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Dameer's Journal
This diary is meant to be private!
Meaning you need GaurdianFyre's permission to post here. Please do not post here and ruin the records being kept.

To find out more about these witches/wizards vist the Witchery Brew
<center>Table of Contents

~Updates and New Events~
~The Test~
~The Woods~
~The Item~
~Guardianfyre's Information~
~Dameer's (Dah-meh-ir) Information~
~The House~
~Link List~



Updates and New Events</center>

15 March 2005 ~ Ugh. I'm finally back, and it seems that the computers on the Center are really fixed this time, so hopefully I can fill in the pages on Dame's journal.
8 February 2005 ~ Finished with the medicine bundle information, started on Dameer's info and made the first journal entry!
5 February 2005 ~ Looked up and entered the information on Dameer's item!
1 February 2005 ~ Dameer's items arrived, including her new pet! I wonder what she'll name it... Also worked on the woods.
25 January 2005 ~ Dameer arrives! Her name means "secret" and is pronounced Dah-meh-ir.
24 January 2005 ~ Started putting information in journal.
<center>The Test</center>


"Four wands are being sold. You have just perchased one and, with it in hand, are making your way to the center of town to get it blessed when you relize you have yet to choose an item to bless it with or even a magic class to study. What will you do? You need the item and a class in less than five minutes!"



Whistling happily as she walks, Fyre grins down at the wand in her hand. Almost unbelieving of her good fortune, she runs her fingers over its smooth grain. Pausing just outside of the center of town, where she had been told to come to have her wand blessed, she notes that three of the other people who had been in the shop are here before her. Nodding in a friendly manner to them, she straightens as a man approaches their group. He begins speaking to them, telling the small group what they must do in order to get their wands blessed. After finishing this monologue, the tall stranger tells them simply to have their blessing item out and magic class chosen in five minutes when the ceremony will be ready to start. Leaving no time for any of them to ask questions, he turns and disappears back inside.

Panic rushes through Fyre’s veins as she realizes she had no idea that she needed an item to bless her wand with, much less that she needed to choose a class. Kneeling on the floor while taking several deep breaths, she reaches up to wipe the cold sweat from her forehead as she tries to calm down. Managing to control herself, she hurriedly digs through her pockets, all the while certain that she has nothing on her special enough to be used to bless her wand. *Placing everything on the ground in front of her, she is dismayed to find that she had been right. All that she had with her were things that she had found on her last hike through the woods. Two bluejay feathers, one raven feather, an antler tip, a piece of scrap leather, a quartz crystal point, and a strand of horsehair. Sighing in frustration, she starts digging through her pockets again, only to pause and stare at the items, an idea forming in her head. A medicine bundle! Separately, these items meant nothing, but, if she put them all together, she had a medicine bundle. Hurriedly she places the three feathers next to each other on top of the leather piece, tying them together using the horsehair. Next, the antler tip and quartz point are placed, one on either side of the feathers. Fyre hastily rolls the leather up into a compact bundle, careful not to damage the items inside. She reaches for the horsehair only to find that she has already used it to tie the feathers together. Despairing of ever getting her wand blessed, Fyre tugs on her hair in frustration, causing her hair tie, a simple strand of cotton yarn, to flutter to the ground. Giving a shout of glee, Fyre grabs it up and ties off the bundle.

Glancing up at the clock in the town square, Fyre notes that she has only one minute left to think of what class she would like her wand to be. Her face red with embarrassment, she berates herself for not reading up on this more. She wracks her brain for the list of magical classes that she had glimpsed in the store. She had read over it, curious about what it was, but hadn’t paid attention to it, thinking that it didn’t apply to her. Looking down at her hands, the medicine bundle in one, the wand in the other, she concentrates. There had been something…one of the classes had dealt with animals hadn’t it? Which one was it? Fyre is about to scream in frustration when it hits her. Care of Mystical Creatures: Speech with beasts, one with the creatures of earth, sea, and sky. Perfect! Her last thought, just before the man came back to lead them into the spell circle to complete the blessing, was ‘Just in time’.
<center>The Woods</center>

Elm ~ (Ulmus spp.) Element: Earth

One of the tallest ancient forest trees, graceful in its chalice shape, Elm is sacred to the Great Goddess in her form as Wise Grandmother. She is the Qabbalist's Briah, manifest in the planet Saturn. Elm is also called "Elven" for its connection to the Elves and Faerie mounds, and so to burial mounds, and to death as the doorway eternal life. In recent times, as many ancient Elms have been killed off by Dutch Elm disease, the tree has come to symbolize and embody the struggle of Nature against humanity's destruction of the old forests through short-sightedness or the transportation of diseases from other parts of the world. Elm's spirit is majestic and expansive, rooted and wise. Well-suited to magick of Earth and invocation of the Goddess, healing, fertility, gardening, rebirth, destiny, wisdom., passage from one life (or phase of life) to another, metamorphosis, endurance.

<img src="http://img.photobucket.com/albums/v151/guardianfyre/elm.jpg">

Cedar ~ (Chamaecyparis spp. or Juniperis spp.) Element: Air

Sacred to the cross-quarter feast of Imbolc, which in the Elvish tradition, is the Feast of Shava, Queen of Stars. Yet it Cedar is also associated with the goddess Sezh or Persephone in her Underworld time, withdrawn from the mundane surface of existence during the season of snows. Evergreen Cedar is sacred, like Juniper, for the promise of eternal life. Its number is thirty, its color pale yellow, and its bird the goldfinch. Chakris recalls the Cedars of Lebanon, the wood from which the great Jewish Temple of Solomon was built. Associations with Solomon are, of course, always magical, that great king being legendary for his powers of magick and ability to bind spirits to his service. Cedar is a wood of protection and preservation. Imbolc or Oimelc is also, traditionally, the time of the lambing when the milk of the ewes comes, thus the linkage of the festival to milk, as well as to light. Chakris symbolizes and embodies the light in the darkness, and the brilliance of the Star Goddess in the inky blackness of the interstellar void. Cedar is especially powerful for clearing negativity from an area prior to magical work. The tree is also called Arbor Vitae, Tree of Life. Especially suited to preservation of sacred places, forests, and groves, dedication of sacred space for worship and magick, bringing of light out of darkness, star magick of all kinds, and summoning of helpful spirits.


<img src="http://img.photobucket.com/albums/v151/guardianfyre/cedar.jpg">


Wood Links

http://www.wicca.com/celtic/celtic/sactrees.htm
http://www.rexx.co.uk/herbal/acherbal/htdocs/woods.htm
http://www.wejees.net/herbs.html
http://groups.msn.com/FullMoonParadise/articles.msnw?action=get_message&mview=0&ID_Message=56167&LastModified=4675396343487139651

http://bardwood.com/WOODS.HTML ---> ^o^
<center>The Item</center>

Dameer's medicine bundle contains items that Fyre, who is an avid outdoor's woman, picked up on one of her hikes. These are: Two bluejay feathers, one raven feather, an antler tip, a piece of scrap leather, a quartz crystal point, and a strand of horsehair. The properties of these items are listed below.

Feathers

Feathers, when used in ritual, often stand for freedom or release due to the ability of flight that birds have. Using different types of feathers are believed to gift the spell or magic-user with the traits of the birds the feathers came from.

Bluejay: These birds are often called, by foresters, the alarm system of the woods. Bluejays are notorious for making a loud, racous call when something disturbs the quiet of the woods, normally either predators or humans. Highly protective of their territory, bluejays will attack anything they think is threatening their young.

Raven: Known to be extremely intelligent, these birds are seen as omens of death due to their taste for carrion. Able to figure out complex puzzles, they are often downplayed because of their clownish playfulness. Captive ravens are normally outgoing and easy around people, but occasionally display shyness.

Antler

Antlers, like the feathers of a bird, are imbued with the power of the animal they came from. Showing the strength and wisdom of the deep forest stag, they are also a symbol of the god Cernunnos, lord of the hunt and keeper of the underworld.

Leather

Leather is commonly used to make the pouches necessary to hold supplies for medicine bundles. This is because of it's ability to allow power to flow through it freely. The objects inside can be held close to the person who uses them, allowing them to absorb the ambient power the person exudes, then can release that power when the person calls on it.

Quartz Crystal

Different types of quartz have different properties. Unfortunately, I forgot to mention, when I typed up my test answer, just which color of quartz crystal point was included in Dameer's medicine bundle. I'm telling you here that it was common clear quartz...of course, if you know anything about stones, you'll know that no crystal is ever common.

Radiating the white light energy of the Universe, clear quartz crystal can be used in any workings. When in doubt or when lacking the "correct" type of stone, quartz can always substitute. This mineral amplifies, focuses and stores energy and information. It can be used to clear and activate the chakras, for purification, healing, in meditation and trance work, to dispel negativity, enhance and seal the aura and for many other uses. Wearing quartz with the point facing upwards, opens the upper chakras, and facilitates meditative states and psychic awareness, but can leave the wearer feeling somewhat spacey, so it is not recommended for prolonged duration. Wearing it point downwards helps to ground. A double-terminated crystal (one with a point on either end) worn horizontally can help balance left/right brain. Vertically, a double-terminator can help incorporate both the spiritual and the material into the wearer's life.

Horsehair

Strength and speed are the horse's hallmark traits. Like the birds and the stag listed above, the horse's power can be granted to the bearer of it's product.
<center>Guardianfyre's Information</center>

Name: Caellach Guardianfyre
Age: 23
Race: Shapeshifter

Interesting information: Fyre was born on the planet of Ateca, but came to this world following the trail of her brother who was pulled through a portal created at a confluence of wild magic. She found her brother, Caliber Mengsk, but, despite her inherant magical abilities, she is unable to go home and now resides here in an underground cavern that she has "improved" by smoothing the floors and walls, and adding furniture and other objects.
<center>Dameer's (Dah-meh-ir) Information</center>

Name: Dameer Talawat
Meaning: Dameer = secret thought, Talawat = beauty or grace, Together = beautiful secret thought
Discipline: Beasts (care of magical creatures)
Spell level:
Dedication Item: Medicine Bundle
Pet(s) {name~species~meaning of name}: Mai~cat~brightness
Personal Items: Candles(3), Notebook, Small cauldron, potion bottles(3), vials(2), Paint brush, Owl quill, Inkwell, Book of Spells v.1, Book of Herbs, Book of Beasts

Interests: Animals, Caring for Animals, Music, Learning about Animals
<center>The House</center>

A large natural cavern hidden in the woods that has been "improved" by Fyre to create a home. Fyre used her own inherent magic to hide it from view, only those who have been given a crystal pendant can find it. Lit as it is by larger versions of the same crystals, the ambiance of the cave is magical, not just because of the lighting but because of the energy the crystals give off and store.
<center>Link List</center>
To be used at a later date.
Entry by Dameer

27 January 2005 ~ I made my first trip into town today and met two new people. Sylvia is the owner of the sweets shop in Harwick. She's as sweet as the candy she sells. And I met a wizard! Stephen. He was really nice, though we only talked for a moment before I had to go.

6 February 2005 ~ What an aweful trip to Harwick! That poor witch! I was just trying to say hi and introduce myself, and I scared her into the water! I didn't mean to...I'm so scared of going back now, but Fyre says I should...If nothing else, I should go and apologize to her...I didn't even catch her name, or the name of the wizard who helped me haul her out of the fountain...
Entry by Dameer

11 February 2005 ~ I can't stand it anymore! I don't want to live my life hiding in my room. Might as well get this done and over with. If I want to meet others like me, I'm going to have to go back to Hawick and apologize to that witch...if I can find her.

Dragon eggs! I can't believe it! I go into town expecting to be yelled at or ridiculed and I get to handle dragon eggs! Right now the two eggs are in a box of rotting food in a back room of the Black Cat. I can't wait to go back, I hope I'm there when they decide to hatch. Fyre accepted my excuse and is going to let me go back, though I have to clean my room before I go.
Entry by Fyre

12 February 2005 ~ It seems that Dameer is starting to make friends. She couldn't stop talking about them when she got home last night...late. I talked to her about it and her reason for being late seems to be legitamate and is definately a good excuse. Imagine being able to handle dragon eggs. My poor psuedodragon, Triz, died years ago...I still miss him. Ah well, he probably wouldn't have survived very long on this world. Much too cold and the magic is very different. I'm letting her go back, no use punishing her when I would have done the same thing. I think I may be getting the hang of this caretaker thing. Dame is a joy to have around the place.
Entry by Dameer

13 February 2005 ~ I'm heading back into Hawick. Hopefully I can check on the eggs at the Black Cat and do some studying. Fyre's making a ruckus. She's doing some sort of big spell. It's really involved, and she won't let me watch, I don't know enough yet to help or to stay out of the way. Oh well. I'll take my harp with me. I'm doing about as well in learning music as I am in my magic studies. I don't even know a single spell! Maybe today...
Entry by Dameer

16 March 2005 ~ I can't believe that Fyre did that! How dare she take me away from all of my new friends and from Hawick! I thought she said she knew what she was doing with that major spell she was working on, but, when I came back to the cavern after wandering around town, there was this huge, gaping PORTAL in the living room! Then she doesn't even ask me, she just hands me a bag with a few changes of clothes, tells me to hold on tight to Mai, then drags me through it! I'm so mad at her that I don't dare practice my magic, the one time that I did, I managed to somehow light my cauldron on fire. I'm going to take it into town to see if anyone can help me figure out what happened.

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