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The world is not how it appears to be.

The disfigured homeless man on the corner wants more than your change as his eyes glitter and he licks his lips.

Your boss has the odd tendency to play with a deck of Tarot cards when she has no meetings.

Howls that sound deeper than a wolf's wake you in the middle of the night.

Your neighbor appears to have amassed a strange assortment of "tools" in his garage recently and he lights his house at night with only candles.

This is the World of Darkness. Much like our own world, but every shadow seems deeper, every night longer, every winter colder, all the street lights dimmer.


This guild, and thus its campaign, is the World of Darkness after the Final War has torn the nations asunder.

Enter if you dare.


Rules:
1.
Obey the Gaia TOS
2. Try to follow the Captain and his crew, not blindly, but at least pay attention
3. As this is based on a tabeltop role-playing system, strict literal role-playing need not be necessary, however the better and more you roleplay your character, the more experience you may obtain.
4. Try to follow the (new) World of Darkness core ruleset (by White Wolf Game Studio). If you don't have a physical set of rules or a .pdf version, contact the Captain.
5. As this campaign will have adult language, violence, blood and gore, the use of drugs and alcohol, and possibly sexual situations, this guild has been rated "16+" by the PGRS (Prophyt Guild Rating System)
6a. All guild members who have characters in the campaign will be required to post several times a week, to keep the campaign flowing. If you can't commit to that, there's still a place for you here. We'll be opening a Miscellaneous RP subforum soon.
6b. As the Captain will be continually writing this campaign as progression is made, there may be days or weeks before full story updates. Take these opportunites to enjoy other areas of the guild.
7. Stay drama free. This is a role-playing guild, an escape from the dullness that plagues real life. Try to keep it this way, please. If you have a problem with a crew member or another member in the guild, please contact the Captain via PM.
8. Since this guild's main campaign based of a set of game rules, there's really not room for "god-moding". If you are found guilty of such activity, you might lose a character. Just a warning.
9. Overall, have fun!


If you are a storyteller who wishes to add his/her own campaign to our guild, feel free to join! Storytellers who join get automatic access to the crew and all perks thereof.