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Posted: Tue Dec 28, 2004 4:48 pm
Tsu, I had an idea. That it depends on what class you're in.
This will be an example, though my stats aren't this.
The rating will be from a 1-10 for students, teachers can be on a higher level. The abilities also effect the stats. Such as, healing and defence, they will have a lower attack, but a higher defence and magic ability(magic refurs to the special abilities, such as me changing forms, or casting spells, or anything like that) or if you're in the asassin, you'll have a higher speed and endurance. or in Tsu's gclass, you'll have a high attack rate and more power. And, in RP's, do we get Karma? I say, depending on what class you're in, Karma varies. Teachers start out with about 5 Karma, but the students get 10. Karma allows you to boost your ability temp. by one or two points, depending on an endurance save. And our health? I'm strill questioning that. I think our posts should decide our health.
My status(Example):
Strength: 6 Defence: 14 Magic: 17 Power: 11 Endurance: 10 Agility: 10 Karma(example): 5/3 (I have 5, and i've used two) Health: ??
This is an example, not my actual stats. this is for debating purposes. any ideas other then this, or agreements/disagreements?
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Posted: Tue Dec 28, 2004 5:24 pm
do I need to get my dice?
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Posted: Tue Dec 28, 2004 5:28 pm
Hmm. I don't know. I've got several dice. but i'm going by the way I know how to roleplay. ><; not everyone roleplays the way I do sweatdrop I learned from my brothers...
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Posted: Tue Dec 28, 2004 5:35 pm
I play dnd so I have 2 sets of dice.
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Posted: Tue Dec 28, 2004 5:39 pm
I play AD&D. I also play Marvel super heros. and I make up my own roleplays. but online rolepl;ays are diff. and my brothers roleplay with me mostly online
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Posted: Tue Dec 28, 2004 5:44 pm
my group is playing starwars now because the DM got tired of running AD&D. he had 3 of them a week, so I understand why he wanted something diffrent.
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Posted: Tue Dec 28, 2004 5:52 pm
Yeah, me and my brothers were doing a Starwars rp . But the left for home/school. And so yeah. We'll continue it when they come back. We just normally screw around with our characters online and try to beat the crap out of each other XD
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Posted: Tue Dec 28, 2004 5:55 pm
my DM works more with story then fighting. sometimes I don't even use my dice because I'm a fighter type
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Posted: Tue Dec 28, 2004 5:59 pm
Our real life games are mostly storyline, but our online ones we just try to beat the crap out of one another XD
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Posted: Tue Dec 28, 2004 6:02 pm
ha ha but back to your idea is there a limit with the stats?
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Posted: Tue Dec 28, 2004 6:17 pm
50. The highest stat you can go is 50 50 in a roleplay would be a red, instant kill. so it would be like a level 100. Even teachers normally don't get that high. But that's why we train. Even teachers train. So yeah. I think the highest would be about 50 or less. *shrugs* Karma would have a limit at 25. and health, I don't know. I don't really care how high our health can get. Unless you wanna have handycaps in the game.
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Posted: Tue Dec 28, 2004 6:21 pm
what happens it two people fighting have the same stat and how whould students from one class raise their stats from a diffrent class without karma?
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Posted: Tue Dec 28, 2004 6:43 pm
may I suggest that posts is like points and it cost more to put them in a stat that your class doesn't teach since your learning on your own?
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Posted: Tue Dec 28, 2004 6:55 pm
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Posted: Wed Dec 29, 2004 9:02 am
its a good idea but keep in mind the # of post boosts up what they are good at like speed or strength...ect... like mine would be mainly tactics and speed I made a chart so people of this guild can post and make up there own be sure to post there you two and spread the word so people can do the same.
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