"Let's move on."
Rahm stated before he motioned the soldier towards the door into the next room.
"Now for the next test."
He led them into an even larger room than the first. This one was dotted with obstacles. Small hills, waist-high walls, oil drums... it looked like a miniature reenactment of the wasteland surrounding the Brotherhood compound.
"On the other side of this world is the exit. If you can reach it undetected, we'll know whether your sneaking skills are top notch. If you can't... well, you can't.
You have already passed most of the parts that matter, so this is more of a test to see if you can sneak. This is to notify us of another ability at our disposal. If you want to give up, or don't care to go through this last part, you can say so now, or later on. I myself never cared to much about stealth.
You can't see him from where we are, but there is another initiate on the other side of the room, his job is to find you when this starts.
Any questions?"
Quote:
Objective 3: Stealth.
You are ushered into a large square room with many small barricades to hide behind (ranging from boulders to stacks of barrels and crates). You start on one side of the room and the instructor starts at the exit. The objective is for you to make it to the exit without the instructor catching you. The instructor has to hunt you down and can't wait at the exit. This objective will take the form of an rp with many posts (minimum three sentences each for both participants). The objective is completed whether or not you can make it to the exit. The objective is not failed if the instructor catches you... not everyone is born a ghost.