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Ready for Twilight Princess

Ive been ready for three years... 0.5373781148429 53.7% [ 496 ]
I can wait. 0.12784398699892 12.8% [ 118 ]
Flying ponies? WTF? 0.1180931744312 11.8% [ 109 ]
I don't plan on buying it. 0.058504875406284 5.9% [ 54 ]
ZOMG! GOTY!!! 0.15817984832069 15.8% [ 146 ]
Total Votes:[ 923 ]
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Update! June 21,2005
BB code works better with Firefox now, so there's no excuse for the lack of updates. By now, you've probably seen the new trailers, Link's wolfieness, the new name, and a basic plot summary, right? Okay, so there's no concrete plot summary-but, the new and very improved Nintendo Power's new article on the game has some delectable details that I will give you, my fine children. You know, if you're too cheap to buy the magazine. I mean, it's only like, $4.99.... Oh, I'll post this in parts, 'cuz I'm lazy.
~~~~
(Um, here's the article...)

PART 1

Appearences are deceiving. Green duds? Check. Sword? Chek. But a Triforce tatoo and an uncanny kinship with animals are signs that this Link's of a new breed.

Under the skin: Judging by Link's origins alone, this Zelda adventure looks to be operating under unusual influences. The legendary hero doesn't even emerge in Hyrule, rather, Link is a herder in rural Toaru Village, where only odd hand markings and his easiness with beasts set him apart. When chief taps Link to go to a festival in Hyrule-an accident realigns Link's destiny-he falls into a quest that producer Eiji Aonuma confirms will involve Zelda and eternal foe Ganon. Yet Link's tie to beasts will fully transform this epic. Horseback combat is already legendary, and in Toaru, the farmhand can command hawks. Far afield, Link will truly meld with the animal world, as revealed in the forest temple, where he'll become a heor to monkeys-who then follow Link and liberate the temple. The potential is staggering.


Update! May 15, 2005.
Guess who's going to steal the show at E3?
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These are the steps leading into the convention. Pretty cool, no?


Update! April 25, 2005

Apparently, someone has leaked information from an unreleased EGM article.Some of the pictures are in the post below.

This is pure speculation of course, and this could just be a rumor....

But it's something.

- No voice acting.
- No GBA connectivity.
- You can fish.
- Art of Zelda shows her weilding a sword.
- Yes, Link is rescuing Zelda & Ganon is a villian in the story.
- No official title has been decided yet.
- Combat will be slightly different from Windwaker.
- Chicken Gliding is back.
- In the beginning of the game, Link is a "cowboy", or some kind of rural farmer. There is also a minigame to teach you how to ride.
- Tauro village impressions, great sense of realism, grand in scale.
- Horseback battles will be plentiful.

Note: Tauro Village is the starting point: the rural community in some of the shots.


Also....
A translation of the Spanish magazine, Hobby Consolas, that featured those screen-shots, brought to you by These Guys...

~~~~
It all happened in Nintendo HQ in Kyoto, Japan. There, I had the immense privilege of checking the new Zelda out. And I’m still trying to get over it! I can assure you, this game will become an authentic classic. Anyway, I will come down from the clouds to tell you about my experience with this marvel. The story that will support the adventure is still a mystery, and according to what Anouma, the genius behind this project, told me, they won’t reveal too much until next E3. However, he did reveal something important: “For the first time in the saga, the game will start with Link as an adult, specifically at the age of 16”. As you know, in all of the previous games our dear hero started out as a kid and, as the adventure unfolded, Link grew up. This new characteristic will influence directly in the development of the game, as Link will be able to do a good number of …

I think there’s an awful error in the magazine. Part of the text seems to be missing.

… and a couple of combat scenes with Link on horseback and some enemies riding wild boars. All of them left me in awe! The first of these demos, which takes place in Toaru Village, was kind of a tutorial, so I suspect it will be the first place we will visit in the game. Besides, Anouma wants this tutorial to be as natural as possible and that anyone that plays it learns the basic controls rapidly (they will be very similar to the ones in OoT and WW) while haves fun completing different tasks. For example, one of them consisted in helping a pregnant woman transport some heavy objects to her house, which helps get ahold of the 3D stick. Taoru is divided in different areas, it is of considerable size and it’s populated by a good number of inhabitants to which you can talk.

The second demo I could try took place in a ranch, in a minigame where Link mounted on a horse to lead some cows into a stable within a limited amount of time. I had a great time trying it! However, the part that impressed me the most was the one I tried next. It was a frenzied battle on horse against a huge enemy and his henchmen. The guy wore nice armor and rode a giant boar. To defeat him, Link had to shoot arrows at him or hit him with the sword, but in order to do that, he had to get close enough first, while avoiding his henchmen attacks. The battle field where the action took place was enormous, and it made my wonder about the size of the overworld map in the final version of the game. Anouma’s answer was clear: “The game will be two or three time larger than Ocarina of Time, maybe more, and we’re trying the adventure to last around 70 hours”. And seeing that the world in OoT was already big, I can’t imagine how big this one will be. Finally, I also had the chance to play another part of the game, really short, in which Link had to face a rival on horse, classic medieval joust style. The battle took place on a narrow bridge, built over a canyon, a beautiful view. In fact, and despite the current development status in which the new Zelda is, the title already has a wonderful graphic display. Regarding this matter, Anouma revealed something interesting: “I don’t want the game to present an extremely realistic graphic style, as in a CG, I want it to have a Japanese manga style approach”.

Anyway, seeing the illusion and care that Anouma and his team are putting into this game, it’s impossible that they don’t make a great game. Link’s adventures fans can be relieved.
~~~~~

The link (ooh, a pun!) has some of the picture captions translated too, for all of us non-Espangnol speakers....

~~~~~
Here's another Link- this time, it leads to the trailers for the game.
Take note that this is game footage-there is only about two seconds of CG. Everything in htis trailer can be done in-game. In fact, it was made using the game's engine! heart

The Trailers.
Screen-Shots update...


Hah, the Nazi-I mean, German Gamepro has a DVD with more footage. Some poor screen-shots....

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Look at the detail in this one. Pure awesomeness.
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I can't wait for the pregnancy mini-game!
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~~~~~
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http://www.photodump.com/viewer/Taitsaiga/zeldafishing.html
This one is for the artists. Start your fan art today!
http://www.photodump.com/viewer/Taitsaiga/8animelink.html
http://www.photodump.com/viewer/Taitsaiga/boss.html
http://www.photodump.com/viewer/Taitsaiga/egmzelda.html
http://www.photodump.com/viewer/Taitsaiga/ss-001.html
http://www.photodump.com/viewer/Taitsaiga/zelda5steeplechase.html
Fishing?
http://www.photodump.com/viewer/Taitsaiga/zeldafishing.html
http://www.photodump.com/viewer/Taitsaiga/zeldasubarticle3.html
Big-boss.
http://www.photodump.com/viewer/Taitsaiga/zeldanotevenaboss9.html
heart
I'm such an Image-Get Whore.

New things.

Notice the sword Zelda-tan is holding, as well as the hooded stranger wearing a Shiekah sybol on its cloak.

Intrigue....

Is it Vaati?
Or a Shiekah?

Also, note the cows. Link is definately some kind of farmer.

High-resolution image below....
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Hi-Resolution of the cover painting.
Other shiste:
Does anyone want to make a banner? I suck at APS, so... yeah.

Also, you can post things like fan art, links to petitions, your own sites, etc., here, and I'll give you credit for them of course, and then put them in this block.[
*wonders if you'd still get killed for attacking the chickens*

I was actually thinking that these would be the screencaps used in the new trailer, but these definitely look interesting. I wonder why Link suddenly decided to get a wardrobe change?
Wow... his "home-town" outfit does look Samurai-ish...
man that looks so awesome... cant wait for it
Apparently, this is how he starts out. If you remember, you had an alternate outfit in the Wind Waker, too. They were little pajamas with a lobster on the back. sweatdrop

If you beat the game, you can unlock it as you outfit, permanently in the second playthrough.

I rather like this one. it looks like he'll actually kill small animals in it.

According to what was translated from a Famitsu article, Link ages into an adult from this age. Not with the Ocorina, but a natural progression of time.
Usagi Ninja
Wow... his "home-town" outfit does look Samurai-ish...

More.
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Malev from 4chan
Aren't those padded belts based on the kind worn by Warring States/Tokugawa-era Japan? Not sure of the name of them.


Apparently, someone agrees with you.
It almost looks like Fable. O.o;

Interesting Citizen

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Wow!! I really wanted to see those ever since I logged on IGN today!!

Thanks for the scans here!!
Those are awesome!
Games and shiste
Apparently, one of the editors of this magazine went to Japan and actually got to play the game. There were three different demos, which should be shown at this year's E3.

As you can see, the scans show both old and new screens. Most notable are the new screens showing Link outside of his usual green tunic. His appearance (face, body) in those screens seems to be a bit different as well. Why this is, we're not sure.

Thanks to Gessle of the Gaming Age forums and Xander of the IGN boards, who translated the scans, we can bring you some new details regarding the game.

-At the game's start, Link is 16 years old. As time goes on, Link will grow older in the game.

-The village shots you see where Link is dressed differently are from the game's first village, called Toaru Village. It's kind of like how Kokiri Forest was the initial starting village in Ocarina of Time.

-The pictures that we've seen of Link fighting enemies while on his horse have been shown for a reason - horse combat plays a big role in the new Zelda.

-The game's controls are similar to OoT and Wind Waker - Z-targeting is back, using the L trigger on the GameCube. Jumping will once again be automatic.

-The game is reportedly 2 to 3 times bigger/longer than Ocarina of Time! According to the magazine, up to 70 hours of gameplay is possible.

-According to Eiji Aonuma, "Making the water trasparent in this new Zelda as opossed to Wind Waker will allow us to give a realistic and more beautiful feel to the game and also open the game to a new subaquactic world."

-Aonuma also said that went for a more Shonen Manga style as opposed to a Square Enix CG-type look.

-And last but not least, cuccos are back. :-p

Details from the three demos the article's writer played:

Demo #1: Toaru Village will indeed be the first area in the game. You'll start off going through some tutorial-like activities, which will help players new to Zelda but should still be fun to Zelda veterans.

Demo #2: This takes place in a ranch. The writer was on a horse and had to guide all the cows into a stall within a certain time limit - supposedly lots of fun.

Demo #3: According to the article writer, this is the most impressive demo. While on horseback, Link had to fight an armored enemy who was on an armored boar, along with his minions, on a huge battlefield. He had a sword and a bow to do this with, though the bow now seems to have a limited range. This is when he asked Aonuma about the game's size, with Aonuma replying that the game would be 2 to 3 times bigger than Ocarina of Time and that they're trying to make it last up to 70 hours.

Also in this demo is a battle that takes place on a bridge in which Link has to take part in a sort of joust (with a sword, not a spear) while on his horse.
Scentless Aprentice
Usagi Ninja
Wow... his "home-town" outfit does look Samurai-ish...

More.

Malev from 4chan
Aren't those padded belts based on the kind worn by Warring States/Tokugawa-era Japan? Not sure of the name of them.


Apparently, someone agrees with you.


Hmm... it's mostly the sleeve thingie that makes me think of it... but the more and more I do think of it, the more it looks more Samurai... Maybe he'll have a alternate Samurai outfit? whee
Its nice to see the chickens (Kukoos) are back. twisted
If there are no chickens, its not a zelda.
Garlyle
If there are no chickens, its not a zelda.


Live-A-Live?

W00t! I love that game! Do you have the real thing? Needs to be imported like the Christ.

Anyway, the Wind Waker has dead cuckos in a shop, and pigs. But pigs are more fun. No instant death.

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