ll - BitterSweet - ll
Grand Opening People Counter! 7-17-09
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ll - BitterSweet - ll
(?)Community Member
- Report Post
- Posted: Fri, 17 Jul 2009 19:19:41 +0000
How Things Work
- -To enter the world of statik, you pay a small fee of [2k] and receive a "Welcome2Statik Set". You may only buy these sets when they are available. They can be found at the Bot Center!
--With your new set you are free to venture the Statik Realm and begin to capture other creature types.
---To get new creatures, you must charm them during events using Entrancing Talismans and Foods. You are given 10 Talismans in your welcome kit but if you run out, visit ll - Ms FritchieBot - ll for more. She also sells the Entrancing Foods which will increase your odds of capturing a creature!
----Each creature has stats which you can raise. Your pets must be trained in one of these groups once they are captured: Hunting, Herding, Breeding, Gathering, Exploring, and Protection. Each group has different perks for the personality and physicality of your creature.
-----You are given a deed to a house to decorate and do with as you please. You and your creatures live here.
Welcome - How Things Work - Rules, Announcements - Storyline, NPCs - Bot Center - Companions and Creatures - Maps & Towns - Training Groups - Item Shoppe - Homes & Upgrades - Breeding - Customs - Owner's List - Staff and Credits - Affiliates
ll - BitterSweet - ll
(?)Community Member
- Report Post
- Posted: Fri, 17 Jul 2009 19:20:45 +0000

Do not copy, edit, or otherwise steal any of the artwork.
Do not beg for a pet.
Be Courteous to everyone.
You can have unlimited pets.
Owners may not sell their pets without permission.
No Co-Owning allowed.
RP is optional but your pet's stats will not increase without it, nor will they be allowed to breed.
Current News- The first Event went very well, and there are still fluffers to be given out between events. We are currently planning the next!
7-17-09 :: Thread Opened!
Welcome - How Things Work - Rules, Announcements - Storyline, NPCs - Bot Center - Companions and Creatures - Maps & Towns - Training Groups - Item Shoppe - Homes & Upgrades - Breeding - Customs - Owner's List - Staff and Credits - Affiliates
ll - BitterSweet - ll
(?)Community Member
- Report Post
- Posted: Fri, 17 Jul 2009 19:21:43 +0000

- Since the beginning of time the Statik Realm has always lay hidden from the outside world. Creatures, beautiful scenery, and mysterious pre-existing towns all lay sitting around just waiting for the day inhabitants begin to stake claims to the many exciting features the Realm held.
Then BitterSweet came along with her strange infatuation for static electricity. She studied its effects non-stop throughout her college years, and dedicated her life's works to understanding, manipulating, creating, and exploring every simple factor that static electricity had to offer. Looking at her work area you'd be led to presume a tornado had trashed the area but its just the work station of a very frustrated inventor.
Her goal? A machine capable of creating and harnessing static electricity. For years she failed, each machine she created did nothing more than take up needed space. Stubbornly she'd disassemble them and try again.
She knew that one day she'd finally create what she'd been longing for.
After about a two hundred twenty two different attempts, Bittersweet bumped into something she couldn't exactly prepare herself for. She wiped the sweat from her brow, heaved a sigh, and looked down at the abomination of a machine she'd made. It didn't look too promising, being made out of a dryer, radio, and a few televisions. She grabbed the TV remote to use for a test. If the machine worked correctly, the remote would work without batteries. After hesitating, she opened the door to the containment station and tossed it in, slamming the door, and quickly crossing her exhausted fingers.
With a deep intake of breath, she closed her eyes and pressed the button on the side, the familiar whirring sound began to fill her ears. This time there wasn't an explosion, instead there was nothing - not even a simple 'ding' like she had programmed the machine to play in success. A faint sense of confusion rushed through her body as she racked her mind for answers and always came back with nothing.
As she stood there stunned, all Bittersweet could come up with was to simply go back and try the machine again to double check for accuracy. She snatched her MP3 player from the desk, and tossed it inside, slowly. She pressed the button again, there was a bright flash and a small wispy noise. She opened her eyes and leaned into the machine again, only to see this item had disappeared as well.
This wasn't happening! She had made sure she'd placed that item in there! Where did it go? Stumbling backwards and slightly shaking all she could do was stare into space unsure of exactly what was happening.
In the few moments that followed, Bittersweet's life was going to change forever. She began to check the machine for minor mistakes that she might have made. She knew she was close, it had to be something simple she is missing!
As she reached her arm inside the machine the room around her began to dematerialize, leaving her in almost complete darkness. The strange event lasted only a few seconds, and she was soon able to notice something materializing in front of her, but this wasn't her lab. This was, something new entirely. She winced as she fell on her bum onto the beautiful and luscious grass below her.
BitterSweet looked around it was obvious she had never here before, and neither had anyone else. Everything was so peaceful and quiet, as though no human had ever traveled here.

Taking a larger view, BitterSweet noted the calming color of the midday sky. The colors looked almost like a beautiful watercolor painting. The clouds were their normal faint white, the backdrop was a medium hued blue, highlighted with the perfect shade of pink whirled in to make the most picture perfect sky imaginable! But the beauty didn't seem to stop there either, everything had that extra pinch of color to make the scene more attractive than even the most lavish of gardens or homes one could think of.
As she sat mesmerized by the beauty around her, Bitter was barely even aware of the fierce blob charging at her from the side, in fact she didn't even notice it, until it was right on her tail! She dove to right, and bit the dust hard as she raced her mind for an escape this animal that was now preparing for another charge. Panic froze the girl in place as the animal grazed past her once more, catching a handful of fabric from her clothing on it's antler. The faint rip filled the silent acre, as Bitter looked up and noticed the portal above her. That had to be her way back to her own world! She reached up and grazed the bottom of it's circular pattern with her fingertips, and she was quickly thrown through the same vortex as before, and once again, back safe into her lab.
---
Rising to her feet once more after yet another rough drop, Bitter swept the dirt from her clothing and took quite a few steps back from her machine. She had no idea what had happened or why, but she just wanted to put the incident behind her, which would all start with demolishing the machine in question. It wasn't something she did with ease, as this was the first machine she'd created that had worked - or rather at least did something other than explode. But as she reached into her pocket for her screwdriver she felt nothing. She frantically felt around for it, and found the source of it along with all of her other pocket junk - was the rip that animal had torn on her clothes.
'No no no no no'
The words echoed around the lab as she pouted over his missing pocket contents. There was no way she was ever going back - well, to wherever that was. No possible way. Though as much as she tried to force herself into denying a return trip, her emotions went in a separate direction, she had to go back, she had no choice. Not only was her screwdriver gone, but her charm trinket she'd had as a child was missing as well! With her body shaking like a leaf, and her legs feeling like spaghetti noodles, Bitter looked up at the machine once more, and she knew she had to go back. But first - she needed some form of protection, she let out a sigh of grief at the realization that she has no pet of her own, but that didn't mean she couldn't create one.
It took hours on end of working outside of her element before Bitter came out with a result she was happy with, she'd made a robot which would provide her with protection while she roamed the land looking for the animal she'd fallen victim to before. But that isn't to say the bot had to be ugly! In fact it was quite the opposite, a robot holding the shape of her favorite animal, a bunny. As Bitter stood there, basking in the glory of success, she forgot one little thing - She hadn't turned the bot on yet. She took a deep breath, and quickly activated the bot's system. To her relief the bot came to life and began hopping around in front of her. Now all she needed were a few more items, and some last minute tests.
---
As Bitter performed the final testing of the bot's system, she looked down at it, and picked it up gently. It was time to go back and get that charm! With a quick touch, it was only seconds before Bitter found herself back in that unfamiliar place, this time, there was no sign of the animal. For a moment defeat washed over Bitter's face, but it disappeared just a quickly. She wasn't about to lose her charm to some wild animal! It had to be here somewhere! With that ambition Bitter set her bunny bot on the grass, and pulled a large amount of paper from her backpack, along with a pen, to make a map of where she would be going, and how to get back here. Nudging her bunny boy lightly Bitter began her descent into this unknown world.

ll - BitterSweet - ll :: BitterSweet is the one who discovered the Statik Realm. She runs everything around here, and has the most knowledge of the Realm and the creatures in it.
ll - Ms FritchieBot - ll :: BitterSweet needed some humanoid company, so she invented Ms. FritchieBot! She made her similar to a traveler she once met that she wished she could have spent more time with. The robotic friend runs the Bot Center and helps out whenever she can.Welcome - How Things Work - Rules, Announcements - Storyline, NPCs - Bot Center - Companions and Creatures - Maps & Towns - Training Groups - Item Shoppe - Homes & Upgrades - Breeding - Customs - Owner's List - Staff and Credits - Affiliates
ll - Ms FritchieBot - ll
(?)Community Member
- Report Post
- Posted: Fri, 17 Jul 2009 19:28:24 +0000

Ah, you must be new to Statik! To enter the Statik Realm it will cost you a cover fee of 2000g. This fee will cover the expenses for your travel, your very own Bot Companion, and some items to start your new life!
If you do not own a Welcome to Statik Set, then you must buy one here.
Each "Welcome-2-Statik Set" comes with:
-Bot Companion (your choice from Bot Center)
--Map of Statik Realm
---Land Deed for a Home
----10 Entrancing Talismans
If you already have a Bot, and just need the rest of your kit it only costs 500g.
If you already have your Welcome Set but would like to purchase another bot, you may choose one below for 2k.
You may also purchase a Custom Bot from our Custom Sales area if the ones below dont interest you.
Don't understand what a Bot Companion is, or what it is for? You can read about them in the Creatures post!
Available Bot Companions:
SALES: CLOSED!
New Bot Batch being revealed on 8/15/2009!
PixieBots:
NekoBots:
BunnyBots:
SALES: CLOSED!
New Bot Batch being revealed on 8/15/2009!
PixieBots:
NekoBots:
BunnyBots:
Full Welcome Set:
[color=#009999][size=18][b][align=center]I . N E E D . A . W E L C O M E . S E T ![/align][/b][/size][/color]
[b]Username[/b]:
[b]Town You Want to Live In:[/b]
[b]Bot #:[/b]
[b]Bot Name;[/b]
[b]Personality[/b]:
[b]Cost[/b]: 2k
[b]Username[/b]:
[b]Town You Want to Live In:[/b]
[b]Bot #:[/b]
[b]Bot Name;[/b]
[b]Personality[/b]:
[b]Cost[/b]: 2k
Welcome Set w/o Bot Companion:
[color=#009999][size=18][b][align=center]C O M P L E T E . M Y . W E L C O M E . S E T ![/align][/b][/size][/color]
[b]Username[/b]:
[b]Town You Want to Live In[/b]:
[b]Cost[/b]: 500g
[b]Username[/b]:
[b]Town You Want to Live In[/b]:
[b]Cost[/b]: 500g
Bot Companion Order:
[size=18][color=#009999][align=center][b]I . W A N T . A . B O T ![/b][/align][/color][/size]
[b]Username[/b]:
[b]Bot #:[/b]
[b]Bot Name:[/b]
[b]Personality[/b]:
[b]Cost[/b]: 2k
[b]Username[/b]:
[b]Bot #:[/b]
[b]Bot Name:[/b]
[b]Personality[/b]:
[b]Cost[/b]: 2k
Welcome - How Things Work - Rules, Announcements - Storyline, NPCs - Bot Center - Companions and Creatures - Maps & Towns - Training Groups - Item Shoppe - Homes & Upgrades - Breeding - Customs - Owner's List - Staff and Credits - Affiliates
ll - BitterSweet - ll
(?)Community Member
- Report Post
- Posted: Fri, 17 Jul 2009 19:29:43 +0000

There will be MANY different creatures inhabiting the Statik Realm...
Bot Companions:


Your Bot Companion is essenital for a life in the Statik Realm. They are not only a lifetime companion who never dies, they are your own personal PDA. It keeps track of all your creatures, it even knows their location. They help you catch Creatures, and keep them in line at all times. Often enough, your creatures look up to your Bot companion whenever you are gone!
Common:
NekoBot
BunnyBot
Pixie Bot
Rare:
Evil NekoBots
AngelBots- coming soon!
Flufferhorns:


A woodland creature of Statik who is especially keen of hearing. They are extremely soft, therefore their fur is useful in making fine clothing. You can shear their fur and it will grow back in one season. Despite their soft fur these creatures are very hard-headed and hot-tempered until properly entranced and trained.
Flickerwings:
*Official Preview goes here*
*Official Preview goes here*
Official Info goes here...
Welcome - How Things Work - Rules, Announcements - Storyline, NPCs - Bot Center - Companions and Creatures - Maps & Towns - Training Groups - Item Shoppe - Homes & Upgrades - Breeding - Customs - Owner's List - Staff and Credits - Affiliates
ll - BitterSweet - ll
(?)Community Member
- Report Post
- Posted: Fri, 17 Jul 2009 19:31:21 +0000


xxx☆·.¸¸.· xxC a p t i a l S t o n e w y l d e xx•
xxxxxxxxxxxxxxxxxxW h e r e F u n D o e s n ' t S l e e p !
Captial Stonewylde is the largest city throughout all of Statik and most revered around the realm for it's shipping industry. Anything that needs to be transported to any point in Statik first goes through Captial and from there usually sails up the Clear Crest River to it's final destination.
Although Captial Stonewylde is best known for it's shipping industry, this city doesn't stop anywhere near there. The city is very private, and for the most part, very exclusive. Only those with proper Statik identification are allowed within it's large stone carved, and ivory traced doors. For the most part Captial Stonewylde is everything that Riverbarrow isn't. Riverbarrow is that quiet getaway you sneak off to when you just need a break; Captial is the place you go when you're in need of some fun and excitement! Whether it be working one on one with your pets in their five star training facilities, or visiting their hands on Museum of Statik, Captial has something for everyone. Just be sure to watch your mannerisms! Captial is notoriously known for their meticulous hands-on approach to litter bugs, thieves, etc.
xxxxxxxxxxxxxxxxxxW h e r e F u n D o e s n ' t S l e e p !
Captial Stonewylde is the largest city throughout all of Statik and most revered around the realm for it's shipping industry. Anything that needs to be transported to any point in Statik first goes through Captial and from there usually sails up the Clear Crest River to it's final destination.
Although Captial Stonewylde is best known for it's shipping industry, this city doesn't stop anywhere near there. The city is very private, and for the most part, very exclusive. Only those with proper Statik identification are allowed within it's large stone carved, and ivory traced doors. For the most part Captial Stonewylde is everything that Riverbarrow isn't. Riverbarrow is that quiet getaway you sneak off to when you just need a break; Captial is the place you go when you're in need of some fun and excitement! Whether it be working one on one with your pets in their five star training facilities, or visiting their hands on Museum of Statik, Captial has something for everyone. Just be sure to watch your mannerisms! Captial is notoriously known for their meticulous hands-on approach to litter bugs, thieves, etc.
xxx☆·.¸¸.· xxS w y n m o o r xx•
xxxxxxxxxxxxxxxxxxL e t s G o F i s h i n g !
Swynmoor's main function to the Statik realm is their distribution of the many products that come from the mouth of the river the city sits on, mainly fish and other seafood products.
Swynmoor is a small town in the Northern Statik Realm that usually gets a bad rep as a creepy town, due to it's location in marshy swamps. The environment is always dampm humid, and hot. The land in Swynmoor is too mushy and wet for a solid foundation, so the people comprimised and built their homes and shops right on the water. They simply used an assortment of piers for walkways and all buildings had to be placed on sturdy rafts. The stores and welcome centers are built along a large pier on the Southern waters leading out of the city.
xxxxxxxxxxxxxxxxxxL e t s G o F i s h i n g !
Swynmoor's main function to the Statik realm is their distribution of the many products that come from the mouth of the river the city sits on, mainly fish and other seafood products.
Swynmoor is a small town in the Northern Statik Realm that usually gets a bad rep as a creepy town, due to it's location in marshy swamps. The environment is always dampm humid, and hot. The land in Swynmoor is too mushy and wet for a solid foundation, so the people comprimised and built their homes and shops right on the water. They simply used an assortment of piers for walkways and all buildings had to be placed on sturdy rafts. The stores and welcome centers are built along a large pier on the Southern waters leading out of the city.
xxx☆·.¸¸.· xxB r i g h t h a v e n xx•
xxxxxxxxxxxxxxxxxx1 + 1 = F i s h ! N o , W a i t -
Brighthaven is most known for it's history of education. Almost every prestigious school in Statik can be found here, along with a large community of housing dedicated to the students who choose to study here. Brighthaven is also home to the First Church of Statik, where the many worshipers of Statik gather to grace the Church with their prayers.
Brighthaven is a small town in the right that the only real things found in Statik are the two or three colleges, a few grade schools, a homely community, and the Church itself. The homes that are rooted in Brighthaven all squish into a small triangular pattern in the center of town, allowing for easy access to any area the citizens may need to get to. The schools themselves aren't very big either, aside from the main attraction of Brighthaven - Nueton, College. The First Church of Statik stretches across a wide expanse of land near the back area of of the town, attempting to hide it's practices from the more laid back culture of the students who occupy the town.
xxxxxxxxxxxxxxxxxx1 + 1 = F i s h ! N o , W a i t -
Brighthaven is most known for it's history of education. Almost every prestigious school in Statik can be found here, along with a large community of housing dedicated to the students who choose to study here. Brighthaven is also home to the First Church of Statik, where the many worshipers of Statik gather to grace the Church with their prayers.
Brighthaven is a small town in the right that the only real things found in Statik are the two or three colleges, a few grade schools, a homely community, and the Church itself. The homes that are rooted in Brighthaven all squish into a small triangular pattern in the center of town, allowing for easy access to any area the citizens may need to get to. The schools themselves aren't very big either, aside from the main attraction of Brighthaven - Nueton, College. The First Church of Statik stretches across a wide expanse of land near the back area of of the town, attempting to hide it's practices from the more laid back culture of the students who occupy the town.
xxx☆·.¸¸.· xxR i v e r b a r r o w xx•
xxxxxxxxxxxxxxxxxxW h e r e T h e W a t e r s M e e t
Riverbarrow's main responsibility to the Statik Realm is not only their tourism income but also the Watermill's extraordinary power to rejuvenate anyone who feels compelled to drink from it's many streams through out the city. It is even said that when the city of Riverbarrow was founded, the ancient watermill helped the founders to create the city by supplying them with the materials and rejuvenation they needed! Little else is known of the watermill aside from the fact that the founders themselves noted the watermill to have been there when they discovered the area. Rumors run rapid around the realm of the watermill being the last remnants of a long lost link to it's past.
Riverbarrow is the picture perfect fantasy get away. The city itself is beautiful from any view point, and it has so many attractions in it's inner city that no person will go bored! Riverbarrow is a large city, separated into smaller islands by the many streams and canals that flow in and out of the city, which are all connected to the ancient watermill. Everything about the city aims to please any crowd. Whether it be the finely groomed lawns with the vivid speckles of color hidden within them, or the canals lying below the intricately designed bridges that connect one island to the next. The largest section of the city, and also the most mysterious would be the inner sanctum of the city, in which Riverbarrow's wealthy and privileged population reside.
xxxxxxxxxxxxxxxxxxW h e r e T h e W a t e r s M e e t
Riverbarrow's main responsibility to the Statik Realm is not only their tourism income but also the Watermill's extraordinary power to rejuvenate anyone who feels compelled to drink from it's many streams through out the city. It is even said that when the city of Riverbarrow was founded, the ancient watermill helped the founders to create the city by supplying them with the materials and rejuvenation they needed! Little else is known of the watermill aside from the fact that the founders themselves noted the watermill to have been there when they discovered the area. Rumors run rapid around the realm of the watermill being the last remnants of a long lost link to it's past.
Riverbarrow is the picture perfect fantasy get away. The city itself is beautiful from any view point, and it has so many attractions in it's inner city that no person will go bored! Riverbarrow is a large city, separated into smaller islands by the many streams and canals that flow in and out of the city, which are all connected to the ancient watermill. Everything about the city aims to please any crowd. Whether it be the finely groomed lawns with the vivid speckles of color hidden within them, or the canals lying below the intricately designed bridges that connect one island to the next. The largest section of the city, and also the most mysterious would be the inner sanctum of the city, in which Riverbarrow's wealthy and privileged population reside.
xxx☆·.¸¸.· xxB l a c k h o l l o wxx•
xxxxxxxxxxxxxxxxxxL e a v e T h e S u n l i g h t B e h i n d
The Blackhollow's chief responsibility to the Statik Realm is to continue pumping out the technology that exists within the realm itself. Without Blackhollow's strong thinkers, the Statik would cease to be the Statik we know.
Blackhollow is a large community stuffed away in the forests of the eastern Statik Realm. The town was named due to the environment that literally engulfs the city in darkness 90% of the time. The citizens who reside here don't mind the darkness, most prefer it. Most travelers will pass by without stopping, mainly due to the many ghost stories that flood the Statik Realm about the town.
The town appears to be just like any other aside from the difference in building structure. Most of Blackhollow's buildings are made of stone that was taken from the Esteredge Barrens when the town was first founded. As you travel to the town's center a tall, interesting structure rises from barracades of barbed vines and vivid 'No Trespassing' signs posted all along it's sides. The structure itself is made of a titanium sort of metal, and has random contraptions sorted along it's yard area. This is the Blackhollow Laboratories, where the heart of the Statik Realms was born.
xxxxxxxxxxxxxxxxxxL e a v e T h e S u n l i g h t B e h i n d
The Blackhollow's chief responsibility to the Statik Realm is to continue pumping out the technology that exists within the realm itself. Without Blackhollow's strong thinkers, the Statik would cease to be the Statik we know.
Blackhollow is a large community stuffed away in the forests of the eastern Statik Realm. The town was named due to the environment that literally engulfs the city in darkness 90% of the time. The citizens who reside here don't mind the darkness, most prefer it. Most travelers will pass by without stopping, mainly due to the many ghost stories that flood the Statik Realm about the town.
The town appears to be just like any other aside from the difference in building structure. Most of Blackhollow's buildings are made of stone that was taken from the Esteredge Barrens when the town was first founded. As you travel to the town's center a tall, interesting structure rises from barracades of barbed vines and vivid 'No Trespassing' signs posted all along it's sides. The structure itself is made of a titanium sort of metal, and has random contraptions sorted along it's yard area. This is the Blackhollow Laboratories, where the heart of the Statik Realms was born.
xxx☆·.¸¸.· xxD e e p w o o d xx•
xxxxxxxxxxxxxxxxxxW h e r e A m I A g a i n ?
The main source of connection to the rest of the Statik Realm that Deepwood holds, is supplying the rest of the town's with the lumber needed to build the new increase in houses being built with the discovery of Bittersweet's transporter.
Deepwood is a very hard town to find as it is secluded from the rest of the world by another giant forest similar to Darkhollow. The only difference forest wise - would be the clearing that Deepwood lies in, unlike Darkhollow. A deep look into Deepwood's structure reveals that Deepwood is a very eco-friendly community, the homes that line the opening area of the town are built, not with lumber, but a mud-like structure that is rather solid and architecturally safe. Their roofs are lined with a stony finish, and some have leaves covering the stone. As you enter more into the center of the city, the structures begin to become more exotic. The large trees that the town was formed around adorn intricate stairs that lead into magnificently designed tree houses, that are made strictly of wood that died a natural death.
xxxxxxxxxxxxxxxxxxW h e r e A m I A g a i n ?
The main source of connection to the rest of the Statik Realm that Deepwood holds, is supplying the rest of the town's with the lumber needed to build the new increase in houses being built with the discovery of Bittersweet's transporter.
Deepwood is a very hard town to find as it is secluded from the rest of the world by another giant forest similar to Darkhollow. The only difference forest wise - would be the clearing that Deepwood lies in, unlike Darkhollow. A deep look into Deepwood's structure reveals that Deepwood is a very eco-friendly community, the homes that line the opening area of the town are built, not with lumber, but a mud-like structure that is rather solid and architecturally safe. Their roofs are lined with a stony finish, and some have leaves covering the stone. As you enter more into the center of the city, the structures begin to become more exotic. The large trees that the town was formed around adorn intricate stairs that lead into magnificently designed tree houses, that are made strictly of wood that died a natural death.
xxx☆·.¸¸.· xxC r y s t a l d e n C r a g s xx•
xxxxxxxxxxxxxxxxxxC a n Y o u H e a r I t?
Little is known about the Crystalden Crags as of present, though recently numerous excavators have made the Crags their new playground. The Crag is a large spacey area wrapped in danger and sealed with a death wish. Not many smart people go out that way as they are well aware f the dangers. Let alone what could lurk within. The jagged rocks that line the crags are filled with tiny gems, if you look close enough you can actually pick a few! That is, if you're crazy enough to venture here in the first place. A deeper look into the crags reveal some minor caves, where a faint whooshing of an ancient waterfall clouds the air.
xxxxxxxxxxxxxxxxxxC a n Y o u H e a r I t?
Little is known about the Crystalden Crags as of present, though recently numerous excavators have made the Crags their new playground. The Crag is a large spacey area wrapped in danger and sealed with a death wish. Not many smart people go out that way as they are well aware f the dangers. Let alone what could lurk within. The jagged rocks that line the crags are filled with tiny gems, if you look close enough you can actually pick a few! That is, if you're crazy enough to venture here in the first place. A deeper look into the crags reveal some minor caves, where a faint whooshing of an ancient waterfall clouds the air.
xxx☆·.¸¸.· xxE s t e r e d g e B a r r e n s xx•
xxxxxxxxxxxxxxxxxxE c h o o o o o o
The Esteredge Barrens are as one would expect by the name, pretty empty, empty of almost anything, living, inanimate, or otherwise. There are a few random sprouts of plant life, an occasional sprig of grass, a few tumbleweeds, and a fair amount of what looks to be concrete. For the most part, none of the concrete type structures resemble anything that you can tell. But it has been rumored that something exists here, and that those stone crumbles you see before you, help to conceal the existing rumor from the outside world.
xxxxxxxxxxxxxxxxxxE c h o o o o o o
The Esteredge Barrens are as one would expect by the name, pretty empty, empty of almost anything, living, inanimate, or otherwise. There are a few random sprouts of plant life, an occasional sprig of grass, a few tumbleweeds, and a fair amount of what looks to be concrete. For the most part, none of the concrete type structures resemble anything that you can tell. But it has been rumored that something exists here, and that those stone crumbles you see before you, help to conceal the existing rumor from the outside world.
xxx☆·.¸¸.· xxP i n e t e c h xx•
xxxxxxxxxxxxxxxxxxT r e e s C o m p a n y !
Little to nothing is known about this strange land, though that's not to say no one has tried to discover it's secrets. For years scientists and researchers have attempted to trek the trails of the forest, trying to uncover even the slightest hint of why the forest is how it is. That is to say, why it's formed of nothing but metal!The trees themselves defy any sense of nature known to man, metal trees living in their own forest. The trees branch off in metallic fury, knotting into each other's branches, and glinting the sun off of their metallic hides. Something is wrong here, but so far multiple research attemps and time itself seems unwilling to provide any insight into the metallic mystery.
xxxxxxxxxxxxxxxxxxT r e e s C o m p a n y !
Little to nothing is known about this strange land, though that's not to say no one has tried to discover it's secrets. For years scientists and researchers have attempted to trek the trails of the forest, trying to uncover even the slightest hint of why the forest is how it is. That is to say, why it's formed of nothing but metal!The trees themselves defy any sense of nature known to man, metal trees living in their own forest. The trees branch off in metallic fury, knotting into each other's branches, and glinting the sun off of their metallic hides. Something is wrong here, but so far multiple research attemps and time itself seems unwilling to provide any insight into the metallic mystery.
xxx☆·.¸¸.· xxR o s e b u r n xx•
xxxxxxxxxxxxxxxxxxT h e P r i v a t e O a s i s
Roseburn is a slightly large oasis hidden in the Southern deserts of Statik. Now how can something be hidden in a desert you ask? Well, Roseburn has a very unique quality to it. The oasis itself is partly a mirage it only reveals itself to random travelers. Whether this is coincidental or more magical than it appears, is beyond the knowledge of most. But Roseburn goes far beyond a simple oasis. Typically an Oasis is a small area within a desert area where there is an expanse of land enclosed with plants that circle the small body of water that feeds them. But Roseburn, is different, the trees are withered and don't seem to get much nutrition from the body of water it circles. Instead the water seems to shimmer with an eerie glow and you can actually look down into the water and through it's clear waters are the remnants of a lost city hidden beneath the earth, and swallowed by the water.
xxxxxxxxxxxxxxxxxxT h e P r i v a t e O a s i s
Roseburn is a slightly large oasis hidden in the Southern deserts of Statik. Now how can something be hidden in a desert you ask? Well, Roseburn has a very unique quality to it. The oasis itself is partly a mirage it only reveals itself to random travelers. Whether this is coincidental or more magical than it appears, is beyond the knowledge of most. But Roseburn goes far beyond a simple oasis. Typically an Oasis is a small area within a desert area where there is an expanse of land enclosed with plants that circle the small body of water that feeds them. But Roseburn, is different, the trees are withered and don't seem to get much nutrition from the body of water it circles. Instead the water seems to shimmer with an eerie glow and you can actually look down into the water and through it's clear waters are the remnants of a lost city hidden beneath the earth, and swallowed by the water.
Welcome - How Things Work - Rules, Announcements - Storyline, NPCs - Bot Center - Companions and Creatures - Map & Towns - Training Groups - Item Shoppe - Homes & Upgrades - Breeding - Customs - Owner's List - Staff and Credits - Affiliates
ll - BitterSweet - ll
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- Report Post
- Posted: Fri, 17 Jul 2009 19:32:37 +0000

Each creature will be trained in a specialty listed below.
Hunters
Hunters are trained to find small animals for food, and even missing persons. They know how to track and how to fight.
Herders
Herders are adept at leading groups of creatures. A companion who is an advanced herder can even herd in wild creatures, and bring back missing or lost creatures.
Breeders
Breeders are the pets who will be best to carry on the creature legacy. They have strong parental instincts and are great at training their young, along with caring and protecting them.
Gatherers
Gatherers find food and other materials needed by the people. They are not good fighters, but are excellent in stealth and can carry quite a lot. They know their way around and would most likely hide rather than fight.
Explorers
Explorers are adept in tracking and they are decent fighters. They are also smarter than most and are sent off to find treasure and explore the dangerous ruins scattering the landscape. Their ability to outsmart things is stronger than their fighting ability.
Protectors
These creatures protect whatever they are told to, whether it be the another creature, a town, treasure, a human...anything. They are the best fighters and very strong, and will do whatever necessary to protect what they are told. They are very loyal and trustworthy, and also known to heal themselves and others.
Creature Stats
Each individual animal has STATS. They are based on how good or bad they are in certain areas.
>Hunting
>Herding
>Breeding
>Gathering
>Exploring
>Protecting
Each creature is rated on a scale from 1-50. They begin with set stats and there are multiple ways you can raise them! You will always be notified when their stats raise.
Raising Stats:
Classes: Often enough BitterSweet or Ms FritchieBot will hold classes to teach creatures in a specific stat. You can let them do all the work, or stay and RP with them during the class. There is a class fee of 500g. Stats usually increase 3-8 points per class.
Role Playing
>>Stats are rewarded for RPing, plain and simple.
They dont have to be in-depth, just active and allowing your creatures to expand.
Their stats will raise according to what they are doing during the RP. Here are the categories and what you can do to improve them:
Hunting: practice tracking skills, locating small animals for food, learning what to eat and what not to eat.
Herding: practice leadership skills, trying to form groups of creatures and attempt to round some up, practice migrating animals to their food source
Breeding: practice parental skills, learn to be gentle, sharpen senses, become protective of small animals
Gathering: Practice stealth skills, learn what foods are good and bad to eat, learn where to find food and water, strengthen carrrying capacity
Exploring: practice fighting skills, practice tracking, improve logic and wit, practice going into ruins without being noticed to look for treasure
Protecting: practice fighting skills to the max, learn to heal and practice it, improve speed, learn combat
Welcome - How Things Work - Rules, Announcements - Storyline, NPCs - Bot Center - Companions and Creatures - Maps & Towns - Training Groups - Item Shoppe - Homes & Upgrades - Breeding - Customs - Owner's List - Staff and Credits - Affiliates
ll - Ms FritchieBot - ll
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- Report Post
- Posted: Fri, 17 Jul 2009 19:33:58 +0000

There are two main types of items: Talismans and Foods. Talismans capture creatures and the foods increase your odds for a successful capture.
To purchase items, fill out the form at the bottom of the post and send trade to ll - Ms FritchieBot - ll .
Please Title your Trade with What Item and how many you are buying!
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To purchase items, fill out the form at the bottom of the post and send trade to ll - Ms FritchieBot - ll .
Please Title your Trade with What Item and how many you are buying!
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xEntrancing Talismans: These are the only things that can be used in order to capture a creature. By tossing it at a wild creature, you have a 3/10 chance of a success.
Without any foods thrown first, you roll a 10-sided dice and the numbers 4,5,6 are a success.
10 Talismans for 100g or 30 for 250g.x
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Entrancing Foods: Increase the odds of a successful talisman attempt. Different foods have better odds!
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Berries: Berries from the real world seems to be extra delicious to the creatures of Statik!20 Berries for 250g.
When you throw the berry, roll a 4-sided dice and the numbers 2,3,4 are a success for the berry.
If successful, Increase odds to 3/8. When you use an Entrancing Talisman you will roll an 8-sided dice and the numbers 4,5,6 are a success.x
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Clover Cake: A home made recipe of BitterSweets, she combined the sweetest of angel food cakes and cooked it with the ripest clovers.15 cakes for 250g.
When you throw the cake, roll a 6-sided dice and the numbers 1,2,3,4 are a success for the cake.
If successful, Increase odds to 3/6. When you use an Entrancing Talisman you will roll a 6-sided dice and the numbers 4,5,6 are a success.x
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Berry Cream: Another recipe of BitterSweet's, this milky cream has the flavor of various berries and carries a strong aroma to attract creatures.10 Servings of Berry Cream for 250g.
When you set out the bowl of cream, roll a 8-sided dice and the numbers 1,2,3,4,5 are a success for the cream.
If successful, Increase odds to 3/4. When you use an Entrancing Talisman you will roll a 4-sided dice and the numbers 1,2,4 are a success.x
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FORM:
[color=#009999][b][u][align=center]I . N E E D . M O R E . I T E M S ! ![/align][/u][/b][/color]
[b]Username:[/b]
[b]Items, Quantity:[/b]
[b]Total Gold:[/b]
[b]Username:[/b]
[b]Items, Quantity:[/b]
[b]Total Gold:[/b]
Item Totals
Username :: Talismans :: Berries :: Clover Cake :: Berry Cream
Satu Markula :: 10 :: 0 :: 0 :: 20
Sponsored By -- PAWS :: 38 :: 0 :: 0 :: 38
ShadowsCursed :: 9 :: 0 :: 0 :: 99
IceLemonz :: 10 :: 20 :: 15 :: 10
Ioselle :: 40 :: 0 :: 0 :: 20
Rachel Reyne:: 9 :: 20 :: 15 :: 9
Kiraboshi:: 10 :: 90 :: 45 :: 20
Loquitadeindiana :: 97 :: 90 :: 43 :: 30
Relain :: 10 :: 20 :: 15 :: 10
MidnighttShadows :: 20 :: 0 :: 0 :: 10
kaniya23 :: 40 :: 20 :: 0 :: 10
Taranouga :: 10 :: 20 :: 15 :: 10
DaemonGabrielle :: 50 :: 20 :: 15 :: 30
tinyfreya :: 10 :: 0 :: 0 :: 20
Username :: Talismans :: Berries :: Clover Cake :: Berry Cream
Satu Markula :: 10 :: 0 :: 0 :: 20
Sponsored By -- PAWS :: 38 :: 0 :: 0 :: 38
ShadowsCursed :: 9 :: 0 :: 0 :: 99
IceLemonz :: 10 :: 20 :: 15 :: 10
Ioselle :: 40 :: 0 :: 0 :: 20
Rachel Reyne:: 9 :: 20 :: 15 :: 9
Kiraboshi:: 10 :: 90 :: 45 :: 20
Loquitadeindiana :: 97 :: 90 :: 43 :: 30
Relain :: 10 :: 20 :: 15 :: 10
MidnighttShadows :: 20 :: 0 :: 0 :: 10
kaniya23 :: 40 :: 20 :: 0 :: 10
Taranouga :: 10 :: 20 :: 15 :: 10
DaemonGabrielle :: 50 :: 20 :: 15 :: 30
tinyfreya :: 10 :: 0 :: 0 :: 20
Welcome - How Things Work - Rules, Announcements - Storyline, NPCs - Bot Center - Companions and Creatures - Maps & Towns - Training Groups - Item Shoppe - Homes & Upgrades - Breeding - Customs - Owner's List - Staff and Credits - Affiliates
ll - Ms FritchieBot - ll
(?)Community Member
- Report Post
- Posted: Fri, 17 Jul 2009 19:37:28 +0000

Once you purchase your Welcome Set from ll - Ms FritchieBot - ll you have your very own land deed. You need to choose which town you would like to live in with your Bot Companion and whatever creatures you may capture.
You may not live in any of the four known ruins, in fact you need to stay away from them!
Everyone is entitled a Basic Home, but you may upgrade anytime you wish for a small fee. You must upgrade when you start to collect more than 5 creatures.
Once you choose which town you want to live in, you must visit our Statik Realm Housing Department to get your home started! All you have to do is follow the simple instructions and fill out the form.
Welcome - How Things Work - Rules, Announcements - Storyline, NPCs - Bot Center - Companions and Creatures - Maps & Towns - Training Groups - Item Shoppe - Homes & Upgrades - Breeding - Customs - Owner's List - Staff and Credits - Affiliates
ll - BitterSweet - ll
(?)Community Member
- Report Post
- Posted: Fri, 17 Jul 2009 20:00:08 +0000

Welcome - How Things Work - Rules, Announcements - Storyline, NPCs - Bot Center - Companions and Creatures - Maps & Towns - Training Groups - Item Shoppe - Homes & Upgrades - Breeding - Customs - Owner's List - Staff and Credits - Affiliates
ll - BitterSweet - ll
(?)Community Member
- Report Post
- Posted: Fri, 17 Jul 2009 20:01:32 +0000

Welcome - How Things Work - Rules, Announcements - Storyline, NPCs - Bot Center - Companions and Creatures - Maps & Towns - Training Groups - Item Shoppe - Homes & Upgrades - Breeding - Customs - Owner's List - Staff and Credits - Affiliates
ll - BitterSweet - ll
(?)Community Member
- Report Post
- Posted: Fri, 17 Jul 2009 20:02:37 +0000

Welcome - How Things Work - Rules, Announcements - Storyline, NPCs - Bot Center - Companions and Creatures - Maps & Towns - Training Groups - Item Shoppe - Homes & Upgrades - Breeding - Customs - Owner's List - Staff and Credits - Affiliates
ll - BitterSweet - ll
(?)Community Member
- Report Post
- Posted: Fri, 17 Jul 2009 20:03:25 +0000

fritchie :: Owner, Thread Management, Coloring, Certing
Sponsored By -- PAWS :: RP Manager, Story Writer/Editor, Event RPer
toxiin :: Colorist
tinyfreya :: Colorist
Taranouga :: Colorist
Cosmoses :: Colorist
Satu Markula :: Colorist
ShadowsCursed :: Colorist

Concept- fritchie
Linework- fritchie
Templates- fritchie
Certs- fritchie
Colors- fritchie, toxiin, Taranouga, tinyfreya, Satu Markula, Cosmoses, ShadowsCursed
Finalized Story- Sponsored By -- PAWS
Towns- Sponsored By -- PAWS

tinyfreya- Striped Stockings
Kiraboshi- Puppy Ears
Blue Winged- Tiny Pixie Wings
Sponsored By -- Paws - Head Case
Kiraboshi- 5k
Satu Markula- Elegant Brown Lord's Shoes
Welcome - How Things Work - Rules, Announcements - Storyline, NPCs - Bot Center - Companions and Creatures - Maps & Towns - Training Groups - Item Shoppe - Homes & Upgrades - Breeding - Customs - Owner's List - Staff and Credits - Affiliates
ll - BitterSweet - ll
(?)Community Member
- Report Post
- Posted: Fri, 17 Jul 2009 20:07:02 +0000

Please post affiliate requests here in the shop!

[url=http://urlcut.com/1rqtz][img]http://urlcut.com/1rqua[/img][/url]

[url=http://urlcut.com/1rqtz][img]http://urlcut.com/1rqua[/img][/url]
Welcome - How Things Work - Rules, Announcements - Storyline, NPCs - Bot Center - Companions and Creatures - Maps & Towns - Training Groups - Item Shoppe - Homes & Upgrades - Breeding - Customs - Owner's List - Staff and Credits - Affiliates




