@Boros Veteran
Well I see where the deck goes, and I do think it is lacking a lot for a Casual Deck.
LOOK AT OTHER SETS NOT JUST RAVNICA! a lot of your cards are from that set.
First starting with the side board. One the side board is used to find answers for decks that the original deck is not prepared for. I can not stress this enough with many players. Your side deck only creates new win conditions Plague Boiler consumes your mana. it honstly is not that great to put in a sideboard. Seeing as it hits nonland permans then it halts you from advancing early, until you get more lands. Also 4x is a bit too much
Bitter Ordeal seems alright, but your mana curve is far too high. Seeing as your deck is already slow, trying to ABBUSE its gravestorm abbil will be rare. You would be better off with Sadistic Sacrament. which its auto 3 instead of 1. its good for early because it only cost 3, and late because you can do its 10 times if kicked. It also Costs the same as Bitter Ordeal. For bitter ordeal to be better you need to kill more perms so you'd have to switch out 8 cards from main deck, utilizing boiler and ordeal
Stalker hag... UHm I guess thats your answer for black and green decks, its an alright choice.
NEcro, same thing, it consumes your mana, in an already slow deck. You wouldn't plan on using it early in the game because you have to have a creature in a grave for it to work.
Point in sideboard talk is to Show people that Sideboards are not used for alternate win conditions for used to serve as answers for Decks that the original deck can not handle (Sorry borros, Didnt mean to hammer you i've just seen this a whole lot in peoples decks, and I was meaning to post about the topic. You were just in the wrong place at the right time)
Now time for the Main deck
Your low costing mana curve only serves 3 at lowest I believe, It is NICE to have a one drop. think of it this way, your deck starts to work average at turn 5, that means they can say... 1 drop a 1/1, turn two 2x giant growth 7 dmg(or another 1drop and 1 giant growth for 4 dmg), ect. ect.
Another thing with decks is that if your lowest costing card is #, then your deck will average begin to work at turn #+2 (I do know that there ARE some exceptions!!!!!)
Doomgape I love, its a good card. Its abil is good to heal yourself but with your given deck list It lacks because of mana cost
Marrow chomper, Its alright, but your creatures are a bit slow to get out so devoer is a slow thing for it
The whole dredge abbilities are BAD! It creates problems in the players minds. Not the opponent. So ill attach a segmint of an artical.
"Let's say a player plays a game and never draws his awesome Dragon. Is he upset? Not majorly so. Players get that they are not going to see every card every game. Sometimes your most powerful card is just on the bottom of your deck. Let's take the same player and have him get milled. Among the cards that get put into his graveyard is his Dragon. What we've discovered is that this is rather upsetting for most players. Seeing their best card go to their graveyard is a big morale blow.
But why? What's the difference between the card getting milled and it just being the bottom card of the deck? Logically, very little. Psychologically, a lot. The card sitting in your deck is potentially your next draw. Sure, you might never draw it, but you don't know that. The lack of knowledge about where it is gives a player hope. A similar phenomenon can be seen with lottery tickets. A man buys a lottery ticket for a fifty million dollar payout. The ticket is exciting until the moment he learns that it's not a winner. Until the drawing, the ticket is potentially fifty million dollars. That's exciting even if the math says the chance of getting that money is infinitesimally small.
The result of this lesson is twofold. First, we are very hesitant to make players mill themselves. Second, we have to be aware that milling has a stronger psychological impact than logic would assume. Players are much more likely to be feel milling effects are stronger than they actually are. Also, because of this reaction, we have made a conscious decision to limit how much milling we'll do in any one set. Sometimes getting milled out is okay, but having it happen all the time would be problematic." http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/mm/73Link to the article
Alright well anyways I'm looking at this deck with decks that I would normally use in casual. THinking with that mindset most casual decks I know have a turn 5 win Or at least have most of the board.
Normally I would put together peoples decks and play test them the upcomming fridays and give them better feedback, But this deck, really isn't going to cut it. Look at some of the newer sets cause there are cards that kinda do the same thing but work better. such as your deathtouch card there are better ones that are cheaper.
I suggest Scrapping this deck and start over...
Sorry For the Bashing, I honestly don't try to hurt people feelings of poeple who ask for suggestions. I just see that What I've posted is a bit harsher than normal. But I just see so many flaws