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Welcome to the Fa'e Diary of Onora Morrison
Like all diaries, this diary is meant to be private. This means you need to ask the permission of Pukio before you post in here. Please do not ask to buy this Fa'e child, they are NOT FOR SALE. What are the FA'E, anyway? To find out more about them, please visit the FA'E HQ. There are always lots of people there, and our HQ Sheriffs will gladly help you out if you have questions. So please, do not post here and ruin an exciting story, ok? Now, read away and enjoy the little and big adventures of Onora.

Random Facts About Onora Morrison
Reborn: Unknown - Lost Child of Fa'e / Rediscovered 2/20/2007
Gender: Female
Guardian: Pukio
Favorite Colors: Autumnal colors (reds, oranges and brown) and pastel pink.
Favorite Things: Weapons (particularly swords), large dogs, embroidery, floral patterns, fine clothing and expensive furniture.
Personality: Opinionated and driven, with an unflagging sense of loyalty and a faith placed in ideals and causes rather than people themselves.
Powers: Persuasion, Weapon Skill
Partial to: Unknown
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...................................|| Navigation ||

.................I. Navigation & Rules
.................II. The Myth
.................III. About Onora
.................IV. About Morris
.................V. Family & Home
.................VI. Relationships
.................VII. Photographs
.................VIII. Memories & Events
.................IX. Belongings
.................X. About Rostik
.................XI. About Roruel
.................XII - XIII. Reserved
.................XIV. Credits & Thanks Yous



........................................|| Rules ||

.................1. Please do not post here unless you're part of the Fa'e staff, a Fa'e guardian or anyone
.................else I generally give permission to post in my journals. If there is IC action going on here
.................- plot or roleplay - please do not post unless you are involved. If you need to ask whether
.................you can post, just PM me.

.................2. If leaving a gift, please post in character.

.................3. Please do not stretch the page. Also, I would appreciate if you'd turn off your signature
.................when posting here. Thank you.
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.........It is impossible to write about every skirmish, battle, or notable persons in the course of Ireland's
.......history. The country's life has been one defined by battle and the sacrifice of men. That said, I have
.......done my best to provide a fairly comprehensive view when it comes to the myth of Cathleen Ni Houlihan
.......and the way in which she would have been involved in such a history. There is very little in the way of an
.......actual narrative detailing her exploits in the Irish culture save for brief mention in song, poetry and a few
.......dramas, but I've tried to present a plausible history for her despite the lack of clear cut information. Being
.......the personification of Irish patriotism, it is feasible to associate Cathleen with every drop of blood spilled in
.......the name of the country and it's people. Cathleen Ni Houlihan was a vampiric-like figure who appeared as an
.......old hag to the men of Ireland and appealed to their sense of patriotism in order to get them to fight under her
.......banner. When they had agreed to follow her to battle, her vitality and youth was restored. Consequently, when
.......a man fell in battle, Cathleen gathered their blood in a cup and drank it in order to memorialize his bravery.


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.........................................................(Highlight to read.)

    There was not a birth, but there was a beginning. Much of it was made with the clap of stones set into place and the movement of dirt as men withered and died, their bodies rattling in age as husks to wind, interred into the dark hollows of the earth where they waited silent and bound until the sun slithered through the light-box above the dark doorway built to the East, drifting away with the winter. Men shivered with the grass and the earth rolled away red from the bronze and iron tools they carried.

    i.
    Ruaidhri bent to run his fingertips through the loam, turning it over it his palms before letting it slip through the cracks. He breathed in deep, the salt air sticking in his chest, and paused to look back at the Roman men he had returned with. They were few, but Ruaidhri thought they would be enough. He smiled and turned dark eyes to rove over the green.

    Celsus, with his helm tucked dismissively into the crook of his elbow, stood aside the man and took the shore into account. ‘I’m no farmer, but it looks promising, Prince. No wonder you came back.’ he remarked offhand.

    Ruaidhri still had difficulty discerning Celsus’ meaning through the thick, awkward way the officer handled the language. The noise of the men on the beach settled in the air between them.

    ‘It will be,’ Ruaidhri confessed at length, straightening.

    Celsus laughed and refastened his cloak clip at his shoulder. ‘You’re brother Caedmon will be unhappy to see you again. I imagine he thinks you long dismissed.’ Chuckling, he turned and motioned at his men to begin pulling the boat up onto the white shore.

    The wind gust and Cathleen ran her fingers over the wits of men, of Celsus and of Ruaidhri before blowing onward and inland to tangle with the man Caedmon.

    Cathleen could smell it when they later burn Caedmon far from his home and wife, farther from his mistresses. She in turn found her place in the cool hollows of stone and moved earth, lying down silent and bound to wait for the blood thirst of men to slither like the sun through her own light-box.

    ii.
    The breath gurgled from the slash in Llwyd’s throat and Mael Sechnaill forced himself to look to away as Cathleen gathered the thickening blood to her cup. Mael instead turned back to the ink water of Lough Owen, glancing face of his captive. He took a moment examine the weathered features. Thorgest’s mouth had set into a firm line above the tawny braided hair at his chin in the hour since they had taken him prisoner.

    ‘Drown him,’ Mael demanded. His breath came in short gasps and he stopped to tear a handful of yellowing grass from the earth and scrub it over the bloodied length of Llwyd’s sword which he had taken from the dying man.

    Drinking from her cup with relish, Cathleen slid the hoods down over Llwyd’s clouding eyes as Thorgest struggled and breathed deeper of the Owen than the man she stood beside could find in himself to partake of the air.

    ‘Your sons will fight your same battles, my king,’ Cathleen offered with little remorse as she tied the cup to her belt. Ruaidhri’s sons had found little pardon from the same men who had brought their king home, less from the same men Mael had and would continue to fight now so many years later. It would be years yet before she found sleep again.

    Mael knelt to wipe the blood from Llwyd’s eyelids and replace the sword in his hands.

    iii.
    John de Courcy of east Ulster, Raymond le Gros to Limerick and Munster; Prendergast, fitz Stephen, fitz Gerald, fitz Henry and le Poer, so many - too many as her people fell back under the crushing weight.

    ‘You must fight,’ Cathleen whispered into the right ear of MacDunleavy. ‘de Courcy will not hold if you bring the men of Ulaidh together with your own. He cannot stand with only 800 men against the force of both Dal Fiatach and of Ulaidh.’

    Rory MacDunleavy drew his mantle tighter around his shoulders for it was cold in the hall that the men of Ulaidh kept. The table lay out before him, devoid of the somber feasting fare which had been put out the days prior. Men, sallow faced, grey eyes clouded from ashen want and desperation, peered back at him and Cathleen stood at his side with her sword at her side and her leine belted in the fashion of men. She was wan in the face and her hair was lank and of an unbecoming shade, though her eyes remained bright despite the weariness her face carried as a weight. She wore a hunger as palpable as the other men, the sparkle of her eye demanding the blood oath of the men which she now stood so quietly behind.. She fingered the great cup at her belt and straightened to look across the length of the hall.

    ‘To the river Quoile with you, my sons, to face John de Courcy - these Normans will not take your land unless you will let them.’ Cathleen rest a hand on MacDunleavy’s shoulder, the sleek fur of his mantle soft under her calloused palm. ‘Dal Fiatach was merely the first, and if you allow it de Courcy and his fellows will take the all the rest.’

    At length, MacDunleavy knit his fingers with one another and leaned forward out from under the weight of Cathleen’s palm. ‘We will move on de Courcy,’ he said, glancing briefly to the fair featured woman at his shoulder. ‘And we will face him at the Quoile where he will have no where to run when we route his front. We move on come morning.’

    Cathleen nodded appreciatively and began to loose the silver cup from her belt. Where she stood, MacDunleavy witnessed with intense interest the way in which her features became fresh and her hair reflected a renewed gloss as the call to arms and death renewed the woman's vigor. MacDunleavy pulled his mantle around his shoulders tighter still.


    She wept to drink the blood of both Dal Fiatach and that of Ulaihd on the fourth day as her men fell back like stalks of wheat, and those of de Courcy beat their chests and howled their victory on the soft banks of the Quoile.

    She could find neither MacDunleavy or Ulaihd lord who had accompanied him on the battlefield, though witnessed the capture of the first’s sword. ‘At least,’ she reasoned as she cleaned the basin of the cup with her hem. ‘De Courcy is in want of MacDunleavy’s head.’

    Cathleen moved from the battlefield in search of further men to call to her banner, cursing the man named King Henry.

    iv.
    They fled from the bloodied land of Boyne with William’s dogged men nipping and their heels, Cathleen riding in the shadow of the Jacobite banner as they beat a hasty retreat to Limerick. They reached it only to turn and chase off another assault. The smell of gunpowder hung thick in the air, covering the field. The shriek of men and horses, and in the dark that followed as the Williamites withdrew it was difficult to discern losses and gain in the harsh shapes of piled bodies of men and horses.

    ‘France will come for us,’ Cathleen bent to murmur into the ears of men, weary and heavy in the shoulder even as they slept. ‘James may have left us, but by God France will come to defend us. They must come; they’ve left us St Ruth.’

    Marquis de St Ruth bowed his head under her whispered words, looked away to the tangled heaps of limb and mortality that looked so much like bleached spiders in the wan moonlight. ‘They may come yet,’ he offered with little conviction but ordered the banner to be lifted nonetheless for they had driven off the Williamites so many times on their own thus far, so why not once more.

    Cathleen shivered in the dark and made her descent from his side and into the battlefield, weary but pleased to begin the evening’s work.


    Athlone and Ballinasloe, both torn under the feet the Williamite general Godert de Ginkell before they could reach him. But at Aughrim it would be finished.

    It would all be finished at Aughrim on the 12th of July 1691.

    ‘A good position,' St Ruth, remarked soberly from behind his lines of infantry on Kicomadden Hill.

    Cathleen watched Ginkell’s men, stretched 20,000 strong, looking much like an insect to be squashed as they converged in the road below to face them. ‘Evenly matched,’ Cathleen murmured and then reined her mount to ride down the line to the open Jacobite flank, for the ground way laid as such that only one of St Ruth’s sides was exposed, the other flush against a bog through which there was only one road which was overlooked by the village of Auhgrim itself and the ruins of a castle.

    Ginkell struck first at the open flank with his cavalry and infantry, driven back by Jacobite fire until the grass turned slick with the blood of men. Rallied and driven back, the Williamite faced frontal assault only to be cast back a second time. Chased away three times by the howls of Jacobite guns. Ginkell moved to the road through the bog.

    ‘We haven’t any ammunition,’ Sarsfield shouted through the din, clutching St Ruth’ stirrup. His own horse had been shot out from under him nearly an hour ago and another had not yet been found.

    The general motioned impatiently to the ammunition stock and received a desperate shake of the head from his officer. ‘British ammunition, sir,’ the officer explained, jigging in order to keep out from under the hooves of Ruth’s mount. ‘It doesn’t fit into our muskets.’

    Ruth cursed and Cathleen motioned out to the line. ‘They’ve drawn back,’ she said and both men turned to see.

    ‘Bring the cavalry,’ St Ruth bellowed after a moment. The officer on the ground released his stirrup and scuttled backward as the horse was turned and Ruth raced up the hillside to rally his riders. Cathleen followed after a moment, brow furrowed. ‘They’re running,’ Ruth shouted. ‘They’re running and we will chase them back to the gates of Dublin yet.’

    The cannonball that took his head made the sound of nothing at all under the successive bangs and shouts of gunfire from behind them on the road. The horse continued to run as his rider fell away, shortened to the shoulders.


    Jacobite horsemen fled the battlefield and the right deteriorated under Sarsfield’s hoarse shouts and the Williamites surged forward to surround the center line. Men threw down their weapons on fled heel over hand up the hillside from Ginkell’s men, slaughtered as they ran. Deserters and prisoners and officers, dead men speckled the hillside as flocks of sheep as Ginkell’s men swept to the coastline, taking Ireland for William of Orange as they went, leaving Kicomadden Hill to the Jacobites and a woman with a cup and sword, dead all.


References
The Myth


The History
    General History and Events
    http://www.elore.com/Ireland/History/Overview/early.htm
    http://www.rootsweb.com/~irlkik/ihm/neolithic.htm
    http://www.rootsweb.com/~irlkik/ihm/ire000.htm
    http://en.wikipedia.org/wiki/History_of_Ireland#The_Coming_of_the_Normans_1167.E2.80.931185
    http://en.wikipedia.org/wiki/Tudor_re-conquest_of_Ireland
    http://en.wikipedia.org/wiki/Cromwellian_conquest_of_Ireland
    http://en.wikipedia.org/wiki/Early_Modern_Ireland_1536-1691
    http://en.wikipedia.org/wiki/Nine_Years_War_%28Ireland%29
    http://en.wikipedia.org/wiki/Williamite_war_in_Ireland
    http://en.wikipedia.org/wiki/Battle_of_Aughrim

    Important People
    http://en.wikipedia.org/wiki/Hugh_O%27Neill
    http://en.wikipedia.org/wiki/Shane_O%27Neill
    http://en.wikipedia.org/wiki/Phelim_O%27Neill
    http://en.wikipedia.org/wiki/Tacitus
    http://en.wikipedia.org/wiki/M%C3%A1el_Sechnaill_mac_Ma%C3%ADl_Ruanaid
    http://en.wikipedia.org/wiki/Thorgest
    http://en.wikipedia.org/wiki/Henry_II_of_England
    http://en.wikipedia.org/wiki/John_de_Courcy
    http://en.wikipedia.org/wiki/Godert_de_Ginkell%2C_1st_Earl_of_Athlone
    http://en.wikipedia.org/wiki/James_II_of_England
    http://en.wikipedia.org/wiki/William_III_of_England
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......Full Name: Onora Morrison
......Meaning: "honor, valor"
......Origin: Gaelic
......Nickname: Nora or Noirin
......Mythbase: Cathleen Ni Houlihan (alternate spellings: Kathleen, Hoolihan)
......Gender: Female
......Birthdate: 14th of Domen, P271 A
......Sexuality: N/A
......Home Planet: Rostik
......Nationality: Roruelian
......Religion: Tentative worshiper of the Mother Goddess Maladine

Personality: Onora is a strong minded and driven young woman. She has an unflagging sense of loyalty, though her faith lies in ideals and causes rather than in individuals themselves. While she may respect certain people for their own beliefs or actions, Onora seems to be acutely aware of the fact that people will eventually do what anyone can be expected to do: screw things up, be hypocrites, and utterly detestable at some point or another. Because of this (not that she is at all immune to the fallible quality of living) and the fact the most individuals have a rather limited life span, she would much rather put her hopes in an immortal, infallible ideal. Furthermore, she has come to be highly defensive of those ideals and beliefs she claims as her own – along with anyone who shares them with her. Onora is fiercely protective of ‘hers and her own,’ to the point of being a touch blind to her own ambitions and, occasionally, her own corruption. That said, Onora holds to a strict code of her personally defined ethics; unfortunately, her ethical code doesn’t translate to any particular moral standard and she could easily be viewed as immoral, extremist or morally ambivalent in many contemporary situations. She believes strongly in human sacrifice for the preservation of ideals and in protecting one’s own belief system. Onora’s life mantra could easily be something along the line of either, ‘The good of the many outweighs the good of the one,’ or ‘The ends justify the means.’ If she finds herself fixated on reaching a certain end, Onora doesn’t care how many objective or similar-minded individuals she must step over to reach it. Rather, she views it as a nobility of sorts: a necessary ordeal to reach a certain goal.

Luckily, Onora’s idealist sense of loyalty isn’t the sole defining quality of her personality. While she may be a bit (read: a lot) single minded, she is also intuitive and clever minded when it comes to strategy, if not at reading people. She knows what to say when it comes to coercing people to do things, with or without that power of persuasion, but she’s a piss poor shoulder to lean on in terms of friendship. Oh, she can converse as good as most people, but in terms of issues – real, human, personal issues – she has a difficult time relating due to the fact that she’s often so narrowed in on her own goals that her mind won’t let her stop to think honestly about a person’s issues, or register the fact that something that wouldn’t necessarily bother her could possibly be a problem for others. Onora is no nonsense and rather straightforward; furthermore, she is usually in some way truthful with what she says. She rarely tells straight out lies, but it’s not uncommon for her to leave important bits and pieces out of stories or explanations.

Onora’s sense of humor borders on dry sarcasm or deadpan wit, if anything. She enjoys watching and observing rather than engaging overly much in most conversation; that said, she's opinionated enough to the point that she’ll debate something she believes in for days on end if it catches her interest. Onora enjoys reading, but generally only for informational purposes rather than bodice ripper novels or epic works of fiction. Beyond poking around, wandering about, and practicing weaponry, Onora is an avid practitioner of embroidery and would honestly much rather sit down with am embroidery hoop and needle than read a book. She has a penchant for fine clothing, a weakness for expensive furniture, and an absolute failing for anything floral. She’s also rather fond of the autumnal colors and bright pastel pink, and sees absolutely no reason why that might be even remotely odd. Apparently the thought that most people who like reds and oranges don’t usually gravitate toward pastels.

On the opposite end of the spectrum, she has a particular dislike for extremely hot weather. She’s also rather averse to extremely, eye burningly bright examples of the color spectrum, television and most electrical devices (flashlights officially give her the creeps, and don’t even get her started on this whole concept of ‘remote control’ – it sounds damned dangerous, thank you very much). Onora has a distaste for insects, particularly the ones that bite. On a more human level, she spurns cowardice and selfishness in others, despite the fact that she harbors more than a bit of the each herself.

Appearance: Onora is of fairly average height for a girl her age and she's definitely not the epitome of 'vivaciously curvy.' Rather, while she has broad hips, she's got a pretty unimpressive chest as far as that end of the woods goes and her face is somewhat masculine rather than pretty. She's also fairly muscular, what with the whole frequently swinging around swords thing. She has long red hair and hazel eyes, and typically is seen wearing some sort of dress. Given her personality and hobbies, her clothing habits are almost laughably feminine in nature. And while they're not usually visible (as she tries to keep it fairly covered), Onora's torso and limbs - the the elbows the knees, respectively - are covered in ornate knot work markings.

Powers:
It should be noted that Onora will never be an ability or power saturated Fa'e. While she may have certain skills or traits, these will most likely be developed solely through time rather than some innate, supernatural skill.

Persuasion: Onora has the slight ability to magically persuade a person to her side of reasoning, whatever it may be. It should be noted that she is not able to sway a person from totally opposite ends of an issue's spectrum, but should an individual be leaning toward her way of thinking or 'on the fence,' so to speak, she may be able to affect their decision. It would, perhaps, be better to describe it as being capable of invigorating dormant ideals of an individual’s already present beliefs, rather than true persuasion. Nonetheless, coupled with a strong personality and a notable level of charisma, this power could easily be taken as a little dangerous - particularly because Onora is known to fight for her desire for some ‘greater good’ than for what might actually be considered fair or right. While she uses this power without any great labor, it is not always in effect.

Weapon Skill: Onora is, in some slight way, skilled with most weapons, though the ability by no means allows her to master a particular weapon without some dedication to learning it; for example, she cannot simply snatch up a katana and instantly be the epitome of Japanese swordsmanship personified.

Weaknesses:
Onora's noted and primary weakness (in a supernatural, magical sense anyway - not to touch on personality and general character weaknesses) is the fact that she must consume blood on a regular basis to keep her strength and vitality. However, she is by no means a vampire as not just any 'ole cup of blood will suit her needs. Rather, Onora must consume the blood of a warrior, or someone (or something) who has died in some 'honorable' fashion. For example, she can't sustain herself on the blood of a pig from a slaughter house, but hunting and killing a deer in a sportsmanlike fashion and drinking its blood would fit the bill. Should Onora go for long periods of time (every few days or so) without this ritual, she will begin to lose her strength and will begin to become frail, withered and sickly.
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......Full Name: Morris Alrimson
......Meaning: "dark, swarthy"
......Origin: Irish, English
......Gender: Male
......Birthdate: 23th of Savjone, P237 A
......Age: 28 (Gaian equivalent: 27)
......Home Planet: Rostik
......Nationality: Roruelian
......Sexuality: Heterosexual
......Hobbies: Playing cards, fishing, riding, training hunt dogs and courting various women in turn.
......Occupation: None
......Religion: Agnostic, though he attends the Chapel of the Lady Maladine with his sister on religious holidays.
......Likes: Hunting, dogs, horses, the color red, warm weather and sunshine, summer and fall.
......Dislikes: Spiced wine, almonds and pecans, the cold, lightning storms.
......Vices: Gambling, smoking, and biting the nail of his right thumb.

Physical Description: Morris is of fairly average stature with soft, vaguely good looking features but not necessarily handsome. He has a fairly prominent nose which dominates much of his face along with a somewhat large forehead, albeit underscored by a thin mouth and a strong chin. He is fair skinned with a sandy brown head of curly hair which he wears sensibly short around the ears and at the back. Typically, Morris is known to wear dark trews, a shirt and surcoat of some sort. He has thick forearms and is somewhat short through the leg and long through the body - a touch thin both through the hip and shoulder, unused to hard physical labor but not necessarily adverse to work.

Personality: Morris is quiet but short-tempered, somewhat overly quick with his judgment and not entirely clever with either his sense of deduction or his words, but he has a good sense of intuition and is usually a good judgment of character despite his habitual haste in such matters. Nonetheless, he's somewhat naive, has a tendency to get a touch irritable and almost selfish. He is quick to fall both in and out of affection for acquaintances and quickly-made friends; despite this, he has strong loyalties to any man or woman who manages to capture his admiration - rather than his friendship, persay - and will gladly fight for their happiness should it come into question.

Background: Morris, son of Alrim Cronwill, what born into a fairly influencial family of the country of Roruel. His father Alrim was what was then commonly known as a Birdmaster (see Rostik, Roruel in the post below for further details). Alrim's lordship contained a stretch of land along the Nilrin Mountains, encapsulating a small village by the name of Halfrey. Morris is the youngest of four sons though has one younger sister, Catrine. He grew up fairly close with his brothers who were of similar age, particularly his eldest brother Cordul. When Morris was thirteen, Alrim died quite suddenly and Cordul was thrust into the place of Birdmaster and Catrine was quickly married off to the neighboring lord at the ripe age of twelve, a good handful of years earlier than she would have been under usual circumstances.

Unfortunately, her husband quickly gained leverage over the Cronwill lordship through Catrine and displaced Cordul - who was barely eighteen at the time - as Birdmaster, usurping the old Cronwill lands and making the name of the four brothers Alrimson rather than the entitled Cronwill. In the way of Roruel, there was little to be done save to assimilate into Lord Alek Talmrin's house.

As such, from the age of thirteen onward Morris grew up as a petty brother-in-law of the Lord Talmrin and brother to the Lady Talmrin. For the most part, the change was accepted without question - it was, after all, simply how things worked. The Birdmaster had changed families in the past and it would do so again in the future; there was little to be done for it simply to bear the shift of power. Morris' brother, Cordul, fared fairly less comfortably - for it is the need of any man bound to the birds to have some hand in their world and that right had been stripped from Cordul as the title of Birdmaster had changed. In an attempt to alleviate his brother's pain, Morris quickly tied himself closer to Cordul in an effort to distract him in some way. The two grew close as the Lord Talmrin aged and the birds learned to listen to his whistles and hands rather than those of Cordul or any once-Cronwill's.

When Morris was twenty-one, in the summertime of Roruel, one of the small flocks of blackbirds which Alek kept went missing in a storm. Unbidden, Cordul left the lord's castle after a brief argument with Morris himself, taking with him a number of the hunting dogs which the castle kept. Cordul found the flock, though died in the storm as he was returning to the castle.

Morris carried the weight of his brother's death badly.

At twenty-three, walking the woods on his brother-in-law's property, Morris stumbled across the burned out skeleton of an old gypsy wagon he and Cordul had found once many years before after the winter in which Alek had chased a number of gypsies from his land. In the remnants of the wagon he found a baby who belonged to no one at all.

Important Relationships:
Onora Morrison - Morris' adopted daughter of sorts. While the two are extremely close, their relationship is sadly one between friends rather than that of a father and daughter.
Lady Catrine Talmrin - Morris' younger sister. The two are not particularly close, due largely to the fact that Morris and her husband share and extreme distaste for one another. When the two are alone they get along fairly well so long as they converse on neutral subjects such as parties and other frippery and gossip. Catrine has a deep seeded guilt riding along much of her relationship with her blood family though, so it is difficult to call the two anything but tactful and quietly affectionate to one another.
Lewill Alrimson - Morris' eldest surviving brother. Lewill is four years older than him. The two have a tendancy to bicker and squabble at one another like cats and dogs and rarely can withstand the other's company when one of them is talking due to their opposing view points. Nonetheless, they care for one another on that level of familiarity they share, rather than any common round of shared interests or anything like that. Lewill has a tendancy to lecture.
Stephan Alrimson - Older than Morris by two years, the two share a sort of easy but loose comraderie. Stephan is easily the outgoing personality in the family and has a throng of close friends who Morris has somewhat set himself a part from. Because of this, the two aren't extremely close by any stretch of the imagination but they enjoy one another's company enough - even if Stephan seems a touch oblivious to his brother's feelings.
Cordul Alrimson (deceased) - Morris' eldest brother and the intended heir of the Cronwill lordship before it was upsurped by the Talmrin. Cordul and Morris had grown extrmely close over the years preceeding Cordul's death.
Lord Alek Talmrin - Morris' bother-in-law. The two don't get along very well, though not necessarly because of the fact that Alek took Morris' family lands and title but because the two have strongly differing perceptions and Alek views Morris largely to be a poor influence on his wife. The two avoid one another like the plague and have difficulties being civil.
Lord Alrim Cronwill (deceased) - Morris' father, both Lord Cronwill and Birdmaster of the Roruel's Northern provinces.
Lady Laurit Cronwill (deceased) - Morris' mother and wife of Alrim Cronwill, died of fever two years after Catrine was born.
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..............The rest of the family. Obviously, Morris will not be listed here as he has his (rather more
.......................................................extensive) information is located in the post above.


..............|| Roruelian Relations ||

.....Lady Catrine Talmrin - Catrine is Onora's aunt through Morris' blood. The two were rather close as Onora viewed Catrine as one of the few tolerable women in the Talmrin household (whereas the Lord's sisters were definitely not). Catrine was the main reason Onora was educated even remotely properly, because if the matter had been left to her father or uncles it would have been all playing with swords and running about and no reading, writing, or maths. Furthermore, Catrine taught Onora embroidery and how to read music, the former which Onora has developed a strong fodness for, and the latter an utter hatred as she's completely tone deaf.

Lady Catrine is extremely religious and, to some extent, her beliefs have rubbed off on Onora. Lady Catrine chooses to worship the Mother Goddess Maladine and Onora frequently attended chapel services with her aunt.

.....Lewill Alrimson - Lewill is Onora's uncle and Morris' eldest sruviving brother. Onora thinks he's a bit annoying and presumptuous and therefore tended to avoid him as much as humanly possible.

.....Stephan Alrimson - Onora's uncle, Morris' brother, Stephan is extremely flippant and outgoing. Onora is rather fond of him despite his inarguably short attention span and bouts of extreme foolishness as Stephan taught her to ride and hawk like a 'proper lady ought.' Stephan was a sparring partner, a friend, and a teller of frivolous and greatly exaggerated stories about his supposed exploits.


.....Cordul Alrimson (deceased) - Cordul would have been Onora's eldest uncle had he not died nearly three years earlier. Onora has understandably little emotional attachment to the man save what her aunt has expressed at his grave and the reactions of her own father.


.....Lord Alek Talmrin - Despite Moriss' dislike-bordering-on-hatred for the man, Onora has great respect for her aunt's husband. While the two weren't compatriots by any stretch of the imagination, for the most part they enjoyed one another's company in the way of mentor and pupil. To be completely honest, Lord Talmrin was one of the very few sources of maturity and proper guidance in Onora's life. Onora holds great respect for the man's intelligence, his titles, and his marked accomplishments using both.

Understandably, the two's relationship has been a sore point to Morris.


..............|| Gaian Relations ||

.........................................None Yet
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...I'm not really sure what to make of this one. She seems kind of loud
...and obnoxious - like a normal kid, I suppose. I don't really know her
...well enough to make any judgments. [Unfamiliar.]




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... From first impressions, he seems like a headache. That kind of headache
....that gets right behind your eyes and... - but he carries a sword, so I imagine
....he has some redeemable qualities that didn't exactly, er, shine when I first
....met him. Looks really strange. [Unfamiliar.]




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...Interesting, I guess. Apparently he's not from Gaia either. I need to talk to
...him again - maybe he could be useful with getting used to this place. He
...seems like the most understanding (in terms of our situation, I mean)
...candidate of the three Fa'e I've met so far. That said, he seems to be
...rather emotional and flighty. Harhar. Pun not intended. Sort of angry about
...things, or maybe just stuck up. [Unfamiliar.]
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..................................................(Click for full size images.)

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Art Credits
All art copyright their respective artists. Thank you to everyone for their wonderful art!

Official art by Anya! xD
Other art credits from right to left: (1) credited to -Chains Of Time-
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..............I. Winds of Change - Onora and Morris flee Roruel after meeting Airi in a storm.
..............II. New World - Arriving in Gaia, Onora and her guardian meet a whole heap o' Fa'e.
..............III. Constant Company - Onora and Morris discuss their immediate situation.
..............IV. Winter Chills - Onora meets Shai Adi.
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..............Coming Eventually...
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........I. Rostik, the planet.
....i. An Overview
Rostik is a young planet of, culturally, unknown size. There are five known continents, two known oceans, and multiple smaller bodies of water. The landscape of the world varies from heavily forested area, plains, and one large desert in the far south. The known continents of the world are set somewhat closer to the north pole of the planet and does not, according to the map, center on an equator. Rather, the equator of Rostik runs far closer to the border of Roruel and Ithin.

Humans are the predominant intelligent race of the planet, though it's said that their are clusters of more magically inclined humanoid beings in unknown areas. There is a strong belief of faeries and much of the land is saturated by magic and magic practitioners. Rostik is a land in which much can happen - of wishing fish and peddlers with enchanted mirrors, gypsies with secrets and old magic that no one can remember how to work any longer.

........II. The continents
....i. Lovise
Lovise in the second largest country on Rostik and takes up the entirety of the Northern continent. It is ruled by a monarchy and a house of Lords and has been since its founding. The current ruler is Patric of House Lapus. The capitol city of Arlind is built on the foundations of a much older city. A dominant feature of the city are the inner and outer rings. The inner city is built on a man-made island at the venter of a lake with three bridges (the Pulan, Tasin and Belere) connecting it to the outer city. The inner city has four clocktowers at the North, South, East and West and houses the king's castle. Arlind is built on the river Mathilde River and is built around the manmade Lake Lerden.

Lovise is a heavy grassy and forested country with two small mountain chains at the West and South. It has two large rivers and a number of large cities, many of which are set along either the Teinan Ocean or the Cygun Sea - as Lovise once did a fair bit of trading with it's Southern neighbor Laerke. The landscape is heavily wooded and the weather is mild in the summers and extremely cold during the winter months.

Magically, Lovise is the most barren of all the countries to the point where most magical practitioners are not particularly welcome. Most of the population considers magic to be a foreign device and it is not practiced widely save for the occasional seer in larger villages who, though technically witches, are considered to be herbalist or fortune tellers rather than witches.

....ii. Laerke
Laerke has a totalitarian dictatorship-type government, though quite recently it was ruled by a monarchy somewhat similar to that of Lovise. The current leader is the woman named Ahrlihide, known as The Black Queen. She closed off the borders of Laerke (save for the westernmost province who, separated from the main kingdom by a section of the country Roruel, has been left remarkably unattended to) upon gaining the throne and has since taken the country into a strict handhold. As such, not much is known about the current state of the kingdom by it's neighbors. The Black Queen is a powerful witch and magic, particularly the choatic arts, runs rampant in Laerke.

Geographically, Laerke has multiple smaller rivers and a large mountain chain, the Nihil Moutains, on the western edge of the kingdom that separates it from Roruel. The borders are heavily wooded, though the center of the kingdom is predominantly grasslands. The Malene Bay sits to the Southeast edge of the kingdom.

....iii. Roruel
Roruel is an extremely rural kingdom, ruled by a king who sits in his castle at the capitol. The rest of the sprawling landscape - for Roruel is the largest kingdom of Rostik - has been divided into provinces handled by titled lords. There are few paved roads or large cities on Roruel and it is generally considered fairly behind from a technological standpoint. It runs off almost a tribe-like scenario despite all the lords paying allegiance to the king.

There are three large mountain chains in the kingdom and a number of rivers of varying sizes. Furthermore, the Ruevan Sea and Ailith Sea both sit on the Eastern border. Both seas open out into the Tienan Ocean. The landscape is fairly wooden around the northern borders, though it deteriorates into grasslands near the center. At the souther border it becomes long, lonely plains and a fairly large desert which spans a large width of the southern bit of the kingdom before hitting the border between Roruel and Ithin. There is a trade road that runs along the perimeter of the desert, but few traders actually choose to travel through the wasteland as there are only a few known sources of water.

The people of Roruel themselves feel they have deep roots and traditions and while they don't necessarily consider themselves a magically heavy society, many of their traditions are rooted in a belief of the spiritual and magical aspects of their world. Witches and wizards of low and average power are fairly common in the world and most of the lords have at least one healer-witch in their employ. Culturally, the people of Roruel rely more heavily on hunting and farming than they do trade. The people of Roruel believe in many different gods and goddesses, though most people will choose to celebrate one or the other more heavily than the others depending on their status in life. For example, a lord might worship Camlry, the God of power and good fortune, while a healer-witch may offer trinkets on the altar of The Lady Maladine, Goddess of good health and family. A large part of the Roruelian culture also hinges on who holds the title of Birdmaster.

....iv. Ithin and Kashk
Ithin is the smallest kingdom of Rostik and was once a part of Kashk until a few generations ago during which a political grappling resulted in the mainland section of the kingdom breaking off from the larger continent. As such, the cultures of the two are extremely similar. Ithin is ruled by a single king and his sons whereas Kashk has largely degenerated into a number of tribes. The two countries both worship the same gods - Kalfreq the Father (who often takes the form of a large serpent) and Laquietr the Mother (often in the form of a star). Ithin is a somewhat more stationary culture whereas Kashk, due to the division of the government itself, has become a slightly more nomadic hunter/gatherer type of living condition, though the mannerism of the people and the language they speak are both the same.

Temperatures are, for the most part, extremely warm due to both countries lying extremely close to the equator. Much of the landscape are either desert and plateau areas or looming grasslands with very little wooded area. There are a few large bodies of water. The Sea of Thald divides the countries.

....v. Sharar, Sofij, North Nahor and South Nahor
All four of these places are extremely remote and only lightly settled as it has been only in the very recent future that the second large landmass was discovered and explored. Some of the land is still vastly unexplored territory, though almost every established kingdom has claimed some of it in part under their own banner. Most of the land has been claimed by Laerke and, despite the fact that the queen hasn't done much with it, none of the other kingdoms have yet moved in on the territory for fear of angering the ruler.

........IV. Time Measurement
Rostik follows a separate calendar and form of time measurement that Gaia does. Below is an explanation of the Rostikan calendar and clock systems.

....i. The Calendar
(Gaian Standard - Rostikan Standard)
Day - Drad
Week - Cept
Month - Cag
Year - Pol

There are six drads (days) in a cept (week), known under the names of:
Arturan
Geidran
Leonan
Eirkan
Vadan
Petran

There are twenty-seven drads (days) in a cag (month), of which there are thirteen in a pol (year). The thirteen cags are known as:
Darja
Levrice
Urska
Domen
Jarnech
Sigrun
Savjone
Rihar
Tinek
Venka
Amind
Rohes
Koppel

........ii. Clock System
(Gaian Standard - Rostikan Standard)
Seconds = Pits
Minutes = Marks
Hours = Matches

There are twenty-two matches (hours) in a drad (day). Otherwise, the pit-mark-match relationship is the same as the second-minute-hour relationship.
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...............The following are notes on cultural aspects singular to the Rostikan kingdom of Roruel,
...................including but not limited to an indepth explanation of ruling hierarchy, Birdmaster
....................................traditions, the Roruelian monetary system and so forth.


........I. The Birdmasters
....i. General information
At the most basic explanation, a Birdmaster is a person who communicates with a chosen flock or flocks of birds. He uses the birds both as a form of communication between the different provinces of Roruel but also as a means to keep an eye on his own borders of the borders of the kingdom itself. There is a single Birdmaster at any given time in the kingdom of Roruel. The Birdmaster is always a lord and has never been a king. In some way, the Birdmaster is a check and balance for the rulership of the king and is generally considered only a step below the king himself in terms of affluence. He is the most powerful of the lords and generally is considered to have the weight of two seats in councils between lordships.

The title of Birdmaster is, typically, handed down from father to eldest son and rarely changes hands between lordships - though it has happened before. Often, the shift in power will occur because a Birdmaster dies and his wife remarries another lord who would then take on the title and the flocks of the previous Birdmaster. Occasionally, in the case of both Lord and Lady being deceased, the new Birdmaster will find the title simply upsurped by a neighboring, more experienced Lord. The shift of power, though not common, is culturally accepted and it's generally considered bad taste to hold a grudge against a lord if the title shifts to another family.

It should be noted that, despite the title being called Birdmaster, the Lord and the flocks are more the equivalent of allies. The lord houses the birds in exchange for information - it is, primarily, a mutual respect relationship. However, any intelligent Birdmaster will tell you he's in control as it is absolutely vital that the Birdmaster not let the flocks takeover the show, which is definitely a danger as the birds are rather ambitious and selfish.

....ii. Traditions
A Birdmaster will be trained from the age of twelve or younger, depending on his father's wishes. In the case of the title being taken, the young man who the title was intended for is obligated to pass on his training to the new Birdmaster.

At a young age, the chosen heir will follow his father on visits to the rookery and learn how to speak with the birds, gain their respect and know how to make them do as one pleases - for a bird will take advantage of a man if he can do so. As is, it's a belief that any Birdmaster in turn gives something of himself to the birds he keeps - a certain sharing of conscious that cannot be wholly broken even if a man loses his title and the flocks become another's.

Typically, the birds in use are smaller, darker birds, traditionally blackbirds, ravens and crows though there have been flocks of other birds in use.

........II. Roruelian Monetary System
....(It should be noted that almost all of the kingdoms of Rostik run on different currencies, save for Laerke and Lovise which share one.)

    Chit - square copper coins with the centers punched out. Typically, chits are loose change and can't buy much on their own. There are twenty chits to a trag.
    Trag - Large flat copper disks. The prominent feature of the coin, excepting the size and color, is the stamp of bird inside the circle. The symbol is the prevalent representation of Calmry, the God of Fortune. Trags are typically used to buy meals, services, or pay for menial work. There are 32 trag to a lamf.
    Lamf - Lamf are medium sized silver color coins. They are technically a silver and copper mix, but shine silver. Lamfs are used to buy clothing, pay for an average working man's wage, and so forth. There are fifteen lamf to a det.
    Det - Gold colored and oval in shape, dets are the most valued Roruelian coin. Dets are commonly used to buy extremely large objects or items of extravagance. Each det has a bell printed on it's center.


........III. Surnames
....i. Lords, Ladies and The House
A lord, lady or their family (such as children, brothers, and often times cousins) will take on what is considered a house or family name. For example, Alec Talmrin is the son of Leoidus Talmrin, and all of Alec's prospective children will be Talmrins, as will be all the children on any male Talmrin. Women who marry out of the family take the name of their new household, whereas women who would marry into the family would take the family name of Talmrin (such as, in Onora's example, her aunt Catarine who started as a Cronwill and became a Talmrin). Anyone living with a house name keeps it until they die or until the house falls or is upsurped by another.

....ii. The Rest
All other citizens of Roruel's surname derives from the name of their respective father. For example, Morris is an Alrimson due to his father being named Alrim. Onora iss a Morrison due to her father being named Morris. As such, when someone introduces themselves on automatically knows something of their family and, oftentimes, of their reputation should the person in question like in a small community as most citizens of Roruel do.

Meanwhile, it should do noted that if a house is upsurped (such as in the case of the Cronwill's), the men of the house do not take the new house name. Rather, they become 'sons of --' like any other Roruelian. Women of a fallen house will often be 'adopted' into the new house and therefore take the name.
|| Credits ||


  • Credit for the Fa'e goes to Anya! XD.
  • Credit for Onora's concept and character goes to Pukio.
  • Credit for journal banners goes to Pukio with image credits to the Almighty Google Search Engine.



|| Thank Yous ||


  • To Daimyn, Noyama, Nozomi, Chibi Raja and so many others for tolerating and supporting my rambling, squee, and rampant paranoia.
  • To Inle-chan and Chibi Sheepcat for being the coolest contest team in the history of EVAR. \o\ \o/ /o/ 4 LYF!

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