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Magic, beasts, dragons, although some may believe those to be but myths, tales told only to those of small children, to keep their imaginations active and their minds entertained. However, are still known as no more than myths. These things are other worldly here on the planet earth, but on the great solar rock known to those few who have indulged themselves deep into studies as Versia, these things are common hassles, of which the citizens must deal with daily. But why? The tales will remain a mystery for all those who wish not to go further, however for those bold enough to venture forward, a great saga will be unveiled in your near future, as you assume the role of one of the great people of Versia, no matter your name, race, or beliefs.

The Sargonian Prophecy states: It is said that 3 God's govern the lands of Versia. Those of which being The God of Perfection, one who concerns herself with the absolute and complete peace of the planet Versia. If there is a block out of place, she will do her best to tend to the error, and fix the problem. She saw herself as no higher than the very people who lived on her planet. The God of balance, believed in the vary thing his name stated. Although the continuation of Versia was necessary as he saw, as well as the majority of the citizens being satisfactory, he believed perfection was boring, and frowned upon it. He would help where he was needed, in order to keep himself content with that of Versia. The God of Destruction was a different story than either of the two before. He hated Versia, every organism on the planet was better dead in his eyes. He did not see the use of a planet full of those below him, and sought to destroy before the vary eyes of the gods below him. His hatred was unexplanetory, but he continued to plague Versia with new horrors at every chance he got. Disease, quarries, and even very beasts themselves. Although at first, the in devours of the God of Destruction were handled by the combined efforts of the God of Protection, as well as the God of Balance, the powerful God of Destruction soon began to get out of hand. When it seemed he could do nothing worse to hinder the planet of Versia, he began attacking the other Gods as well. His power was incredible, and it had seemed that the fate of Versia, as well as the other Gods, would soon be reduced to nothing, and The God of Destruction would finally receive all that he had ever wanted, to cleanse the universe of all below him, or blunt terms...everything. The Gods were forced to pull out all the stops, and in a surprising effort, were able to reduce the God of Destruction to a near death. Instead of eliminating him however, the God of Balance suggested a more painful action. They would send the God of Destruction to the very planet of which he had hated so much, as a mortal. The being he could not stand, all that he hated, he would have to become. He would remain in this form, until a very mortal banished the foul God, a most horrible defeat of one who hated the kind so much. Even as a mortal, the God of Destruction was too clever, he had defeated the system, was nearly as powerful as the great being he had been before. Further measurements had to be taken, and the God of Destruction was sentenced to life imprisonment. He was encased in the richest of minerals, all formed into a mega-emerald, which had incased the God of Destruction in the center of the earth. He was never to be harmed, or dealt with again. And it is there that he remains....
It is believed that one day the God will be found, and is to be banished under the safest rituals, and under the most careful circumstances.

Life continues on the great planet of Versia, three kingdoms reign, all have created peace over the many years. However, one kingdom stands above the rest. Hawksvale, a powerful empire puts their surrounding kingdoms to shame. Their knights, undergoing the most dire, faithful training are revered as well as feared amongst all of Versia. They're great king's name is known over all of the planet's surface. King Gantrick, a once great knight had assumed the thrown when a tournament had been held. The most powerful warrior of the kingdom was too assume the position as king when the long line of king Luther's before had finally been put to rest. Although deciding on a king over brawn rather than wits, and governing experience may seem unwise to some, the great kingdom of Hawksvale was completely about gaining the upper hand of force, and complete tactical genius. Unlike many world powers though, Hawksvale remained loyal to it's treaties and rarely bullied the lesser kingdoms around. Actually, the other kingdoms appreciated Hawksvale's complete protective type attitude very much. As stated before, evil beasts plagued the lands of Versia, from normal animals you the reader would see during every day life, to horrible monsters whose names should not even be spoken. The difference, these beasts had a blood red glare in their eyes, and seemed to do nothing but hunt the living. They were completely hostile and had to be dealt with somehow. Hawksvale patrolled the planet, wherever safety was needed, the incredible knights of Hawksvale would soon take care of the unwanted foes. They cleansed and balanced the planet of the beasts, protecting all around the world. King Gantrick was respected by more than just those of his kingdom for accomplishments like this, and all were sad to admit to the fact that he was growing old of age, and would soon have to pass his leadership on to someone deserving of the title. Like King Luther before him, he had no children of which to pass his title, and would decide the same way his king had decided before him, through a tournament. The strongest of the Kingdom, the most tactically inclined, would assume the incredible position of power.

Now, the problems preceding the other kingdoms were important in their own right. The lesser kingdoms of Sargo, and Tallensford had developed a society basing greatly off of the prophecy mentioned before. They believed in it's every word, and followed it. Now, with that knowledge in hand, one would assume that the people of Versia would follow what they were told to have done, and actually attempted the defeat of the God. Well in the many centuries that had followed the prophecy, many generations of the most faithful believers burrowed, advancing further and further into the center of the earth. It is at this most recent time, that the task has finally been done. The people of Versia have finally succeeded in the reaching of the center of the earth, and there it was. The large emerald, and embedded inside was the very God himself. An incredibly intense, powerful aura radiated from the jewel. The force was incredible, and all those could feel the power from the God. Sargo and Tallensford, in their combined efforts, sought to do away with the God, in a 5 year banishing ceremony. The thought was tremendous news, and filled all those of the two lesser kingdoms with joy, as well as hope.

Unfortunately, the same feeling was not arising in the kingdom of Hawksvale. When news reached King Gantrick, he saw no use in destroying one so powerful. It was not that the king was a bad person, as you may have realized before, he was in favor of the people, however he had been raised in that the most revered, and powerful of mortals should be respected, not killed. He wanted the God, he wanted him alive and ready to compete in his next tournament for he believed he would lead as an amazing king, not as a God of Destruction as the prophecy foretold the other kingdoms. Although the Sargonians, as well as the Tallensford respected King Gantrick, and wished in no way to decline his requests, they could not possible forfeit the God over too them. They're faith in the prophecy was too strong. This was one thing that did not please Gantrick, for everything he had done, and this is how he was to be repaid? King Gantrick's punishments were then dealt out slowly. At first, he had excommunicated himself from the lesser kingdoms, soon the economy of the planet would be in ruins. He then cut off the "world police" idea, only slaying the beasts that had caused difficulties in his kingdom, leaving the others to fend for themselves. The beasts number multiplied horribly, life had appeared as dim as it would get. Finally, when the lesser kingdoms continued to give in, the King resorted to what he knew best, what he could use against the other kingdoms that they had nothing to do against, the king declared war...he would take the God by force.

It was now Hawksvale, vs. Sargo, Tallensford, as well as the rebels amongst Hawksvale's very own planes. The few shady characters in Hawksvale who they themselves had dove into studies of the prophecy, and would no longer remain loyal to their kingdom in this time of war, but would remain hidden, helping the other two lesser kingdoms in secrecy as to not be killed by the Hawksvale.

So, now you the reader are forced to decide the fate of the great planet Versia. Who are you loyal too, one of the lesser kingdoms, all aligning to bring forth what they believe is to be correct? Perhaps the rebels, those who team with the lesser kingdoms as well, those hidden in the shadows who may just be the very weapons the lesser kingdoms need to turn this war into their favor. Or the kingdom of Hawksvale, one kingdom against all others, now separated from the alliance that once brought light into these Dark times.
Choosing a Character:

When choosing your personal characters, you may want to consider several aspects. Although you have limited knowledge of beliefs and history of the countries, you have been supplied with enough to join a side. This Role-Play will be much more interesting, if everyone was to really get into a kingdom's beliefs, and really defend and support those beliefs. Also, choose what you believe is fun...what you would like to play so that you may get the most out of the Role-Play.

Also, consider this...the layout of the forces in each kingdom.
Hawksvale: Consists of only of male(in army) humans; the adept knights of this kingdom specialise in any matter of the art of war. Whether it be Magic, melee, or a combination of both. These warriors are powerful, however are few and far between as very few are seen as worthy enough to wear the tremendous battle gear that the kingdom provides. War is a major view for the people, as well as complete power-and keeping with it.

Sargo:Consists of a variety of races, many live amongst them, Sargo is an old empire that beliefs greatly in the prophecy, and the teachings it portrays. The brave fighters of the Sargonians consist of strong magic dependent forces. Although not best equipped, or physically powerful, the majority of the kingdom is extremely well trained in the art of magicks of any kind. They are kind people who are faithful to their lore. (When choosing, your character will specialize in Magic, not in physical warfare.)

Tallensford:The Tallensford are the newest of the three kingdoms, and are the least adept at the art of war. They have lesser training for their troops, however their people are among the most dedicated of all the kingdoms. Although only few are supreme fighters amongst them, all are wiling to serve as almost one giant militia of a kingdom. The men and women of Tallensford are seen often as the "underdog story" and have gained respect in many situations where failure seemed the only possible outcome. The people of Tallensford have slowly learned to believe in the teaching of the prophecy, and do side with the Sargonians for not only this reason, but also for the wishing of the halt of war. The Tallensford employ all who wish to help, no matter what they're race, class, etc. (Choose what your character specializes in, magic or physical warfare.)

Rebels:The Rebels are a mix-matched group, the majority of which being from the actual town of Hawksvale itself, however not teaming with it. The rebels are the few who wish to help the other kingdoms under-cover, and some that make up their ranks are from the two kingdoms from which they help. You may be creative with the rebels, however know that you are a shady character as a rebel, speaking few, and delving into "lower" levels than the other kingdoms in order to succeed. More specialized characters make up the rebels, a common class being the theif, or the rouge.

Race makes only a small difference, just be what you believe you will have the most fun Role-playing. However, remember that you may not fly the flag of Hawksvale, and be any class but a human. Also, races may not exceed more than one "half," for example "1/2 Elf, 1/4 Human, 1/8 Dragon...etc."
Rules: Be respectful of the seperate kingdoms, it is understandable if someone is to be a little stronger than you from Hawksvale, however please no God-modding either, these warriors are still mortals.

Keep things pg-13 please.

Do not Spam either.

New rules, as well as altered rules will be changed at my disgression, and all will be informed.

Have fun. 3nodding
Sign up Charter:
You may choose an element here, your name will be listed below. Special ranks will be written off to the right, ranks may vary as the Role-Play progresses.

Holy:
1.) Lord Vinnicius Rex (ReddXX)-Kingdom Champion
2.)Fleur Shadow (Bohnenkemper)-Position Pending*
Shadow:
1.)Zephyr (123Colt)-Rebel Leader
2.)
Fire
1.)
2.)
Nature
1.)
2.)
Frost
1.)
2.)
Multi-Class(weaker sets of up to two of others listed)
1.)Brenna Sinclair (Sleeping Shrew)
2.)
Water
1.)
2.)
N/A(Character does not believe in magicks)
1.)Mathis (LCDHondaPunx)
2.)D'artagnan "Dart" Augustus (Dartstriker)
Enchants
1.)Yuhi Tyr (Jeoc)
2.)
(Suggestions will be taken as well if none of the above please you, pm me if you wish to make a suggestion, or ask a question.)
Name: Vinnicius Rex
Rank: Kingdom Champion-Champion of Hawksvale
Alignment: Hawksvale
Race: Human
Age:42
History/Backround: Vinnicius has been brought up since an early age as a Knight of Hawksvale. His father, an incredible knight in is own right, had drilled the boy almost as soon as the day that he had first walked. Perhaps, his father was so set on the matter, due to his lost glory in a life-threatening injury he had recieved, forcefully removing him from the front-lines. The hardships had paid off however, for as Vinnicius grew, so did his name. He was soon known as one of the most powerful, and feared knights of Versia, which was an incredible honor considering the skill of all the kingdoms, and all the men and women that defended them daily. It is at this time however, that Vinnicius's power shines through the most. In the recent wars, one thing in the back of every knights mind was the fear of the day that they would actually meet him, as well as the other knights of Hawksvale, on the fields of battle. With King Gantrick himself in a state of sickness, and the possiblility of his death in sight, Vinnicius has won the right as runner-up to his kingship, a position of which would have surpassed even the expectations of his father. He does have competition in sight however, as Hawksvale grows nearer to the possibility of releasing the God of Destruction, he knows that a duel to end all duels lays near in his future. Untill then however, his job is to slay the beast, the demon,and the foe to his kingdom.
Appearence: An aging, scarred man. Vinnicius has a clean-cut, combed back hair style, colored a charcol gray. In the same manner, he has a gotee/sideburn combonation covering what they can of the many telling scars adorned on his face. He wears a heavy plate set of armor as well, the most finly crafted in the kingdom, distinguished in every way so that from a mile away, the enemy knew that Hawksvale's kingdom champion was coming. It showed a magnificent silver, lined in gold. Vinnicius wore no helmet however, not because he was cocky, but because the very device had not only failed to save his father before him, but had actually assisted the injury. A long cape flowed from the back of Vinnicius, colored white, lined in a triple border of Gold, Black, and Red. In the middle was a gold logo of Hawksvale, a Cross over a powerful sheild.
Height: 6' 10"
Weight: 328lbs.
Name: Yuhi Tyr
Race: 1/2 dwarf
"class": smith/mage
title: Armorer extrodinaire (one of the people who makes the best armor for generals, champions and other extremely powerful people)
Aligned with: neutral, located in Sargo
Age: unknown, appears to be in early 30's
Height: 5' 2"
Wieght: heavy
Notes: Is obsessed with metal-working of all forms. mainly does armor though his sword-craft is also extremely good.
Added Jeoc, thank you for coming.
Name: Zephyr
Age: 51
Height: 6' 3"
Gender: Male
Personality: Serious, almost never talks, very seldom humorous
Race: Human
Class: Warlock
Weapons: Quarterstaff/hands
Appearence: all black clothing, long black cloak, long black hair starting to grey, evil staring neon green eyes.
Aligned with: Rebels
Position: Rebel Leader
Bio:
As a young boy Zephyr had found a book in the bookcase in the attic of his small house. He looked at it, lightly blew the cover as he rubbed the dust away with his hands. The book read, "The God of Destruction." He had heard of this god before but very little. He looked up at the bookcase to see of they were anymore books about the other two gods but he had found nothing. He then opened up teh book he held in his hand and dust flew out upon him. He coughed a little and then started reading. He sat down and read the whole entire book in one sitting. He was amazed at the fact that a God was here on earth...well in the earth. But then a suddden fearful chill ran down his body adn he went instantly cold as he thought about it...this God if ever released it would destroy the earth and everything on it. Form then on Zephyr never spoke of this again and swore to himself that one day, he would destroy this evil God.

Many years later he had heard some talk within the busy streets of Hawsvale of this God. Not much but enough to remind him of the terror that would soon occur. He thought that people would just think it was a sure myth and forget about it like the Great Turtle in Shettle Lake a little north form Hawksvale, and Sword in the Stone that was heard about everywhere for miles but soon people forgot about it, few people these days even remember it. But then talking didn't go away people kept talking adn telling stories.

But one day Zephyr heard the news that the Kingdom was actually thinking about discovering this God and NOT killing him. "WHAT!" Zephyr thought as he remembered the horor he had read about him in that book so many years ago. Now Zephyr had to take a stand, inform people about this God and it's evil ways and to make a force strong enough to protest against Hawksvale...
Thank you for coming Colton, would you mind giving a touch more backround information though? (Optional, just to spice things up here a bit.)

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