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Posted: Tue Oct 19, 2004 7:01 am
I rarely ever get her Action Trigger move right or even the one I want if I do....Though she doesn't pack alot of power she does make up for it with great accuracy. Even if a flying enemy gives her problems you have Hawkeye to help. Also, does anyone else find it odd that Marino erm...bounces? I mean she's a reploid thief. Why would she need such realistic parts? O.o
Steel Massimo? Die? No no nooooo! eek He has to fight on & continue the Massimo legacy! I must admit that a heroic death would rock though.
*takes off his shoes & hops on Soul's bed, raising his arm in imitation of Massimo going into Hyper Mode* Giving it everything! *waves his arms around,using an imaginary axe before eventually getting off her bed then putting his shoes back on* Heh heh sorry couldn't help myself... sweatdrop
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Posted: Tue Oct 19, 2004 7:28 pm
*laughs* Maybe Marino was built by humans? You know how guys like that silly jiggling...
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Phoenix_Soul Vice Captain
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Posted: Tue Oct 19, 2004 9:40 pm
I guess she could've been human made. Command Mission isn't a part of the main X series where Earth is now too toxic for humans to live above ground level...
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Posted: Tue Oct 19, 2004 11:58 pm
Or is it? I don't recall seeing any humans around... Marino could have been made much earlier in the series. Just look at X and Zero. They were both created ages before all this fuss about maverics and reploids. Which reminds me- Capcom needs to explain what happened between Megaman and MMX. I do so want to see Bass again. At the very least, I'd like to know what happened with Bass, Protoman, and Roll.
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Phoenix_Soul Vice Captain
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Posted: Wed Oct 20, 2004 6:57 am
The only human ever actually shown in the game itself was Dr. Cain. He was the one who discovered Mega Man X's capsule & based on X's data began the creation of other reploids. Think he may have found Zero too but I'm not so sure about that.
The best theory I've heard about why X was created was that Megaman eventually breaks the first rule of robotics(never harm a human). In the end of Megaman 7 after Wily surrendered Megaman refused to bring him in, saying he was sick of constantly chasing after him. Megaman was ready to kill Wily but Bass rescues Wily just before Megaman fires a charged Mega Buster shot. He may have had the chance to kill Wily after Megaman 8.
But ya, a true Megaman finale would be nice.
Hey, did you know that Sigma was originally a top Maverick Hunter? According to the story, he was one of the first Maverick Hunters before going Maverick himself. Though by X2 you discover that Sigma's "true" form is a virus. I assume the virus was Wily's lasting legacy since Zero is the only reploid who actually gets stronger when infected by it.
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Posted: Wed Oct 20, 2004 5:24 pm
Yup, I knew about Sigma.. I was a Megaman fanatic long before X came out. Oh, another thing... They kinda left that Duo guy dangling after 8... Even after the MM fighting games, he said he might be back sometime.. But he never was.
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Phoenix_Soul Vice Captain
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Posted: Wed Oct 20, 2004 9:56 pm
The MM fighting games were originally made way back in the SNES era(though they were arcade fighters), before Duo was introduced. Gotta wait to see if they'll actually ever make an MM 9. Now I know that support robot uhh Gus was his name? Makes a cameo appearance in a Megaman X game.
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Posted: Thu Oct 21, 2004 12:41 am
Gus? You mean the big guy with the bolt in his head? Or that little toolbox with legs?
And, about Duo... He was actually a playable character in the second MM fighter. Capcom didn't completely abandon Nintendo after making MM8 for PS1, but instead made the second fighter and MM&B around the same time.
Ah, and here's something for that MM9 idea. What would they do for bosses? They looked like they were picking the MM8 and MM&B bosses out of the bottom of the boss-robot barrel. Magic Man was a joke (And what they did to him in EXE was no better). Capcom specializes in big, animal-based bosses now, and those just don't fit into the regular series (With exceptions of Slash Man and Centaur Man.)
Come to think of it, there should be a list of all the pathetic bosses in every Megaman series. Let me add the first one: Spring Man!
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Phoenix_Soul Vice Captain
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Posted: Thu Oct 21, 2004 11:37 am
The bolt guy. Megaman X3 had a remake on the Saturn but it wasn't out in America. It was pretty much the same game only with anime cutscenes & really cool opening(has it saved somewhere). One cutscene had Electric Crawfish swimming underwater & he passes a window. Inside, Gus was watching TV.
Don't forget Split Mushroom, Wire Sponge & the various insect based reploids.
Me next? Clown Man!
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Posted: Thu Oct 21, 2004 3:15 pm
Oh yeah.. Wire Sponge was bad..
Next up, Megaman Exe's Whale Man! (from the anime series)
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Phoenix_Soul Vice Captain
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Posted: Thu Oct 21, 2004 3:35 pm
His weapons was useless through most of the game. I don't even remember what it did besides making it rain....
Umm Shade Man. Loved the stage(was that the music from Ghosts & Goblins?) but the idea of a robot vampire is just silly to me...even though it was also done in the Megaman cartoon.
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Posted: Thu Oct 21, 2004 4:29 pm
Hmm, now, I didn't find Shade Man too bad; or at least the original version.
Okay.. Plant Man!
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Phoenix_Soul Vice Captain
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Posted: Thu Oct 21, 2004 9:34 pm
I mean he didn't suck(no pun intended) but the idea of a vampire robot...odd...
Junk Man!
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Posted: Fri Oct 22, 2004 10:14 am
Gasp! Wait, which Junk Man? He was in Exe too. And, for the record, I didn't mind him in 7 either.
MMExe's Colour Man! (Aka Wacko Man here in NA)
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Phoenix_Soul Vice Captain
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Posted: Fri Oct 22, 2004 11:10 am
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