Rules and Basic Info
Rules
1. All normal shop rules apply.
2. No spamming or bumping.
3. Maybe the most important rule:
Use correct grammar.
4. Also important: Please, no godmoding. If you godmode I will devour your brains.
(Godmoding is acting like you are invincible, not giving others a chance to retaliate, giving yourself special abilities without asking me, etc.)
5. More of a guidline rather than a set rule: Please try to be creative and elaborate with your posts. Really, I don't want to see one line posts.
6. When OOC please use brackets.
7. Your Cow can only use their powers twice a RPed day. Calfs can begin using their powers, but there is little success rate. Calfs can attempt their ability as many times as they want, but will VERY RARELY succeed. Anthros can used their powers as many times a day as they like as long as they don't get too tired.
8. This is a LITERATE RP. This means no
"FooFoo: *runs out of barn and eats grass* Moo... ^^" The literate alternative would be something like this:
"FooFoo meandered out from the barn. She looked around for some nice, green grass and found it. She lowered her head to chew upon it's green goodness. It's taste was perfect and she mooed her approval."
FAQ
1. Do you RP as an owner or the cow... or both?
Both -- Once your cow is an Anthro you can choose whether or not you RP the farmer. (The Farmer is either yourself, one of your characters, or one you've made purely for this pet.)
If you have questions about the rules, please ask me in the shop thread. There is a link in the introduction post.
Basic Info
Cartons: All Cows start out as Cartons. They don't do much at this stage because they haven't been born. Be patient and they will hatch. Normally they hatch in 3-7 days after being purchased.
You may RP at this stage if you wish, but I don't know exactly how you'd go about that.
Calfs: All calfs look about the same because they haven't grown their wings yet. Calfs cannot walk, instead they wobble, so they need to be helped around. They begin to show their personalities at this stage, but they are not as complex-minded as their elders. Growth depends on care given.
Calfs can pick up a few human words on their own, but they mostly moo and make various other strange noises. Most Calfs are also quite curious; many times you will have to drag them out of trouble with the other farm animals.
Cows: This stage is when cows begin to show differences besides colors. They finally grow their wings and they develop their personalites further. They can walk and learn to talk with the proper care. (You need 3 quality RP posts at this stage to teach your cow how to talk) This is normally the last stage for your cow.
Cows now usually decide their own views on the world. Normally, Demons are pesimistic and Angels, optimistic. Tipped Cows are either pesimistic or neutral. However, there's always the oddball you know. Each cow will be given certain powers based on their type. These powers can be found with your Cow's information.
Anthros: The final and rarest stage of your bovine. The growth into an anthro takes a lot of quality care to achieve. Anthro bovine are just like you and me except for their physical differences. They have grown into mature adults and can make decisions on their own as well as breed.
Anthros are given an extra one or two powers to be used. This stage is when most Cows show more interest in courtship; though, they may have started to show interest in this during their Cow stage.
Tipped: Tipped cows are those cows that are either the offspring of an Angelic/Demonic relationship. Either that or they were Angelic but decided to turn evil. If you would like a Tipped Cow, I must see that your Angelic Cow has succumbed to vice (or Darkness
blaugh ). Or you could always just have an Angelic/Demonic milking. Alternatively, if you have a Demonic Cow and it has decided that it wants to be completely sinless, he/she may be made into a Tipped Cow.