Welcome to Gaia! ::


Eloquent Dabbler

The game has ended. I want to thank everyone who made this dream a reality. Thank you, guys. This went off better than I could ever have hoped for.

ninja

Saved for posterity. That is all.


Broken City


Part 3 Start Time: Monday, Dec. 26, 4:30p PST
Part 3 will take place in the same guild as Part 1 (now renamed Desert X) and should run under 4 hours


Introduction


It began when several dozen bounty hunters converged on Carter City, a city which had come under attack be four out-of-control combat robots. Then the battle for control over the robot cores took place, scarring places all over Gaia.

Now it is time to turn in the bounty. The moment everyone has been waiting for is upon us...

Only CPU Holders are eligible for a prize, but everyone is invited to what's sure to be one hell of a showdown!

The Winners of Part 2:
James Black (themightyjello)
Rage (ragingtofu)
Baraqueil Fischig (Nihillistic_Impact)
Matthias Weinberg (Kaminosai)


News


12/23: In the planning phase of Part 3.
12/22: Notice the poll. It won't make my decision for me, but I'll take it into account. I'm reluctant to extend it, as I have a family, and that family is hard to spend time with when you're running one of these things. sweatdrop
12/19: You must keep your CPU on your character at all times.
12/18: Part I is completed. Carter City, location of Part 1, is still around, but only for reading purposes. Carter City has been nuked, and the robots almost entirely put out of comission. Congrats to the winners! Now, let's see if you can hold onto your prize in Part 2!
12/16: We've reached 48,000 gold for the event. 3nodding
12/15: I'm holding to my bio deadline, because I can't leave the graders too little time to do their thang. However, all you have to do is PM your bio by the deadline- as long as the grader gets it before midnight tonight (PST), you're in. Just get a team and pay the fee before the event begins.
12/14: I thought I should clarify: as long as you submit your bio by the deadline, you're golden. We'll have that all pulled together in time for the game. Also, all participants in Part 1 are advised to add R66-Y as a friend, since I will be sending in-game updates via his friendslist.
12/9/05: People, feel free to start announcing your teams. To help the teamless get together, I'm seperating the Teamless Players and Teams into two seperate groupings. It's okay if your entire team hasn't registered yet. Also, tell me if your team is looking for additional members. 3nodding
12/8/05: Starting today, I will update the GAIA 9 Action News coverage on Carter City once a day until the series is complete. Watch the news- it'll help you prepare. 3nodding
12/1/05: Players who are looking for teams are now marked in the Player Roster.
11/30/05: Carter City is.
11/23/05: Finally decided to use the News section. Two players joined, hired a robot. Everything is going great- make it even greater by joining up! 3nodding You can now play your character and a robot at the same time, if you want.
11/13/05: Opened the thread. The jackpot will grow as more people enter, so get on it, guys!



Table of Contents
Post 1: Introduction and News
Post 2: The Story Thus Far
Post 3: Game Locations
Post 4: Join Now!
Post 5: Rules
Post 6: Players and Judges
Post 7: Prize Info and Affiliates

The Art of Combat: Arc's Combat Practice Thread

Eloquent Dabbler

The Story Thus Far...


Several Weeks Before C-Day, Location Undisclosed

Dr. Martin Diaz sat at the head of the steel table, messaging his temple in irritation. The other four chairs were occupied by his colleaques, peers, and- perhaps most important of all- his employer. Roughly a year and a half ago, the five had signed an agreement. It had all been President Shen Fei's idea. The 24-year-old mechanical genius had announced a game in which the five robotics experts would compete with each other to design the next line of combat machines for his company, Cat's Cradle Robotics, Inc.

Dr. Diaz's own concept was a clever one. He had long ago learnt that the average Gaian warrior could easily match the strength of any given battle droid, so instead of optimizing his design through experimentation, he would simply create an android based on one of these warriors. He chose a subject that was supposed to be long deceased. When his subject turned out to be very much alive and kicking, Diaz took his chances and employed a powerful Shaman to entrap the warriors soul and place it in the machine.

This was his first mistake.

The warrior had regained control while still in the android, and had broken free with ease. His only hope was to call in some reinforcements. And so, he found himself sitting with his closest competitors.

"Interesting." Shen Fei leaned forward, resting his chin on his knuckles. "You screwed up, and suddenly you want to call the game off?" Dr. Diaz opened his mouth to speak up, but Fei silenced him with a wave of his hand. "No matter, we'll help you out."

"Really?" Things were finally going Martin's way.

"Of course," Shen Fei replied with a grin. He turned to face the other three at the table. "Listen, I hear you're all in the testing stages. Why don't we just cut to the chase- you send your robots out, I'll send mine out, and whoever captures poor Dr. Diaz's failed experiment first wins, 'kay?"

The room exploded in a flurry of activity. As scientists and military men alike phoned in the 'search and destroy' order to each of their projects, Dr. Diaz could do nothing but watch in horror. A few minutes later, they were done. In a matter of days, Diaz's warrior android would no doubt be scrapmetal and one of his competitors would be calling to gloat.

"Now that that's settled, why don't we-" Shen Fei was suddenly cut off by the entrance of a pale man covered in shadows. "May I help you?" Two bodyguards approached the intruder.

It was the shaman whom Dr. Diaz had hired- and promptly forgotten to pay. This was his second mistake.


Five Days before C-Day, Office of Cat's Cradle CEO Mark Weissmann

Newly-promoted President Weissmann had a problem. As of two weeks ago, things were looking up. The sudden, brutal death of Shen Fei and the four scientists in line to take Fei's place had propelled him to the top faster than he had ever dreamed. He had no idea that he would so quickly be facing matters of the company's life and death.

Two days ago, four robots had converged on Carter City. They were soon identified as war machines set to combat mode, and their attacks on the city led to an immediate evacuation. The makes and models of the four robots were unidentifiable, but Weissmann had seen the models before- on paper. He knew about the secret project Shen Fei had led, and he had some basic information on the robots in question. What he did not know was why they were doing what they were doing, or how to deactivate him.

And so, it fell on the hapless president to somehow prevent the world from discovering that it was, in fact, his company which was responsible for the slaughter at Carter City. He couldn't commit any private forces owned by the company itself, for that would immediately tip off the authorities as to the origin of the robots. No, he had to be very sly about the whole thing.

It was then that he came upon the solution.


Two Days before C-Day

Fliers have started sprouting up all around Barton, Gambino, Durem and Aekea. Fliers advertising adventure and riches...

Fliers
To the discreet adventurer:

You have, no doubt, heard of the recent troubles that have fallen upon Carter City. We are an organization who is outraged at the government's lack of progress in rectifying this threat, and wish to take matters into our own hands. We are offering a sizeable reward to anyone who can incapacitate one of these machines.

We will require the central 'brain' computer of each machine to varify its destruction. You can contact us at...


Rumor has it that the government is preparing to nuke Carter City and be done with it. Anyone who wishes to cash in on this opportunity will have to act quickly...


C-Day

Soon adventurers across the land were forming together in teams with which to besiege Carter City. They knew of the robots' strength, but they risked their own lives to take the machines down. They all had their own reasons, some mutually exclusive while others all-encompassing. In the end, it came down to a blood-bath.

Artillery was the first to go down. A tank-like robot, it was designed for long-range combat, equipped with an absurd amount of RPGs but entirely lacking in hand-to-hand finesse. This robot sealed its own fate when it targetted Team RAIF.

The battle began when a single RPG struck RAIF's van, sending the whole bunch flying. They recovered quickly, however, and soon made their way to meet the robot face-to-face. While the cleric Sey kept her allies from harm with her shield of light, the team worked in tandem to take the robot out of comission. As Sey and James Black worked to keep it from bringing its missiles to bare, Stryphe, Anna Fontaine, and Allen pounded away at it with their mellee attacks.

Finally, in a fit of rage, Sey fired a blast of holy energy at the monstrosity, obliterating its leg. Seeing an opening, Stryphe drove his halberd into an opening in Artillery's armor, and Mr. Black used some C4 to crack it open like a crab.

And so, the first and weakest of the four robots was destroyed. As the team, victorious but in shambles, tended to their exhausted cleric, a certain telepathic shapeshifter named Owle Isohos approached the clearing...


Meanwhile, CR32-B was on the move. Shen Fei's own brainchild, this bot took a humanoid form, and was designed for brawls of the up-close-and-personal kind. On its way to the Manabu Seido Building, it happened to get tagged and followed by one team who called themselves Weinberg & Associates.

CR32-B stopped to fight the Burning Gravy Experience, a team that had stopped to examine the wreckage at Carter City's largest building. Even as swordsman Rage and shapeshifter Tsuyoshi Munou were engaging the robot, Weinberg & Associates came charging in from behind on their humvee. BGE members who weren't already fighting CR32-B ran interference against Weinberg, and the two forces found themselves at a standstill against each other. However, when BGE's Ryoko Seido fired a flaming bullet at CR32-B from one side, and Matthias Weinberg fired a lazer beam from the other side, CR32-B decided to cut its loses and make for the underground.

The MS Building Subway Station would never be the same.

Soon Weinberg's humvee was blocking the main exit from the station, with some help from Martian Cortez's magic moss. What nobody counted on was that Team Newface's Julian Bunthoff was scouting the area, and one quick radio conversation later, the bulk of Team Newface was on the scene.

The resulting four-way-mellee was nothing short of utter chaos. Newface got the confusion off right with a smokescreen from Kit, and after a short round of mellee Espyn ended up using his most powerful attack, turning the entire station into an icy deathtrap.

While many warriors lay incapacitated or dead afterwards, CR32-B took the opportunity to burst through a wall and go running across town, dragging Rage with him. Tsuyoshi, being a good ally, followed behind to help his friend, and leave the less familiar members of Burning Gravy Experience behind.

After a bit of a chase, CR32-B found itself facing off against three of BGE's members- Rage, Tsuyoshi, and the mysterious old woman known only as "The Cat Lady." Though the android fought with all its might, it couldn't fend off all three in its injured state, and soon lost an arm. Then a leg. And finally, its head. Though the trio were worse for the wear and tear, Rage found comfort in the act of claiming the head for his team, and the three hurredly made their way out of town to meet up with their other teammates.


As CR32-B was getting its literal head handed to it, Macro 3, a shapeshifting robot the likes of which haven't been seen since Terminator 2, found itself walking right into a trap set by a group calling themselves the Knights of Fortune. Taking the guise of a fellow soldier of fortune, the machine followed the men up a series of stairs and soon found itself face-to-face with a flamethrower burst, a barrage of bullets, and a grenade. That would have been enough to kill a normal human several times over, but all Macro lost was a bit of mass. Still, it did give the Knights the advantage of seeing one of Macro's biggest weaknesses: intense heat.

Macro recovered quickly, and found itself locked in hand-to-hand combat with the paladin Baraqueil Fischig, owner of the dreaded flamethrower and a very shiny sword. Even as Alan Campbell was tossing a generous amount of grenades, Fischig found himself getting pushed back, and soon he was forced to use his flamethrower at a disadvantagous range. Macro 3 would have none of that, and a well-aimed arm-blade sent both combatants up in flames.

Around this time, the duo known as Never Saw It Coming reached the scene, and decided to lend a hand to the Knights' fight. With Fischig too injured to pose a serious threat, a greatly-diminished Macro charged Knights' sniper Psyche Sauda. Unprepared to meet Macro's deadly force face to face, she ran downstairs, and it gave pursuit. For the second time that day, Macro fell into a trap, as Alan sprang a spare flamethrower on the machine. To finish the job, NSIC mech-rider Nevin Bedou used a well-placed missile to incinerate the building Macro found itself in.

The alliance decided to stay together, and so together they took the Macro's sole remains, its core, back with them out of the city.


Back at the MS Building underground, the smoke was clearing on a scene of confusion and carnage. The remaining Burning Gravy Experience members, Ryoko and Daniel, were incapacitated and apparently dead, respectively. Weinburg and Newface had both taken quite a beating, and decided to break off from each other since the CR32-B had taken its leave.

The two teams were not long without each other's company, however, as they looped around through the subway system to meet up somewhere near Industrial Row Station, approaching each other form opposite directions. Fortunately for them, this led to them converging on the one remaining robot: Squadron.

Newface was greatly diminished, and the only thing they were able to do in the ensuing fight was have their ally Julian Bunthoff use his ability to absorb (and thereby nullify) enemy magic. Luckily, the pressure was taken off of them as Weinberg concentrated on trapping Squadron and combating a fourth new element to the battle, Sakura Elite's vampire Kane Lisko.

Squadron had itself holed up in a defunct subway car, and so didn't see it coming when Matthias Weinberg levelled an anti-tank missile and remotely targeted its power core. What nobody expected was to find three robot bodies instead of one. Around this time, bomb sirens began to go off throughout the city, and so Weinberg and Associates made a quick ariel escape and left their opponents to fend for themselves.


Shortly before the bombs fell, a certain shaman arrived at Carter City, accompanied by a certain group of resistant spirits. Wasting no time, he chanted his magic words, before going on his way.

Moments later, those who carried the cores of Artillery, CR32-B, and Macro 3 found themselves in rather strange circumstances. Sey Kaikou of Team RAIF could no longer sense anything further than 20 feet, be it visually, aurally, or sixth-sensually. The Burning Gravy Experience's Rage found his own strength rapidly waning, as if it were being syphoned off by some unknown force. And Knight of Fortune Baraqueil Fischig found his beaten body become even weaker, if such a thing were possible.

The face of this adventure was quickly changing.

Eloquent Dabbler

Part 2 is over. Saved for posterity.

Location Threads


Part 2 continues until December 23rd, 4pm PST.

To RP in Part 2, you must post in one of the following threads:
Temple of Falaris
Leviathan Stadium Guild
Changing of the Moon Inn
Firebrand Bar and Grill
Barton Mountains
Temple of Falis
Barton Town Public Library
Alpha through Epsilon Corp. Guild (Need replacement supplies/weapons? Get them here!)
DeSaul Foundry, Industrial Complex
Knights of Fortune HQ
Battle Island (A place that happens to sell guns.)



If you have a location thread that you are willing to let us use, PM me or post it in the thread, and we'll add it. 3nodding

Eloquent Dabbler

Part 2 is over. No new players will be accepted. Saved for posterity.


Join Now!


This post covers two categories: players and paid employees. Most employee positions do not interfere with playing, so you can do both if you want. Judging and bio-grading for us is greatly appreciated, yo!

Anyway, descriptions of all the ways you can participate are listed below:

Player

Joining Broken City as a player requires two things: a bio and a 1000 gold entry fee. First, send your bio to one of the bio graders listed below, and after your character has been accepted, go ahead and send me a trade for 1000 gold. Every extra character requires an additional entry fee, unless he or she is replacing another character who has died.

In Part 1 of Broken City, every player was part of a team. That time has ended. For the current part of the game, you do not need a team.

Send a bio in the following format to one of the bio graders. Every character has a character level somewhere between 1 and 20- the bio grader is the one who determines your level. If your character's level is below 5, the grader will tell you what parts could be improved and, if you want, you can rewrite and resubmit your bio. If your character level is 0 or lower, or your bio is for one reason or another simply unreadable, you will be asked to rewrite and given some pointers.

Guidelines on how bios are graded are included at the end of this post.

Quote:
Username: (Your Gaia name)
Name: (Your character's name)
Description: (A physical description of your character)
Equipment: (Weapons and any special items/armor)
Abilities: (Any special skill, ability, or talent your character has. Group like abilities together (i.e., all abilities that have to do with swordsmanship go together, fire powers go together, etc.).)
History: (If you have RPed this character before, tell us which parts of the history you RPed and which parts you made up.)
RP Sample: (Write your character doing something. You'll get a bonus for good and original RP style, so put in some effort!)
Bonus: (This part is optional. If you feel so inclined, give us some reasons why you think you should get a certain level. Give us a compelling reason, and you're more likely to get it (or close to it). Good example: "My eye-lazer attack causes me to lose control of my legs, so I should get a bonus point in compensation." Bad example: "I'm a vampire/god/super saiyan/etc." wink


Please pick a random number between 1-5. If you want, you can use this thread to generate that number. Send your bio to the person with the same number you pick below. Do not send your bio to someone whom you know. If you happen to know all of them, send your bio to whom you think will be most impartial.
1. PM Tategami
2. PM Tsuyoshi Munou
3. PM or e-mail (kbsherer@ucdavis.edu) Mangoagogo
4. PM ragingtofu
5. PM or e-mail (krillinthemidget@yahoo.com) Arcturus Highwind


Judging & Bio Grading

There is currently a pool of about 16,000 gold with which both judges and bio graders will be payed on a comission basis. The more bios you grade and the more fights you judge, the more you will receive. Players can also judge and bio grade, but they are not allowed to judge in situations that they (or their teammates) are directly involved in.

Bio graders are expected to make sure that character bios sent to them are fair and balanced, and to assign a level from 1 to 20 based on the factors mentioned below.

Judges do just that: judge fights. There will be a thread set aside in which players request a judge, and then whichever judge gets to it first judges the fight.

PM judging and bio grading applications to me. Give me some references to RPs you've judged at before, or RPs in which you're particularly respected.

Keep in mind that judges and bio graders can also play in the event. Again, I encourage it, and it's a good (and easy) way to get some extra gold.


Proposed Bio Grading System


Every character starts with 8 points, which they gain and lose with each category. A point score of 0 or lower automatically fails, and a point score of 5 or lower can be redone. In either of these cases, the bio grader will tell you what needed improvement. A score higher than 20 automatically defaults back to 20: 20 is the highest level for a player character.

Please note: a character who is invincible (or practically invincible) will automatically fail. We will assume normal human weaknesses unless stated otherwise.


Style
Any bio the bio grader can't read is an automatic fail. Other than that, we're relatively lenient, and poor grammar and spelling can only hurt you a little.

  • Use of netspeak, leetspeak, or excessive poor spelling: -1
  • Poor grammar, punctuation, etc. I.e., can't tell when sentences end, where to pause, when someone's talking, etc.: -1
  • Exceptionally good style. I.e., the bio grader found himself wanting more after the bio was done.: +1



Abilities

Abilities include both natural talents and learned skills. For our purposes, having more abilities will result in a lower level, while fewer abilities will mean a higher level. The one exception to this is a character who has no particular abilities: such a character suffers a penalty. This is because the character has no specialty, so he's theoretically equally skilled at anything a normal person can do (such as fist-fight).
For the following scale, we use two terms School and Tech in the following way:
School: This means any general skillset a character is good at. For example, a swordsman is good at the school 'Swordsmanship.' A character with 'Swordsmanship' as his school can have as many techs as he wants as long as they require a sword, as well as fight well with a sword in general.
Tech: Obviously, any single special move. Examples of techs: Kamehameha, Tsubamegaeshi, Fire 3. While having skill in a school gives you unlimited techs within that school, for the purpose of adding up your level, we count every 5 unaffiliated techs as one school. Meaning, if you are a swordsman who also happens to know three spells, a special flying kick attack, and the ability to see through walls, it will count as having two schools when we're grading your bio. If you're a swordsman with five fire spells, you're better off claiming general skill in fire magic instead, which will give you more spells and the ability to manipulate fire in general.

  • More than 2 schools: -2
  • Every additional school after 2 schools and 1 tech: -2 (i.e., 3 schools and 1 tech yield -4)
  • 1 school + 2 tech or less: +2
  • 1 school or less: +4
  • 3 tech or less: +6
  • Exactly 1 tech: +8
  • Master of Nothing: -6



History

A character with an interesting history is more powerful than one who sprang out of nowhere. When you write your history, tell us what parts you invented yourself, and what parts you actually RPed the character doing.

  • Up to 2 points for an interesting, well-written history
  • Up to 3 points for RPing: 1 point for every major RP event. (A major RP event is, for example, a war, a decisive fight against a rebel, or participation in a long-term conflict. A major RP event is not any random fight or activity.)



Originality

If you work really hard at this, you can earn up to 5 additional points. Four categories in your bio will be rated for originality: equipment, abilities, description, and RP sample. They can each be rated 'not original,' 'somewhat original,' and 'very original.' For every 'very original,' your character receives one point. For one or more 'somewhat originals,' your character earns one point. If your character earns all 4 of these points, and if she is all-around cohesive, interesting, and original, she can earn one 'bonus' originality point.

Example: Charlibob has 'very original' equipment and description, and 'somewhat original' abilities and RP sample. This gives Charlibob 3 originality points: 2 for equipment and description, and 1 for having 'somewhat original' anything.

When we say originality, we mean traits that aren't overused on Gaia or borrowed from a prominent source. Some things that are overused on Gaia, for example, are strange half-demon half-angel half-etc. beings; and creatures that are normally evil, but are actually quite kind-hearted. Things borrowed from prominent sources include Naruto-style shinobi, weapons taken directly from anime (Tetsuaiga, Buster Sword, Reverse-blade Sword, etc.), and (obviously) characters from actual series (Sephiroth and Kenshin are pretty popular, I believe). Anyone with these in one of their categories won't get a bonus for that category.


Bonus

Here's your chance to talk directly to your biograder and share your feelings. For example, if you play a leading member of your group, and you can show that you do stand above the others, here's the place to tell us. Or perhaps one of the powers your character has is counterbalanced with an equally effective weakness- we do love character balancing here, so a well-balanced character can also get a bonus. If you want a low level, and it's lower than what we end up with, you'll get it- don't worry, we'll only do that if you specifically say you want your level to be low. And if there is a compelling reason why a certain category should be scored differently for you, feel free to share it with us. Your request may come true.

If you can come up with any other reasons to change your score, go ahead and put it in your bio's bonus section, keeping in mind that the graders will, for the most part, be pretty conservative with bonus points.

Eloquent Dabbler

Rules


First off, we follow the Anti-Munch Project. I recommend you read it, if you haven't already. In addition to AMP, we have a few specifics that you may want to know about.

Navigating the World

Since this part of Broken City takes place in actual Gaia Mainstream threads, there are some guidelines you should follow.

CPU Curses. Each curse takes hold of whoever possesses its CPU, with no exceptions. The only cure is to give the CPU to someone else; even if you simply drop it off somewhere, the curse will still afflict you until someone else picks it up. You must keep your CPU on your character at all times, and at least narrate the location of the CPU. CPUs all give out spirit energy, so they can be detected by characters with a strong sixth sense. Also, only registered PCs may possess a CPU.

NPCs. NPCs will be out there now, and will greatly outnumber our own PCs. Since some of the BC locations are also home to some of the BC characters, there are some rules about how NPCs can and cannot influence the game. NPCs cannot be used as bodyguards or warriors for the cause of a player. If they are used as such, they will be considered the weakest as the weak. NPCs can be used in supporting positions, however, such as healing and restocking supplies. However, they cannot act in combat situations, so healing NPCs can only be used when everything is peaceful. The exception to this rule is when an NPC is listed as part of a character's abilities, such as in the case of a familiar.

Be around. If you are have one of the CPUs in your hands, you need to play the game every day. If you can't do that, you need to pass it off to someone else (an ally, if you want).

Be nice to the offline folk. This is covered in AMP, but you can't steal the CPU from someone who is offline (or otherwise affect an offline player adversely). Remember that.

Spread the word. If you're doing this in a thread, and someone not registered tries to jump in, tell them what's going on. Outside interference is allowed, if and only if the interference is neutral to any side of the conflict. Interference is not allowed to steal the CPU, however.


Character Level

Every character has a level that can range from 1 to 20. A level of 4 represents a normal human in the real world. A level of 8 represents a normal, untrained character on Gaia. Level 20 represents the highest strength a character is allowed in this event. At level 20, a warrior-type character can lift up a large boulder and throw it several yards. Keep in mind that this means DBZ-style characters won't be allowed; think more in terms of One Piece-level strength, if it helps.

Most of the time, levels don't really matter in combat. If a level 4 character is RPing skillfully against a level 16 character who isn't RPing very well at all, level 4 will probably win. Skillful RPing means playing smart. Levels come into play when two characters are acting against each other equally- like two warriors pushing directly against each other. The judge can then roll two 20-sided dice and add each character's level to one of the dice- whoever rolls highest wins the action. Please note that if it were a mage and a warrior pushing against each other, the warrior would be the obvious winner and no dice would be rolled.

An in-depth explanation of how character levels are determined can be found in the Join Now post.


Judging

Any time you need a judge for a fight, post in this thread and ask. Even if a judge doesn't get to you immediately, they will eventually, and they will nix the fight if they have to.

If one of the CPUs is changing hands, you aren't required to get a judge, but you are required to post in this thread and/or PM me with that information.

Don'ts

Now, for some basic don'ts.

Teleportation. It's going to be allowed, but it's frowned upon. Teleportation generally leads to less interesting role play, and lends itself to some major munching. As I said above, it's going to be allowed, but teleportation is going to be considered a crippling energy drain, and should only be used as a last-ditch effort.

Flight. Two types of characters who can fly: winged characters (wings can include jetpacks and whatnot), and magic users. These two make perfect sense. People who shouldn't be able to fly are, for example, warriors. The whole "DBZ controlling one's chi" thing isn't going to work here.

Mortal damage. It can only be inflicted if the party taking the damage agrees. That said, I hope we're all mature enough to realize when there's no way out for our characters, and can concede when we must.


Dos

Well, that's about it for the don'ts. Here are some dos:

Detail. It's not a requirement, but it's greatly in your favor. If you simply write, "Chris slashes at ChikenBoi101," that leaves both ChickenBoi101 and the judge a lot of room for interpretation. It puts you at ChickenBoi101's mercy, because now HE gets to decide what angle you are attacking from; HE controls the flow of combat for that turn. Next time, at least you'll know to post "Chris swings his sword over his head, slashing down at ChickenBoi101's right shoulder."

More detail. This is really a continuation of the last paragraph, only for when you are fighting alongside others. It's just as crucial to be sure to explain where you are relative to your allies when two teams with multiple people on either side are fighting. Think of it this way... if everyone on your team just wrote, "I rush forward at ChickenBoi101," what's to stop ChickenBoi101 from posting, "ChickenBoi101 fires a single shot at the leader, the bullet flying through all ten of his attackers, as they were all conveniently moving at him in a straight line." "Chris rushes at ChickenBoi101, just behind and to the right of his leader," is much better. Which leads us to...

Tracking. Keep track of where the heck you are, and what sort of stance or position you are in. You aren't going to be able to punch ChickenBoi101 in the face, then kick the guy on the other side of the room in a single turn. Nor will it be an easy feat to block with your left hand when your right is extended forward, and your enemy is on your right side. (Possible, but certainly not easy.)

Stay true to your character. If we find you using abilities that you don't have, there will be consequences. twisted

Eloquent Dabbler

Accepted Players


cool = Artillery CPU Carrier
gonk = CR32-B CPU Carrier
mrgreen = Macro 3 CPU Carrier
neutral = Squadron CPU Carrier


Character Name (Screen Name) - Level
Abel DeLuall (Joseph Brown) - 20
Alan "Jacknife" Campbell (Wahoozerman) - 13 mrgreen
Alber Brotodeaux (Degobah46) - 18
Alchert Midward (Daniem) - 16
Allen (The Crimson One) - 18
Angel (Angelbell) - 16
Anna Fontaine (Anduril) - 8
Baraqueil Fischig (Nihillistic_Impact) - 16
"Cat Lady" (Mangoagogo) - 20
Charles White (Degobah46) - 17
Coronaviridae (Coronaviridae) - 14
Daniel (Arcturus Highwind) - 15
Dimitri Dominicks (GeminiX7) - 15
Donostus (Mew Ron) - 12
Dorealos Fuelle (Shockfrost) - 14
Dregnar (Dregnar) - 14
Elysia Kavanagh (Elysia Kavanagh) - 15
Espyn (Espyn Mannix) - 18
Flare Sithfallin (Flare Sithfallin) - 16
Gabriel Danan (DesignatedHero) - 14
Gizmo Giles (Nightz) - 19
Heavy 02 (themightyjello) - 16
James Black (themightyjello) - 11 cool
Joseph Brown (Joseph Brown) - 20
Julian Bunthoff (Elevar) - 14
Kane Lisko (Knight24) - 11
Kenneth Vanji (Arch-Raven) - 17
Kiara (Enchantment of the Night) - 9
Kit (Oliveman) - 13
Leiche the Unholy (cat Hell lp -d C+T BOFH|the Scourge) - 14
Lenne Kitsune (Lenne Kitsune) - 12
Lt. Grabowski (Arcturus Highwind) - 20
Majei Hallow (Majei) - 15
Martian Cortez (Lanceian) - 17
Matthias Weinberg (Kaminosai) - 17 neutral
Moora (Moonprism) - 19
Mort (Brennsa) - 13
Nascen Volio (Psychofish) - 14
Nevin Bedou (Elexa) - 19
opaj (opaj) - 18
Owle Isohos (Owle Isohos) - 17
Peter Gibbons (Kellindel) - 18
Psyche Sauda (Skull_Rose) - 12
Rage (ragingtofu) - 16 gonk
Ryoko Seido (Ryoko Seido) - 12
San Erulastiel (red_moon_wolfess) - 12
Shara Kiranae (Lilthisia) - 19
Sey Kaikou (Sey) - 20
Silver Accolon (Wahoozerman) - 11
Sol Masecri (Sol Masecri) - 16
Stryphe (Stryphe) - 19
Tayra Warren (Tayra Warren) - 18
Thirteen (Silencieux) - 20
Truewind (Truewind) - 20
Tsuyoshi Munou (Tsuyoshi Munou) - 19
Vahn Pheronn (Vahn Kyonuske) - 20
Vercelius (Nihilistic_Impact) - 14
Vincent Dolohov (ssjbryces) - 20
Worker & Parasite (The Crimson One) - 17
Wen Li (Count Victor Ven Long) - 9
Ymir Damascus Longinus (Vampiric_Urges) - 12
Zen Rider (Zen Rider) - 10
Zephel (Psycho_Blaze) - 13
Zuriel Madden (Fatal Shot) - 10


Applying Players


[ domokun = fee unpaid| pirate = opaj has yet to receive bio approval]

Drake Avenguard (Takagura Kazuya) - 10 domokun
Hiro (hiro_san) - 9 domokun
Jim (Arcturus Highwind) - 15 domokun
Ryan Maxwell (scubasteve2190) - 14 domokun

Judges


1. Owle Isohos
2. Kiro_Hoto
3. Duane_Braeden
4. Brennsa
5. themightyjello

More judges are always welcome. You get paid for judging! Whee! And remember, you can judge and play at the same time. 3nodding

Eloquent Dabbler

Prize Info


Hopefully this is self-explanatory, but the winners each get an equal portion of the pot at the end of the game. For example, as of this writing, there is 60K in the pot. If there are 4 winners, each winner walks away with 15K.

As of this writing, the pot no longer includes judges' pay (which currently stands at 18K) or the winnings from Part 1 (which were 10K each).


Affiliates


Clan Wars: Dawn of the Elements
A competitive team RP in which four elemental clans struggle for sepremacy in a battle of wits and intrigue. Very cool, as it is built on a solid RP system centered around the four unique elements of Earth, Sky, Life and Death.

The Turks of Gaia
A team of RP mercenaries based off of The Turks of Final Fantasy. This group actually has standards for who joins, and the nature of their RP encourages interaction with other groups. Oh, how they remind me of the good ol' days!

User Image
Revolutionary Dreams
A kick-a** RP hub run by ex-mod A.L. Eileen. Everyone should come check it out. Especially now that I'm trying to start an RP of my own there. ninja

Cherry Blossom Dojo
A cool Organization/Military-Based guild about fighting for a place of their own in the world. Gotta love it.

User Image - Blocked by "Display Image" Settings. Click to show.

The World of Gaia : A Literate RPing Guild


Currently under major renovation, this expansive RPing Guild plans to open it's doors to the Gaian public by Christmas. Boasting a unique storyline, skilled GMs, lots of chances for PC conflict, Novelist Literate Role Players and an entire World at your disposal, WoG Version 2.0 is a Role Play that welcomes those who truly enjoy Role Playing.

Got WoG?

Dapper Elocutionist

5,650 Points
  • Happy Birthday! 100
  • Timid 100
The link in your sig is broken, mang. I had to doctor it up to get it to work. sweatdrop


Also, too much homework right now to read through and write responces, I'll get to it hopefully tomorrow, though probably Tuesday. *Favorites the thread.*

The only real comment I can make now without even looking at the info:

No fluid starting date, and no months of waiting. If you want to develop the idea more, do it before starting recruiting. If we're waiting around, people will lose interest and it will die. And have a fixed date, not a changing one, because people will whine no matter what. At least if it's a fixed date, they have plenty of warning to free up their schedules if at all possible.

Eloquent Dabbler

Oops, fixed the link. Sorry 'bout that.


As for the date- I do have a set date in there, but you've pointed out a flaw in my organization. At first glance, nobody knows when the thing starts. I'll go fix that now.

It starts December 17th at 12pm, by the way. I'm not taking any bios yet because I don't have anyone to help me grade bios yet. sweatdrop

Dapper Elocutionist

5,650 Points
  • Happy Birthday! 100
  • Timid 100
I'd offer, but I think that'd be something like finals week for me... I'll have to check my schedule. xp
Woot! Finally, another opaj run RP event! biggrin *is still nostalgic over Grand Wish...yipers, two years ago now*

I'm not sure whether or not I'll be using Owle...her abilities have been taken down several notches, though she has gained other...oddnesses. I'm not sure how much I want to deal with her, and the Tiamika duality...

But, odds are she'll be the one I end up using. Too much backstory entwining plot not to. And given her previous reactions to said shaman... whee This might just be too good to pass up.

I probably won't be around December 17th, but I might be able to make the 18th.

Eloquent Dabbler

Aw... well, TMJ, there's always Part 2. It's a half-week-long spiel, not unlike GH. I actually have finals until December 16th, and with Christmas coming up that next weekend, December 17th seemed like the only way to go. After all, a quarter with this much freedom comes along once in a blue moon...

Owle- I can't wait, either! GW finale is still one of my all-time favorite RP memories. whee I'll see to it that a certain shaman shows up... I only wish I still had the originals of those scenes instead of having to do a crazy rewrite of them. With much omission and simplification for the unitiated.

Like I said in the first post, as long as you can make one of those days you should be good for Part 1. wink

Eloquent Dabbler

I've added affiliations now. Anyone else who wants to affiliate, just tell me, and we'll link each other. Yay, networking!

And now I sleep.
As far as having the originals goes, here's the link to the old Firebrand, where they happened.

http://www.gaiaonline.com/forum/viewtopic.php?t=589678&start=0

I'll go looking through for the pages where things happened whenever I get bored.

I trust you can still find the guild. wink
Here's the start of Sullivan's first attack on the residents of the Firebrand.

http://www.gaiaonline.com/forum/viewtopic.php?t=589678&page=1932

I'll see if I can't find the bits where the android opaj was coming in.

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