: Empty backpack, bedroll, winter blanket, flint and steel, belt pouch, trail rations (5), soap, masterwork musical instrument, entertainer's outfit
MOUNT: Orin
FAMILIAR: N/A
ANIMAL COMPANION: N/A
SUMMONED TOTEM: N/A
PostPosted: Thu Jan 19, 2006 6:47 pm


INFO

NAME: Ardea
TOTEM: Heron
RANK: Researcher
COURT: Sun
KITHAIN: Kuyalu
PLAYER: Asahi Kumoru
SEX: Male
PERSONAL XP EARNED: 1095
PERSONAL XP SPENT: 1000
SHARED XP EARNED:
SHARED XP SPENT:
ALIGNMENT: Lawful Neutral
CLASS/LEVEL: Wizard 5

STATS

STR: 9 (-1)
DEX: 14 (+2)
CON: 11 (+0)
INT: 16 (+3)
WIS: 14 (+2)
CHA: 11 (+0)

HIT POINTS

Die: d4 Base: 18 Con HP Bonus: +0
TOTAL: 18

INITIATIVE BONUS
+2

SAVES

REFLEX: +3
FORTITUDE: +1
WILL: +6

COMBAT

BASE ATTACK BONUS: +2
MELEE: ( 2 + -1 ) +1
RANGED: ( 2 + 2 ) +4



SKILLS


Skill Points/lvl: [Wizard] 2 + 3 ( = 5 )
Total Skill Points: 34
Max Class Skill Level: 8
Max Cross Class Skill Level: 4

KEY:
+/- # (Bonus to add to roll) SKILL NAME: (BASE STAT)|[# of RANKS]|NOTES
SKILL NAMES in orange are class skills.

Stat Bonuses:
STR: -1 DEX: +2 CON: +0 INT: +2 WIS: +2 CHA: +0

(+3 ) APPRAISE: (INT)|[0]|
(+2 ) BALANCE: (DEX)|[0]| *
(+0 ) BLUFF: (CHA)|[0]|
(-1 ) CLIMB: (STR)|[0]| *
(+5 ) CONCENTRATION: (CON)|[5]|
(+3 ) CRAFT (Alchemy): (INT)|[0]|
(+3 ) CRAFT (Armorsmithing): (INT)|[0]|
(+3 ) CRAFT (Bowmaking): (INT)|[0]|
(+3 ) CRAFT (Weaponsmithing): (INT)|[0]|
(+3 ) CRAFT (Trapmaking): (INT)|[0]|
(+0 ) DIPLOMACY: (CHA)|[0]|
(+0 ) DISGUISE: (CHA)|[0]|
(+2 ) ESCAPE ARTIST: (DEX)|[0]| *
(+3 ) FORGERY: (INT)|[0]|
(+0 ) GATHER INFORMATION: (CHA)|[0]|
(+2 ) HEAL: (WIS)|[0]|
(+2 ) HIDE: (DEX)|[0]| *
(+0 ) INTIMIDATE: (CHA)|[0]|
(-1 ) JUMP: (STR)|[0]| **
(+11 ) KNOWLEDGE (Arcana): (INT)|[8]| *
(+3 ) KNOWLEDGE (Architecture/Engineering): (INT)|[0]| *
(+2 ) KNOWLEDGE (Dungeoneering): (INT)|[0]| *
(+4 ) KNOWLEDGE (Geography): (INT)|[1]| *
(+11 ) KNOWLEDGE (History): (INT)|[8]| *
(+3 ) KNOWLEDGE (Local): (INT)|[0]| *
(+3 ) KNOWLEDGE (Nature): (INT)|[0]| *
(+5 ) KNOWLEDGE (Nobility and royalty): (INT)|[2]| *
(+3 ) KNOWLEDGE (Religion): (INT)|[0]| *
(+4 ) KNOWLEDGE (The Planes): (INT)|[1]| *
(+2 ) LISTEN: (WIS)|[0]|
(+2 ) MOVE SILENTLY: (DEX)|[0]| *
(+2 ) PERFORM: (CHA)|[0]|
(+3 ) PROFESSION (Bookkeeper): (WIS)|[1]| *
(+4 ) PROFESSION (Scribe): (WIS)|[2]| *
(+2 ) RIDE: (DEX)|[0]|
(+3 ) SEARCH: (INT)|[0]|
(+2 ) SENSE MOTIVE: (WIS)|[0]|
(+9 ) SPELLCRAFT: (INT)|[6]| *
(+2 ) SPOT: (WIS)|[0]|*
(+2 ) SURVIVAL: (WIS)|[0]|
(-1 ) SWIM: (STR)|[0]|
(+2 ) USE ROPE: (DEX)|[0]|

* - Armor class penalty (negatives applied when wearing armor)
* - Trained only (can only be used if you purchase a rank in it)
* = Boosted by a Special Ability


FEATS

CLASS GRANTED: club, dagger, heavy/light crossbow, quarterstaff proficiency
CHOSEN: Silent Spell, Still Spell
BONUS: Extend Spell, Spell Mastery (True Strike, Detect Magic, Identify)

SPECIAL ABILITIES

Innate:
Ring Step (Su): Fey can pass through a fairy ring into the realm of Gaia.

Class:
Summon Familiar

SPELLS

Innate:
Faerie Fire 1/day
Continual Flame 1/day
Learned (Divine):

Learned (Arcane):
Brackets indicate max spells of that level in Ardea's spellbook
Level 0 [all]: Detect Magic, Detect Poison, Read Magic, Arcane Mark, Mage Hand, Ghost Sounds
Level 1 [8]: Comprehend Languages, Detect Secret Doors, Detect Undead, Identify, True Strike, Hold Portal, Shield
Level 2 [4]: Detect Thoughts, Locate Object, See Invisibility, Obscure Object
Level 3 [2]: Clairaudience/Clairvoyance, Arcane Sight


EQUIPMENT

WEAPONS: dagger (masterwork)
ARMOR: none
MISC MAGIC ITEMS:
NON-MAGICAL GEAR: backpack, spellbooks (3), spell component pouch, ink (black, red, blue, 8oz. each), inkpens (4), signet ring, sealing wax, bedroll, waterskin, hooded lantern, oil (3 pts), whetstone, candles (10), torches (5), chalk (3), paper (100 sheets)

GOLD: 1701

oneironym

Stubborn Strategist


Sizzla

6,700 Points
  • Tycoon 200
  • Elocutionist 200
  • Citizen 200
PostPosted: Sat Jan 21, 2006 8:57 am


INFO

NAME: Procyon
TOTEM: Raccoon
RANK: Knave
COURT: Moon
KITHAIN: Sizzla
SEX: Female
PERSONAL XP EARNED: 335
PERSONAL XP SPENT: 300
SHARED XP EARNED: 130 (from ooc stuff)
SHARED XP SPENT:
ALIGNMENT: Chaotic neutral
CLASS/LEVEL: Rogue/3

STATS

STR: 13 (+1)
DEX: 14 (+2)
CON: 13 (+1)
INT: 15 (+2)
WIS: 11 (+0)
CHA: 13 (+1)

HIT POINTS

Die: d6 Base: 6 Con HP Bonus: 1/lvl=3
TOTAL: 19

INITIATIVE BONUS
+2 (Dex)

SAVES

REFLEX: +5 (3 base, 2 dex)
FORTITUDE: +2 (1 base, 1 con)
WILL: +1 (1 base, 0 wis)

AC: 14 (10+dex mod+armor)

COMBAT

BASE ATTACK BONUS: +2
MELEE: +3 (4 w/masterwork shortsword)
RANGED: +4 (5 w/masterwork shortbow)



SKILLS


Skill Points/lvl: 40 @ 1st lvl + 10 for ea add'l lvl
Total Skill Points: 60
Max Class Skill Level: 6
Max Cross Class Skill Level: 3

KEY:
+/- # (Bonus to add to roll) SKILL NAME: (BASE STAT)|[# of RANKS]|NOTES
SKILL NAMES in orange are class skills.

Stat Bonuses:
STR: +1 DEX: +2 CON: +1 INT: +2 WIS: +0 CHA: +1

(+0 ) APPRAISE: (INT)|[0]|
(+3 ) BALANCE: (DEX 2)|[1]| *
(+3 ) BLUFF: (CHA 1)|[2]|
(+3 ) CLIMB: (STR 1)|[2]| *
(+0 ) CRAFT (Trapmaking): (INT)|[0]|
(+0 ) DECIPHER SCRIPT: (INT)|[0]| *
(+0 ) DIPLOMACY: (CHA)|[0]|
(+3 ) DISABLE DEVICE: (INT 2)|[1]| *
(+0 ) DISGUISE: (CHA)|[0]|
(+5 ) ESCAPE ARTIST: (DEX 2)|[3]| *
(+0 ) FORGERY: (INT)|[0]|
(+4 ) GATHER INFORMATION: (CHA 1)|[3]|
(+8 ) HIDE: (DEX 2)|[6]| *
(+0 ) INTIMIDATE: (CHA)|[0]|
(+3 ) JUMP: (STR 1)|[2]| **
(+3 ) KNOWLEDGE (Local): (INT 2)|[1]| *
(+6 ) LISTEN: (WIS 0)|[6]|
(+8 ) MOVE SILENTLY: (DEX 2)|[6]| *
(+5 ) OPEN LOCK: (DEX 2)|[3]| *
(+6 ) PERFORM (dance): (CHA 1)|[5]|
(+0 ) PROFESSION (??): (WIS)|[0]| *
(+5 ) SEARCH: (INT 2)|[3]|
(+3 ) SENSE MOTIVE: (WIS 0)|[3]|
(+5 ) SLEIGHT OF HAND: (DEX 2)|[3]| * *
(+6 ) SPOT: (WIS 0)|[6]|*
(+0 ) SWIM: (STR)|[0]|
(+3 ) TUMBLE: (DEX 2)|[1]| * *
(+4 ) USE MAGIC DEVICE: (CHA 1)|[3]| *
(+0 ) USE ROPE: (DEX)|[0]|

* - Armor class penalty (negatives applied when wearing armor)
* - Trained only (can only be used if you purchase a rank in it)
* = Boosted by a Special Ability


FEATS

CLASS GRANTED PROFICIENCIES: simple weapons, hand crossbow, rapier, sap, shortbow, shortsword, light armor, no shields
CHOSEN: Dodge, Combat Reflexes
BONUS:

SPECIAL ABILITIES

Innate:

Ring Step (Su): Fey can pass through a fairy ring into the realm of Gaia.

Class:
Evasion
Trapfinding
Sneak Attack: +2d6
Trap Sense +1


Ascension:


SPELLS

Innate:
Faerie Fire: 1/day
Darkness: 1/day



EQUIPMENT

WEAPONS: Masterwork Shortsword: 1d6; 19-20/x2; +1 to att
Masterwork Shortbow: 1d6; x3; 60ft; +1 to attack
200 arrows
ARMOR: Leather armor: +2 to AC, max dex +6, 10% arcane spell failure
MISC MAGIC ITEMS:
NON-MAGICAL GEAR: backpack, winter blanket, tindertwig, grappling hook, hemp rope/ 100 ft, masterwork thieves tools (+2 to disable device and open lock), waterskin, travelers outfit, flask of acid (X4), rations (20 days), tanglefoot bag, sunrod
480g
MOUNT: not yet...
PostPosted: Sat Jan 21, 2006 2:41 pm


INFO

NAME: Melidora
TOTEM: Kingfisher
RANK: Protege
COURT: Moon
KITHAIN: Karma K.
SEX: Male
PERSONAL XP EARNED: 43
PERSONAL XP SPENT: 0
SHARED XP EARNED: 50
SHARED XP SPENT: 0
ALIGNMENT: Neutral Evil
CLASS/LEVEL: Bard 1

STATS

STR: 10 (+0)
DEX: 15 (+2)
CON: 10 (+0)
INT: 16 (+3)
WIS: 14 (+2)
CHA: 15 (+2)

HIT POINTS

Die: d6 (Bard) Base: 6 Con HP Bonus: +0
TOTAL: 6

INITIATIVE BONUS
+2

SAVES

REFLEX: +2
FORTITUDE: +0
WILL: +2

COMBAT

BASE ATTACK BONUS: +0
MELEE: +0
RANGED: +2



SKILLS


Skill Points/lvl: [Class] 6 + 3 (4)
Total Skill Points: 36
Max Class Skill Level: 4
Max Cross Class Skill Level: 2

KEY:
+/- # (Bonus to add to roll) SKILL NAME: (BASE STAT)|[# of RANKS]|NOTES
SKILL NAMES in orange are class skills.

Stat Bonuses:
STR: +0 DEX: +2 CON: +0 INT: +3 WIS: +2 CHA: +2

(+3 ) APPRAISE: (INT 3)|[0]|
(+2 ) BALANCE: (DEX 2)|[0]| *
(+2 ) BLUFF: (CHA 2)|[0]|
(+1 ) CONCENTRATION: (CON)|[1]|
(+3 ) CRAFT (Alchemy): (INT 3)|[0]|
(+5 ) CRAFT (Trapmaking): (INT 3)|[2]|
(+3 ) DECIPHER SCRIPT: (INT 3)|[0]| *
(+2 ) DIPLOMACY: (CHA 2)|[0]|
(+4 ) DISGUISE: (CHA 2)|[2]|
(+6 ) ESCAPE ARTIST: (DEX 2)|[4]| *
(+3 ) FORGERY: (INT 3)|[0]|
(+2 ) GATHER INFORMATION: (CHA 2)|[0]|
(+6 ) HEAL: (WIS 2)|[4]|
(+5 ) HIDE: (DEX 2)|[3]| *
(+6 ) INTIMIDATE: (CHA 2)|[2]|
(+0 ) JUMP: (STR)|[0]| **
(+5 ) KNOWLEDGE (Dungeoneering): (INT 3)|[2]| *
(+3 ) KNOWLEDGE (Local): (INT 3)|[0]| *
(+5 ) LISTEN: (WIS 2)|[3]|
(+4 ) MOVE SILENTLY: (DEX 2)|[2]| *
(+2 ) OPEN LOCK: (DEX 2)|[0]| *
(+6 ) PERFORM: (CHA 2)|[4]|
(+3 ) RIDE: (DEX 2)|[1]|
(+3 ) SEARCH: (INT 3)|[0]|
(+3 ) SENSE MOTIVE: (WIS 2)|[1]|
(+5 ) SLEIGHT OF HAND: (DEX 2)|[2]| * *
(+2 ) SPOT: (WIS 2)|[0]|*
(+3 ) SURVIVAL: (WIS 2)|[1]|
(+1 ) SWIM: (STR)|[1]|
(+2 ) USE MAGIC DEVICE: (CHA 2)|[0]| *
(+3 ) USE ROPE: (DEX 2)|[1]|

* - Armor class penalty (negatives applied when wearing armor)
* - Trained only (can only be used if you purchase a rank in it)
* = Boosted by a Special Ability


FEATS

CLASS GRANTED PROFICIENCIES: All simple weapons, plus longsword, rapier, sap, short sword, shortbow and whip. Light armour and shields (Except tower). Can cast bard spells while wearing light armour, without incurring normal arcane spell failure chance
CHOSEN: Persuasive (+2 on all Bluff checks and Intimidate checks)
BONUS:

SPECIAL ABILITIES

Innate:

Ring Step (Su): Fey can pass through a fairy ring into the realm of Gaia.

Class: Bardic music, bardic knowledge, countersong, fascinate, inspire courage +1.


Ascension:


SPELLS

Innate:

Faerie Fire 1/day

Learned (Divine):


Learned (Arcane):

Level 0 [4]: Summon Instrument, Ghost Sound, Light, Message



Spells/Day
Level / #/ Bonus from CHA
Level 0 : 2 (2)

EQUIPMENT

GOLD: 66.5

WEAPONS: shortbow, arrows (80), dagger
ARMOR:
MISC MAGIC ITEMS: everburning torch
NON-MAGICAL GEAR: backpack, fishing net, ink (5), inkpen (10), parchment (20), paper (10), rope (silk), sewing needle, masterwork lute, entertainer's outfit
MOUNT:
FAMILIAR:
ANIMAL COMPANION:
SUMMONED TOTEM:

karma_k


Sayuri_Nitta
Crew

PostPosted: Mon Jan 23, 2006 8:27 am


INFO

NAME: Aranea
TOTEM: Spider
RANK: Alchemist
COURT: Moon
KITHAIN: Sayuri_Nitta
SEX: Female
PERSONAL XP EARNED: 1000
PERSONAL XP SPENT: 1000
SHARED XP EARNED:
SHARED XP SPENT:
ALIGNMENT: Lawful evil
CLASS/LEVEL: Expert/Lvl 5

STATS

STR: 9 (-1)
DEX: 13 (+1)
CON: 10 (+0)
INT: 17 (+3)
WIS: 12 (+1)
CHA: 13 (+1)

HIT POINTS

Die: d6 (Class) Base:20 Con HP Bonus: 0
TOTAL:20

INITIATIVE BONUS
+1

SAVES


REFLEX: + 1
FORTITUDE: + 1
WILL: + 4

COMBAT

BASE ATTACK BONUS: + 3
MELEE: + 2
RANGED: + 4



SKILLS


Skill Points/lvl: [Class] 6 + 3 (9)
Total Skill Points: 72
Max Class Skill Level: 8
Max Cross Class Skill Level: 4

KEY:
+/- # (Bonus to add to roll) SKILL NAME: (BASE STAT)|[# of RANKS]|NOTES
SKILL NAMES in orange are class skills.

Stat Bonuses:
STR: -1 DEX: +1 CON: +0 INT: +3 WIS: +1 CHA: +1

(+3 ) APPRAISE: (INT)|[0]|
(+1 ) BALANCE: (DEX)|[4]| *
(+1 ) BLUFF: (CHA)|[0]|
(-1 ) CLIMB: (STR)|[4]| *
(+0 ) CONCENTRATION: (CON)|[0]|
(+3 ) CRAFT (Alchemy): (INT)|[8]|
(+3 ) CRAFT (Armorsmithing): (INT)|[0]|
(+3 ) CRAFT (Bowmaking): (INT)|[0]|
(+3 ) CRAFT (Weaponsmithing): (INT)|[0]|
(+3 ) CRAFT (Trapmaking): (INT)|[0]|
(+3 ) DECIPHER SCRIPT: (INT)|[3]| *
(+1 ) DIPLOMACY: (CHA)|[0]|
(+1 ) DISGUISE: (CHA)|[0]|
(+1 ) ESCAPE ARTIST: (DEX)|[0]| *
(+3 ) FORGERY: (INT)|[0]|
(+1 ) GATHER INFORMATION: (CHA)|[0]|
(+1 ) HEAL: (WIS)|[5]|
(+1 ) HIDE: (DEX)|[0]| *
(+1 ) INTIMIDATE: (CHA)|[0]|
(-1 ) JUMP: (STR)|[0]| **
(+3 ) KNOWLEDGE (Geography): (INT)|[4]| *
(+3 ) KNOWLEDGE (History): (INT)|[4]| *
(+3 ) KNOWLEDGE (Nature): (INT)|[4]| *
(+3 ) KNOWLEDGE (Nobility and royalty): (INT)|[4]| *
(+1 ) LISTEN: (WIS)|[0]|
(+1 ) MOVE SILENTLY: (DEX)|[2]| *
(+1 ) PERFORM: (CHA)|[0]|
(+1 ) RIDE: (DEX)|[0]|
(+3 ) SEARCH: (INT)|[0]|
(+1 ) SENSE MOTIVE: (WIS)|[0]|
(+1 ) SPOT: (WIS)|[0]|*
(+1 ) SURVIVAL: (WIS)|[0]|
(-1 ) SWIM: (STR)|[0]|
(+1 ) USE ROPE: (DEX)|[0]|

* - Armor class penalty (negatives applied when wearing armor)
* - Trained only (can only be used if you purchase a rank in it)
* = Boosted by a Special Ability


FEATS

CLASS GRANTED PROFICIENCIES: Simple weapons, light armour.
CHOSEN: Lightning reflexes (general), Persuasive (general), Investigator (general)
BONUS:

SPECIAL ABILITIES

Innate:

Ring Step (Su): Fey can pass through a fairy ring into the realm of Gaia.

Class:


Ascension:


SPELLS

Innate:
Darkness 1/day
Faerie Fire 1/day


Learned (Divine):


Learned (Arcane):



EQUIPMENT
Gold available: 2150
Gold used: 649gp 3cp

WEAPONS: Dagger, light crossbow, 10 x 10 crossbow bolts
ARMOR: Leather
MISC MAGIC ITEMS:
NON-MAGICAL GEAR: backpack, bedroll, flask, ink, inkpen, lamp, parchment, rations (trail), vial (ink or potion), acid, alchemists fire, antitoxin, alchemist's lab.
MOUNT:
FAMILIAR:
ANIMAL COMPANION:
SUMMONED TOTEM:
PostPosted: Mon Jan 23, 2006 10:48 am


INFO

NAME: Pteryx
TOTEM: Bat
RANK: Adviser
COURT: Moon
KITHAIN: Neith-Kia
SEX: Female
PERSONAL XP EARNED: 300
PERSONAL XP SPENT: 300
SHARED XP EARNED:
SHARED XP SPENT:
ALIGNMENT: Lawful Evil
CLASS/LEVEL: Expert / 3

STATS

STR: 8 (-1)
DEX: 14 (+2)
CON: 10 (+0)
INT: 17 (+3)
WIS: 13 (+1)
CHA: 15 (+2)

HIT POINTS

Die: d6 (Class) Base: 9 Con HP Bonus: 0
TOTAL: 9

INITIATIVE BONUS
+2

SAVES

REFLEX: +1
FORTITUDE: +1
WILL: +3

COMBAT

BASE ATTACK BONUS: +2
MELEE: +1
RANGED: +4



SKILLS


Skill Points/lvl: [Class] 6 + 3 (9)
Total Skill Points: 54
Max Class Skill Level: 6
Max Cross Class Skill Level: 3

KEY:
+/- # (Bonus to add to roll) SKILL NAME: (BASE STAT)|[# of RANKS]|NOTES
SKILL NAMES in orange are class skills.

Stat Bonuses:
STR: -1 DEX: +2 CON: +0 INT: +3 WIS: +1 CHA: +2

(+3 ) APPRAISE: (INT)|[0]|
(+2 ) BALANCE: (DEX)|[0]| *
(+2 ) BLUFF: (CHA)|[0]|
(-1 ) CLIMB: (STR)|[0]| *
(+0 ) CONCENTRATION: (CON)|[0]|
(+3 ) CRAFT (Alchemy): (INT)|[0]|
(+3 ) CRAFT (Armorsmithing): (INT)|[0]|
(+3 ) CRAFT (Bowmaking): (INT)|[0]|
(+3 ) CRAFT (Weaponsmithing): (INT)|[0]|
(+3 ) CRAFT (Trapmaking): (INT)|[0]|
(+3 ) DECIPHER SCRIPT: (INT)|[0]| *
(+2 ) DIPLOMACY: (CHA)|[6]|
(+3 ) DISABLE DEVICE: (INT)|[0]| *
(+2 ) DISGUISE: (CHA)|[0]|
(+2 ) ESCAPE ARTIST: (DEX)|[0]| *
(+3 ) FORGERY: (INT)|[0]|
(+2 ) GATHER INFORMATION: (CHA)|[6]|
(+2 ) HANDLE ANIMAL: (CHA)|[0]| *
(+1 ) HEAL: (WIS)|[0]|
(+2 ) HIDE: (DEX)|[6]| *
(+2 ) INTIMIDATE: (CHA)|[0]|
(-1 ) JUMP: (STR)|[0]| **
(+3 ) KNOWLEDGE (Geography): (INT)|[6]| *
(+3 ) KNOWLEDGE (History): (INT)|[6]| *
(+3 ) KNOWLEDGE (Local): (INT)|[6]| *
(+3 ) KNOWLEDGE (Nobility and royalty): (INT)|[6]| *
(+1 ) LISTEN: (WIS)|[0]|
(+2 ) MOVE SILENTLY: (DEX)|[5]| *
(+2 ) OPEN LOCK: (DEX/|[0]| *
(+2 ) PERFORM: (CHA)|[4]|
(+1 ) PROFESSION (Declare): (WIS)|[0]| *
(+2 ) RIDE: (DEX)|[3]|
(+3 ) SEARCH: (INT)|[0]|
(+1 ) SENSE MOTIVE: (WIS)|[0]|
(+2 ) SLEIGHT OF HAND: (DEX)|[0]| * *
(+0 ) SPEAK LANGUAGE: (NONE)|[0]| *
(+3 ) SPELLCRAFT: (INT)|[0]| *
(+1 ) SPOT: (WIS)|[0]|*
(+1 ) SURVIVAL: (WIS)|[0]|
(-1 ) SWIM: (STR)|[0]|
(+2 ) TUMBLE: (DEX)|[0]| * *
(+2 ) USE MAGIC DEVICE: (CHA)|[0]| *
(+2 ) USE ROPE: (DEX)|[0]|



* - Armor class penalty (negatives applied when wearing armor)
* - Trained only (can only be used if you purchase a rank in it)
* = Boosted by a Special Ability


FEATS

CLASS GRANTED PROFICIENCIES: Simple Weapon proficiency and Light armor proficiency
CHOSEN: Negotiator, Stealthy
BONUS:

SPECIAL ABILITIES

Innate:

Ring Step (Su): Fey can pass through a fairy ring into the realm of Gaia.

Class: None


Ascension: None


SPELLS

Innate:

Ring Step (Su): Fey can pass through a fairy ring into the realm of Gaia.

Learned (Divine): None


Learned (Arcane): None



EQUIPMENT

1250 - 104 (equipment) = 1146
(Copying Shiaree here. <333)

WEAPONS: None
ARMOR: None
MISC MAGIC ITEMS: None
NON-MAGICAL GEAR: Backpack (empty), Waterskin, Magnifying glass, Pouch, belt (empty)

Neiith

Wild Unicorn


Krista DarkAngel Silme

PostPosted: Tue Jan 24, 2006 2:52 am


User Image - Blocked by "Display Image" Settings. Click to show.


INFO

NAME: Rosa
TOTEM: Rose
RANK: Countess
COURT: Sun
KITHAIN: Ahnna
ROLEPLAYER: Krista DarkAngel Silme
SEX: Female
PERSONAL XP EARNED: 1000
PERSONAL XP SPENT: 1000
SHARED XP EARNED: 50
SHARED XP SPENT:
ALIGNMENT: Neutral Good
CLASS/LEVEL: Aristocrat 3 Bard 2 / Level 5

STATS

STR: 11 (+0)
DEX: 15 (+2)
CON: 12 (+1)
INT: 16 (+3)
WIS: 12 (+1)
CHA: 16 (+3)

HIT POINTS

Die: d8 (Aristocrat)/ d6 (Bard) Base: 21 Con HP Bonus: 5
TOTAL: 26

INITIATIVE BONUS
+2

SAVES

REFLEX: +6
FORTITUDE: +3
WILL: +7

COMBAT

BASE ATTACK BONUS: +3
MELEE: +3
RANGED: +2



SKILLS


Skill Points/lvl: [Class] (Aristocrat) 4+2 (6)/ (Bard) 6+3 (9)
Total Skill Points: 54
Max Class Skill Level: 8
Max Cross Class Skill Level: 4

KEY:
+/- # (Bonus to add to roll) SKILL NAME: (BASE STAT)|[# of RANKS]|NOTES
SKILL NAMES in orange are class skills.

Stat Bonuses:
STR: +0 DEX: +2 CON: +1 INT: +3 WIS: +1 CHA: +3

(+3 ) APPRAISE: (INT)|[0]|
(+2 ) BALANCE: (DEX)|[0]| *
(+7 ) BLUFF: (CHA)|[4]|
(+0 ) CLIMB: (STR)|[0]| *
(+1 ) CONCENTRATION: (CON)|[0]|
(+3 ) CRAFT (Alchemy): (INT)|[0]|
(+3 ) CRAFT (Armorsmithing): (INT)|[0]|
(+3 ) CRAFT (Bowmaking): (INT)|[0]|
(+3 ) CRAFT (Weaponsmithing): (INT)|[0]|
(+3 ) CRAFT (Trapmaking): (INT)|[0]|
(+8 ) DIPLOMACY: (CHA)|[3]|*
(+3 ) DISGUISE: (CHA)|[0]|
(+2 ) ESCAPE ARTIST: (DEX)|[0]| *
(+3 ) FORGERY: (INT)|[0]|
(+3 ) GATHER INFORMATION: (CHA)|[0]|
(+2) HEAL: (WIS)|[1]|
(+5 ) HIDE: (DEX)|[3]| *
(+5 ) INTIMIDATE: (CHA)|[2]|
(+0 ) JUMP: (STR)|[0]| **
(+5 ) KNOWLEDGE (History): (INT)|[2]| *
(+5 ) KNOWLEDGE (Local): (INT)|[2]| *
(+5 ) KNOWLEDGE (Nobility and royalty): (INT)|[2]| *
(+5 ) KNOWLEDGE (Religion): (INT)|[2]| *
(+1 ) LISTEN: (WIS)|[0]|
(+5 ) MOVE SILENTLY: (DEX)|[3]| *
(+5 ) OPEN LOCK: (DEX/|[3]| *
(+14 ) PERFORM: (CHA)|[8]|*
(+5 ) PROFESSION (Tailormaking): (WIS)|[2]| *
(+4 ) RIDE: (DEX)|[2]|
(+3 ) SEARCH: (INT)|[0]|
(+6 ) SENSE MOTIVE: (WIS)|[3]|*
(+5 ) SPELLCRAFT: (INT)|[2]| *
(+5 ) SPOT: (WIS)|[4]|*
(+1 ) SURVIVAL: (WIS)|[0]|
(+1 ) SWIM: (STR)|[0]|
(+2 ) USE ROPE: (DEX)|[0]|

* - Armor class penalty (negatives applied when wearing armor)
* - Trained only (can only be used if you purchase a rank in it)
* = Boosted by a Special Ability


FEATS

CLASS GRANTED PROFICIENCIES: Simple weapon proficiency, martial weapons proficiency, shield proficiency, light armor proficiency, medium armor proficiency, heavy armor proficiency
CHOSEN: skill focus: perform, negotiator
BONUS:

SPECIAL ABILITIES

Innate:

Ring Step (Su): Fey can pass through a fairy ring into the realm of Gaia.

Class: Bardic music, bardic knowledge, countersong, fascinate, inspire courage +1


Ascension:


SPELLS

Innate:
Level 1:
Faerie Fire 1/day
Level 3:
Continual Flame 1/day


Learned (Divine):


Learned (Arcane):
Level 0 [5]: Lullaby, Prestidigitation, Summon Instrument, Detect Magic, Dancing Lights
Level 1 [2]: Charm Person, Unseen Servant

Spells/Day
Level / #/ Bonus from CHA
Level 0 : 3 (0)
Level 1 : 0 (1)

EQUIPMENT

110 pp 4gp and 6 cp (After expenditure)

WEAPONS: masterwork dagger
ARMOR: none
NON-MAGICAL GEAR: saddle (exotic military), winter blanket, lantern (bulleye), small steel mirror, oil (2 pint), signet ring, tent, tindertwigs (50), spell component pouch, royal outfit, courtier outfit with jewels (4), masterwork thieves tools, soap, sewing needle, pouch belt (empty), backpack (empty), waterskin, ink vial (5), ink pen, parchment (10), sealing wax (10), bread (2), cheese (2), meat (2), Wine (fine bottle), feed ( 8 ), silk rope
INSTRUMENTS Masterwork Harp
MOUNT: Nimlote (Fey Horse)
PostPosted: Thu Feb 02, 2006 2:32 pm


User Image - Blocked by "Display Image" Settings. Click to show.


INFO

NAME: Mephiti
TOTEM: Skunk
RANK: Healer
COURT: Moon
KITHAIN: Inle-roo
SEX: Female

PERSONAL XP EARNED: 300
PERSONAL XP SPENT: 0
SHARED XP EARNED:
SHARED XP SPENT:
ALIGNMENT: Lawful Neutral
CLASS/LEVEL: Cleric/3

STATS

STR: 12 (+1)
DEX: 13 (+1)
CON: 14 (+2)
INT: 14 (+2)
WIS: 16 (+3)
CHA: 15 (+2)

HIT POINTS

Die: d8 (Class) Base: 27 Con HP Bonus: 6
TOTAL: 33

INITIATIVE BONUS
+1

SAVES

REFLEX: +2
FORTITUDE: +5
WILL: +6

COMBAT

BASE ATTACK BONUS: +2
MELEE: +3
RANGED: +3



SKILLS


Skill Points/lvl: Cleric 2 + 2 (4)
Total Skill Points: 24
Max Class Skill Level: 6
Max Cross Class Skill Level: 3

KEY:
+/- # (Bonus to add to roll) SKILL NAME: (BASE STAT)|[# of RANKS]|NOTES
SKILL NAMES in orange are class skills.

Stat Bonuses:
STR: +1 DEX: +1 CON: +2 INT: +2 WIS: +3 CHA: +2

(+2 ) APPRAISE: (INT)|[0]|
(+1 ) BALANCE: (DEX)|[0]| *
(+2 ) BLUFF: (CHA)|[1]|
(+1 ) CLIMB: (STR)|[0]| *
(+2 ) CONCENTRATION: (CON)|[2]|
(+2 ) CRAFT (Alchemy): (INT)|[3]|
(+2 ) CRAFT (Armorsmithing): (INT)|[0]|
(+2 ) CRAFT (Bowmaking): (INT)|[0]|
(+2 ) CRAFT (Weaponsmithing): (INT)|[0]|
(+2 ) CRAFT (Trapmaking): (INT)|[0]|
(+2 ) DIPLOMACY: (CHA)|[3]|
(+2 ) DISGUISE: (CHA)|[2]|
(+1 ) ESCAPE ARTIST: (DEX)|[0]| *
(+2 ) FORGERY: (INT)|[0]|
(+2 ) GATHER INFORMATION: (CHA)|[0]|
(+3 ) HEAL: (WIS)|[5]|
(+1 ) HIDE: (DEX)|[2]| *
(+2 ) INTIMIDATE: (CHA)|[0]|
(+1 ) JUMP: (STR)|[0]| **
(+2 ) KNOWLEDGE (Arcana): (INT)|[1]| *
(+2 ) KNOWLEDGE (Local): (INT)|[2]| *
(+2 ) KNOWLEDGE (Religion): (INT)|[0]| *
(+2 ) KNOWLEDGE (The Planes): (INT)|[1]| *
(+3 ) LISTEN: (WIS)|[0]|
(+1 ) MOVE SILENTLY: (DEX)|[0]| *
(+2 ) PERFORM: (CHA)|[0]|
(+3 ) PROFESSION (Declare): (WIS)|[0]| *
(+1 ) RIDE: (DEX)|[0]|
(+2 ) SEARCH: (INT)|[0]|
(+3 ) SENSE MOTIVE: (WIS)|[0]|
(+2 ) SPELLCRAFT: (INT)|[2]| *
(+3 ) SPOT: (WIS)|[0]|*
(+3 ) SURVIVAL: (WIS)|[0]|
(+1 ) SWIM: (STR)|[0]|
(+1 ) USE ROPE: (DEX)|[0]|

* - Armor class penalty (negatives applied when wearing armor)
* - Trained only (can only be used if you purchase a rank in it)
* = Boosted by a Special Ability


FEATS

CLASS GRANTED PROFICIENCIES: Simple Weapon Proficiency, Light Armor Proficiency, Medium Armor Proficiency, Heavy Armor Proficiency, Shield Proficiency
CHOSEN: Self-sufficient, Combat Casting
BONUS: Turn or rebuke undead

SPECIAL ABILITIES

Innate:

Ring Step (Su): Fey can pass through a fairy ring into the realm of Gaia.

Class:

Turn or rebuke undead, Domains: Trickery, War

Ascension:


SPELLS

Innate:

Darkness 1/day

Learned (Divine):

Level 0 (4): Level 0 Cleric Spells
Level 1 (2): Level 1 Cleric Spells (Disguise Self, Magic Weapon)
Level 2 (1): Level 2 Cleric Spells (Invisibility, Spritual Weapon)

Spells/Day
Level/#/Bonus from WIS
Level 0 Clerical Spells: 4 (1)
Level 1 Clerical Spells (+Domain: Disguise Self, Magic Weapon): 2+1 (1)
Level 2 Clerical Spells (+Domain: Invisibility, Spiritual Weapon): 1+1 (1)

Learned (Arcane):



EQUIPMENT

1250-2 (weapon)-10 (armor)- 128.24 (other) = 1109 gp, 7 sp, 6 cp
WEAPONS: Dagger, punching
ARMOR: Leather
MISC MAGIC ITEMS:
NON-MAGICAL GEAR: Backpack, bedroll, candle (3), chalk, inkpen, lantern (bullseye), oil (5), paper (10), pouch (belt), rations (5), rope, sewing needle (3), soap, waterskin (3), whetstone, antitoxin, healer's kit
MOUNT:
FAMILIAR:
ANIMAL COMPANION:
SUMMONED TOTEM:

Inle-roo

Reply
Silva Regia

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