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We are here and Technology is our key to power and glory.



Post 1: The Listing of Post, Rules, and Profile Status.
Post 2: Triborg Planets.
Post 3: Triborg Defences.
Post 4: Triborg Ground Forces and Air Forces.
Post 5: Triborg Ship Classes and Space Stations.
Post 6: Triborg Weapons, Technology, and History.
Post 7: Triborg Fleet Deployment and Ground Deployment
Post 8: Triborg Aliment and there Main Aims.
Post 9: Triborg Allies and Enemys.
Post 10: Triborg Members, Ranks, and Open to Attack or Not.
Post 11: Enemy Factions in Guild and NPC Characters.
Post 12: Triborg Assimlated Machines.
Post 13: ((Back Up Post))


Rules
1. Follow Gaia's TOS
2. No Godmodding, flaming, spamming, or threating other members in this guild!!
3. If you are not interested in joining then don't post random stuff, that is spamming.
4. If you are interested in joining, then fill out the application form below and pm it to me.If you come in here after giveing me your profile and then only put a few post in here then leave and never return......I will Ban you premently and ask other guilds to make sure to keep an eye on you.I will give you several warning then Ban you.
5. Do not come in here and start advertising.Its kinda dum I must say.
6. You must be semi-literate to join! That means no chat speak, no one-liners, and you must use story format for rping.
7. If you are attacking this guild, you CAN NOT use any "superweapons" of any kind not with out my premission.If you plan on using a super weapon......please tell me before hand and tell me everything about it and I'll think about it if I'll allow you to use it.
8. These rules are subject to change without warning, check often!
9. Pm me with any questions, comments, and compliants. Do not post them in the thread.
10.Do Not Ignore defences,It will mean an auto Win basicly to our Forces.
11.If your from another guild attacking me........rember that your Guild leader must PM me that your going to be attacking.You cannot attack a Guild by your self with out permission from me.This also goes for my guys.
12.Ground troops and Ships are not unstopble.everything has a Limet in power.For ships there shields can't last forever and there are even certain weapons that shields will do not good in protecting.For ground, if you launch a Sneak attack on a city.......you will have frist blood and surprise attack but for the Capital or any other city or major miltary base there gonna be ready to defend.
Profile format.

Gaia Name:
Characters Name sad (Frist and last))
Guild your from sad (If your attacking or making peace,Please put your guild name here.))((If your Joining my side,Just put Triborg))
Race sad (I should expect to see human but not sure in outer space though))
Appearence:
History:
What Deployment sad (Depends if your with me or another attacking group))
Other:
Rank:
These are the Planets of the Triborgs.

Zardum System,
The Zardum System is mainly under the control of the Delta and Alpha forces of the Triborg forces.this is also the Very area that most of the human forces on the triborg side comes from.most of the ships builded in this area are mostly Destroyers up to Battle Cruisers.

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Planet Name: Zardum
Planet Size:89,905 Miles Wide
Planet Habitat: Like Earth
Planet Defences: 6 Factory Stations, 300 GDS's, and 24 Primal-X Super DreadNoughts.
Planet Citys:Hangaro, Ahpha-T, Zardum ((Zardum the Capital City))

Planet Name: Roten
Planet Size:17,564 miles wide
Planet Habitat: desert like enviroment.Very light oxygen levels.Very hard to bearth out side of a dome unless using an Air mask.The Planet is mostly red and yellow in color.
Planet Defences: 1 factory Station, 24 GDS's, and 4 Primal-X Super DreadNoughts
Planet Citys: Roten, Scimatar, and Malatch

Planet Name: Namu
Planet Size:12,400 miles wide
Planet Habitat: Semi Cold world.Mosly cold and barren with no real life.The world is mostly a mineing world.
Planet Defences: 1 Factory Station, 4 Primal-X Super DreadNoughts, and 20 GDS's.
Planet Citys:No real city, Mostly Mineing areas and miltary bases.

Planet Name: Terra
Planet Size:10,000
Planet Habitat: This World is almost mars in a way accept having a Blue Surface instead of red.The Planet is Covered in thouands of Blue Tiberium crystals.the planet is Highly Radioactive.The Triborg Machine Forces have used this world to mine.there are multiple factory Stations orbiting around this world.
Planet Defences: 6 Factory Station, 75 GDS's, and 24 Primal-X Super DreadNoughts.
Planet Citys:No citys.

Planet Name: Malron
Planet Size:24,000 Miles wide
Planet Habitat: Earth like accept for Heavy oxygen enriched Air.This Planet is more of a Jungle world.The Oxygen is 10 times heavyers then that of normale earth and breathing this oxygen is nearly impossible.Special mask have been made for people to breath in this enviroment.With time you could slowly get used to the oxygen and breath it.
Planet Defences: 1 Factory Station, 150 GDS's, 12 Primal-X Super dreadNoughts.
Planet Citys: Tin, Altar, and Malron.

MetaBog System.

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Planet Name:MetaBog
Planet Size:18,099 Miles wide
Planet Habitat:Mostly Urban and war torn.Multiple areas are toxic due to a Crystal Growth infesting the planet.
Planet Defences: N/A
Planet Citys:Most of the Citys are Destroyed. MetaBog is the last standing and most well defended Miltary City.

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Talron System

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Planet Name:Talron ((Capital World))
Planet Size:79,000 Miles wide
Planet Habitat:The Planet is close to that of earth accept for being much colder.
Planet Defences: 20 Factory Stations, 60,000 GDS's, 80 Primal-X Super DreadNoughts, Threaml Planetary Defence Ring Shielding.
Planet Citys:Aphla, Beta, Delta, Tera, and Talron ((Capital City, It also Contains the Main Core and Main systems for all of the Triborgs Forces))

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The Altarian Astroid Fields

The Altarian Astriod fields are a mjor astriod Fields not far from the Boreders of the Talron system.Among these astriods are multiple GDS along with a few factroy stations.Other then that there is also a major Triborg Space station hidden threw out the Astriods.the size of this station is hat of a large moon.The Holy Cathredral and it is also the Only Station that can create Giga Class Cruisers and it is also one of the most deadlyest stations to attack.
Triborg Defence Weapons against there enemys ranging From Ground to Air-Space Defence systems, Heavy Bunkers, and Turrents.



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Name:Heavy Fortress Bunker.
Description:The Heavy Fortress Bunkers are every where on the Triborg worlds.Many of them hold hundreds of troops, fighter craft, and Hold Postions around the planet and act as an extra Defence weapon against incoming war Ships.
Weapons:1 Thermal Ion Cannon, 4 Duel Ion Enhanced Defence Cannons, 50 Heavy Rotating Ion Gaddling guns along the walls.
Defence systems:5 Ion Shield Generators, 30 Anti Missile Ion Turrents, and Multiple Builded in Sentry Turrents and Celling Turrents.
Armor:7 meters of renforced Crystal Steel
Troops:Holds up to 1,500-15,000 threw Underground chambers
Vehicals:holds up to 500-5000 Vehical class Units

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Name: Anti Air/Space Missile Bunker
Description: The Anti Air/Space Missile Bunker primary goal is to destroy Air Targets or Deep Space battle Curisers with its hundreds of Ion Missiles.These Bunkers are normaley next to a Fortress bunker or gaurded by several Ion Turrents placed outside the Bunker.
Weapons:6 racks of Heavy Ion Missiles((200 each Rack)), 4 Anti Air Ion Missile Turrents, and 2 Rotating Ion Gaddling Cannons.
Defence Systems:30 Long Range Anti Missile Ion Turrents and 1 Ion Shield Generator and Builded in Celling and Ground Sentry Turrents.
Armor:2 Meters of Crystal Steel Mesh mixed with Ion Steel
Troops:700
Vehicals:200

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Name: Ion Turrent
Description:The Ion Turrent is Much larger then the Ones placed on the Fortress Bunker and is primarly like a smaller fortress.It also is large enough to house troops and weapons and also has smaller defence turrents when up close with ground infantry.
Weapons:Ion Turrent Main cannon, 20 Heavy Ion Gaddling guns,5 Small Ion Missile Turrents.
Defence Systems:1 Ion Shield Generator.
Armor:1 Meter of Ion Steel
Troops:200-300
Vehicals:25-45

Other Defence Weapons

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Ground Turrent:The Ground Turrents are a small Anti-Troop Weapon.These small turrents are armmed with a Pulse Cannon.The ground class turrents are hidden from view and are only activated when enemy forces are near by.These turrents may not have the fire power to take on an entire Squad of soldiers but they have enough fire power to provide support fire for there allies and slowl down enemy forces that are invadeing Important Building, Ships, Citys, and Miltary Bases.

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Ceiling Turrent:The Cieling turrent is just as nasty as the Ground turrent accept for its Abilty to turn all the way around and target Enemy soldiers both on the ground and higher to reach places where the Ground turrent wouldent be able to reach.The Cieling Turrent is armmed with Pulse Cannon and also acts as a Security Camera.These Deadly Cieling Turrents have also been used in defending all areas that the Ground turrents are.Both types of Turrents are normalely side by side to provide a better Line of Defence.

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Placeble Turrent:The Placeble turrent is one of the frist Defence weapons used on Planetary Invasions.These deadly turrents have been seen in building, Ships, and out on the battle Field giveing there Allies fire Support.These turrents are not as Strong as the Ground or Cieling turrent and only come Equiped with a Pulse Rifle Turrent.These Turrents are normalely used for Areas that the Triborgs won't partrol very often on a World there at war with.

((Not to Anyone attacking,All the Small Turrents are every where.they can be found on Ships, Buildings, Citys, and in Miltary Bases so be fore warned.))
All Triborg Ground and Vehical Class Units.The Triborg have also used Human genetics to create Bio Class Triborg Humans which are completly under there control.The Bio Class Soldiers are also Geneticly enhanced with every new race we encounter and take over.

Triborg Ground Soldiers.

Bio Class Humaniod Soldiers.

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Name: Delta Police
Weapons: Delta Police Pistol, Delta Police Machine Gun, Delta Police Stun Stick, Delta Police Assulte Shot Gun, and Grenade Type 1 and 3.
Armor: Delta Battle Enviromental Helm and Mark I Battle Vest.
Description:The Delta Police forces are on every Planet maintaining civilains and the Humans that live under the Triborg Control.The work extremly well in Squads and use Deadly force against Rioters and small rebel armmed forces
Defence System: N/A
Power System: N/A

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Name: Delta Swat Team/Delta Soldiers
Weapons: Delta Police Assulte Shot Gun, Delta Swat SMG, Delta Soldier Pulse Rifle, Delta Soldier Tiberium Battle Rifle, Delta Soldier RPG, Delta Soldier Ion Battle Axe, Delta Soldier Sniper Rifle, and Grenade Type 1, 2, and 3.
Armor: Mark II Vest for the Swat, Mark III for the Soldiers, and Enviromental Battle Helm.
Description:The Delta Swat Teams are the Delta Police Back up.They provide the main fire power and support for all Triborg Forces and Delta Forces keeping the peace on all worlds.
Defence System: N/A
Power System: N/A

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Name: Delta Assulte Soldiers
Weapons: Delta Assulte Soldiers Super Battle Rifle and All Grenade Types.
Armor: Mark III Battle Vest and Enviromental Battle Helm.
Description:These Soldiers are Geneticly Enhanced and have Cybernetic implants to improve there abiltys in Battle.They use everything they can to win using every trick in the book, even there Enemys own tatics.
Defence System:Small Ion Shield surrounding there body.
Power System:Small Ion Battery.

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Name: Alpha Elites
Weapons: Alpha Elites Speical Forces Assulte Pistol, Alpha Elites Speical Forces Assulte Rifle, Alpha Elites Personal Ion Cannon, and All Grenade Types.
Armor: Mark X Battle Armor and Advance Enviromental Battle Helm.
Description: Rarely seen,These soldiers are the Elites of the Humaniod Class Soldiers and most of the time work with Triborg best Machine Soldiers and behind Enemy lines Ops Missions.
Defence System:Ion Shields, Camo system, Enviromental Defence system, and Cybernetic Implants
Power System: Two Small Ion Batterys.

Triborg Cyborgnetic Ground Soldiers.

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Name: Triborg Police/ Type 1 Assulte Marine
Weapons: Ion Assulte Rifle
Armor: 2 inchs of Crystal Steel
Description:They are the Type 1 Assulte Marine and Police Soldiers Back up for the Bio Humans incase things get out of Control.These Machines are Heartless and do there job to there best level.All these Machine are issued a Powerful Ion Assulte Rifle which has multiple uses for diffrent combat situations.
Defence System:Ion Shields
Power System: Small Ion Battery.

Type 2 Assulte Marine

Name: Type 2 Assulte Marine
Weapons: Mult-level Assulte Beam Rifle and Battle Claws.
Armor: Crystal Steel and Ion Steel Meshed Armor, 4 Inches thick.
Description:The Type Two was Made after the Frist encounter with Third Space Forces and the Infected ones.Both of these threats were to great for the Type one to handle alone, So they made the Type two which is twice as powerful and much better for combat.They are also Equiped with jump jets to get around better and launch Ops assulte on enemy Camps and out post.
Defence System:Jump Jets, Ion Sheilds, Scanners, and Flash mines.
Power System:Medium Ion Battery

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Name: Assassin Triborg
Weapons: Leathal Hand to hand Combat and Plasma Charged punches.
Armor: Crystal Steel Armored Frame.
Description:This Triborg is the Assassins are normale with Groups of Alpha Elites or the Type 2 Marines or alone behind enemy lines seeking out leaders to kill or cause unrest with in a nations own borders.
Defence System:Small Ion Shields, Camo System, Scanners, Enhanced Machine Reflexes.
Power System:Medium Ion Battery.

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Name: Type 1 Triborg Soldier
Weapons: Ion Gaddling Gun
Armor:Crystal Steel Armored outside, Ion Steel under frist Layer of Armor.
Description:These are the basic Soldiers of the Triborg Army.These Soldiers carry only one Weapon into Battle with a hand Held Energy shield in the Other hand.They May be old and still used but they are the cheapest and the best for all assultes on land.
Defence System:Hand Held Ion Shield and Scanners.
Power System:Small Ion Battery

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Name: Type 2 Triborg Soldier
Weapons:Two Small Ion Missiles inside of his Chest and Duel Ion Gaddling Guns in both Arms.
Armor:Ion Steel Plated Body.
Description:These are the type 2 Class Triborg soldiers.They are stronger then the frist type and also carry 2 Small Ion missiles stored away inside there chest.They are also Common and alot of the times are used in assultes mixed in with the type 1's.
Defence System:Scanners
Power System:Small Ion Battery

Bane Unit

Name: Bane Units
Weapons biggrin uel Green Crystal Ion cutter Beams and Thremal Charge Red Crystal Ion Burst Cannon.
Weapons inside his Chest:
-Duel Heavy Ultra Ion Gaddling Cannons
-6 Ion Missiles
-6 Tibirum Missiles
-6 Ion Core Bombs
-1 Ion Cannon
Weapons inside Both Arms:
-Left Arm, Ion Sniper Cannon
-Right Arm, Ion Rail Gun.
Armor:Compact Crystal Steel and Ion Steel Super Mesh.
Description:The Bane Unit is an experimental Super Soldier.This Monster of a machine Soldier is Armmed with a pull pay load of Destructive weapons to take out a Small country.they are most of the time considered Leaders in a battle or Generals or found protecting important people or Areas.
Defence System:2 Anti Missile mini turrents, Super Ion Shields, GPS Super Scanners and Jump thrusters.
Power System: Small Mini Ion Reactor

Vehical Class Triborg Weapons.

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Name: Delta APC
Weapons: Mounted Pulse Cannon
Armor:5 inches of Ion Steel
Description: This APC is commonly used by the Delta police forces and out in the Battle field.This Vehical can carry up to 8 Soldiers or a Few Triborgs when needed to.
Defence System:Scanners
Power System:Medium Ion Batterys

Triborg Assulte Walker

Name: Triborg Assulte Walker
Weapons: Duel Beam Cannons, 2 Cluster Missiles, 4 Rapid Fire Machine Guns.
Armor:Crystal Steel Armor 2 Inches.
Description:The Triborg Assulte Walker is a Primary Support unit for Ground Soldiers and Tank Support for the Mega Battle Tank.
Defence System: Heavy Ion Shields, Scanners, and Defence Blades.
Power System:Large Ion Battery.

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Name: Triborg Black Widow
Weapons:Nero Hack Assimlator, 4 Rear Ion Missile pods, Thremal Blast Ray Cannon, Deployble Attack Claws, Personal Ion Thruster Cannon under face mask,Duel Heavy Ion Chain Gaddling Guns.
Armor: 4 inchs of Crystal Steel and Ion Steel Mesh,Secondary Lay of Crystal Steel 2 inches.
Description:The Black Widow is the Elite Weapon against Mechs,Tanks, and Ground Soldiers.With its Nero Hacking assimlator it can take over Machine weapons and use them against there enemys.They are also the only weapon against large Mechs other then the Mobile Fortress.
Defence System:4 Nano Repair pods,Advance Scanners, Heavy Ion Shields, and jump Thrusters
Power System: Small Ion Reactor

Triborg Mega Battle Tank ((MBT))

Name: Triborg Mega Battle Tank
Weapons biggrin uel Ion Cannons, Duel Tiberium Lunchers, 2 Ion Missile Pods((6 Missiles in each Pod)),4 Heavy Mounted Pulse Rifles.
Armor:2 feet thick Crystal Steel and Ion Steel Mesh.
Description:The Mega Battle Tank brings the word fire power out onto the Battle Field.This Monster Tank carrys up to 40 some Soldiers to run it.Multiple Small Openings all along the Tank's Sides give the Soldiers a chance to fire out of it against incoming enemy forces.The Duel Cannons provide Heavy fire power with the Tiberium is used to block off an entire area against there enemys.
Defence System:Heavy Ion Shields, 4 Anti Missile Ion Turrents, Scanners, and Ion back up Shields,
Inside the Tank Defence system:6 Ground Turrents and 6 Cieling Turrents.
Power System:Small Ion Reactor.

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Name: Mobile Fortress
Weapons:24 Heavy Ion Gaddling Cannons, 16 Ion Missile Turrents, 2 Ion Rail Cannons, and 1 Ion Thruster Cannon
Armor: 6 meters Thick Ion Steel
Description:The Mobile Fortress is a six legged Fortress.This Monster of a weapon is the most largest and most biggest of all the Triborg Ground Weapons.Being completly Automatied this Weapon has Extremly Fast targeting system and deadly pin point Accuracy and Precision.
Defence System:24 Anti Ion Missile Turrents, 8 Seeker Eyes, Scanners, Super Ion Shields,Damper Fields, and 8 Nano Repair Pods.
Power System:Medium Ion Reactor.

Triborg Air Force Units.

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Name: Delta Gun Ship
Weapons:1 Heavy Pulse Cannon and 2 Pulse Machine Guns.
Armor:3 inches Crystal Steel
Description:The Delta Gun ship is a Robotic Gun ship made by the Delta Forces.This Gun ship is veyr fast and can easly avoid Missiles.It is also uses its main Pulse Cannon to shot down incoming missiles before they reach the target.
Defence System:Scanners and Small Ion Shields
Power System:Large Ion Battery

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Name: Delta Hunter Chopper
Weapons: 1 Heavy Pulse Cannon, 2 Tiberium Missiles pods, and 1 rear Pulse Cannon.
Armor:Crystal Steel 2 inches and Ion Steel Frame
Description:The Hunter Chopper is made for hunter down important poeple with its high speeds and acting as Support for ground forces.The Hunter chopper alsi has a Camo system to fly in and find its target with out anyone noticeing it was there until it was to late.
Defence System:Camo system, Scanners, and Small Ion Shields.
Power System:Large Ion Battery.

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Name: Triborg Transwarp Fighter
Weapons:1 Main Ion Gaddling Cannon,2 mounted Ion Gaddling Cannons on the Wings, 2 Ion Missile pods, and 1 Rear Ion Gaddling Gun.
Armor:4 inches of Ion Steel.
Description:The Triborg Transwarp Fighter is a Multi-use weapon.The Transwarp fighter can carry up to 12 Triborg Soldiers from almost any where,Even the Command ship deep in outer Space.the Size of the Transwarp Fighter is larger then the Normale Triborg Fighter ships due to the abilty to carry soldiers.It also has Ion Drives for deep space travel and Heli Chopper Propelers for Planetary Travel.
Defence System:Ion Drives, Scanners, Large Ion Shields, and Camo system.
Power System:1 small Ion Fussion Reactor.
This is the Triborg Ship Classes and Space Stations.

Giga Crusier Classes.

Giga Cruiser
how many in the Fleet: 13
class: Giga Cruiser
type: Planet Destroyer/ Major Command Ship
length: 28,064 Meters
width: 8,783 Meters
mass: 846.1 billion metric tons
crew: 75,000
troop: 75,000
fighter:
- Partrol Fighters 1,000
- Alpha Fighters 3,000
- Delta Fighters 2,000
- Omega Fighters 1,500
- Transwarp Fighters 1,500
- Bording Pods 1,200
- Battle Pods 2
power:5 Ion Fusion Reactors
duration: 8 years to build.
Engine System:
-Transwarp Drives
- Ion Drives
-Third Space Portal Drive
weapon:
- 1 Steller Converter
- 1 Ion Thruster
- 1 Ion Mass Driver
- 12 Sunlight Redirction Beams
- 2,900 Missiles Pods ((30 Missiles in Each Pod))
- 2,800 Ion Pulse Cannons
- 5,800 Ion Burst Cannons
- 6,000 Ion Projector Cannons
- 5,000 Tiberium Beam Cannons
defense:
- 50 meters of Ion Crystal Steel Mesh
- 1 Large Damper Field Generator
- 12 Ion Shield Generators
- Multi-Scanner Defence system
- 3,000 Repair Bots
Description: The Giga Curiser is the most deadlyest class of war ships among the Triborg fleet. These massive monster size war ships are still being builded and only a dozen some have been builded.These Ships have also been used to Transport important leaders of the Triborg forces to other planets in there system.They have also used these ships to explore new systems out side the Altarian Astriod Fields.

Command Ship Classes

Command Ship
how many In Fleet: 100
class: Command Ship
type: Command Ship/ Support Ship
length: 8,000 Meters
width: 3,000 Meters
mass: 9.7 Billion Tons
crew: 20,000
troop: 10,000
fighter:
- Partrol Fighters 200
- Alpha Fighters 300
- Delta Fighters 250
- Omega Fighters 100
- Transwarp Fighters 50
power: 3 Ion Fusion Reactors
duration: 1 Year to build
Engine system:
- Transwarp Drives
- Ion Drives
weapon:
- 1 Ion Thruster
- 8 Sunlight Redirction Beams
- 150 Missiles Pods
- 300 Ion Pulse Cannons
defense:
- 20 Meters of Ion Crystal Steel Mesh
- 1 Damper Field Generator
- 1 Ion Shield Generator
- 1 Multi-Scanner Defence System
- 100 Repair Bots
Description: The Command ship is the Main leader ship of any fleet accept for the Giga Curisers.The Command Ship is large and made for commanding deadly attack Fleets.This ship also acts like a support ship for its fleet with its Sunlight beam Cannons.The ship is also has troop transports made for transporting troops from the ship down to the planet.

Assulte Command Carrier
how many In Fleet: 700
class:Command Carrier
type: Assulte Carrier
length: 7,500 Meters
width: 3,500 Meters
mass: 5.7 Billion Tons
crew: 10,000
troop: 20,000
fighter:
- Partrol Fighters 500
- Alpha Fighters 500
- Delta Fighters 500
- Omega Fighters 400
- Transwarp Fighters 200
- Bording Pods 200
- Battle Pods 1
power: 3 Ion Fusion Reactors
duration: 6 months
Engine system:
- Transwarp Drives
- Ion Drives
weapon:
- 1 Ion Thruster
- 200 Missile Pods
- 100 Ion Pulse Cannons
defense:
- 4 meters of Ion Crystal Steel Mesh
- 2 Ion Shield Generators
- Multi-Scanner Defence System
- 150 Repair Bots
- 200 Anti Ion Missiles Defence Turrents
Description:The Assulte Carrier is made for primary attack and Fighter Support.The Ion Thruster is its only weapon against large battle ships, Other then that most of the other weapons are made for Anti Fighters and Anti Missile defence Systems.

Super DreadNought Classes

Super Dread Nought
how many In Fleet: 400
class: Super Dreadnought
type: Heavy Assulte Ship
length: 9,000 Meters
width: 8,000 Meters
mass: 32.9 Billion Tons
crew: 25,000
troop: 10,000
fighter:
- Partrol Fighters 200
- Alpha Fighters 200
- Delta Fighters 200
- Omega Fighters 200
- Transwarp Fighters 100
power: 7 Ion Fusion Reactors
duration: 2 Years to build
Engine system:
- Transwarp Drives
- Ion Drives
weapon:
- 2 Duel Ion Thrusters
- 2 Ion Mass Drivers
- 500 Missiles Pods
- 500 Ion Pulse Cannons
- 500 Ion Pulse brust Cannons
defense:
- 25 Meters of Ion Crystal Steel Mesh
- 1 Damper Field
- 5 Ion Shield Generators
- 2,000 Repair Bots
- Multi-Scanner Defence System
Description:The Super DreadNought is a Very large battle ship made for bringing the name of fire power out onto the Field of battle.its Ion Mass driver can destroy both large ships and planetary bombardment against enemy ground bases and Citys. This monster ship is much larger then the Command ships and acts as a defender for the Command ship and primary attack ship against enemy fleets.The Super DreadNought may be large but the Primale X Super DreadNought is much larger and is made for defending Triborg Planets.

((Same as Above Picture, Only bigger.))
Primal-X Super Dread Nought
how many In Fleet: 112
class: Primal-X Super DreadNought
type: Heavy Planetary Defence Ship
length: 11,000 Meters
width: 10,000 Meters
mass: 42.9 Billion Tons
crew: N/A
troop: N/A
fighter:
- Partrol Fighters 1,000
power: 9 Ion Fusion Reactors
duration: 3 Year to build
Engine system:
-Ion Drives
weapon:
- 4 Ion Thrusters
- 750 Missile Pods
- 1,500 Ion Pulse Cannons
- 1,500 Ion Pulse Brust Cannons
- 1,000 Ion Projector Cannons
defense:
- 30 Meters of Ion Crystal Steel Mesh
- 1 Damper Field Generator
- 4 Ion Shield Generators
- Multi-Scanner Defence System
- Remote Control Super A.I. system
Description:The Primal X class Dread Nought is Automatic and has no need for troops or Crew members give the ship more weapons, More Fighters, and No need to worry about Life support.These massive ships Are normalely builded at the Factory Stations that orbit around the Planets and Defend the Planet and the Stations.

Battle Cruisers, Cruisers, and Destroy Classes

Battle Cruiser
how many In Fleet: 600
class: Battle Cruiser
type: Heavy Attack Cruiser
length: 3,450 Meters
width: 600 Meters
mass: 2.4 Billion Tons
crew: 1,230
troop: 1,050
fighter:
- Partrol Fighters 100
- Alpha Fighters 50
- Delta Fighters 50
- Omega Fighters 25
- Transwarp Fighters 25
power: 2 Ion Fusion Reactors
duration: 2 weeks
Engine system:
- Ion Drives
- Transwarp Drives
weapon:
- 1 Ion Thruster
- 2 Ion Thruster on central rotator((Large Rotating middle part on ship))
- 50 Missiles pods
- 100 Ion Pulse Cannons
- 100 Ion Pulse Brust Cannons
defense:
- 10 Meters of Ion Crystal Steel Mesh
- Ion Shield Generator
- Multi-Scanner Defence System
Description:The Battle Cruiser is the main ship in every fleet of the Triborg Forces.These ships are part of the massive production system due to the Factory stations and the Tiberium Assimlators they use to Create the right matrials.they are cheap and easy to build and are also part of a Factory Station defence system.

Cruiser
how many In Fleet: 1,200
class: Cruiser
type: Secondary Attack Cruiser
length: 2,645 Meters
width: 550 Meters
mass: 995.7 Million Tons
crew: 600
troop: 440
fighter:
- Partrol Fighters 45
- Alpha Fighters 30
- Delta Fighters 25
power: 1 Ion Fusion Reactor
duration: 1 week
Engine system:
- Ion Drives
- Transwarp Drives
weapon:
- 1 Small Ion Thruster
- 25 Missile Pods
- 60 Ion Pulse Cannons
defense:
- 2 Meters of Ion Steel
- Ion Shield Generator
- Multi-Scanner Defence System
Description:The Crusier Class Attack ship is the Second most commonly seen ship in the Triborg Fleet.The Armor and shields of these ships range top the level of Pathetic to some races while some others say its consider very powerful for its class and size but, none the less this is a common ship in the Fleet.The Cruiser is also another massed produced ship made at the factory stations and also used as a defence fleet to protect the factory and the Planet it orbits.

Destroyer
how many In Fleet: 4,000
class: Destroyer
type: Small Attack Ship
length: 1,750 Meters
width: 455 Meters
mass: 154.9 Million Tons
crew: 600
troop: 200
fighter:
- Partrol Fighters 25
- Alpha Fighters 12
power: 1 Ion Reactor
duration: 2 Days
Engine system:
- Ion Drives
- Transwarp Drives
weapon:
- 1 Small Ion Thruster
- 40 Ion Pulse Cannons
defense:
- 1 Meter of Ion Steel
- Ion Shield Generators
- Multi-Scanner Defence System
Description:The Destroyer is a Basic partrol ship for the outer rim outside the Altarian Astroid Fields and is the Most common ship in the Fleet.This is yet another ship that is mass Produced by the Factory Stations and used as a Defence system.

Fighter Class Ships

Partrol Fighter
how many In Fleet: N/A
class: Partrol Fighter
type: Ship Defender
length: 4 Meters
width: 5 Meters
mass: 7 Tons
crew: N/A
troop: N/A
fighter: N/A
power: 1 Large Ion Battery
duration: 30 minutes
Engine system:
-Ion Drives
weapon:
- 2 Ion Fighter Pulse Cannons
- 2 Ion Missiles
defense:
- 2 inches of Ion Steel
- Small Ion Shields
- A.I. Pilot System
Description: The Partrol Fighter is around every known larger Class attack Ship.These ships are unmand and will do every thing they can to block the path of an incoming Missiles, Energy Weapons, Fighters, and Anything eles that trys to attack the Main ship they are made to protect.

Alpha Fighter
how many In Fleet: N/A
class: Attack Fighter
type: Basic Attack Fighter
length: 3 Meters
width: 5 Meters
mass: 5 Tons
crew: 1 ((Pilot))
troop: None
fighter: N/A
power: 1 Large Ion Battery
duration: 1 hour
Engine system:
- Ion Drives
weapon:
- Duel Ion Fighter Pulse Cannons
- 4 Ion Missiles
defense:
- 2 Inches of Ion Steel
- Ion Shields
Description:This is the Basic Attack Fighter of all the Triborg Forces.they have been used in everything to Partroling Space, Escorting Battle Pods, and used in War.They are very weak but are much stronger then the Partrol Fighters.

Delta Fighter
how many In Fleet: N/A
class: Attack Fighter
type: War Fighter
length: 3 Meters
width: 5 Meters
mass: 6 Tons
crew: 1 ((Pilot))
troop: None
fighter: N/A
power: 1
duration: 1 hour
Engine system:
- Ion Drives
weapon:
- 1 Ion Fighter rotating Gaddling Pulse Cannon.
- 2 Ion Fighter Pulse Cannons
- 4 Ion Missiles
- 4 Shield Buster Missiles
defense:
- 4 Inches of Ion Crystal Steel Mesh
- Ion Shields
Description: The Delta Fighter is an Attack Fighter against Enemy fighters with its large Number of Weapons.The Rotating Cannon is made for attacking enemy fighters all the way around.even thought it does less damage it has saved the lifes of those Pilots against incoming missiles and enemy fighters coming up from below them and Behind them.

Omega Fighter
how many In Fleet: N/A
class: Assulte Fighters
type: Bomber Fighters
length: 15 Meters
width: 9 Meters
mass: 50 Tons
crew: 2 ((Pilots))
troop: 1 ((Weapons Control))
fighter: N/A
power: 1 Small Ion Fusion Reactor
duration: 2 Days
Engine system:
- Ion Drives
- Transwarp Drives
weapon:
- 1 Ion Pulse Cannon
- 2 Ion Fighter Pulse Cannons
- 4 Missile Pods
- 1 Ion Bomb
- 2 Ion Rotating Gaddling Pulse Cannons
defense:
- 1 foot of Ion Crystal Steel Mesh
- Ion Shields
- Multi-Scanner Defence System
- Camo System
Description: The Omega Fighter is Made for one thing.Destroying enemy War ships with its Deadly array of Weapons on it.This ship is also used to take out enemy Ground Miltary bases with deadly fire power and uses everything it has to get the job done.

Transwarp Fighters
how many In Fleet: N/A
class: Transwarp Fighter
type: Multi-use Weapon
length: 12 Meters
width: 12 Meters
mass: 7 Tons
crew: 1 ((Pilot))
troop: 12 ((Transport Load))
fighter: N/A
power: 1 Small Ion Fusion Reactor
duration: 1 day
Engine system:
- Ion Drives
weapon:
- 1 Main Ion Gaddling Cannon
- 2 mounted Ion Gaddling Cannons on the Wings
- 2 Ion Missile pods
- 1 Rear Ion Gaddling Gun
defense:
- 4 Inches of Ion Steel
- Ion Shields
- Scanners
- Camo System
Description:the Transwarp Fighter is used in both Ground, Air, and Space Combat and also carrys troops from location to location.The Transwarp Fighter is normalely not used in space combat unless forced to.Other wise it is used as ground support and Transport.

Speical Ops, Transport, and Bording Ship Classes.

Speical Ops
how many In Fleet: 1,500
class: Black Ops Battle Cruiser
type: Reaserch Cruiser/ Frist Encounter Ship
length: 4,500 Meters
width: 1,050
mass: 2.1 Billion Tons
crew: 3,000
troop: 4,000
fighter:
- Partrol Fighters 200
- Omega Fighters 300
power:
-15 Ion Fusion Reactors
- 1 Tiberium Reactor
duration: Classifed
Engine system:
- Ion Drives
- Transwarp Drives
- Third Spcae Portal Drive
weapon:
- 1 Small Steller Coverter
- 1 Ion Thruster
- 1 Ion Mass Driver
- 25 Tiberium Beam Cannons
- 4 Sunlight Redireaction Beams
- 40 Missile Pods
- 200 Ion Pulse Brust Cannons
defense:
- 2 Meters of Ion Crystal Steel Mesh
- 1 Ion Shield Generator
- 1 Damper Field Generator
- Multi-Scanner Defence System
- Camo System
Description:This ship was made for Frist Encounters with Alien Races or other Star Forces.These Ships also do reaserch on Tiberium weapons and Bio weapons.These ships are well Defended and enter other Alien systems to keep and eye on them and to unleash the Bio weapons to see Results of what happens.Weather the Race lives or dies from the Bio weapon is there problems.These ships will also Self destruct to keep the Triborgs Secrets and anythign eles they did safe if Bording partys were ever encountered or tryed to get abord the Ship.These Ships are also used is frist encounter to begin Commuincations with a New race or new Star force.Incase the Enemy declares it self Hostile and Attacks,The Frist Encounter ship is to Unleash is Deadly Weapons apon the Enemy and Leave using its Camo system and Third Space Portal Drives.

Battle Pod
how many In Fleet: N/A
class: Planetary Assulte
type: Transport
length: 1,200 Meters
width: 1,200 Metters
mass: 1.5 Billion Ton-2.1 Billion Tons((Depends on Transport Load))
crew: 200
troop: 200,000
fighter:N/A
power: 1 Ion Reactor
duration: 1 Month
Engine system:
- Ion Drives
- Transwarp Drives
weapon:
- 5 Ion Pulse Brust Cannons
defense:
- 4 Meters of Ion Steel
- Ion Shield Generator
Description:The Battle Pod is Made for transporting entire Armys from any location to another threw Space.these Battle Pods are normalely escorted by Destroyers and Cruisers.These Battle Pods also act as a Fortress once it lands on the Ground Unleashing its 20,000 some Troops and Vehicals apon the Enemys.

Bording Pod
how many In Fleet: N/A
class: Bording Pod
type: Assulte Transport
length: 3 Meters
width: 7 Meters
mass: 18 Tons
crew: 1
troop: 45
fighter: N/A
power: Large Ion Battery
duration: 1 Day
Engine system:
-Ion Drives
weapon:N/A
defense:
- 4 Inches of Ion Steel
- Small Ion Shield Generator
Description:The Bording pod is made for transport of Troops on the ground or in a Cruiser.it is also used in assulting Large enemy Attack ships incase the Enemy numbers are just as large as the Triborg Forces.this is also the Time when we capture and assimlate Enemy ships into our fleet or Technology if Possible.

Other Ships

Tiberium Harvester
how many In Fleet:N/A
class: Gathering Ship
type: Repair and Tiberium Harvester
length:2 Meters
width: 7 Meters
mass: 2 Tons
crew: N/A
troop: N/A
fighter: N/A
power: Large Ion Battery
duration: 1 Hour
Engine system:
- Ion Drives
weapon:
- 2 Ion Cutting Lazers
- 2 Grabing Claws
defense: N/A
Description:The Tiberium Harvester is a Ship used by Factory Stations to Gather Tiberium from a Planet or from a Farm on the Factory.These Machines also can Repair Fighters, Massive War Ships, and all other machines and Weapons.They are also A.I. controled by the Factory Station they are made at.

Repair Bot
how many In Fleet: N/A
class: Repair Bot
type: Robotic
length: 1 Meter
width: 1 Meter
mass: 1 Ton
crew: None
troop: None
fighter: None
power: Large Ion Battery
duration: 15 minutes
Engine system:
-Ion Drives
weapon:N/A
defense: N/A
Description:tThe Repair bot is made for Repairing the outer Hull of all Attack Ships.these small bots are always out on duty repairing the Curisers or Fighters while Keeping an eye on things with there Camera.

Space Stations

GDS
how many In Fleet:N/A
class: Robotic Station
type: Defence
length: 40 Meters
width: 100 Meters
mass: 175 Tons
crew: N/A
troop: N/A
fighter: N/A
power: 1 Small Ion Fusion Reactor
duration: 1 Hour
Engine system: N/A
weapon:
- 1 Ion Thruster
- 4 Ion Pulse Cannons
- 3 Small Sunlight Redireaction Beams
- 2 Large Missile Pods ((60 Missiles each Pod))
- 4 Ion Pulse Brust Cannons
defense:
- 1 Meter of Ion Steel
- 1 Ion Shield Generator
- Multi-Scanner Defence System
Description:The GDS ((Global Defence Station)) is a Robotic Defence Station used by the Triborg Forces to Protect there Planets and there Factory Stations.These Small Stations may not be big but several of them together can take on a Lone Cruiser,Mabe a Battle Cruiser.

Factory Station
how many In Fleet: N/A
class: Station
type: Factory
length: 40,000 Meters
width: 40,000 Meters
Hieght: 40,000 Meters
mass: 32.9 Trillion Meteric Tons
crew: 90,000
troop: 75,000
fighter:
- Partrol Fighters 2,000
- Alpha Fighters 1,000
- Delta Fighters 1,000
- Omega Fighters 1,000
- Battle Cruisers 10
- Cruisers 10
- Destroyers 10
- Transwarp Fighters 1,000
- Bording Pods 2,000
power:
- 30 Ion Fusion Reactors
- 10 Tiberium Reactors
duration: 20 Years to Build
Engine system:N/A
weapon:
- 400 Ion Thrusters
- 100 Small Sunlight Redireaction Beams
- 1,000 Missile Pods
- 1,000 Ion Pulse Cannons
- 1,000 Ion Pulse Brust Cannons
- 1,000 Ion Projector Cannons
- 1,000 Tiberium Beam
defense:
- 100 Meters of Ion Crystal Steel Mesh
- 200 Ion Shield Generators
- Multi-Scanner Defence Sysytem
- 2,000 Anti Ion Missile Turrents
- 9,000 Repair Bots
Description:The Factory Station for as long as the Triborgs could rember in data have never been destroyed.this factory Fortress is Impossible to destroy let alone try to destroy it.In the past the Only Alien race that has ever came close to destroying a factory Station was the Third Space forces when the Invasion of Third Space began.On the Factory Station are hundreds of Tiberium farms, Life Domes, and Other Important Stations inside.

((Sorry no Pic yet.It Looks like the Factory Station but 5 times Bigger))
The Holy Cathedral
how many In Fleet: N/A
class: Station
type: Giga Cruiser/ Command Factory
length: 70,000 Meters
width: 70,000 Meters
Hieght: 70,000 Meters
mass: 980.8 Trillion Tons
crew: 150,000
troop: 125,000
fighter:
- Partrol Fighters 1,200
- Alpha Fighters 1,200
- Delta Fighters 1,200
- Omega Fighters 1,200
- Transwarp Fighters 1,200
- Bording Pods 1,200
- Battle Pods 6
- Command Ships 5
- Assulte Command Carriers 5
- Super Dreadnoughts 2
- Battle Cruisers 15
- Cruisers 20
- Destroyers 70
- Giga Cruisers 1
power:
- 100 Ion Fusion Reactors
duration: 40 Years
Engine system: N/A
weapon:
- 1,000 Ion Thrusters
- 2,000 Small Sunlight Redireaction Beams
- 2,000 Missile Pods
- 2,000 Ion Pulse Cannons
- 2,000 Ion Pulse Brust Cannons
- 2,000 Ion Projector Cannons
- 2,000 Tiberium Beam
defense:
- 100 Meters of Ion Crystal Steel Mesh
- 200 Ion Shield Generators
- Multi-Scanner Defence Sysytem
- 2,000 Anti Ion Missile Turrents
- 5,000 Repair Bots
- 20 GDS
Description: The Holy Cathedral is a One of a Kind Space Space Station.Being the only Station being able to Build the Giga Cruisers and all Super DreadNoughts and Command Class Ships,The Cathedral is defended by an almost unlimeted number of Defences.The Great Station Sits deep with in the Altarian Astriod Fields where it can mine.This is also the Triborg Home made World due to its size and how many live on it.it would take almost 12 diffrent races with there fullest miltary fleet to even possibly stand a chance against the Station, Let alone destroy it.
This is the Triborg Weapons, Technology, and History of there past in what made the Triborgs of what they are today.

Triborg Weapons.

Triborg Human Weapons.

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Delta Police Pistol:this small fire arm is the Basic Weapon for all Delta Police forces to keep the Peace.This weapon holds a 9mm round with a 15 shot clip.The clip is easly slammed into the Pistol from the bottom.The Delta Pistol is Semi-Automatic and is very Light weight.

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Delta Police Machine Gun:The Delta Machine gun or some may Call it the DPMG is a Commonly used machine gun among all of the Delta Police Forces.It also uses 9mm Rounds but with 45 round Clips.The machine gun is Automatic and is extremly Light weight.

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Delta Police Stun Stick: The Delta Stun Stick is a non lethal way of taking out enemys of the Triborg Goverment and Keeping peace.The stun stick carrys a small Ion charge bolt which releases on impact of the Intended target.A small charge of the Ion bolt will 85% of the time knok some one out cold.On full charge the Ion bolt with cause third Degree Burns, Parlyized for several Days, and knok them out for several hours.

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Delta Police Assulte Shot Gun:The Delta Shot gun is a deadly weapon at close range.this weapon is used both by Delta Swat forces and Soldiers.This weapon comes with several difernt types of rounds.The most common round is the Exploding Slug.

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Delta Swat SMG:The SMG is the basic issued weapon to Delta Swat teams against deadly Crinimal Threats and Terrorist.The SMG has a 55 round clip with 12mm Rounds.The rounds of the Bullets are bigger and pack more of a punch then the 9mm.

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Delta Soldier Pulse Rifle:The Delta Soldier Pulse Rifle is a deadly weapon that uses a Combnation of 12mm Bullets with pulse energy merged into the Firing rounds.The Pulse Rifle provides more of a punch then the other basic weapons and it also provides a speical Charging system to fire out a Powerful energy Pulse round made for attacking enemy Vehicals.it takes about 30 Seconds to charge up for the Speical round.the is a 65 round ammo clip and a Pulse energy pack that comes with it.


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Delta Soldier Tiberium Battle Rifle: The Tiberium Battle Rifle is a deadly weapon that uses Tiberium Crystals reformed into a gel like state and placed into a canister.The Rifle fires about 20 some rounds of Tiberium rounds before needing to be reloaded.The Tiberium Rifle can Easly shot deadly Tiberium rounds at long range.on impact of the Target the Gel Exploads into a Green and Deadly Cloud of Tiberium.The Tiberium is also Highly Radioactive and can cause mutation and also start growing on everything it comes in contact with.This weapon is not normalely used in Assulte due to the spread of Tiberium which could resulte in a Planetary infestation.This weapon also comes with a small scope for the possiblity of Snipeing enemy forces.

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Delta Soldier RPG((Rocket Propeld Grenade)):The RPG is a Common weapon used by the Triborg Soldiers and Delta Soldiers.this weapons main perpouse is to destroy enemy Vehicals, Tanks, and Air Support.The RPG is loaded with Ion Missile Rounds which expload with Deadly impact force against enemy targets.

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Delta Soldier Ion Battle Axe:The Delta Soldier Ion Battle Axe is a deadly melee weapon which uses the Ion Technology up close.The Main blade is made of Ion energy which on contact rips threw enemy armor and flesh.this weapon is issued to all Delta Soldiers, Delta Assulte Soldiers, and Alpha Elites.

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Delta Soldier Sniper Rifle:This Deadly Long range weapon is used by all Delta Forces.The sniper rifle contains a 10 shot clip with 25mm rounds with a high power calber enhanced round to make the Bullets able to rip threw enemy Vehical Armor.This weapon also comes with a ling range scope.

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Delta Assulte Soldiers Super Battle Rifle:The Super Battle Rifle is only issued to Delta Assulte Soldiers.The Rifle has 3 diffrent weapons molded into one.The Frist is its rapid fire 12mm rounds with a 100 round clip assulte rifle attacked to it.The Second weapon is a Flame thrower made for torching there enemys to death.The Third weapon is a Small Rocket launcher attachment which only holds 3 small Rockets in it and is made for taking out enemy Vehicals and Bunkered in enemy areas.

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Alpha Elites Speical Forces Assulte Pistol:The Alpha Elites are the only soldiers allowed to carry this small and deadly fire arm as a back up weapon.The small pistol uses 12mm rounds in a small 30 round clip.This small weapon is Automatic and has a Lazer pointer attacked to it.

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Alpha Elites Speical Forces Assulte Rifle:The Alpha Elites Main Battle Rifle holds a 100 round 12mm Clip.This deadly weapon also holds a rapid Fire Sniper Rifle with a 25 round clip with 25mm rounds and comes with a scope.

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Alpha Elites Personal Ion Cannon:The Personal Ion Cannon is one of the Deadlyest Weapons among human Ground soldiers.with in the grabing Claws the weapon stores up the ion energy into a Ball.After a 30 second recharge the ball can be unleashed apon the enemy.The Explosion from the energy ball can easly wipe out a Small city block and is best used against enemy Vehicals and Air Support.

Other Humaniod Weapons.

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Triborg Battle Grenade Types:

Type 1, Frag Grenade:The Frag Grenade is the basic small Explosive Grenade made for Anti Infantery.The Small exposive will explode on Contact after the pin has been pulled.Has a Gray Ring around the Grenade.

Type 2, Tiberium Grenade:The Tiberium Grenade is made for Blocking off certain areas and infesting enemy Bunkered areas forceing them to leave.The Tiberium Grenade has a 10 Second Delay Before Exploading after the pin has been pulled.Has a Bright Green Ring around the Grenade.

Type 3, Flash Grenade:The Flash Grenade is Normalely used by Delta Police forces but some times has been used in real time combat to blind enemy forces to escape or luanch a Lightning fast assulte.The Grenade has a 5 Second Delay before Exploading after pin has been pulled.Has a White Ring around the Grenade.

Type 4, Shock Grenade:The Shock Grenade is a Speical type of Grenade.The Shock grenade is Very Effective against enemy Vehicals or Soldiers wearing heavy battle Armor.The Grenade Explodes sending out Multiple Lightning Bolts in all Direactions with in its 3 Yard shock Field.The Grenade has a 15 Second Delay before Exploading.There is a Bright Yellow Ring around the Grenade.

Type 5, Nitrogen Grenade:The Nitrogen Grenade is made for Freezing there enemys to death and to made there armor shatter under the cold Tempures.The Nitrogen Grenade is filled with a Special Nitrogen that can expload and freeze an area with in 20 yards.Anything caught in that area will be frozen to the point of 1,000 Degrees Below 0.there is a 15 second delay before exploading after the pin has been pulled.There is a Bright Blue ring around the Grenade.

Type 6, Flame Grenade:The Flame Grenade is made for melting the Armor on enemy Vehicals and Battle Armor.the Heat of this Grenade gets as hot as the Sun for about 2 Seconds.Anything with in 5 yards of this Grenade is Vaperized.Anything within 15 Yards are badly Burned or semi-Melted and also Blinded by the Blast.This Grenade has a 15 Second Delay Before Exploading.There is a Bright Red Ring around this Grenade.

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Lazer Trip Bomb:The lazer trip Bomb uses a mix of C4 and C5 Explosives.The lazer trip bomb has a speical lock down claws on the back of it so it could easly be placed on the walls and Cielings.After the lock down,there is a 10 Second Delay before the Trip Bomb emites its Lazer.if the lazer is broken by anything that moves threw it,The bomb will expload right on contact.

Triborg Machine Weapons.

Ion Assulte Rifle:The Ion Assulte Rifle is only issued to Triborg police and Type 1 Marine.The Ion assulte Rifle uses Ion Technology using rapid fire Ion Brust and High amounts energy.The Weapon is Linked right into the Machines Ion Batterys.

Mult-level Assulte Beam Rifle and Battle Claws:These Two Weapons are issued to the Type 2 Marine.The Multi-Level Beam Rifle is made for Snipeing, Rapid fire, Burst fire, and Anti-Vehical.The Battle Claws are made for hand to hand combat.The power in the Claws can easly rip threw armor and rip it off.

Ion Gaddling Gun:The Ion Gaddling Gun has a semi-long range with Rapid fire.The Power of this weapon is very Powerful accpet at long range.teh farther away the Target....the Less damage.The Ion Gaddling Cannon is much larger in size and pacts more of a punch and provides more power.

Ion Sniper Rifle and Ion Rail Gun:Both of these Weapons are attached to the Bane Command Unit.The Ion Sniper Rifle is uses a High Power charge before firing its Deadly beam.The Ion Rail Gun uses a Mix Technology of Rail Gun Weapons and Ion energy to greatly increase its fire power.

Ion Cannon:The ion Cannon is Normalely attached to Tanks and Vehical class Units.The Bane Unit is the only know solider to carry the weapon other then the MBT and the Moblie Fortress.

Nero Hack Assimlator:Only found on the Triborg Black Widow.The Nero Hack assimlator hacks into any type of Machine or Near by machine using signals and computer Link up systems.it normalely takes about 10-30 seconds to hack threw any war machine.

Thremal Blast Ray Cannon:Another weapon only found on the Black Widow.this deadly weapon is a power lazer that pin points a certain target under the Ground of the Main target.The Ray is quickly fired out and super heats the ground at least several meters below the Main target.After several Seconds the Ground Exploads with Fire and Molten rock shooting up from under the main target destroying it and destroying the Main path.

Duel Tiberium Launchers:the Tiberium Launchers are only found on the MBT.the Tiberium Launchers fires out to Motar like Shells filled with Tiberium.The Tiberium from these Shells will either Expload above the Target or on the Target spearding Tiberium all over the ground killing all infantery with Tiberium Radation.

Ion Missile Turrents:the Ion Missile Turrents are basicly a Missile pod loaded with Ion Missiles.the Turrent form of this weapon can rotate much better then the Missile pods.

Heavy Pulse Cannon and Pulse machine Guns:the Pulse Weapons uses the same things as the Pulse Rifle accept Bigger rounds and many of these Pulse Cannons are Mounted.

Ship Weapons Types.

Steller Converter:The Steller Converter is a Planet Killer Class weapon.The Main Cannon of this weapon is builded threw the entire center of the ship from front to back.It focuses all the energy on the ship into one powerful beam that could punch a hole stright threw a Planet.The power of such a weapon also leaves the ship with out power for at least 1 hour leaving only enough power for the Ion Drives and about 25% of the Defence systems to work.

Ion Thruster:Ion Thruster is builded the same way as the Steller Converter accpet this is primarly made for Ship combat.The Ion Thruster is no where near as powerful as the Steller Converter but it still packs a Big enough punch to Damage a War Class Attack ship.

Ion Mass Driver:The Ion Mass Driver is Primarly Made for Planetary bombardment against enemy forces on the ground and bunkered in areas.The Weapon has a Semi-Rapid fire Brust only for a short time before firing again.

Sunlight Redireaction Beams: The Sunlight Redireaction Beams is a Deadly Wide Range weapon that can Bypass enemy shields.The weapon focuses its energy into the power of the suns Rays.This weapon drains little to no power on the ship and Generates lots of heat on the target it aims for.Any fighters or Missiles caught in the Beam are Destroyed or Heavly Damaged.Larger war ships are heated up to the point where all Personal on bored are cooked alive and Burned to death.this weapon takes about 10 Minutes to kill all personal on bored an enemy ship.

Missiles Pods:Missiles pods are used everywhere on all Triborg Ships and Ground forces.Most Missiles carry Basic Ion Missiles which are powerful Ion Weapons that explode with a Deadly shock wave like explosion.Ion Missiles are a Commonly used Weapon on all Triborg ships.Other then the Ion missiles there are also Tiberium Missiles which carry the deadly Radioactive Crystals that Grow on almost anything converting it into more of the Deadly Crystals.

Ion Pulse Cannons:The Ion Pulse Cannons are a Medium range attack weapon which is used in attack large war ships up close and attacking incoming enemy Fighters.The Weapon system uses both Pulse technology and Ion technology.

Ion Burst Cannons:The Ion Brust Cannons and Ion Brust Pulse Cannons fire there weapons with Rapid Fire Brust to save up on energy.These are the Primary Weapons used to destroy Fighters and incoming Missiles.

Ion Projector Cannons: Ion Projector Cannons are slow at Firing but are very deadly.They fire out lare Chunks of Ion energy that rip apart anything they come close to.These Weapons main goal is to destroy an enemy war ship Shields and Armor that protects it.

Tiberium Beam Cannons:This Weapon is still and experimental weapon which is Not used very much due to the Radation it emites.Almost that same as the Sun light Beam cannons but in the use of Tiberium Radation which can kill and Mutate people in infected ones.

Other Technology.

Crystal Steel:Crystal steel is made from Tiberium after the radation has been extracted and been reconverted into a Crystal Steel.the Crystal Steel seems to Azorb incoming energy weapons and azorb 25% of the Force and energy of an energy weapon.The Crystal steel also Grows and over time a Large war ship could regenate its own outer hull after several Years which saves money and time as it regrows back to where it was at before being damaged.

Ion Steel:The Ion steel is normale Steel compressed with Ion energy with in it.After several hours of being made the Ion steel have been created.Ion steel is made for taking large amounts of damage from incoming Missiles.As for energy though the Armor provides a small amount of protection against it.

Ion Crystal Steel Mesh:the ion Crystal Steel Mesh is the Best known armor for all ships and some ground forces.The armor provides the Best defence and can also Regenerate over time.

Ion Shield Generator:Nearly all triborg Forces have shields or some kind of Shielding system to protect them.The Ion shields are the Best known shields among the triborg forces.

Damper Field Generator:the Damper Field is a New type of Shielding system and block off all incoming enemy weapons and Impact up to 50%.This technology has helped the Triborgs in Dozens of Battles against there enemys reduceing an enemy attack by Half.

Nano Repair pods:Only found on a few Ground Units the nano Repair pods are made for Rebuilding the unit it was attached to after it was destroyed.Normalely the nano repair Pods will activate after 2-3 hours after being destroyed and with in about another 2 hours the Unit will be rebuilded and ready for combat again.

Jump Thrusters:jump thrusters and Jump Jets are used by Ground forces.These Jump thrusters gives our forces an extra eage on the battle field against our enemy.These powerful jump Jets give our forces the abilty to jump high and far from our enemys.used to escape or leap into Battle.

Advance Enviromental Battle Helm:the battle helm is used for Delta and Alpha Elite forces only.This Helm provides protection from Posionus gasses and small amount of protection from radation.

Mark Class Battle Armor:The mark class battle armor is provided to all Humaniod Forces. All the Mark battle armor has a strong Bullet proof like Vest and also comes with a life support system.Mark I, II, And III are padded with lether and small metalic Plates.The Mark X battle armor is almost part of the Soldier and has small crystal Steel Plates builded in it to provide Maxium Protection.

Scanners:Scanners are the basic thing used by almost all ground forces.Some scanners are more advance but other then that they all do the same.they are also linked together and use a comm system to communicate with each other.they also scan for enviromental threats, Bombs, and Possibly Stealth enemys.

Multi-Scanner Defence System:The Multi Scanner system is the Ships Main A.I. Scanner system and targeting system.The Multi Scanner uses Radar, High-res video, Motion Finder Systems, and Energy Detector.

Camo System:the Camo system is Made for Cloaking to provide Stealth and Special Ops Missions.the Camo system also provides the best chance of staying unoticed in Unknown Systems.

Transwarp Drives:the Transwarp Drives are the Basic Drives for Hyper Space travel.this is the Only way to Travel fast.

Ion Drives:the Ion drives are Basic Engines that pushes the Ship forward during Normale space travel.

Third Space Portal Drive:the Third Space Portal Drives are a new but still Experimental drives.to all we know that Third Space drives are 1,000 times faster then Hyper Drives and Slpi stream Drives.there has been only one Major Problem about traveling threw third space,The Portal that opens up goes into another unknown Realm where the enemys we have encountered there has been considered More powerful then any other race encountered.we call them the forces of Third Space and possibly the Guardains of that realm.Only two ships have third Space drives and that is the Black Ops Cruiser and the Giga Cruiser.

Ion Fusion Reactors:Using Ion and Fusion Technology,We have found the most perfect and best energy soruce known.The Ion Fusion Reactors and Generate up to 36 Billion Kilowatts.More then enough energy to run the ship.

Tiberium Reactor:the Tiberium is an experimental energy reactor.the Tiberium Reactor uses Tiberium crystals to power up the ship.This is still a new type of energy soruce and still trying to work out the bugs.

Tiberium Farms:Tiberium Farms are only found on Factory Stations to provide an endless supply of Matierals for building ships, Weapons, and Triborg Robotic Soldiers.This is also an area where persioners of war are placed for Excution.

Factorys:Factorys are located every where, On Major ships, Factory Stations, and on the ground on a Planets surface.The Factorys produce Weapons, Machine Soldiers, and Vehicals.Where there is a factory......there is always a Tiberium Farm and a Tiberium matter Converter.

Tiberium Matter Converter:The Tiberium Matter converter is used in all Factorys to Convert the Mineral Rich Tiberium into useful Items and materials.It is a fast Process at this point in time and is the best way of making everything we need to get the job done.Nearly 90% of all our weapons, Ships, Armor, and even the Cloths we wear is made from Tiberium.The Radation is extracted out and re converted into a useful material.

Cloneing Stations:The Cloneing Stations are what makes our Humaniod Soldiers stronger and Better.The Human Soldiers are Geneticly enhanced for combat and have all Knowlage of what is currently happening and what has happened lately.

Triborg Translators:The Translators of the triborg forces is a Special communication abilty to translate what other races with a total diffrent launghage is saying.The Triborg Translator is also cable of a small amount of psychic communicate.Not very often used but helpful to communicate with other races that uses this type of Cummunication.

Ship Sectors.
On all Triborg Ships accept Fighters,Certain Ships have diffrent areas and sectors.here is a list so you may have an idea of what the inside of a ship is.Certain ships will be bigger and have more floors but they all have certain sectors.Certain Sectors will have Ceiling turrents and ground turrents and those sectors will have a * meaning they are Defended.

This also Includes factory Stations layouts and all other ships.Only for the Giga Curiser, Black Ops Cruiser, Factory Station, and the Holy Catherdral the Area Other is inculded.

A. Command Deck*
B. Weapons Control*
C. Armory*
D. Bio Dome
E. Cargo Room*
F. Generator Room*
G. Sleeping Quarters
H. Hanger and Launching Bay
I. Engine Room*
J. Shield Generators
K. A.I. Scanner system Area*
L. Fighter Bay
M. Other Weapon Systems
N. Automated Defence Control Area*
O. Back Up Generators
P. Secondary Cargo Room
Q. Labs and Reaserch Area*
R. Secondary Armory
S. Secondary Sleeping Quarters
T. Other*((Prisioners Holding Cell, Tiberium Farms, Factorys, and Tiberium Matter Converter.))

Triborg Bio Weapons.

Infected ones, Crabs, and Tiberium.

Infected Ones.

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Basic Infected Ones:The Basic Infected ones are easly dismantled accpet when being attacked in large numbers.They were once a human who is now an infected one due to Tiberium Posion, Radation, or Crab take over.these types are mostly Civilains, Pilots, Crew members, and anyone eles who is not part of the miltary or a main soldiers of the front line.These Infected ones only use there deadly claws to atack and have been seen able to fight with only there upper half of there body still intact.Some times when the body is destroyed the crab will detach it self from the head of the host and seek out another.Best way of taking them out is aiming for there head or setting them into flames.beware of possible Tiberium radation.

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Fast attack Infected Ones:The fast attack infected ones are fast, deadly, and have little to no feel for pain.Able to out run anyone on foot and even Fast Vehicals, these monsters can easly launch lightning fast raids on enemy postions.The Tiberium Radation levels in these infected type of soldiers are very low and they are able to be combated against with out the worry of radation.One of the most deadlyest abiltys of these creatures is there abilty to Rip apart Vehicals and soldiers in powered armor.they have a special abilty to target certain weak points in armor and Vehical armor and wih there sharp claws they rip away at that weak point until the target is destroyed.Same with all other infected ones the crab will leave the body is the body is destroyed and will try and find another host.

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Infected Assulte Ones:The infected attack ones are very deadly and act more like Tiberium crab carryers.on the head part of the body is a Tiberium crab while on its back several Tiberium crabs could be seen riding on its back ready to leap off and attack or sneak up apon unsuspecting Victems.The assulte class is also very strong and immune to small arms fire and small energy weapons such as small hand guns and small energy guns.They are well armored and can reproduce more Tiberium crabs.they are highly Radioactive with Tiberium and are very dangerus.

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Infected Smart One:These are by are the most dangerus type due to there abilty to learn, out smart, and use other weapons and even pilot ships.These class of infected ones may as well be called the soldier class due to there abilty to out think and learn.There speed is that of a normale human running and there strength is that of 10 men.they are smart enough to wear body armor, use weapons, and also command others in battle.How they communicate is unknown.they seem to have claws just like all the other classes accept there claws are some what fingurs also for the abilty of using weapons.

Crabs.

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Basic Crab:The basic crab is slow and kinda strong but, can easly leap to attack its enemys.It has a small mouth made for attaching it self to its host.With in its jaw are undreds of teeth and nervous tenticals that smash into the Victems skull and take complet control of the body.Some times Tiberium can turn the outside human flesh around a human skull into a Crab.most of the times these crabs attack in large numbers or sit out in dark areas ready to ambush there enemys.Other then its jaws as a weapon,it also has 4 claws that it uses to attack, Leap, and crawl around on.

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Fast mutation Crab:The fast mutation crab is only found on the Fast attack infected ones.Due to there speed and agilty, they mutate the Host body into a fast attacking animale of war and raiding.They also use there speed to evade enemy attacks and ranged weapons while making there way torwards the enemy for infestation.They attack in large groups and are always on the move for fresh bodys.

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Tiberium Crab:Out of all the Crabs, The Tiberium Crab is the most deadlyest.they do not need to attack them selfs to anyones head accpet to just bite you anywhere across your body will mean certain death.The Tiberium crab uses Tiberium posion mixed with eggs of that type when attacking.after infecting some one the Tiberium crab will go off to infect another person.while the Victem is there dieing,The Tiberium slowly begins to mutate the body while the Eggs hatch open inside the persons body.Shortly after ward the Victem will die while one Tiberium crab takes control of the host body while the other crabs crawl across the back of the body and get ready to attack.

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Infected Battle Curiser:The Infected Battle Curiser is the most common ship seen with in the Infected forces fleet other thewn fighters and Bording craft.in some experiments we have sent these infected ships against our enemys.the experiment was great accept fot he problem of them attackign us and taking out our forces.Some have said there is a factory Station out there producing these Curisers which are nothing more then troop factorys.they have all the same weapons as the Normale Battle curiser and several tenticals made for attacking fighters that come to close.

Tiberium.

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Type Green Tiberium:The Green Tiberium is the most common type and is mostly mined for the converters.The Green class Tiberium is highly radioactive and will turn Dirt, Rock, and Metal into these Green crystals.Over time the area they have infested will be come completly unliveble due to the Radation levels.if more times goes by the entire planets will become to Toxic for human life to live on making this stuff a Planet destroying weapon when given enough time over a corse of 5-10 years.

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Type Blue Tiberium:The blue type is very rare and it also causes Ion Storms unlike the Green type.the blue type is normalely found deep with in an area with high levels of Green Tiberium.the Mutation level around the Blue Tiberium is also much higher due to the radation it emites.

Resreach and new Technology on the Way.

Omega Cruisers
Complet: 1%

Project Yukatar
Complet: 1%

Project Quazar Soldiers
Complet: 1%

Triborg History.

The frist great war and the birth of the Triborgs
Nearly 400 years ago the Triborgs were born as Humans began to create smarter machines.Over time we began to learn and soon realized that we were smart enough to do what we want and not be the slaves to the Human race.Shortly after the frist Triborg realized this many others also began to realized the same thing.over time the Great war has begun on the Planet Metabog,Once the Human home world,Now a world torn by war and death.The Great war lasted for nearly 75 years before the Triborgs Finaly won.

The Second great war and the Rebellion.

The Invasion to Third Space.

The war to maintain Peace.

15 year later after frist encounter with the Forerunner and the Confederation.

Its been 15 years since the attack of the Forerunner and the other fleet known as the Federation.Triborg Forces lead by General Dakkar gathered up there forces at Metabog after there defeat out side the system.expecting the Forerunner to come......they didnt......Massive Fleets of Infected forces rush in at the defending fleets and the Planets defences.Dakkar and several ships quickly flead after several hours into the battle.The Infected forces were to many.there numbers of ships rangeing in the hundred of thousands,Mabe Millions.After they took metabog......Hundreds of infected ships Quickly began attacking multiple planets and other areas controled by the Triborg.the Triborg forces were copletly cut off as the great war began.Communications were cut off due to the massive amounts of Tiberium that began to spread.Astroids and Ion Storms began to Form all around the Triborg system making it look like nothing more then a waste land in outer space.
Triborg Fleet Deployment and Ground Deployment

Fleet Deployment.

Woglenda Fleet.
1 Giga Cruiser ((Woglenda))-


Talron Fleet.
1 Giga Cruiser ((Talron))

Alpha Fleet.
1 Giga Cruiser ((Alpha))

Beta Fleet.
1 Giga Cruiser ((Beta))

Bringer Fleet.
1 Giga Cruiser ((Bringer of Light))
1 Giga Cruiser ((Bringer of Darkness))
1 Giga Cruiser ((Bringer of Balance))

Delta Fleet.
1 Giga Cruiser ((Delta))

Hell Destroyer Fleet.
1 Giga Curiser ((Hell Destroyer))

Melt Down Fleet.
1 Giga Curiser ((Melt Down))

Gamma Fleet.
1 Giga Curiser ((Gamma))

Seeker Fleet.
1 Giga Curiser ((Seeker))- In Tau Empire.

13th Fleet.
1 Giga Cruiser ((13))

Tarra Fleet. - Following in Behind Seeker in case peace doesn't work and situation gets ugly.-Heading torwards Tua Empire.
1 Command Ship
2 Assulte Command Carrier
1 Super DreadNought
12 Battle Curisers
12 Curisers
15 Destroyers

1st Talen Fleet.
1 Command Ship
2 Assulte Command Carrier
1 Super DreadNought
12 Battle Curisers
12 Curisers
15 Destroyers

2nd Talen Fleet.
1 Command Ship
2 Assulte Command Carrier
1 Super DreadNought
12 Battle Curisers
12 Curisers
15 Destroyers

3rd Talen Fleet
1 Command Ship
2 Assulte Command Carrier
1 Super DreadNought
12 Battle Curisers
12 Curisers
15 Destroyers

Coke Fleet.
1 Command Ship
2 Assulte Command Carrier
1 Super DreadNought
12 Battle Curisers
12 Curisers
15 Destroyers

Battle Hammer Fleet.
1 Command Ship
2 Assulte Command Carrier
1 Super DreadNought
20 Battle Curisers
22 Curisers
35 Destroyers

Assulte Hammer Fleet.-Currenty in route to Terran Federation space to stop the Infected Woglenda.
1 Command Ship
2 Assulte Command Carrier
1 Super DreadNought
20 Battle Curisers
22 Curisers
35 Destroyers
Destroyed be the Infected Woglenda in Terran Federation Space.

Last Hope Fleet.
1 Command Ship
7 Assulte Command Carrier
2 Super DreadNought
35 Battle Curisers
40 Curisers
75 Destroyers

Deaths Hand Fleet.
1 Command Ship
12 Assulte Command Carrier
4 Super DreadNought
45 Battle Curisers
45 Curisers
80 Destroyers
2 Speical Ops

1st Master Fleet.
1 Command Ship
17 Assulte Command Carrier
14 Super DreadNought
45 Battle Curisers
45 Curisers
80 Destroyers
12 Speical Ops

2nd Master Fleet.
1 Command Ship
17 Assulte Command Carrier
14 Super DreadNought
145 Battle Curisers
145 Curisers
180 Destroyers
12 Speical Ops

3rd Master Fleet.
1 Command Ship
17 Assulte Command Carrier
14 Super DreadNought
45 Battle Curisers
45 Curisers
80 Destroyers
12 Speical Ops

1st Encounter Fleet.
112 Speical Ops

2nd Encounter Fleet.
112 Speical Ops

System Defence Fleet.((These Ships are located threw out all of Triborg Space and are always partroling and defending.))
3 Command Ships
75 Assulte Command Carrier
45 Super DreadNought
40 Battle Cruisers
50 Cruisers
100 Destroyers

Counter Assulte Fleet.((The Counter Assulte fleet is a Special fleet made for Launching a counter attack back at the enemy guild if they dare attack.this fleet will only attack if an enemy attacks thss guild.if you attack.....be prepared to Defend your Guild from this Massive Fleet but that is only if I can find ya also and If I notice I am being attacked >.< ))
3 Command Ships
75 Assulte Command Carrier
45 Super DreadNought
40 Battle Cruisers
50 Cruisers
100 Destroyers

Dakkars Personal Forces Fleet.
15 Command Ship
17 Assulte Command Carrier
14 Super DreadNought
45 Battle Curisers
45 Curisers
80 Destroyers
112 Speical Ops

Banes Personal Fleet.
700 Special Ops

((All remaining Ships are either out on partol in random areas or in docking bays.))
((I'll work more on the other stuff shortly))
Aim.

Our main Goal as a Machine is to Expand and gather Supplys and Raw matrials.We also look into Gaining new Technologys and new weapons from any race we encounter to Learn more about them and to help us better combat against them if a war should begin.In the Future we have our hopes in making a United Allience Force with every race we encounter rolling the entire Galaxy into Peace if Possible.


Aliment: Chaotic Neutral

Since my aim kinda aim for total destruction of anyone that rufuses to follow our orders for a More peaceful way of life....I guess our Aliment will run under the Chaos Side.
HOLY ALLIANCE
The Holy Alliance treaty is only used if another nation saves an important leader from an almost doom situation.This is the rareist level for anyone to have allied on our list.on this level of an Alliance we will always have ships stationed in there system ready to defend them to the death.
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-
-
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Miltary Alliance
The miltary alliance is a basic Alliance between one star nation and another.if I am attack they would come and help me and if there attacked
I would come and help.
- Terran Federation
- Vangar Confederation
-
-
-
Trade Agreement
This is a trade Agreement between my forces and that of some one eles.Since we are triborg we love trading for technology which is our primary goal.even some of our projects can't be complet with out new technology.
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-
-
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Non-Agressive Pact
this is a Non agressive pact to have peace between my forces and other forces.this also allows another Nations fleet to travel threw our space with out worry.we will keep an eye on ytou though.
-
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-
-
Nutrual
This is a Nutrual level between me and another nation.We do not care about you and we don't know you.we will stop you if you come into our system when not notifed ahead of time.
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Semi-Nutrual
This is Semi-Nutrual.people under this list are considered a possible threat if there fleet is to large or there ship is carrying super based weapons.We have made preperations to defend our selfs against you on this level.
- NPC Third Space Forces
-Forerunner
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Low Level Hostile
The low level hostile is used when there is a small amount of Hostile attacks and haterad between my forces and another nation.we haven't went to war but we had a few ground attacks,no fleet engagements yet.
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High Level Hostile
this is suse when there has been small sneak attacks and ambushes have been launched against my forces and other enemy forces.We have not declared war yet but this is as close as it get before war is declared.
- NPC Infected Ones
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Limeted War
The Limeted war act is used when we have declared war.The war is limeted and made for only a short time so we could try to restablish peace again.
- NPC Talron Rebels
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-
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Total War
Total war goes to the next level where tryingto make peace has failed and the attacks apon civilain targets have been made by there forces.We will take action and use deadly force.The use of super weapons is still not allowed unless given premission by the Core it self.
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HOLY WAR
the Holy War is the level of war used when an enemy kills an important leader.When this happens total annilation of that enemy with be pushed to the limet.Any alliance they may have will also be place in the holy war level if they dare interfear.Annilation of all there techology, there People, and all other reniments of there race will be destroyed.All civilain targets will be vaperized and destroyed and shown no mercy.No peace will be made and there destruction will be done.
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Members of the Triborg Forces
1.


2.


3.
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Ranking System
((Not ready yet....will be done soon though))



Open to Attack or Not.
Hell yea.Were ready for anything accpet a kitchen Sink.
NPC Enemy Factions.

Talron Rebel Forces.
The Talron Rebels are a large number of Human forces that have Rebeled against us and the Triborg forces.Most of them seem to have barely any ships accept a small fleet of Battle Crusiers, Cruisers, and Destroyers with a Leading Command Ship.Other wise most of the Rebels have the same Human weapons the Bio Humaniod soldiers use accept some the Alpha Elite Weapons.
-Ground Forces Unknown
-Fleets Size 4,590 some War Ships

Infected Ones.
The Infected ones are either Civilains or soldiers caught off guard by Tiberium or attacked by other infected ones.These horrorble Bio weapons or monsters get smarter as more and more people are transformed into these creatures.They are very strong and can be either very smart or dum.they can easly run ships and we have currently saw they using small armmed weapons and small machine guns.Other then that they most of the time rush you in an attemp to try and infect others with either Tiberium Crabs or feast apon them.They are Zombie like and are very strong.there are several diffrent types of infected ones and each are deadly in there own way.they are also used as Bio Weapons for the Triborgs.
-Ground Forces Unknown
-Fleets Size Unknown
Third Space Forces.
???
-Ground Forces Unknown
-Fleets Size Unknown

NPC Characters of this Guild.

Name: General Bane
Age: Unknown
Race: Triborg Elite Bane Unit
Appearence: Bane Unit
History: In history Bane is the leading Bane unit for all known combat against all enemy forces and leading man in top Secret projects in Bio Weapons Study, Tiberium Weapon Study, and other secret Weapons.he is a machine Like man who loves the Taste of blood and war and the sight of killing enemys and anyone that gets in his way.
What Deployment: The Bane Forces and the 3 Bringer Fleet.
Other: Unknown
Rank: Elite Assulte General and Leader of all Special Forces Ships

Name: KMX
Age: Unknown
Race: Triborg Marine
Appearence: Triborg Type 2 marine but with Blue Armor
History: He was builded to lead all the Type 1 and type 2 Marine forces after the battle of third Space.The Core gave him this Command abilty.He has very few ships under his command but has complet command over all Marine forces.Over countless battles with the Rebels and infected ones has made this one Marine a deadly machien man and a Powerful commander for the Marines.
What Deployment: KMX Battle Units
Other: he also works with the Combat Units of AMY and Zokendars Forces
Rank: Marine Commander

Name: AMY
Age: Unknown
Race: Assassin Triborg
Appearence: Assassin Triborg with Blue Neo teal Color in Armored Frame.
History: AMY was givin full command of all Triborg Assassins after the Third Space Battle.This Triborg was the best at its skills and was the most deadlyest.After 3 years of fightning she has Annilated 156 rebel Leaders and Commanders.The Core also rewarded her for her skills and abiltys and full command of the Assassins.She has a few ships under her control for travel use and assultes on Leader ships only.
What Deployment: AMY
Other: N/A
Rank: Elite Assassin Commander

Name:General Zokendar
Age: 28
Race: Human
Appearence: Alpha Elite
History: General Zokendar is the Current leader of all Delta Soldiers, Delta Assulte Soldiers, and Alpha Elites.He leads them into battle agains there enemys supporting them and giveing them the will to fight.After several Large Battles on the Ground with Rebel forces and Defending against the Rebel invasion on Planet Talron has made him a powerful leader.
What Deployment: Zokendars Forces
Other:
Rank: General of the Delta Forces and Alpha Elites.
((Finally.I got most of the stuff done.At least now I can start Accepting members but I still have alot of s**t to work on.Grrrrrr.))
((I wonder if anyone is going to Join my guild.oh welll I still have alot of s**t to work on. twisted I can't wait until I get finished.))

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