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Golem-making:
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The complex art of Golem-making is usually done only by very experienced people. The art is an endless process of trial and error, one can spend centuries trying to perfect this skill. Making a golem takes quite a while, and as such it is not done during combat. But this weakness is also its strong point. A golem, once created, lasts a very long time. A golem made out of stone, by an expert in golem-making, could last for a millennium.
Golem-making usually requires an energy source, in the form of a mana-powered gemstone. Different golems have different strengths and weaknesses. A stone golem may be strong, but it is extremely hard to program into doing more than taking orders. Most golems require a 'handler' - a person moving the golem by commanding it directly - as the process of sculpting the complex system needed for the golem to act on its own is both time-consuming and very difficult, as a single error would cause the whole thing to be scrapped. Flesh golems, on the other hand, already have the pathways in place, and require little modification by the golem-maker. Flesh golems come with their own set of problems, however, as they may inherit physical quirks from the body they were made from.
It should be noted that the conversion of drow to golem doll by Kharla'ggen Vel'Vloz'ress is a High Sorcery effect and not a part of the golemmaker's traditional art.
NHG (The Non-Human Guild )
If you are a non-human or monster you are welcome to join. We have many activities that appeal to Non-humans.
