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THIS SHOP HAS BEEN CLOSED. THANK YOU TO EVERYONE FOR YOUR INTEREST AND EFFORTS, IT'S BEEN A BLAST! <3

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(Summary)

It might have surprised them to find that Limbo, for all they'd thought it a place for those who had never tried in life, was the resting place for those who had tried and failed, as well.

Each story was a little different. They came from all walks of life... they had their individual dreams, and had their own personal lusts. There were those who had led righteous lives, presenting themselves before others as a beacon of justice and heroship. And those who had never done much in life but to drift, without direction or hope, until they found a path to greatness. Even those who had been scoundrels and cutthroats, one day seeking redemption through an ultimate cleansing of sin, scrambling to make up for vile deeds through a truly benevolent one. However... there was one thing that each and every soul had in common.

They had failed.

They had tried, for whatever personal reasons, to do something noble and great- and they had not succeeded. Perhaps they perished in the attempt. Perhaps, they were slain by old age after a lifetime of guilt. As their life ran empty, Death had come to them with a whisper and ushered them away from that mortal skin; the clamor of living behind them, they looked to their well-deserved rest--

But none of them... not one found the paradise they had thought to have earned for their self-sacrifice. When their bodies were inevitably destroyed, not a single soul reached the Heavenly gates. As heroes, they were failures; through their deaths or through their lifes, they doomed from existence what they had sworn to protect, or save, or create. Pledging one's life to a cause was no mistake, you must understand; but, for not preventing the destruction of that cause that they had taken the responsibility for, they were cast into Limbo. Reduced to nothing more than detached souls, devoid of thought or emotion, they were placed in the eternal void to wait for Judgement Day to come, that fatal sunset at the end of the world when their sins would be ultimately weighed and they would be freed at last from an endless dream of nothing.

That's the way it should have been. That's the way it had been meant to be. It had been decided that this was the only fate available to those who unwittingly destroyed something precious, through their own ineptitude; and it was a satisfactory course of resolve, which neither punished their good intentions by casting them into Hell for their sins, nor rewarded their shortcomings by passing them through to Heaven for their hardships endured.

But rarely do such plans work in the way they are intended. There was no other explanation to be found other than outside intereference when, upon a routine inventory check of the souls locked away in Limbo, three of these fallen heroes were discovered to be missing....



The (Disgraces) Guild


(Table of Contents)

Quote:
Introduction (summary, table of contents)
Bulletin (official news, work progress, plot updates)
Rules and Regulations (general rules, rules concerning the Disgraces, roleplaying rules)
Debrief (questions and answers)
Handbook (growth stages, Sentinels, Burdens)
Retrieved Souls (the Disgraces, latest to grow)
Availability (auctions, flatsales, raffles, other, forms)
Agents (various characters)
Headquarters (Barton West Field)
Team (the gamemasters, artists, and colorists)
Mortals (guest artists, whitelist, greylist, blacklist)
Affiliates (affiliates, links)
(reserved)
(reserved)
Disclaimer (due credit, copyright information)
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(Official News)

1/5/06-- Shop closed.
10/3/06 -- New RP Manager! Welcome, Cutting Containment!
7/14/06 -- Alden has arrived!
5/21/06 -- The auction has ended. Congrats, Sosiqui!
5/13/06 -- Guest auction with Kyrianna as colorist!
4/23/06 -- Welcome to Dominique!
4/10/06 -- The auction has ended, and the first autobuy has been taken!
4/3/06 -- An auction thread has been opened!
3/19/06 -- A Bulletin Board has been set up.
3/3/06 -- A contest thread for Dalrea has opened!
3/1/06 -- the Cwn Annwn have arrived! Welcome to Kjara, Andrea, M'yan, and Dalrea!
2/21/06 -- Flatsale thread has opened!
2/8/06 -- Guild has been created, currently under construction.
2/7/06 -- Cambridge, Dorian, and Haurvatat have arrived!
1/12/06 -- The artists have been chosen, the teams are assembled, and the shop should start up very soon! <3
1/11/06 -- Restarted the thread, not quite from scratch, in anticipation of the closing of applications for the artist positions today.



(Work Progress)

Arrien -- Getting it together.
Cutting Containment -- Welcome!
Team EVIL ZOMBIE BUNNIES OF SMITING DOOM -- Nothing at the moment.
Team Kataomoi -- Needing a new line artist.
Team Can I get a WOOTWOOT -- Nothing at the moment.
Team Asparagus-- Nothing at the moment.



(Plot Updates)

IN DIRE NEED OF UPDATING

Progress Report: Local Date, 2/14/06

Special Agent Xemn reporting:

The two Disgraces were placed with mortal Sentinels as my power allows. Agent Nevia has chosen to pursue the black imp for investigation purposes. I am operating under the assumption that these reports are not getting through, as no response has been given to any of them.

Nothing further to report.


Progress Report: Local Date, 2/7/06

Special Agent Xemn reporting:

Agent Nevia and I recovered two of the three missing souls, but there is a problem. They have been placed into mortal bodies and re-entered into the mortal world. Request for decision: does this still fall under our jurisdiction?

We found the two souls, along with the third, being brought to life by what appeared to be a black imp. I will send a detailed description along with this report. The imp took the third target; no excuse for having failed to prevent this.

As usual, an additional request for supplies has been included. Please send an immediate response if you have recieved this.

Nothing further to report.


Weekly Report: Local Date, 1/28/06

Special Agent Xemn reporting:

No confirmation has been given for the sendings of the reports for Local Dates 1/21/06 and 1/14/06. Additional request for supplies is included with this report. Concerns are growing as to whether there is some sort of local interference interrupting communication attempts.

Estimated time for objective completion: one to one and a half weeks.

Please send immediate reply if this is recieved.

Nothing further to report.


Weekly Report: Local Date, 1/21/06

Special Agent Xemn reporting:

Request for confirmation: was the report for Local Date 1/14/06 recieved? No reply has been recieved.

Situation is stable and has not changed since last report. No noteable progress has been made in tracking down the location of the targets. Current estimate for objective completion; one to two weeks.

A second copy of the request form for supplies and local currency has been included with this report. Urgency is still medium, though they may become necessary soon if we are to acquire the assistance of the local mortals.

An immediate reply to this report is requested and required to affirm communication lines are open.

Nothing further to report.


Weekly Report: Local Date, 1/14/06

Special Agent Xemn reporting:

Team has arrived safely at the destination and set up a temporary headquarters in local designation "Barton West Field". Local interference prevents us from immediately tracking down the targets, but should not pose a permanent problem. Current estimate for objective completion; two to three weeks.

Request form for supplies and local currency is included with this report, properly filled out and ready for review. Urgency for supplies is medium; they are not presently necessary, but will be required in the immediate future to assist with our mission.

Nothing further to report.
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(General Rules)
Read all of the rules before posting in this thread. Failure to do so will result in being grey or blacklisted, depending on the nature of the offense.
(1) You can never buy a preexisting Disgrace from its Sentinel. Just asking is enough to warrent a blacklisting, so JUST. DON'T. DO IT.
(2) Follow all the rules of Gaia Online. Don't flame, don't troll, don't spam, don't cyber, don't do anything that would get you in trouble with the mods. Simple as that.
(3) Do NOT message anyone about any issues concerning the shop EXCEPT (Disgraces). Period. Contact (Disgraces) about anything related to the shop; I'll be checking the mule once or twice a day for PMs, so please be patient. Unless an artist tells you that you can directly contact them about shop matters, don't do it. Seriously.
(4) Use brackets when chatting OOC. Parentheses (( )) are the favored method of designating OOC chat, but feel free to use whatever creative containers you want. But there's got to be something there, to keep things from getting confused.
(5) You steal art, concepts, characters or storyline, and you will be banned from the shop and reported to a moderator. Doesn't even matter if its from our shop- we don't support art thieves of any form. Get yer own talent, biznatch.



(Rules Concerning the Disgraces)
If you're a Sentinel (or want to be), you need to read the following rules carefully.
(1) (Disgraces) are a heavy roleplay required B/C-P. The more active you are in roleplaying your Disgrace, the sooner it will grow and the more plot will be focused on it; so try to keep active!
(2) Expect a lot of drama, and a lot of angst. How much you inflict on your Disgrace is up to you, of course; but, for the most part, Disgraces don't have the happy-skippy sort of lives ahead of them. Their nature requires that they go through a lot of hardship; not all of them will have happy endings.
(3) Co-owning is not encouraged, but is permitted. However, one user must be designated as the one that will take ownership of the Disgrace, should there be a falling-out between the two co-owners.
(4) Disgraces can die. It goes with the "no godmoding" rule- you have to accept, before you even get started, that your Disgrace may well die before it ever turns into a teen. Note, we won't be trying to kill off Disgraces before that point, or anything... but it is a possibility. Naturally, though, a Disgrace can not be killed without the permission of its owner, so you don't have to worry. All we have this rule for is to impress upon you that it is a possibility, and not to assume that your Disgrace is immortal. Cuz it's not.
(5) One Disgrace per customer, please. There's no telling how many of these things we're going to be able to keep up with, so there's only going to be one Disgrace a person, to give everyone the best chance at one.
(5.5)**EXCEPTION! You can use an auto-buy to get a second Disgrace if you have approval from the GM and the artists are willing to do it. However, two is the absolute maximum I'd ever allow, and you will need to be able to persuade me that you will be able to handle two Disgraces.
(6) If you want your Disgrace to grow, you have to message the GM first. They'll be the judge as to whether or not your Disgrace is ready to grow; if it is, there will (of course!) be a specific task that needs completing for them to grow, beit a quest or job or some other thing.



(Roleplaying Rules)
If you're a lurker who wants to join in on a roleplay in the thread, remember the following rules:
(1) Look before you leap. If there's a roleplay already in progress, don't just jump in. Ask first, even if you're certain it would be all right to bring your character in; it might be an important roleplay that you're about to interrupt, and really, it never hurts to check.
(2) Watch the continuity. As much fun as it might be to bring in an almighty wizard that can fix a Disgrace's problems - you do that, and I kill you. You don't know the magics at work here, so don't assume you do. If you have a character that SHOULD be able to do something about this, then just figure that character does not belong in the (Disgraces) continuity, and either find a new one to bring in or settle yourself with watching.
(3) We encourage lurkers to get involved in a Disgrace's storyline! No man is an island, and it's our belief that no shop should be, either. The more outside ideas that work their way into our shop, the better it becomes. While lurker characters shouldn't be expected to have any tangible effect on the overall plot- after all, it's the Disgraces' story to work through, not yours- they should feel welcome to play a role from time to time, and definately meddle around in the individual Disgraces' lives as much as they want.

If you own a Disgrace, you should observe the following guidelines during roleplay:
(1) Do not just tack on new powers to your Disgrace whenever you feel like it. Any powers you want for your Disgrace to have should be discussed beforehand; they should tie into the original concept of your Disgrace, and there should be reason for it. Not all Disgraces will have extrordinary powers, mind you, and the ones that do will have to pay a terrible price for it. If you can't get through a roleplay without your Disgrace spontaneously producing flames or acquiring super-strength, then maybe you ought to reconsider your roleplaying style, because amazing abilities aren't what the Disgraces are about.
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(Sooo... I'm confused. What exactly are the Disgraces?)
The Disgraces, in a past life, were failed heroes; someone who tried to protect something, but failed in such a manner that what they had sought to preserve was destroyed. In death, the souls of these heroes were sent to Limbo, being unfit for either Heaven or Hell. However, something (or someone) has been bringing them back, causing them to be reborn on Gaia. These reborn forms are the Disgraces.

(Well... that's half-decently nifty, I suppose. What sort of concepts are allowed for a Disgrace?)
Most anything! You can base a concept off of a historical event, or a legend, or an urban myth. You can make up your own story, if you'd like. All that is required is that the Disgrace follows the failure story- they took responsibility for something, and that something was destroyed.

(Okay, then! How can I get a Disgrace?)
First off, if you want to get a Disgrace, the best thing you can do is be active around the thread. Hang out and chat, roleplay as a lurker - all that fun stuff. Join the community before you ever join the ranks and things'll be better off. As for actually acquiring a Disgrace... there are several different ways to actually get your hands on one- but they don't always happen at the same time. Keep an eye on the Availability post in order to see when new opportunities come up. Generally, we favor auctions or flatsales, but we love finding creative ways to offer up Disgraces- from RP events to contests, to crossovers with other shops. Just keep tabs on what's coming up and enter as many contests as you can. ^_^ Remember, persistance pays off!

(Hey... what about breeding?)
Well... it's a little early to be worrying about that, but... once a Disgrace gets past the teen stage (or, in rare instances, as a teen), they will be able to bear a child. Sorry to all the yaoi/yuri fans, but it has to be a guyxgirl pairing in order to work. There are severe IC reprecussions for childbearing, however, which will be explained as the nature of the Disgraces becomes clearer.

(Awesome! So there'll be new generations and stuff in the future?)
Well... that's where things get complicated. This is not a shop that will run indefinately. There is an expiration date, currently undecided, at which point the main plot will be concluded and the shop will partially close down; IC changes will be made to reflect this (which will be necessary, given the nature of the plot). The existing Disgraces will still be updated, but their lives will become "normal", to whatever extent of the word applies. Depending on how successful the shop is, a second plot involving the second generation may begin; or the project may be ended.

(WAITASECOND, you're gonna shut the shop down?! What the hell?!)
Zen, dude, zen. The shop is scheduled to run for a full year, at least; it will run as long as it takes to finish the main plot. And even when the shop closes, we aren't just gonna abandon everyone. Growings will continue (though quests may become optional), the Report Logs will still be open to those who wish to keep them updated. The Disgraces, however, will no longer be RP-required, and there will no longer be a metaplot tying them together. The Disgraces won't disappear, naturally. But, as a group, they won't have any more progress to make, either.

(... Okay, okay. I can deal with that. But what do you mean, report logs?)
If you read the descriptions on the Sentinels, you would know that they are effectively hired by the Purgatory-Limbo Investigative Bureau to watch over the Disgraces. Being a bureaucracy, of course, the PLIB requires that official reports are sent in on a biweekly basis; preferably more often. You'll note, this time period corresponds with our activity rule.

(Why, IC justification! Amazing! But what's all this PLIB crap about?)
Okay, this is the last question I'm answering about IC stuff. -.-; The PLIB, or "Purgatory-Limbo Investigative Bureau", is the organization responsible for tracking down the missing souls from Limbo, keeping tabs on them until such a time as they can be retrieved, and finding out what had taken them from Limbo in the first place. Naturally, they prefer to work undercover when muddling around in the mortal world, so they deploy only a few highly-trained agents to directly handle the whole mess. This would be Xemn and her team, of course.

(All right, all right. One last question. Are there autobuys?)
Yes, actually! Those are still in the works for some people, but basically, everyone with the (Disgraces) has their price, which you can find in their profile in the staff listings. If you want to autobuy, you need to cover the autobuy for each person that will be putting effort into your Disgrace. This means the line artist, colorist, and GM- and no, you can't take them ala carte, you have to go with a team. This will get you a full custom Disgrace, the history for which still needs to be reviewed by the GM, of course, but otherwise yeah. 3nodding (Note: if the day comes that we start taking applications for other GMs, there will also be a small autobuy fee that goes to the manager who still gets to do the fun work of putting everything together, but otherwise, meh.)
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(Growth Stages)

Baby -- A Disgrace is brought into the world, as far as anyone can tell, by a small imp with big fangs and bat wings. The exact workings of how it brings a soul into a new body is uncertain, but the Disgraces arrive fully-formed in their new Burdened flesh. They are very much like human children, in need of love and attention and all that gooshy happy stuff which might one day raise them into a well-adapted member of society. (Shyeah, right. XD) Not too much is known about the specifics of this stage yet.

Toddler -- A midnight visit by that same imp brings a baby Disgrace to toddlerhood, all at once. Beginning to understand the world around it more, toddler Disgraces may begin to experience nightmares, none of which they could remember or convey to their Sentinel. Some toddlers may also have difficulty with their Burden- being weighed down by them if they are oversized, or having other difficulties which slow their development. Otherwise, though, they are very much like any other toddler at this stage.

Child -- ???

Teen -- ???

Youth -- ???

Adult -- ???

??? -- ???




(Growing Your Disgrace)
If you think your Disgrace is ready to grow, you need to contact the (Disgraces) mule and ask for an evaluation. A GM will look at your journal and see how much progress your Disgrace has made during their current stage of growth; if they determine that the Disgrace is ready to move onto the next stage (hint: no Disgrace will be allowed to grow without at least one journal post, one roleplay, and two weeks since their last growth), they will post up a quest in your Disgraces journal and ask for you to submit the details for their next stage. Currently, there is no formal growth form; if necessary, you can fill out the Custom Form and leave anything blank that you don't need.


(Sentinels)
A Sentinel is a resident of the mortal world that has volunteered (or been drafted) into caring for a Disgrace on the part of the Purgatory-Limbo Investigative Bureau. When a Disgrace is discovered, they must be bonded to a Sentinel as quickly as possible; it's not certain as of yet why this is so necessary, other than for the practical reasons of the young Disgrace needing a caretaker. In return for their services, Sentinels are given due compensation, the manner of which is discussed on an individual basis. They are required to send reports on a regular basis as to the progress of their Disgraces.


(Burdens)
One of the traits consistant between all of the Disgraces is that they bear a certain artifact with them at all times. This artifact ties into their past life, and cannot be physcially removed from their person- in some cases, this artifact is even grafted into their flesh, as much a part of them as their hands and skin and heart. How this Burden affects their development varies from Disgrace to Disgraces, but it is very rarely anything good for them.
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(Auctions)
Another guest auction coming soon for evermore_crystal! 3nodding

(Flatsales)
Current Flatsale Price: 12k
Coming soon, I hope!


(Raffles)
(none planned)

(Others)
(none planned)

(Autobuys)
All artists and colorists and GMs have their individual prices listed in their profile. If you want to autobuy a custom Disgrace, you can pick a team and add up their autobuys (gamemaster+line artist+colorist), and that is how much you would need to pay for a Disgrace by that team. At the moment, we do not allow ala carte autobuys where you can pick your own artists and colorists to draw your Disgrace.

(Forms)
If you manage to acquire a (semi-)custom Disgrace in some manner- well, first off, congratulations! After you have sent the trade for the flatsale/auction/raffle/contest/whatever, or the deal has been in some form completed, you'll need to fill out the following form with the appropriate information and send it to the (Disgraces) mule account. Make sure to include any information that you think would help us to get a good idea of who/what your Disgrace is, so that we can draw and plan accordingly. Thank you!

[b][size=20]CUSTOM DISGRACE FORM[/size][/b]

[b]Basic Info[/b]
Username: (if different from the character that will be the Disgrace's Sentinel, please include both names here)
Disgrace's Name: (this should be the name given by the Sentinel)
Gender: (if you want for this to be random, just leave it blank)


[b]Concept[/b]
History: (details of the Disgrace's past life, reasons why the past life was qualified as a Disgrace should be self-evident)

[b]Appearence[/b]
Ethnicity: (white, black, hispanic, asian, something new altogether)
Hair: (color and texture)
Eyes: (color and shape)
Clothing: (reference pictures would be nice... [/hint hint])
Special Features: (anything else?)
Burden: (the Disgraces all have an artifact that represents their past life, which must be decided by the Sentinel)

[b]Additional Notes?: (specific requests, things I should know, plot ideas)[/b]
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(Current Characters)

User Image(Xemn -- Special Agent of the Purgatory-Limbo Investigative Bureau)

Appearence -- Well. I'm not much in favor of mortal flesh in the first place, and even less so identifying one by it... but if you insist. The body I opted for has tanned skin, red eyes, and black hair. Female, naturally; I'm not so seperated from the living world that I'd be willing to take a form opposite of my true gender. I'm stuck wearing the most horrid garment, a dress that might have been gray at some point, looks to have been run over by a lawn mower... I shouldn't complain, I suppose, about the generosity I recieved by being gifted these clothes. But, mark my words, the moment my request for supplies is processed, I'm finding something that doesn't itch so much....

Personality -- I would describe myself as practical, to the point, and professional. The most important thing to me is my mission; the reputation of myself and my bureau come at a close second. I deal with people only so much as I need to in order to achieve my goals, and I take care to be polite with even the most insignificant mortals. It's rare to find a time that I'm not busy... but, in those scarce moments where I am not performing tasks related to my job, I enjoy studying local history and culture (or, really, whatever else I find might give me an edge in carrying out my task). I've also started trying my hand at a bit of Chinese painting. No, I am not very good at it, and no, you cannot see my handiwork. Ah... and one more thing. I don't SMOKE, I don't DRINK, I don't SWEAR. And if you intend to be anywhere around me, you'd better clean up your act as well.

Background -- That's personal information. All you need to know is that I am a licensed agent of the Purgatory-Limbo Investigative Bureau, and that, as a resident of the sector for which I and my team are responsible, you should endeavor to assist whatever and whenever I request. If I have need of such a thing, that is.


User Image - Blocked by "Display Image" Settings. Click to show. (Lyris -- Citizen of Gaia)

Appearance: Dark, mysterious, and beautiful. Lyris is often referred to as atleast two of those three words. Her shoulder length hair is a rich black, eyes almost the exact same shade. Her lips are usually adorned with dark red lipstick, practically the only make up she wears, her fingernails are painted with almost the same color. She is often found wearing her usual dark purple and black outfit. Making up the outfit is a dark purple dress with slits on each side from her waist and fishnet from the top of the dress to her neck. Dark purple and black boots and matching thigh-high socks and shorts. The accessories of her outfit are comprised of silver cross earrings, a spiked collar, and a purple necklace with a cross.

Personality: Lyris is a pretty calm and laid back person most of the time, keeping her emotions to herself. She dislikes when others get into conflicts or try to drag her into one. If your going to do something that she disapproves of, depending on how much she disapproves she will either try to convince you that you shouldn't do it. Or she will tell you to atleast do it better. She seems to be fascinated by folding origami, though it could be that she couldn't figure out anything else to occupy her spare time with.

Background: As mysterious as her emotions, Lyris's past is kept well hidden by her. If asked about her past she will just give you a blank stare as if she has no idea what your talking about.


User Image(Vance -- Special Agent of the Purgatory-Limbo Investigative Bureau)

Appearance: Vance picked his fifteen-to-eighteen year old body from his old life, which was long, long ago. Of middling, shorter-than-average height, he has deep, dark black hair that shines with vivid blue highlights, hair that many women would kill for. His eyes are a vivid, crystal clear blue, that for some reason glow, no matter the amount of light; they can always be seen through his hair, which he keeps long and shaggy, always having it combed over his eyes, much help it gives. They gleam in the dark, like cats' eyes, but he tries to hide them. His skin is pale as cream, and he can't be in the sunlight too long, or the skin of his temporary body burns. There is also a strange mark on his forehead, though it's hard to tell the shape due to his bangs; he's touchy about that subject. His clothing is almost always in shades of blues, blacks, grays and whites, more often then not mismatched. He's always seen with a tourniquet(buckle) around his right arm, bound at elbow level, with two more around his right mid-thigh. Usually, his shirts consist of something long sleeved, no matter the weather, occasionally deviating to long, fingerless gloves. His pants are often in shades of dark colors, usually blue or black, and are more often then not jeans. Vance's shoes almost never match, for some reason, as if he has trouble dressing himself without help...

Personality: It's hard to get much out of Van; he doesn't talk unless he has to, and never uses more words then required. He seems very cold, but it's more then likely something stemming from his past. He doesn't seem to think many things through, as if used to being told what to do. He absolutely hates the cold for a reason he won't say, even though he seems to feel more at home in the cold and snow then in the sun. At times, he acts arrogant, even princely, though he does have a heart. It's just hard to reach.

Background: The only thing that's mentioned about him in his Agent Profile is that he was originally from a nameless planet, covered in ice and snow. It was an old, medieval age world, bordering the line between medieval/rennaissance and the age of gunpowder. Which could explain his love of snow and winter. He came from a family with a brother and a sister, and two high-in-power parents, as well as a bodyguard of sorts. He was killed during an invasion from another nation on the planet, his arm and leg having been removed as torture due to a mistake on another's part. He refuses to speak of his past, and snaps at any who ask.



(Characters Who Have Moved On)


(Nevia -- Special Agent of the Purgatory-Limbo Investigative Bureau)

Appearance: The spirit called Nevia has chosen a form upon this earth of flesh and blood suiting her true self that had been hidden when she had been a live long ago. This form that her spirit has entered is tall and quite slim with long, pure white hair and pale skin. There are many symbols and insignias on her skin as faint marks that very few can decipher. She has a ghost-like appearance except for the piercing ocean blue eyes. Her eyes can see the souls that have passed through the void. They can also scan for other abnormalities, an ability that causes her eyes to change colour and become a light blue with a dark black rim around them. She wears a white thin strapped slip that flows around her in the breeze that would not give her warmth that she does not need since she is already 'dead'.

Personality: Nevia is distant and cold most of the time with no signs of affection whatsoever. She is always calm and never loses her temper... that is if she has one. She does not seem to have a very wide range of emotions and she has yet to smile. Many wonder if she even posesses a heart or any sort of compassion whatsoever. She is usually apathetic and indifferent towards the humans but when she encounters a soul, she becomes gentle and handles them more delicately. No one knows where she goes when she is not at the PLIB.

History: Not much is know about her other than what has been observed except she had died before and was resurrected in the form of Nevia with special abilities. She also has some kind of special connection with spirits that she does not with humans.



(Kita -- Citizen of Gaia)

Appearance � Kita absolutely adores green. It symbolizes renewal, growth, balance and existence. Her steely gray eyes are emphasized with the green tints on her face. Her hair is always dyed in dark jade... not many know the true color. She is seldom seen in anything but black and green and is known to dislike loud colors.

Personality � Kita fluctuates from two extremes of a silent being to a lively conversationalist. She takes life rather seriously and spends a lot of time with the duties she has been assigned. She has a soft spot for young children, however becomes slightly frosty near adults. It is rumored that she had experienced tragedy at a young age and had an intense mistrust against them ever since, however nobody really is sure. Kita often enjoys immersing herself in art and music, disconnecting herself from daily happenings.

Background � It�s quite a mystery... it is unknown if she is even knows much herself. Kita tends to focus on the present and the future rather than reminisce the past.
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(Barton West Field)
Referred to loosely as "Central", this small and deserted park in Barton West Field has been set up as a general meeting place for those involved in the Disgraces project- at least until the requested supplies come through and Xemn can invest in a private building somewhere. With, y'know... walls, maybe central heating.

It looks as if the place must have been forgotten for years, just by the sheer amount of wild growth; the only building is a worn gazebo, the structural integrity of which might be questioned. The pond is full of bugs and none-too-clean, probably a breeding ground for mosquitoes. Just about the only thing still in good shape is the stone fence that surrounds the park, giving those within a sense of privacy and security. Some few attempts have been made on Xemn's part to patch the place up and make it a bit more presentable, but- given how she has work to be done that does not technically require the place she's set up camp to be tidy-like- she has spent reasonably little time with it.

Sims 2 rendition
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(Arrien -- Creator, Gamemaster, Writer, Manager, and the World's Greatest Pokemon Master!)
Disgraces: All of 'em.
Autobuy: 14k.

Basic functionality: Main plot, organization, telling people what to do, all that jazz.
Character: Special Agent Xemn of the Purgatory-Limbo Investigative Bureau.
Hobbies: Roleplaying, writing, drawing, singing, playing the piano, acting, computer games, video games, hanging out with friends, school.
Favorite Forums: Life Issues, Barton Town, Breedable/Changeable Pets.
Other Projects: Uh... I do... purple stuff?



(Cutting Containment-- RP Manager)
Disgraces: Unknown.

(more coming soon)




(Team EVIL ZOMBIE BUNNIES OF SMITING DOOM)
Disgraces: Dorian, Andrea

(Chirigami -- Line Artist and Colorist)
Autobuys: 100k. (If you want to make her happy, though... Ports, DJs, or Angelic Scarf.)
(more coming soon)



(Team Kataomoi)
Disgraces: Cambridge, Kjara

(HIRING-- Line Artist)

(Mystaira -- Colorist)
Autobuy: Steel-Plated Ninja Band.
Character: Gaian Citizen Lyris.
(more coming soon)




(Team Can I Get a WOOTWOOT)
Disgraces: M'yan, Dominique

(Neith-Kia -- Colorist)
Autobuy: 80k.
(more coming soon)


(Satin Regret -- Line Artist)
Autobuy: 75k.
Character: Special Agent Vance of the Purgatory-Limbo Investigative Bureau.
(more coming soon)




(Team Asparagus)
Disgraces: Haurvatat, Dalrea.

(Smerdle -- Line Artist)
Autobuy: 60k; solo 100k.
(more coming soon)


(White Feather -- Colorist)
(coming soon)
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(Guest Artists)
These are the people that have volunteered to do guest auctions at some point:

evermore_crystal
Kyrianna
Satin Regret


(Whitelist)
Annie Goober, Seeno Evil, and Kimaria -- for volunteering their services in the shop's first attempt at a run. Even if it didn't work, the project would never have gotten this far without their encouragement and friendship. Thanks, guys.

Saede -- for making all the banners (FOR FREE) for the first thread. Much luff!

Kyrianna -- for being the first affiliate, donating the guild!, and, much more importantly, being extremely supportive. She was the one that really convinced me to give the shop a second run when it didn't work out, and I can't thank her enough for her optimism.

Satin Regret -- because she demanded it. XD And because I love her. Because she demanded that, too.


(Greylist)
(no one as of yet)

(Blacklist)
(no one as of yet -- and KEEP IT THAT WAY!)
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Want to link to us? Just use the following code and stick it wherever you care to advertise! Let us know, and we'll even link you back! We're always looking for affiliates in other shops around the Breedable/Changeable Pets forum, so don't hesitate to ask!

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[url=http://www.gaiaonline.com/forum/viewtopic.php?t=11756470]
[img]http://img.photobucket.com/albums/v135/chibimelon/affiliate.gif[/img][/url][/align]



(Affiliates)
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(Links)
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Creator, GM: Arrien
Line Artists: Chirigami, missjtsang, Smerdle, Seilie-chan, Satin Regret
Colorists: missdreamer, Mystaira, White Feather, Neith-Kia

The concept of the Disgraces belongs to Arrien. The individual Disgrace characters belong to their respective Sentinels. The lineart belongs to their respective artists, and the coloring belongs to their respecitve artists. The main banner is made by Saede, the rest of the banners by MissDreamer, and the previous banners were made by Kyrianna. The certificates were made by Renault. Everything here is copyrighted (link one, link two) and, in accordance with such, protected by federal rights. I researched, I read the rules, and I know what you can and cannot legally do with these works.

Ah, yes. And credit to Anya! XD for the journals concept, which I have used a poorly-disguised version of. ^^ Double credit to her, since the Fa'e were what got me interested in the B/C-P forum in the first place.

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