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Heroic Era: New Age

Sol, a land far away, a place of magic, adventure, incredible technology, and of conflict. As long as Sol has had it's name, there have been Heroes and Villains. Heroes were the individuals with great fates, each given a destiny that would change Sol forever, and then there were villains, individuals that have tasked themselves to stop the heroes, even if unintentionally. One does not choose to become a Hero or a Villain, it is a destiny.

It has been 500 years since the age of Heroes and Villains, following the 2nd Great War for Sol and the ultimate defeat of Ein Punglione, the world's borders began to change by the will of the people. Countries were entirely dismantled, some were completely overthrown by new orders. Slowly, Sol began to change.

To the north, the Mountain Clans of Brehznov live, once they were the all-powerful Brehznov Empire, but several revolutions had reverted the people back thousands of years. Oculus and much of the Aurumian Republic is now under the control of the Lords of Order, the mysterious sorcerers that arrived in Sol 400 years ago. To the far west the Saurulian City States trade with the other nations, becoming an economic super power of merchants and bankers. To the South, the Joy'uun Consortium, a nation ruled by cartels and populated by mercenaries and criminals, grows larger and larger. And to the east, the Parifeld Confederacy, a collection of allied Elven kingdoms plan to rival the power of the other nations.

Each of these nations is corrupt, and several of them fight for power, and the will of the planet has begun to take a role in Sol's destiny. A new generation of Heroes has begun, and with them the Villains as well. A New Age of Sol has begun, a new Heroic Era.


Rules

1. Alright, the basics first, follow the ToS, you should all know this already.

2. Not god-modding, auto-hitting, or any cheap RPing whatsoever.

3. No cybering, bring it somewhere else please, PMs, time skip is good too.

4. This guild is PG 17, if you are offended easily do not join.

5. Be respectful to all crew and vice-captains, this is the most common rule to be broken and it will not be allowed here. Matter a fact, be respectful to everyone.

6. Please keep this guild at least semi-literate. I don't care about how long you post, as long as what you do write is quality stuff.

7. Please try to be active if you join, if you're going to be offline for an extended period of time, please inform the captain or vice-captain about it.

8. REMEMBER to use the join request layout when sending a join request please.

9. Finally, have fun!


Want to join?

We will NOT accept your join request if you do not use this layout, it shows us that you didn't read any of this. Also, please only join this guild if you're experienced at role playing or already at semi-literate level.


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