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Ashfall Star

Eloquent Dabbler

PostPosted: Mon Sep 07, 2009 11:03 am


ydoubother
Top of the Line


ExDeath- Ah the aggressive tree is back and still on top. What makes ExDeath powerful, is his insane counter attacks. This is because he has almost no attacking moves. Now his major flaw is, that he NEEDS someone to ttack first, and depending on the players skill level, that can range to either good, or as Raphael would say, "What a joke". ExDeath was one of the characters that was said to be absolutely horrible, until a bunch of people proved them wrong hehe. When it comes to overall look, he gets a 9/10.

Kuja- I could deal with his voice in jp because its good, this makes me not want to put him on the list. Though despite my hate for the VA, I gotta be honest. Kuja is one of the most overpowered characters in the game. His mobility and his range is what makes him good. There is not many flaws to kuja other than being played by a bad player. The majority of the time, kuja will win, though this does not mean he is untouchable. Bartz and Tidus can get out of most of his attacks with the dodge abilities in the moves. Though with the english release, he can now move while casting ultima. Overall 9/10


You forgot that he flies. That's just awesome in itself.
PostPosted: Mon Sep 07, 2009 11:05 am


Thisisnowamule
ydoubother
Top of the Line


ExDeath- Ah the aggressive tree is back and still on top. What makes ExDeath powerful, is his insane counter attacks. This is because he has almost no attacking moves. Now his major flaw is, that he NEEDS someone to ttack first, and depending on the players skill level, that can range to either good, or as Raphael would say, "What a joke". ExDeath was one of the characters that was said to be absolutely horrible, until a bunch of people proved them wrong hehe. When it comes to overall look, he gets a 9/10.

Kuja- I could deal with his voice in jp because its good, this makes me not want to put him on the list. Though despite my hate for the VA, I gotta be honest. Kuja is one of the most overpowered characters in the game. His mobility and his range is what makes him good. There is not many flaws to kuja other than being played by a bad player. The majority of the time, kuja will win, though this does not mean he is untouchable. Bartz and Tidus can get out of most of his attacks with the dodge abilities in the moves. Though with the english release, he can now move while casting ultima. Overall 9/10


You forgot that he flies. That's just awesome in itself.

Flying has nothing to do with his skill level in battle. In theory, all characters can fly.

Madam Stardust


Ashfall Star

Eloquent Dabbler

PostPosted: Mon Sep 07, 2009 11:18 am


ydoubother
Thisisnowamule
ydoubother
Top of the Line


ExDeath- Ah the aggressive tree is back and still on top. What makes ExDeath powerful, is his insane counter attacks. This is because he has almost no attacking moves. Now his major flaw is, that he NEEDS someone to ttack first, and depending on the players skill level, that can range to either good, or as Raphael would say, "What a joke". ExDeath was one of the characters that was said to be absolutely horrible, until a bunch of people proved them wrong hehe. When it comes to overall look, he gets a 9/10.

Kuja- I could deal with his voice in jp because its good, this makes me not want to put him on the list. Though despite my hate for the VA, I gotta be honest. Kuja is one of the most overpowered characters in the game. His mobility and his range is what makes him good. There is not many flaws to kuja other than being played by a bad player. The majority of the time, kuja will win, though this does not mean he is untouchable. Bartz and Tidus can get out of most of his attacks with the dodge abilities in the moves. Though with the english release, he can now move while casting ultima. Overall 9/10


You forgot that he flies. That's just awesome in itself.

Flying has nothing to do with his skill level in battle. In theory, all characters can fly.
In theory. Doesn't make it any less awesome...

And I use it in fighting >.>
PostPosted: Mon Sep 07, 2009 11:56 am


High tier




Golbez- Golbez when used right, can be the best character in the entire game. He has great range, great chains, and genesis rock normally makes the players run in fear. However, nightglow is still easily avoided. But attack system can make for a great distraction. 8/10


Cloud of Darkness- What can I say, she has great range, and she can really really mess you up when used right. Cloud of darkness has great defense, particle beam can be great if not used recklessly like many new people do. Though in ex-mode, she can wipe the floor with you! Her recoil becomes less and she can start blowin the hell out of the area. Another tactic is to mess withthe enemies with the punching attack. 8/10

Bartz - Bartz is an odd character that takes some time to fully learn what he is able to do. Bartz takes moves from all the heros, some good, some bad. What is ironic with him, is that you will most likely take the fight into the sky despite Bartz fear of heights. The combos of tidus and zidane make him a great air fighter. Though that doesn't mean he can't beat you up from the ground. The thing with Bartz is, that he is unperdictable if the player is not repetative. Goblin PAWNCH, is what he gains while in ex mode playing homage to blue magic. This move though does have its ups and downs. Unlike free energy, you don't have to worry about it not hitting if the eney is too close. Though there is a good chance it will miss if the enemy is slightly out of reach, but the punching protects you from most counters. 8/10

Ultimecia- Great versatility with her brave attacks whether held or tapped. Tapped Knight's Sword is a good counterattack move, and the pressed version is great for trapping opponents in corners. Knight's arrow, both tapped and pressed, have great range and keep the opponent busy. The pressed version of Knight's arrow is a great distraction move and can keep the opponent distracted long enough to pull off a Time Crush while in Ex-Mode. Knight's Axe is great for catching opponents while they're dodging Knight's Arrow. Apocalypse seems to not work so well. In terms of hitzone, its good, but you gotta use it fast or you will not hit the character. Shockwave Pulsar is fast to launch at close range and can punish melee opponents on the ground. Great Attractor is still slow on charge up, though. When used right, Ultimecia can be a beast, though there are not a lot of people who like to use her. 8/10

Gabranth- Because the exploit is gone, he isn't as good in the us version( I hate the us version....) But regardless, Gabranth relys on raw skill to use. Because he is useless in normal mode, he would normally go to low tier, but in ex mode, he surpasses Golbez. Because he is a tricky character, many wouldn't bother to lpay him bacause he NEEDS to be in ex mode at all times. Though in ex mode, his moves crush through brave, his brave goes up with time, his moves get way better, and his hp attacks really really hurt. Unlike many characters, Gabranth should not do the ex burst attack right away, but in fact, wait until you break the brave THEN do the attack, with a good possibilty of breaking it again! 7/10

Jecht- A walking monster! Though jecht is limited to close range combat, once you get him going, there is no stopping him. His combos hurt like hell and a lot of them end off with an hp attack. Though one major flaw with him though, is that he is left way open if he misses. 7/10

Madam Stardust


Madam Stardust

PostPosted: Mon Sep 07, 2009 4:15 pm


Middle Tier


Terra- I'm sure I'm gunna get crap for this, but when a smart human player uses Terra, she is untouchable. Her ultima combo not only rips a new hole in the enemy, but it causes the player to get nervous and back down a bit. The majority of the time when ultima is used, the player fighting against terra is drastically cut back in hp and pushes the player on the dfensive side where terra can start blasting away with flare and meltdown. When in esper form however, this is where her magic starts to really hurt. Her moves change but the chain stays the same with even scarier results. Only flaw, is a lot of her magic can be dashed through. 7/10

Cecil- Because Zidane was nerfed a lot, Cecil took his title away as the king of the sky. Though he is a tricky character to work with at first. Many people play favorites with cecil and try to be either form the entire time. Well in theory, DK cecil is stronger, but in reality, he draws strength form both forms. While DK cecil has great combos with dark cannon, he also excells with screwing with the enemy during ex mode. My expirence with Cecil has always been an odd one. I find myself shifting forms constantly to keep my enemy on their toes. While Cecil works better with flat areas, dark flame's homing effect makes it harder for the enemy to dodge in close spaces. 7/10

Emperor Mateus of Palamecia: Most people would put him higher, but in all honesty, he can vary from player and map. While I like to keep the enemy in a constant stun with snow crest and stickybomb, many people push flar while I make it impossible for the enemy to keep coming at me. Though he does get a special bonus in his stage, where his mystic crest blasts will bounce off the walls. To make a long story short, Mateus need a skilled player and a decent map to be considered high. 6/10

Squall- Well the best way to discribe Squall, is to call him a leech. And like all leeches, people figure out ways to be rid of them. Squall in theory can crush brave like that, but EVERYONE knows what to expect when fighting him. Fatal Circle and his air stab are the most common moves with him. Areial Rough divide is something we all come to expect and same with blasting zone. What people fail to realize, there are those who see these things and make sure they do something about it. While Squall doesn't have much recoil, a split second will be the end of him. 6/10

Zidane- A victim of the nerf. His BP-HP attacks now chain into Meo Twister. Free Energy has become a stand-alone HP attack. It comes out quickly, but it's heavily limited on range. If the opponent is too far or too close, it won't hit them. Grand Lethal is still a great move and has great tracking. Though he is still pretty useful in the air, Cecil took his spot. Poor poor monkey boy 5/10

Kefka- Kefka has been improved, but there is something about him that never changes. He cannot defend himself quickly up close. Havoc wings is easily read and can be countered with a really quick hit or dodged. He is a lot better than he used to, but he still needs someone who is super skilled to be played well. 5/10

Tidus- Hit the hardest in the nerfing localization. While Tidus still has good doging, half of his bv-hp chains, therefore, dropping him like a fly in my room. A lot of hims moves leav ehim open and his doging playstyle can be countered with a smart player behind one character. In ex mode, he does become super hard to hit with the haste ability. 5/10

Sephiroth- This is a character that many HATE with a passion. I among MANY use him and cloud as a punching bag, and because of that, Sephiroth became much easier to players who beat on him opposed to players who didn't. Sephiroth's moves are very predictable, though blocking is not advised when fighting him. His slashing moves leave his back completely exposed and many of his other moves are just useless such as black materia. Though many would get good with him, in all honesty, he is not a good character to rely on against top players. He along with Cloud almost always lose to Ex-Death. 4.5/10
PostPosted: Mon Sep 07, 2009 4:37 pm


Lower Tier



Shantotto- Well normaly she would go higher, but her chains can be seen easily and provided with a good dodger, her moves become very hard to hit. Though one thing makes her good and that's her ex mode. She has an extremely POWERFUL EX MODE1 Her magic attacks become harder to dodge and the chains are absolutely brutal. Her ex burst is also extremely dangerous and many would debate if it is the best. When used right, she can raise up to middle high tier, but because she is not all that popular, the average player makes it this far with her before quitting. 4/10

Warrior of Light- He is a very odd character indeed. His moves are predictable because his only redeeming feature is his brave-hp chains. All of his hp moves are useless unless chained and his fangs suck. Though in Ex-mode, his chains get addition attacks by magical swords that make it easier to break brave. When used right he can cause hell, but because of his popularity, not many are willing to put forth the effort to make him work. 4/10

Onion Knight- Gunna be honest, he is there just for the sake of being there. Onion Knight's speed is really useful against characters like Mateus and can cause frustration amongst player. But there is one thing about Onion Knight that makes him bad, al his moves are so predictable! Thunder and his stabby moves can be seen a mile away. You need to be smart and catch the characters off guard to do some damage.

Cloud- Well I will get attacked for this. But people really don't like to face this truth. Cloud is a n00b character. The developers knew that the fans will pick him first. They made him so you can pick him up and be good with off the bat. Though online, the one thing that made cloud good was his Ex Burst. Omnislash is ridiculously overpowered. Though I'm gunn asay this, he is hated by many, and many use him as a punching bag as well. And as punching bags, people look carefully at them. His moves are predictable and a lot of his moves fail because of the punishable factor he opens. Though he gets wall damage added, people like to think because of brute strength cloud can overcoe all his weaknesses. This I have been waiting to say. Braver is a common move, and almost everyone uses it. Well get this, players who use Cecil, Bartz, ExDeath, and many others need to jump back once and cloud is left wide open for a attack. In Ex mode, his moves can crush guard like they are nothing, easily avoided with a decent dodger. 3/10

Madam Stardust


Madam Stardust

PostPosted: Mon Sep 07, 2009 4:44 pm


Bottom of the food chain


Garland- Garland is a odd character. Thoug he cannot be brought up to kuja status on the list, he can be brought up to cecil standards. His moves are slow and easily seem coming, but with a smart player, these moves are used as a distraction. Garland is tough in his own way and it takes a lot of skill to win with him. Earthquake is a move that he needs. His accuracy sucks and getting a wide area is needed for him to hurt characters that are smarter than the average bear. 3/10

Firion- Well despite him being my favorite character in dissidia, he is the worst character. He is limited to ground combat only, and though I among many see it better to fight yourself to counter the enemy, many people see through that and make it so you cannot use wall. Reel axe and weapon master leave you open for a long tiome and is easily avoided. His ex mode does not make up for his weakness at all, which make Firon drop drastically. With a pro, Firion can win, but again, if two smart players face off, the better player wins. Timing is key with firion. 2/10
PostPosted: Mon Sep 07, 2009 4:48 pm


Ok, I'm ready for the hate. Bring it on.

Madam Stardust


Paradigm Shift Telluric

PostPosted: Mon Sep 07, 2009 4:50 pm


One thing about Cloud: He's not a character you're supposed to chase folks down with, since he's so slow.

The best way to use him is: Block ----> Counter ----> Omnislash Ver. 5.

His ground attacks are s**t, and are best used as counter attacks, since his range is ******** pitiful. Braver should only be used to trick the opponent into an awkward position where they'd attack, he blocks, and then Omnislashes. He shines most where mobility is limited, like Chaos' level.

He takes a great deal of skill to compete with top-notch players, being so damn terrible on the ground, and mediocre at best in the air. His best attacks on the ground are probably Meteorain, and Blade Beam.

Edit: Cloud becomes a lot better when a match is on the Chaos Judgment ruleset.
PostPosted: Mon Sep 07, 2009 5:00 pm


Also: Why is Jecht top-tier?

He has no range. He can't do anything to folks who specialize in long range. Unless he's in EX mode, his combos are useless if they're dodged.

Add the fact that he's slow and his attacks are predictable as hell and easy to dodge, I'd say he belongs in the mid-to-low tier. He's the same as Cloud, he just hits harder. At least Cloud has Blade Beam to get folks off of him when they're too close, and the player doesn't want him to get too close.

Paradigm Shift Telluric


Madam Stardust

PostPosted: Mon Sep 07, 2009 5:00 pm


One thing a lot of people did was Cloud's infinities. That was taken out of the english version and made quite a bunch of people mad. Regardless of knowing what to do, in the heat of battle, not many people actually think things through. That's why squall was placed lower than that on the widely accepted tier list. Despite squall's low recoil, he leaves himself open and a character like bartz or tidus can swoop in and beat the tar out of him. When you got a monster like jecht rampaging around like a savage animal, it's hard to think of counters while he is rushing you.
PostPosted: Mon Sep 07, 2009 5:02 pm


Ultimecia and Ex-Death aren't on the list, by the way.

Paradigm Shift Telluric


Madam Stardust

PostPosted: Mon Sep 07, 2009 5:03 pm


Telluric Tokoro
Also: Why is Jecht top-tier?

He has no range. He can't do anything to folks who specialize in long range. Unless he's in EX mode, his combos are useless if they're dodged.

Add the fact that he's slow and his attacks are predictable as hell and easy to dodge, I'd say he belongs in the mid-to-low tier. He's the same as Cloud, he just hits harder. At least Cloud has Blade Beam to get folks off of him when they're too close, and the player doesn't want him to get too close.


Because the way jecht is played. He is stronger than most characters and though he plays similar, he lacks the predictability on attacking chains. While many people would use Omnislash version 5, Jecht can change combos and instea dof finishing off with an hp attack, he can go into anothe rbrave.
PostPosted: Mon Sep 07, 2009 5:06 pm


ydoubother
One thing a lot of people did was Cloud's infinities. That was taken out of the english version and made quite a bunch of people mad. Regardless of knowing what to do, in the heat of battle, not many people actually think things through. That's why squall was placed lower than that on the widely accepted tier list. Despite squall's low recoil, he leaves himself open and a character like bartz or tidus can swoop in and beat the tar out of him. When you got a monster like jecht rampaging around like a savage animal, it's hard to think of counters while he is rushing you.


But that's the thing. Stay a fair distance away, and Jecht can't do anything. While he's coming towards you, you should have enough time to think of a strategy to win.

I admit, he's a beast at close range, and almost none of his attacks can be blocked properly, as he is the epitome of manliness, but against alot of the other characters, that specialize in dodging/long range/aerial combat, Jecht is out of his league.

Paradigm Shift Telluric


Madam Stardust

PostPosted: Mon Sep 07, 2009 5:06 pm


Ex-death is on the list, I believe iots on the first page.

For ultimecia.....oopse lemme fix that real quick.
Reply
Warrior's Shrine (Dissidia talk and introductions)

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